Republished on Wednesday 28th September 2022: We're bringing this review back from the archives following the announcement of October's PlayStation Plus lineup. The original text follows.
After years spent fine-tuning its various motorcycle racing titles, developer Milestone has taken a significant detour with Hot Wheels Unleashed. Instead of striving for simulation-style handling and realistic tracks and locations, this new project takes Mattel's ever-popular die-cast vehicles and brings them to life in a modern game. While it's certainly a change of pace for the studio, its racing expertise and penchant for high-quality visuals has led to an arcade racer that looks and feels pretty fantastic.
The car models in particular are wonderful. There are dozens and dozens of Hot Wheels vehicles to collect in the game, and each of them has been painstakingly recreated. They're frankly a joy just to look at — the materials are brilliantly rendered, even down to the imperfections, like the joins where the plastic meets in the mould. We spent no small amount of time just spinning the cars around on the selection screen.
They very much look like little toy cars, and that's how they feel to drive, too. Driving along the classic bright orange tracks (though significantly wider than in real life), this is extremely arcadey racing. Sweeping turns allow for some huge powerslides, and they feel great when you pull them off smoothly. It might take you a while to figure out the game's handling, but once you're acclimatised, you'll spend less time bashing into the barriers and more time boosting and drifting like a champ. The racing is fast and chaotic — cars can knock each other around, and the many tracks included have lots of twists, turns, and jumps to deal with.
There are physics at play too, meaning you might need boost to get you through a loop-de-loop, and you can also use said boost to control yourself in the air, potentially course-correcting if you hit a ramp at a strange angle. The skill ceiling is surprisingly high, all told; it feels like there's definitely room to find some super-technical manoeuvres with the mid-air controls. Milestone seems to understand that this game will have a broad audience, and the physics give hardcore fans something to chew on while younger or more casual racers will have a good time just drifting around bends and collecting cars.
Hot Wheels City Rumble is the meat of the single-player experience, offering up numerous quick races and time trials across the game's generous selection of courses. You'll gain in-game currency, new parts to customise your Basement, and a car or two as you fill out the map. Slowly working your way through the overworld, you'll also come across Boss Races. These are key events that feature some of the game's more interesting hazards and longest tracks, and will also reward you with the most stuff. Secret events require that you fulfil certain criteria before they unlock. It's a fun idea, but they seem to mostly rely on you winning races in certain cars, which is a little tricky when most of your collection will be unlocked randomly.
Yes, the game's Blind Boxes are your main way of getting new vehicles. While you do unlock some specific Hot Wheels within the City Rumble campaign, the vast majority of your cars will come from these lootbox-style items. Earned within the aforementioned single-player events or purchased with currency, you'll be popping open these things fairly frequently. Cars have rarities, so once your collection has filled out, you might find yourself getting some repeats, which isn't very fun.
The good news is that duplicates can be dismantled or sold in exchange for gears or currency respectively, allowing you to then upgrade your cars or purchase something else. A Limited Offers section in the Shop rotates a handful of vehicles, so you can either look there to see if a favourite appears, or you can keep trying your luck with Blind Boxes. It's kinda fun opening them up and getting something cool, but we imagine if you want to fill your garage with every car, you could be grinding away for a while.
Still, there's plenty of other ways to fill your time between collecting the Hot Wheels themselves. Split-screen for two players is in and works a treat, with no noticeable effect on the game's smooth, 60 frames-per-second performance. Online multiplayer lets you take on up to 11 other racers, either on Milestone's tracks or community-made ones, which are obviously hit-or-miss.
Speaking of which, a robust track editor lets you go to town on your very own circuits and courses. It's a surprisingly in-depth mode that the developer apparently used to build its own stages. Track pieces click together, but you have a lot of freedom in the shape of each piece, and can throw in special modules to give your race some hazards, split pathways, anti-gravity sections, and more. It's easy enough to use once you learn how it works, and the need to validate tracks before you share them means you can't troll others with impossible circuits. It's a really nice inclusion, and along with a similarly deep livery editor, means you have a lot of options to customise your own experience.
The trouble with the game's tracks, whether user-made or developer-built, is that they can all feel very similar. There are a handful of surrounding environments that give you a change of scenery, but they're very static and don't add an awful lot to the gameplay. Hazards, such as the spider which shoots out webs to trap you or the snake that opens and shuts its mouth, are more annoying than they are entertaining, and a lot of the tracks end up blurring together.
We'd also say that, unless you really care about getting them all, collecting cars becomes moot once you find a good one. If you have one or two vehicles with which you can consistently win races and time attacks, there's little reason to spend energy getting others. The bumper car is cute, but it's not going to compare to a slick speedster with stats higher in every category. As we've said, it's great fun collecting the cars, but you only need a couple to see you through the game itself.
