But it also has restrictions. Restrictions that have caused the delay of Final Fantasy XIV. Speaking to VG247 at GamesCom, producer Hiromichi Tanaka revealed that memory is the reason for the game's delay on consoles: "The main reason was the memory. They are adjusting the memory size and customizing it; it took longer then we were expecting. But we're really working hard to bring it out as soon as possible."
Pushed on whether the game was restricted by RAM or physical capacity, Tanaka simply reiterated that "memory" was the issue. RAM's continually been the cause for MMO delays on the consoles, so we're assuming that's the case here.
DC Universe Online will be the first MMO to hit the PlayStation 3. That's due in November.
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