@KratosMD I think a lot of it can also be traced back to Horizon Zero Dawn, and considering how they both use the same engine, that's very plausible.
HZD had a similar unlock system for new areas. Even the map is 3D like it was in HZD. Hiding in tall grass, and the Machines/Mules scanning the area to find you. The gameplay difference between ''human'' encounters and the much stronger Machines/BTs. Scanning the environment. Even enemy movement, and how they're tied to zones feel similar to HZD. It definitely feels like some of the underlying mechanics have been re-purposed for Death Stranding.
What’s the deal with roads, because mostly they are already built by someone else. Do they need to be rebuilt regularly or once they are in your instance of the game they remain?
@kyleforrester87 The paths you walk? Or can you also build proper roads? I bet stuff will erode away due to timefall, that also can happen to other structures iirc.
@kyleforrester87 The roads will need maintaining in order to keep them like new or TimeFall will eventually destroy them. I built one tonight, can't believe how fun it is just gathering resources to contribute to building stuff, I also climbed a snow topped mountain and fell, looking on as everything that was on my back tumbled downward!
@KratosMD ah. Yeah, I had to build the first bit of road too (assume this is the same for everyone) but the rest seems to just get built by everyone else pretty quickly. I dunno, maybe it’ll go over time.
@Octane@MightyDemon82 yeah proper roads, and that makes sense that you need to maintain them. I guess the weird floaty stuff around the edges is them deteriorating or something..
@KratosMD@MightyDemon82 I believe that even the craters will erode over time due to timefall. But I've looked up a video (cause I'm so good, I haven't died yet ), but man those things are huge. Comparable to the one you set off in the prologue.
@Octane haha, try having a truckload of goods then getting attacked by BT's especially when said truck is eroded due to TimeFall and low on charge. Makes it tricky to gather up all your goods and escape at a decent pace!
It dawned on me whilst playing that DS takes a lot from Mudrunner with the challenging environment traversal and the carrying of cargo. Makes me wonder what other mechanics could be taken from sim games to produce something more than the sum of its parts.
@Th3solution Initially seem to pop quite often the first time you do something. One for completing each Chapter and some for getting a very good score on a mission which I doubt is viable as you play..more of an end game returning with the best equipment and structures completed etc. I imagine the plat will be hard work, but 70-80% will unlock as you play to completion without chasing.
@Shellcore Ok, sounds good. Not that it’s essential, but a good trophy list is a nice plus. That’s about the clip that I expected - 60-70% completion by just playing the game pretty normally.
“We cannot solve our problems with the same thinking we used when we created them.”
Hello everybody, i want to ask to everyone who got the digital deluxe version, did you receive the voucher code for the timefall soundtrack? Thanks in advance.
Just finished the prologue and chapter 1. I quite like the gameplay. Carrying the corpse and it flailing around was annoying though. If only the speed was a notch up before things go bad, the slow buckled down speed is a little bit too slow. Otherswise yeah I like it.
The story is weird though. Not necessarily the naming conventions but the way Sam is reacting to what's being said and the initial lines. Everything's a surprise to him and is very unnatural as it plays out. Once deadman first appears and he's explaining stuff it's like Sam has just appeared out of nowhere with amnesia. Unlike many of the big games over the last 5 years I have no emotional connection to Sam after 3 hours, I wanted to know more about Joel, Aloy, Joker etc. With Sam he could just be anyone else with this introduction. Hopefully this is a Ruse and is a purposefully clumsy opening once I learn more on the journey.
That said Kojima has me thinking. The constant 'for America' 'we need America' 'America needs us' etc. Very poignant - especially the way the USA has gone over the last few years. The imagery is very striking too with hdr.
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
Forums
Topic: Death Stranding OT
Posts 81 to 100 of 493
Please login or sign up to reply to this topic