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Topic: Games that were good, but still disappointing.

Posts 1 to 20 of 27

Jaz007

This is about a game that you enjoyed, but didn't live up to your expectations. I'll start it off.

Assassin's Creed: Brotherhood I played AC1, loved it, and thought it had great combat. Soon after I got Brotherhood, I was really excited considering it supposed to have improved the game in everything including combat. For the most part this was true, expect for combat. I stealth, missions, weapon variety was all improved, but the combat felt like they did everything to mess up the greatness of the first one. I realized this for sure about half way through the game. Brotherhood got rid of combo kills and introduced kill streaks instead. I loved combo kills, and kill streaks were like an stupidly easy version of combo that removes the difficulty and the satisfaction. It also got rid of regenerative health, and introduced medicine instead. Which it let you have 15 of and made for instant health regeneration in combat, making it impossible to die unless it was on purpose. It also got rid of countering grabs and had them grab you and just mash square to get out. It didn't feel as responsive either. In AC1 if you pressed block when someone was midway through a swing, you blocked, not so in Brotherhood. It also made some enemies impossible to counter instead of just making not kill them like the in the AC1. It also made hidden blades too easy to use in combat as opposed to making them hard, but possible and rewarding like in the first one. It was really a shame too since the game improved on the first one so much in other ways. It let you pull people off roofs, assassinate from the air, had better mission structure etc. It was a good game, but marred by the combat.
Anyone else have stories of a good that was ended being disappointing?

Jaz007

themcnoisy

KOTOR 2 - This was a complete bug fest where as the first was almost perfect.

Streets of Rage 3 - after 2, it was always going to be hard to maintain the quality but the difficulty (in Europe and America) was crazy hard and the sprites looked odd and the music although different was terrible for the most part.

R Racing - the namco take on simulation driving was laughably bad. I put a lot of time into it and the Monaco track was great, but it felt really weird to control. As the engine was clearly from Ridge Racer.

Tekken series after 3, Soul Calibur series after 2 - Namco made the series more attacking and the flow of the games changed. Parry windows were shortened. Combos became king and they changed Ivys move input.

Forum Best Game of All Time Awards

PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7

PSN: mc_noisy

kyleforrester87

Dead Space 3. Standard 6/10 affair, and I loved 2 so much.

FF8 (sorry @themcnoisy) - good enough game but as a follow up to 7? C'moooooon

kyleforrester87

PSN: WigSplitter1987

Splat

The Little Big Planet games. There not bad by any means but I was excepting to love them but ended up just liking.

Dragon's Dogma 2 Pawn ID: OM7GKB029K3D

PSN: Splathew

darkswabber

Final fantasy x/x-2, I know they're great games and I expected them to be great but I didn't like them eventually, wich is stange because I normally love turn based rpg's.

darkswabber

PSN: darkswabber | X:

get2sammyb

Hmmm. I'd probably say Destiny for me. I think the game is good objectively, but I had a lot of issues with it. Beyond that, it just wasn't to my tastes, so I was very disappointed with it. I'd also say Killzone: Shadow Fall - I'm a big Killzone fan and I thought that this had its strong moments, but there were just far too many weak points. Consequence of a launch game, I suppose.

AdamNovice

Resistance for me, good fun games but just didn't gel for me. I preferred Killzone because the Helghast were more interesting enemies.

AdamNovice

X:

Kaeobais

Arkham Knight. It's good, but... guys, you really couldn't bring yourselves to drop the Joker this time? Really? I love him, and Mark Hamill is the best version of The Joker there is, but 4 games is a bit bloody much.

The Evil Within. It's fine, but it has a lot of glaring issues that keep it from being as good as it could have been.

[Edited by Tasuki]

The best strategy in the game: go up stairs and pause balls.

Anchorsam_9

Watch Dogs. Objectively it was quite fun, I enjoyed just looking at everyone's profiles in the game, but it was basically your average Ubisoft open world game with a hacking mechanic that didn't do much. I'll say the same for Far Cry 4 as well

Anchorsam_9

X:

BlaBlaBla

Mass Effect 3. The ending just felt.....not right (to put it nicely ).

Little Big Planet. Just like @Splat I expected to love these games, but the floaty controls just made it an okay game instead of great.

Destiny. I love Halo. So I expected a great story from Bungie, a great interesting world to explore. Well, stupid me. They aced the gameplay, but the rest is just so incredibly meh.

BlaBlaBla

themcnoisy

@Jaz007: There are loads of games now that I have thought about the question. Pes 2008, Fable 2, retro city rampage, halo 4, resident evil 5, modern warfare 3, mass effect 3, hohokum, final fight guy, wii Mario kart, dynamite headdy, ecco the dolphin 2, Corporation, wipeout 2048 and Barbarian. They were all playable, in parts hood. But overall the experience made you unhappy.

Forum Best Game of All Time Awards

PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7

PSN: mc_noisy

Ash_uk1

hitman: absolution, the game was great but compared to blood money it was a disappointment, metal gear solid 2 as well, the gameplay was a massive improvement but the disappointment comes from the story; compared to the first one.

