Reaction: Sony's Licensing Strategy May Be the Best Route to Reviving Some of PlayStation's Lost Classics 1
Image: Push Square

Sony has started licensing some of its dormant intellectual property to third-parties.

While its relationship with Bandai Namco is most notable in the aftermath of this week’s Nintendo Direct, it’s a practice the platform holder has been engaging in for a little longer.

Cast your mind back to 2023’s FantaVision remake, which was developed and published by Cosmo Machia for PS5 and PC, under license from PlayStation. This was the beginning of the strategy.

Earlier this year it handed the rights to Freedom Wars to Bandai Namco so that creator Dimps could remaster it for multiple platforms, and now it’s working with the same publisher to license out the Patapon and Everybody’s Golf brands.

Reaction: Sony's Licensing Strategy May Be the Best Route to Reviving Some of PlayStation's Lost Classics 2

All of these games have something in common: they were originally created by Japan Studio, and they’re fan favourites.

With the PlayStation fanbase often lamenting the fact that many of Sony’s oldest franchises are lying dormant, this may be the best path to reviving some of the platform holder’s most beloved series.

For instance, a remaster of the first two Gravity Rush games would likely find an audience across PS5, Nintendo Switch, and PC. While you can already play the first two titles on Sony’s system via backwards compatibility, we’re sure consumers would show up for a repackaged version with various improvements.

Tokyo Jungle is another title we see thrown around quite a lot. The PS3 roguelike was a tremendous title, and it performed admirably in its domestic Japan, but its punishing gameplay was a little misunderstood in 2012. We think a re-release would be much better received in this modern era.

Reaction: Sony's Licensing Strategy May Be the Best Route to Reviving Some of PlayStation's Lost Classics 3

In fact, there’s loads of games from Sony’s back catalogue that we reckon could have life left in them yet.

Puppeteer was a superb side-scrolling platformer, but it released on the PS3 months prior to the PS4’s arrival, and ultimately was utterly overshadowed. But it would easily find an audience on modern platforms, if the manufacturer was willing to license the IP out.

Soul Sacrifice is another forgotten gem that we reckon could find a home on PC and contemporary consoles. The game plugs into that old-school Monster Hunter format, but its macabre artwork and sacrificial-based gameplay sets it apart from its peers, and we reckon its distinctive visual style would shine with an up-res.

The thing about all of these games is that Sony’s never actually going to do anything with any of them ever again. Japan Studio is closed and the company’s moved on.

Reaction: Sony's Licensing Strategy May Be the Best Route to Reviving Some of PlayStation's Lost Classics 4

While that hurts to hear as a PlayStation fan, the best it can do is allow interested third-parties to resurrect them. And that’s what we’re seeing with the likes of Patapon and Everybody’s Golf: they may no longer be console exclusives, but at least they actually exist.

So, if you’re a fan of Japan Studio and its long legacy, this is something you should probably be championing. Support the new ports when they deploy, and generally be vocal about your passion for these properties.

It’s sad that PlayStation has moved on from some of these iconic brands, but it would be worse watching them rot. At least with this licensing strategy, there’s a legitimate opportunity for more great franchises to get a second chance. And if they sell really well, there’s always the chance Sony may decide to bring them back.

Let’s hope Bandai Namco’s trailblazing actions encourage more Sony series to quite literally rise from their graves.


How do you feel about Sony’s licensing strategy? Do you agree this is the best path for some of these iconic franchises to come back? Is this a path you’re comfortable with the platform holder taking? Are there any other series you’d like to see it explore licensing opportunities with? Let us know in the comments section below.

Would you like Sony to license more of its IP out?