Conclusion
Hot Wheels Unleashed is a rock solid arcade racing game that gets a lot of things right, but doesn't quite measure up in some areas. The drift-heavy handling and physics-based mayhem create super fun action on the track, and the cars themselves are as good to look at as they are to drive. While the tracks tend to feel a bit samey and the random nature of unlocks may lead to some frustration, the end result is a robust racing game that'll appeal to fans young and old.
Comments 34
Been playing this and having a blast. Well deserved 9 on IGN!
Any questions, hit me up.
So, it's as good as Kena: Bridge of Spirits
On a serious note, driving physics were my main concern but based on review it sounds good. Lack of track variation/uniqueness and scenery being a bit superfluous is a bit disappointing.
I'll probably wait this one out for a PSN sale - Christmas maybe. Sounds like it should be fun to play with my kids though...
@mikeym There’s plenty of track variety and a huge track builder on top of it. I’d read some other reviews like the IGN one before you make a decision. This is the best arcade racer I’ve played in a long time.
Sounds like fun. Loved the Hot Wheels expansion in Forza... not a day 1 but I'll try it a bit later on.
@Quintumply - any word on cross-play?
Ehhhhmmmm.......
PS5 features maybe?????
Haptic Feedback, Ray Tracing, triggers, 3D Audio??????
@mikeym I don't think it has crossplay at the moment.
Y’all gotta earn my trust back on reviews. Y’all gave Kena a 7 and that’s just holistically crap. Kena is a 9 with flaws but still an amazing game. I’ve been looking forward to this one and if it holds to ur review, I’ll come back and say that.
@Quintumply what's the approximate length of the campaign please? And is there much to do after that also from collect cars (daily or weekly challenges, etc?)
@awp69 thanks for the advice. Sounds really good.
Damn it. First Lost Judgment and now this one. 2 games I wasn't planning on getting fast. And now I want to play both.
Not into racing games but this looks fun.
@OneManDroid It's surprisingly lengthy, will probably take at least 15 hours or so, but it'll obviously vary. Once you've finished that, you have multiplayer, quick races/time attacks, and the track editor to keep you going.
@Nintendo4Sonic The visuals are very nice, especially on the car models themselves, not sure if ray tracing is in there or not to be honest. Haptics and triggers are decent.
@Quintumply thanks for that. Is the trigger effect noticeable?
@Nintendo4Sonic Yeah, so while you're racing the triggers have a bit of resistance to them.
Hi @Quintumply .
Might be a dumb question, but does the PS5 version with the PS4 version? I only ask because I have a kids PS4 controller which doesn't work with PS5 games (i.e. Sackboy) and as i would like to play with the kids the Dual shock is a little bit big for their tiny hands.
Thanks for any help!
Ah, the classic 'Metacritic Minus One' review method from PushSquare. Love you guys x
Thanks for the review! I was never planning on buying this game day one anyways.
@Quintumply I just want to know the frame rate and resolution of the PS4 version. Is it 1080p? Is it 30fps like Switch? Or is it 60fps?
I'm trying to decide whether to pick this up on Switch or PS4. I prefer the portability of Switch but if the graphics are more crisp and the frame rate smoother on PS4, then I'll get it there.
I did like the look of this, but always thought it would be more of a 60% off on the store kind of purchase.
But after watching more of the gameplay, I’m sold, even jumping in on the Challenge Accepted version.
@sketchturner @Quintumply Could do with a PS4 quick review - even a set of bullet points would be useful! Any Pro enhancements, such as resolution or frame rate upgrades?
Can you host a room for your mates?
Can you mate in a room with a host?
I need this in my life. I saw some reviews complaining about a lack of modes but no one plays gimmick modes in arcade racers for long. Game looks good!
I'm sure push square only have the number 7 in there vocabulary. Looks fun tho.
would have been nice to know you can't go through the campaign in splitscreen
Walmart has a exclusive "Challenge Accepted Edition" for $59. It has a steelbook and a real Bone Shaker hotwheel car included. Glad I pick this one up, having fun with it.
Push square turning onto IGN
7 awarded for so many games.
Reviews are poor on here.
@sketchturner Same here, being trying to find out if its 60fps on base PS4, or I should get on Switch where I know its 30fps...
@Hurblyburbly they just have high standards. gaming has advanced so much and can output much more , so i can't blame people for raising their standards & demands . and this is supposedly a ps5 game , LOL .
@nomither6
Sorry but we’ll have to agree to disagree.
They’ve awarded 7 to games that lots of other sites have given 8 or even 9 many times.
Their poor reviews and they don’t know their gaming.
I have little interest in this game but knew they would give it a seven even prior to getting to the end of the review.
I find the site interesting but would never rely on a PushSquare review
@Hurblyburbly Bruh, no offense but never take only one site seriously because each site has different people with different taste.
Best to get two to three sites and make your final judgement.
@RawnDawn
Exactly what I do my friend.
Just wish they were better at reviews on here.
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