As a PSVR owner with over 100 downloaded titles I think it was a major tactical error by Sony not to make the controller (not move) games backwards compatible. I get the move games would be very difficult to convert due to tech differences but they should have gotten the controller games working.
Many of the best PSVR games use the controller (Wipeout Omega, Astrobot, RE7, and many others. These should have been ready to go at headset launch. Other “move” exclusives like blood and truth and iron man should have been remastered at launch for the new inside out tracking or at least announced for the near future.
The way Sony launched this was a slap on the face to those of that that financially supported PSVR. I have now purchased a valve index and will be supporting that platform for VR. Many of my PSVR games are available there for $10 or less and I don’t have yo be concerned that there will no longer be playable when a new PCVR headset is released.
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Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure
As a PSVR owner with over 100 downloaded titles I think it was a major tactical error by Sony not to make the controller (not move) games backwards compatible. I get the move games would be very difficult to convert due to tech differences but they should have gotten the controller games working.
Many of the best PSVR games use the controller (Wipeout Omega, Astrobot, RE7, and many others. These should have been ready to go at headset launch. Other “move” exclusives like blood and truth and iron man should have been remastered at launch for the new inside out tracking or at least announced for the near future.
The way Sony launched this was a slap on the face to those of that that financially supported PSVR. I have now purchased a valve index and will be supporting that platform for VR. Many of my PSVR games are available there for $10 or less and I don’t have yo be concerned that there will no longer be playable when a new PCVR headset is released.