Ash_uk1

PSN: Ash_uk1

ztpayne7

Shadow of Mordor. I liked it and I thought the nemesis system was good...but I just don't think it was anywhere near the quality I was hoping for.

ztpayne7

DerMeister

Hindsight has unfortunately done this to Sly Cooper: Thieves in Time for me. The game was great, but the cliffhanger ending left a bad taste in my mouth. I was fine with it at first because I figured Sanzaru was working on a new installment, but they don't have any plans to continue the series.

This hurts for two reasons. 1. The trilogy on PS2 ended on a happy (if slightly bittersweet) note, meaning that the series was brought back so that it can get a monkey wrench. The series went from being a good trilogy on PS2 to yet another uncertain franchise. And 2. Sanzaru isn't working on this, but working on a Sonic Boom game. Really? Granted, they did the 3DS game instead of the unholy mess on Wii U, but that's still like trading Jak for Bubsy.

"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan
"Building the future and keeping the past alive are one and the same thing." -Solid Snake

PSN: HeartBreakJake95

NomNom

FFXIV
Resistance series
The latest Sly Cooper game, thieves in time.

PSN: Ultranomnom

I'll take the Vita to the grave with me, even if Sony won't.

PSN: Ultranomnom

Jaz007

I think I'll say Thieves in Time to an extent as well. It really enjoyed it, but it was step back compared to Sly 2&3 with any comparable features along with a lot of nuances that were a lot better in 2&3. Gadgets were replaced by costumes that were gimmicky and could only be used when it was set up for it to be used, rather than letting you be creative like gadgets did. Most of the ancestors also just felt like Sly clones with less abilities, as oppose to all the playable characters in Sly 3 that felt unique and different. I hope Sucker Punch makes a final return to the series one day to finish it.

Jaz007

SaiyanFury

@kyleforrester87: Whilst most of the RPGaming community will agree that Final Fantasy VII was the best FF ever made, a person's actual favourite game in the series can differ quite a lot. I loved FF7, and still do, but it's still not my favourite. That honour goes to Final Fantasy VIII. I just prefer it's inventive use of equipping magic to boost your stats and the excellent item creation. It's different from the standard FF motif because it was largely developed by the team behind Vagrant Story, Final Fantasy Tactics, and Final Fantasy XII, not the standard team that developed FFs VII and IX.

Now onto what games I personally thought were decent but ultimately disappointing. The first honour, and I know I shall receive massive amounts of flak from those who would disagree, goes to Final Fantasy X. I found the characters boring and uninspired, the voice acting horrendous, and there is a place in hell reserved for the people who came up with that cesspit of a minigame that was blitzball. I LOVED the setting of the game and thought it was brilliant. But linear exploration, coupled to a crummy levelling system, combined with annoying and uninspired characters just killed it for me. Visually it was quite impressive for an early PS2 game, and the music was grand, but I couldn't rate it any higher than a 6/10. Why people regard it so highly is beyond my fathoming. And if you try to criticise the game, saying it was only average, you're basically hounded by the hoardes of hell for saying anything negative about it.

My next big disappointment was a more modern RPG that released on the PlayStation 3. This game, that I emphatically preordered (something I no longer do), even came with a lovely steelbook case, which was nice. Unfortunately, I thought the battle system was wonky beyond repair, fighting with the little avatar monsters was a cute way to go about it, but unlike Pokemon (hopefully I don't get sued by Nintendo for mentioning their property, haha) where you issed commands directly to the little monsters, there was what I could only call a proxy menu that you shifted between the character you're controlling and the avatar. It's slow, clunky, and just a really wrong way to do that kind of a battle system. Again, I thought the main characters boring and really all round unmemorable. I didn't like that they didn't translate the Japanese subtitles accurately (I'm a purist) so when words were spoken that didn't match the subtitles, that really irked me. Again, like FFX, I loved the setting. And really, this is a Level 5 game infused with designs from Studio Ghibli, it should have been a recipe for a brilliant game, but for some reason they just didn't hit that nail on the head. Whilst being better than FFX, I couldn't give it a higher rating in good conscience than 7/10. It's not a bad game, just not a very memorable one, which is disappointing to say the least as I'm such a massive Ghibli fan.

So those are two for me. I've others, but I'll not bore people here even longer than I have already. Bad luck, haha.

[Edited by SaiyanFury]

Sitting in the silence... Everlasting night breeze...
Kurasugite mienai dake sa... ...
Sitting in the silence...
Dream Scape

godslayer1975

metalgear it was the worst out of all them and released unfinished and broken all over the place and the maps are empty and the side ops are and missions are repetitive junk. 6/10 at best . thank god its the last metalgear

godslayer1975

RR529

Final Fantasy XII - I loved FFX & FFIV, and while I was liking the world & characters of XII, I could just never quite get used to it's combat system, which couldn't decide whether or not it wanted to be turn based or real time. It kinda put me off the game, and since we got the next gen consoles not too long after, I never got around to completing it.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

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