@kyleforrester87 The Ray fight on extreme is almost meditative as I just remember getting into a zone of timing attacks to keep one stunned while hitting another.
@LN78 yeah, I don’t think there were any special requirements to unlock it - just complete on any difficulty as far as I remember..! Didn’t have its own list of dog tags though.
I wish we'd get a definitive answer on the remakes/remasters/rewhatevers. I know we won't but if they're not happening, I'd just like a flat-out "It's not happening". Every single time I go to replay the series a new rumour emerges so I put it off. I don't have time to replay them twice but would love a remake/remaster. (Plus it avoids having to set up multiple old consoles etc. which isn't practical right now)
MGS is still my favourite. So many memories of playing through it with my brother, who is sadly no longer with us, so I'd love to try to recapture those memories sometime soon. I think I've still got my PS1 memory card with our save on it - both the stealth suit and bandana.
And if they are wanting to continue the franchise, I'd either start with MGS or MGS3 and give us a twist on the ending. A bit like FF7Remake. I love Hideo Kojima but realistically we don't live in an era where franchises end and stay that way. So establish a new timeline and try some newish rather than just launching MGS6.
@ScarletSpidey it’s probably one of those things that isn’t strictly off the burner, so why come out and say it’s never going to happen? As a fan your very best bet is to just assume it’s not happening until there is an announcement - plans are always subject to change at the end of the day!
Look at how FF7 remake has (and continues) to play out since the 00’s.
@kyleforrester87 I totally get it, that's why I said know we won't get that message. But I only play about 2-3 hours a week on average. If I replayed the whole series that would probably be my gaming for well over a year. So I'd be devastated if they then announced a remake/remaster. This is situation is unique to me, I get that, it's just where I find myself. It's the series I most want to replay.
@kyleforrester87@RogerRoger interesting… I haven’t actually played Ground Zeroes. As I’ve mentioned before, I came to the series real late and as a result, I always just considered Ground Zeroes a demo for MGSV 🤔 maybe I should reconsider huh
@RogerRoger funny because the whole time I was playing GZ I was so hyped about transferring all of that gameplay into the massive PP environment. It was a good lesson on less is more at the end of the day.
@colonelkilgore GZ did have some story beats to it to slightly bridge the gap between Peace Walker and TPP from what I remember.
It was a completely separate map from TPP but introduced a lot of mechanics that the game would use and also had loads of (non lore) sort of side missions that used the small map really well.
I enjoy GZ. Skull Face looked really terrifying as a villain in this game, both of how he appeared and how he attacked the mother base. Also, it seems that Big Boss' character shift is completed. It is clear that they want to save Chico, not because he is a friend, but because he has intel on the mother base. Also, it seems that they want to save Paz to torture her themselves to get info on Cipher... Crazy stuff...
@kyleforrester87 Yeah Skull Face is the dullest villain, second only to Coleman maybe.
If you spend 10 hours of your life listening to the tapes about him you could see something deeper there and how he is bizarrely retconned in some main events of Metal Gear, so I get why consider him "interesting", even though the allegiances still make no sense.
What I hate is that he is defeated with the most dump way imaginable, by Huey shooting him in a random cutscene like a maniac while the Phantom does not talk AT ALL and Kaz is just standing there after having shot Skull Face in the legs??... This is just dump. I get you are supposed to think that now that Kaz caught Skull Face and got his revenge it didn't solve anything, and revenge is futile? I don't know, the only think I felt is that Huey became a madman.
@RogerRoger appreciated, I’ll deffo give it some consideration. I already have it physically (& maybe even digitally I think), so it’s always there when I fancy delving in 👍
MGS4 is bad in a lot of respects, the gameplay is for the most part lacklustre, lots of the cutscenes are way too long and don’t get me started on the boring bosses. But it puts a nice bow on everything and offers plenty of closure, and some of the cutscenes are really, really good and man, that ending!* I’ve played it twice and overall enjoyed it a lot but it really is the kind of game you can just watch on YouTube I think.
*Plus there’s a bunch of awesome Triumph Speed Triples in the game!
When I got my PS3 and MGS4 was the first game I played in the console. I got the console for this game since Final Fantasy 13 was not out yet.
To say that I was very impressed would be an understatement. I know that some aspects have not aged well but fans got what they wanted. I loved the ending, the cast gave very good performances. Raiden got closure too. Still some of the Patriots stuff don't make much sense if you overanalyze them and the retcons from the next games don't help but Snakes' story had a very good emotional ending. The bosses were meh... The way you got their backstory was boring.
The FOX engine is somewhat impressive, especially in Camp Omega. Makes you wonder why the only other game they used it was Pro Evolution Soccer...
Apparently, it was abandoned due to the move to the PS5 generation and, since except MGS and PES Konami did not make anything else in house, it was underused in the PS4 generation.
Its quite funny that this discussion have come up here because I have thinking quite lot and feeling quite sorry about the Fox engine. I mean all the time and engineering talent that must have been spent to build the engine.. Can just imagine what cool environments and games could have been built with it. So far we got like two military games and a football game..
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