Overview
- Also Known As
- Sumioni
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
PlayStation Store
- 20th Mar 2012, $19.99
- 16th Jan 2013, £7.99
- Tags
Reviews
Review Sumioni: Demon Arts (PlayStation Vita)
Not worth the Monet
Sumi-e is a form of ‘ink wash painting’ popularised in Asia approximately 1,400 years ago. It’s a striking art form that aims to capture the soul of its subject rather than attempt photo-realism and has been used to great effect in videogames before, with Okami being a notable example. Developers are always looking for...
Screenshots 10
Sumioni: Demon Arts News
News Sumioni: Demon Arts Inks European Vitas Next Week
Feels like some kind of brush
Almost a year after its original debut in North America, publisher XSEED has announced that it's drawing its beautiful PlayStation Vita puzzle platformer Sumioni: Demon Arts onto European shores. The title puts you in control of a demon named Agura, who is empowered by his ability to paint. Using different brush...
News Sumioni Inks the PlayStation Network on 20th March
Practice the demon arts
The PlayStation Vita’s launch line-up was undeniable hugy, but we’re already starting to hear murmurs of people asking what’s next. Thankfully it looks like the system’s going to avoid the usual new platform drought, with Unit 13 and the gorgeous Sumioni: Demon Arts both due out in North America in March. XSEED...
News Sumioni: Demon Arts Has Multiple Endings, Still Gorgeous
Open-ended
When we first laid eyes on the debut trailer for Sumioni: Demon Arts, we found the game's 2D, ink-infused world to be quite fetching. Well, now it looks like we'll be playing through the game's lush setting several times over.
About The Game
In Sumioni – which is literally translated from Japanese as "ink demon" – players take control of their own Sumioni ink demon who has been summoned to rid the land of evil, and are tasked with safely guiding him through 2D side-scrolling levels.
Visuals are presented using a crisp, hand-painted traditional "sumi-e" ink style and a color palette that lends itself well to the game's feudal Japanese setting. Throughout their journey, players will encounter enemy samurai, long-range bowmen and other obstacles that must be overcome using the unique controls of the PS Vita system.
While the Sumioni himself is controlled through traditional means, players can also manipulate the touchscreen itself to paint artistic brushstrokes across the playfield that their Sumioni can then jump on to traverse obstacles and avoid enemies. Each finger stroke is presented on screen as a paintbrush stroke over the background canvas of the game. This allows players to manipulate the game's environment on-the-fly, creating solutions to problems as they arise. Various brushes can be used to create unique effects, and a scratch of the finger on the screen can set objects (and enemies) on fire, cast lightning down from the heavens or summon elemental beasts for massive, screen-filling attacks. By combining the use of several brushes on the screen simultaneously, players have a myriad of options with which to tackle obstacles and strike down foes.
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