Agent Smith is one of the playable characters in MultiVersus, the free-to-play platform fighter from Warner Bros. Games. A computer program with the appearance of a human, this character's power within The Matrix is nearly unlimited. As part of our MultiVersus guide, we will be outlining all you need to know about Agent Smith in the game, including all costumes, how to unlock, and how to win.
MultiVersus: Agent Smith - All Costumes, How to Unlock, and How to Win
Below is everything you need to know about Agent Smith in MultiVersus, including all costumes, how to unlock, and how to win.
Who Is Agent Smith in MultiVersus?
Before we begin to learn about all unlockables, moves, and how to win with Agent Smith, we should get to know a little more about the character courtesy of his official biography and overview.
- Name
- Agent Smith
- First Appearance
- The Matrix (1999)
- Character Class
- Bruiser
- Voiced By
- Sky Soleil
Agent Smith is one of main antagonistic forces in the Matrix movies, and a near-equal to the one human able to fight back — Neo. A computer program aiming to keep the Matrix in line, Agent Smith is able to clone himself, appear as anybody else, and utilise superhuman strength and speed. He's a brilliant movie bad guy who, even if you're not rooting for him, is still tremendous fun to watch.
How Do You Unlock Agent Smith in MultiVersus?
You can unlock Agent Smith in MultiVersus in a handful of ways:
- Purchase with 6,000 Fighter Currency.
- Purchase with 1,250 Gleamium.
- Unlock the character using a Character Token.
What Are Agent Smith's Costumes in MultiVersus and How Do You Get Them?
As with all the characters in MultiVersus, Agent Smith has more than one look available in the game. In addition to the default costume, Variants can be unlocked or bought, allowing you to outfit the character with a different style. Here are all Agent Smith's costumes in MultiVersus and how to get them.
Shark Hat Agent Smith
- Rarity
- Uncommon
- How to Unlock
- Purchase with 500 Gleamium.
Tooniverse Agent Smith
- Rarity
- Uncommon
- How to Unlock
- Purchase with 500 Gleamium.
What Are Agent Smith's Signature Perks in MultiVersus?
In this section of the guide, we're focusing on Agent Smith's Signature Perks. Each character has two or three Signature Perks that are unique to them, and like all Perks, can be purchased with Perk Currency. Let's take a look at Agent Smith's Signature Perks.
Buddy_System
- Description
- Use your up special on an ally to attach to them, then use an extended version of the attack.
- How to Unlock
- Purchase with 1,500 Perk Currency.
Freeze_Protocol
- Description
- Your agent will hold enemies in place instead of throwing them. Enemies can STRUGGLE to escape.
- How to Unlock
- Purchase with 1,500 Perk Currency.
Hand_Cannon
- Description
- Smith's gun attacks will only shoot once, but if he has extra ammo, the attack will have a sweet spot at the end.
- How to Unlock
- Purchase with 1,500 Perk Currency.
What Are Agent Smith's Moves in MultiVersus?
In this section, we will go over Agent Smith's moves list. Inputs shown are using default controls.
Ground Attacks
Performed while stood on the ground.
Sneak_Shot
- Input
- Hold Right + Square OR Hold Left + Square
- Description
- Smith slides to the ground. If he hits an enemy, he will SHOOT them.
Silent_Treatment
- Input
- Square
- Description
- Smith GRABS his enemy then plants a bug on them. The bug deals SILENCE. ON COOLDOWN, Smith will instead headbutt his enemy.
Grapple_Protocol
- Input
- Right + Square OR Left + Square
- Description
- A COMBO of punches ending in a GRAB.
Upper_Cut
- Input
- Up + Square
- Description
- CHARGE an uppercut. The longer the CHARGE, the further Smith moves.
Ground_Breaker
- Input
- Down + Square
- Description
- CHARGE a downward slam while ARMORED.
Air Attacks
Performed while in mid-air.
Silent_Treatment
- Input
- Square
- Description
- Same as ground.
Flying_Chop
- Input
- Right + Square OR Left + Square
- Description
- Smith delivers a chop.
Aerial_Upper_Cut
- Input
- Up + Square
- Description
- Similar to ground, but cannot be CHARGED.
Crushing_Stomp
- Input
- Down + Square
- Description
- Smith stomps.
Ground Specials
Performed while stood on the ground.
C#-Shooter
- Input
- Triangle
- Description
- Smith CHARGES then SHOOTS. The direction he fires his gun can be aimed up or down.
HK_Style
- Input
- Right + Triangle OR Left + Triangle
- Description
- Smith dives forward and SHOOTS.
Down/Up_Load
- Input
- Up + Triangle
- Description
- Smith CHARGES and aims a reticle. On release, Smith will teleport to that location, launching enemies upward.
Going_Viral
- Input
- Down + Triangle
- Description
- Smith requests support from another Agent. The Agent PROJECTILE will run forward along the ground. If he reaches an enemy, he will GRAB and throw them toward Smith. CHARGING increases the lifetime of the Agent. If the Agent passes an ally, he will disappear and give his ally an AGENT BUFF. Allies with the AGENT BUFF will summon an Agent PROJECTILE when they use a forward or neutral attack on the ground. Using this attack while Smith's ally has an AGENT BUFF will instead teleport Smith to his ally. COOLDOWN applies.
Air Specials
Performed while in mid-air.
C#-Shooter
- Input
- Triangle
- Description
- Same as ground.
HK_Style
- Input
- Right + Triangle OR Left + Triangle
- Description
- Same as
Down/Up_Load
- Input
- Up + Triangle
- Description
- Same as ground.
Bullet_Train
- Input
- Down + Triangle
- Description
- Smith flips forward and SHOOTS downward.
Passive Abilities
Gun_Fu
- Smith uses his gun for close range MELEE attacks that destroy PROJECTILES. He fires his gun one to three times whenever he SHOOTS. This is controlled by his meter, with more shots coming from more meter. SHOOTING consumes his meter, while melee attacks without his gun refresh it.
How Do You Win as Agent Smith in MultiVersus?
As a Bruiser class character, Agent Smith is a fairly straightforward character to get to grips with. He focuses almost entirely on close range fisticuffs, including the use of his pistol.
He's a very good damage dealer that should be primarily used for running down opponents and pounding them with his strong attacks. Agent Smith has lots of moves with good ring-out potential, including his down attack, up attack, air side attack, and up special. If these don't send opponents out of the arena, they'll certainly deal a hefty lot of damage.
One thing to note about Agent Smith is that using regular melee attacks will fill his gun meter. What this meter does is load the pistol with more ammunition. The result is that, when he uses his gun in any attack, he'll fire it more times, which can be very handy to chip away at opponents.
Another unique aspect of this character is his down special, which summons a clone. The clone runs forward and will grab an enemy before throwing them in Agent Smith's direction. This can be great for setting up some punishing combos, or holding them steady while you charge a powerful uppercut.
So, that's everything there is to know about Agent Smith in MultiVersus. Are you enjoying playing as the Caped Crusader in MultiVersus? Share your own tips and advice in the comments section below, and check out our MultiVersus guide for much more.
PlayStation Buttons based on work by VictorPines, CC BY-SA 4.0, via Wikimedia Commons
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