In this second part of our Silent Hill 2 Walkthrough, which presents a step-by-step guide to completing the entire game on PS5, including Collectibles, we'll be covering the Blue Creek Apartments. You arrive here after stepping across a gap between two doors from the Wood Side Apartments.
This Walkthrough is intended for a playthrough where the Combat Challenge and Puzzles Challenge are both set to the Standard option. For more information covering Combat and Puzzles difficulty options, click the link. This page offers a full guide through the location, from the moment you step across the gap into its entrance until the end of the Pyramid Head boss encounter. This also includes how to solve the Clock Puzzle in Room 212, how to solve the Seesaw puzzle in Room 210, and the moth lock combination and how to get it.
Silent Hill 2: Blue Creek Apartments Walkthrough - All Collectibles: Glimpses of the Past, Strange Photos
After crossing the gap between two doors from Wood Side Apartments to Blue Creek Apartments, you'll be inside what's considered the Otherworld. This is sort of like a different realm within Silent Hill, and it's even more decrepit and rundown. Once you regain control, pass through the apartment and out into the corridor, grabbing the Handgun Ammo off the chair to your right and then following the path around until you find the Blue Creek Apartments 1F, 2F, and 3F Maps on the wall. Continue along the corridor to find all the doors locked. However, right at the end, there's a cracked piece of the wall with black liquid pouring out. Hit this with your Wooden Plank to create an entrance into Room 206.
There are 2 boxes of Handgun Ammo and a Health Drink inside, along with 2 enemies to defeat. With those things cleared, exit via the blue front door and push on Room 202's locked entrance to receive the hint about "M" on Door. Continue along into Room 212, where there's a Health Drink, a save point, and a note to read. Then, to the left of the save point, pull the cover off the Clock. This is the main puzzle for the Blue Creek Apartments.
Now we sort of have a main objective for the area, exit out onto the metal balcony and head right to hear a bang on the door ahead, which James marks on his map as "H" on Door. There's some Handgun Ammo on the boxes just ahead, then you can double back and enter Room 203. Go through the bedroom into the main living space, where a television set will switch itself and leave you in temporary darkness as an enemy attacks. Once it's dead, grab the Syringe from the kitchen and then destroy the wall next to it to cross into Room 205.
Take the Handgun Ammo from the cot and enter the main living space to find an enemy to kill. Grab further Handgun Ammo from the bathroom, then climb out onto the metal balcony and take the stairs up to floor 3F, where you can use the boxes to climb into Room 303. There's Handgun Ammo and a Health Drink in the two kitchens as the former has been opened up into a larger space combined with Room 305. Leave into the corridor on the left-hand side of your map. If you take a left and head to the end, Room 303 has some Handgun Ammo in a separate area you couldn't access before.
Now follow the corridor on floor 3F north into Room 307, where you'll discover a Radio chained up and hanging from the ceiling. Handgun Ammo and a Health Drink can be found in the kitchen, then in the room on your right is a pipe missing a handle. Go outside through the propped open door and climb in through the window into a new area of Room 305. You'll be locked inside once you enter, but pick up the Apartment 306 Key and then interact with the pipe on the wall by holding Cross/X. 2 enemies will ambush you when you do, so kill them and head for Apartment 306 in the northwest corner of floor 3F.
You'll find 2 enemies inside, then Handgun Ammo and a Health Drink. By the couch is a crawlspace you can use to enter the kitchen, where a hole in the wall lets you enter Room 304. Handgun Ammo is found in the small room opposite as well as the kitchen; then two enemies need to be dealt with. When you're ready, interact with the pipe handle in the living room and it'll explode, allowing you to remove and take the Valve.
Beware that when you leave through the blue front door out into the corridor, 2 sets of enemies will attack you. This can be a difficult fight, so play it safe and don't be afraid to burn through some Handgun Ammo. When they're all dead, return to Room 307 and use the Valve on the pipe. This lowers the Radio in the other room and lets you interact with it, rewarding you with The Hour Hand.
Lowering the Radio also unlocks the door it was bolted to, so head out onto the balcony outside and use the lever on the left to lower a staircase leading down to floor 2F. At the bottom, you can enter Room 212 and insert The Hour Hand into the Clock. For information on what to do with the Clock next, refer to our how to solve the Clock puzzle in Room 212 guide: