First Remnant was one my favorite games ever, and this doesn't feel any worse and it's honestly weird to see some 7/10 reviews.
First of all, these games are probably the best games I have ever played as co-op and co-op gaming is the thing I have played the most in past few years. After we played the beat the first Remnant few times, in all difficulties and even in hardcore mode, we did all the From Software Souls games together (and most also as solo) and I honestly think, as co-op, Remnant is a better experience. In all From Software games, co-op is to make the game easier (and invasions are mechanic to counter that slightly), unlike in Remnant where the game scales to the number of players and bosses are designed from co-op and not from single player perspective (often bosses in souls games become too easy as co-op, but this is definitely not true in Remnant).
The lack of hand holding, which is mentioned as "flaw" in this review, is intentional design (as in From Software games) and absolutely correct choice as it provides sense of discovery and mystery.
There are some brilliant design elements in these games, things like pacing in leveling up, finding and upgrading gear (not too frequent as in looter games, just right to keep things refreshing). It's also very rewarding to figure out combinations, optimizing builds and learning how to beat some quite difficult bosses with friends (it's fun alone too).
Both games are just brilliant and become better the more you play and are designed to be played multiple times, on multiple difficulty levels (as you cannot see and find everything in just one playthrough).
Comments 1
Re: Remnant II (PS5) - Dark Souls with Guns Still Has Room to Grow
First Remnant was one my favorite games ever, and this doesn't feel any worse and it's honestly weird to see some 7/10 reviews.
First of all, these games are probably the best games I have ever played as co-op and co-op gaming is the thing I have played the most in past few years. After we played the beat the first Remnant few times, in all difficulties and even in hardcore mode, we did all the From Software Souls games together (and most also as solo) and I honestly think, as co-op, Remnant is a better experience. In all From Software games, co-op is to make the game easier (and invasions are mechanic to counter that slightly), unlike in Remnant where the game scales to the number of players and bosses are designed from co-op and not from single player perspective (often bosses in souls games become too easy as co-op, but this is definitely not true in Remnant).
The lack of hand holding, which is mentioned as "flaw" in this review, is intentional design (as in From Software games) and absolutely correct choice as it provides sense of discovery and mystery.
There are some brilliant design elements in these games, things like pacing in leveling up, finding and upgrading gear (not too frequent as in looter games, just right to keep things refreshing). It's also very rewarding to figure out combinations, optimizing builds and learning how to beat some quite difficult bosses with friends (it's fun alone too).
Both games are just brilliant and become better the more you play and are designed to be played multiple times, on multiple difficulty levels (as you cannot see and find everything in just one playthrough).
Don't sleep on these games.