Playthings is a Side Quest in Final Fantasy 16, located just outside Moore. It first appears during the Main Quest named Righting Wrongs. As part of our Final Fantasy 16 guide, we're going to explain everything you need to know about Playthings.

Playthings: Overview

Final Fantasy 16: Playthings Walkthrough 1
Playthings is a Side Quest you can pick up just outside Moore. — Image: Push Square
Type Description
Side Quest

A girl in Moore asks Clive to help her find her pet Chloe. Apparently, she has beautiful white hair, and is "ever such a good girl."

Playthings: Walkthrough

Playthings begins when you speak to Lisette just outside Moore. She'll ask you to track down her lost pet, Chloe.

Turn left and go down the path to speak to a villager. She'll tell you she last saw Chloe by one of the windmills. Head over to the marked windmill to continue the search. When you get there, you'll see a barking dog. Talk to it, then approach the body just ahead. Watch the cutscene, which ends the quest.

Objective Log

  • Inquire with villagers about Chloe
  • Search for Chloe
  • Inspect the body

Playthings: Rewards


Did you follow this walkthrough for Playthings? For more information on Final Fantasy 16, including All Quests, refer to our Final Fantasy 16 guide through the link.