For the record, the boss I'm referring to is the "scene 16" boss, and this pile of bile is quite the charmer. He throws ninja stars at you which travel at a rate of speed that are insanely difficult to react to (and I'm a speed runner) and jumps in patterns that make it nearly impossible not to get hit on every cycle. Usually two hits on every single cycle (He walks back and forth taking up more than a reasonable portion of the screen with either his body or his ninja stars). So you have to ninja star this b******, dodge really fast projectiles at random moments and trajectories depending on if he's jumping or not, AND keep from taking hits off his person. All the while he NEVER stops moving for one second. UGH.
@crescendo2020 Mind your language, please! - TheMightyPunram
There are aspects of this game that are good. It had potential. But did you have to make the final boss, if it even is the final boss (because I'll never beat it) so god damned difficult and random? The level itself makes you want to pull your hair out, but you can get used to it. Then you have another ninja for a boss who is, as far as I can tell, without pattern, or perhaps, worse even, reacts to what you do AND submits to RNG. Did anyone beta test that boss? I would have been fine losing five bucks on this deal if it was even beatable.
Comments 2
Re: Review: Ninja Senki DX (PS Vita)
For the record, the boss I'm referring to is the "scene 16" boss, and this pile of bile is quite the charmer. He throws ninja stars at you which travel at a rate of speed that are insanely difficult to react to (and I'm a speed runner) and jumps in patterns that make it nearly impossible not to get hit on every cycle. Usually two hits on every single cycle (He walks back and forth taking up more than a reasonable portion of the screen with either his body or his ninja stars). So you have to ninja star this b******, dodge really fast projectiles at random moments and trajectories depending on if he's jumping or not, AND keep from taking hits off his person. All the while he NEVER stops moving for one second. UGH.
@crescendo2020 Mind your language, please! - TheMightyPunram
Re: Review: Ninja Senki DX (PS Vita)
There are aspects of this game that are good. It had potential. But did you have to make the final boss, if it even is the final boss (because I'll never beat it) so god damned difficult and random? The level itself makes you want to pull your hair out, but you can get used to it. Then you have another ninja for a boss who is, as far as I can tell, without pattern, or perhaps, worse even, reacts to what you do AND submits to RNG. Did anyone beta test that boss? I would have been fine losing five bucks on this deal if it was even beatable.