It's a big day for Guilty Gear Strive, as the spectacular fighter's most significant update yet is now available to download on PlayStation 5 and PlayStation 4. Weighing in at around 529MB, the small size hides some rather dramatic adjustments. Some changes are universal, while others apply to specific characters. On paper, the game's balance has been shifted quite dramatically, but obviously, it'll take a little time for players to wrap their heads around all of the new stuff.
Universal changes include better aerial counter hits, faster normals, and easier-to-break throws. Input buffering has also been lengthened, and a lot of high power moves have been given additional damage scaling, meaning that they're not quite as potent when used in combos.
Oh, and the new patch finally reduces the amount of time that it takes to connect to server upon starting up the game. Previously, this initial connection could take up to four or five minutes to complete, but based on our testing, the connection now only takes around 20 seconds. That's one heck of an improvement.
If you're looking for the full patch notes, be sure to check out the official Guilty Gear website. Each and every character change is listed over there, alongside comments from the developer.
[source guiltygear.com]
Comments 10
Man, so, you had to sit in a loading screen waiting for a connection to the servers for 4-5 minutes every time you booted it up? If so, that sounds horrible.
@OmegaStriver Yep, it was pretty bad. If the game itself wasn't so good, it would have been a disaster.
Installed the patch this morning but didn’t get the chance to check out anything (not even the connection times as servers whee still under maintenance).
On my way to see what they did to my fast ninja boi rn.
I did see some new lab clips on Twitter during the day at work and some of that stuff is WILD.
@OmegaStriver it was closer to 3 minutes for me but still easily the worst part of the experience
@Voltan @ShogunRok
That is crazy.
@OmegaStriver yeah, apparently they didn’t optimize the networking because it was fine in Japan and they didn’t test it elsewhere 🙃
Anyway, just launched the game. Only 30s of server communication - woo!
Yeah, I kinda like these “hard nerfs for Chipp that make him bottom tier” already
https://youtu.be/GW_Oxk0Nz1g
This was much harder previously and only possible on counter hit
Yay it's not slow anymore
So glad they fixed the long process of connecting to the internet, made booting up the game just to play offline unbearable
Man, I L O V E this patch
I'd also love if lobbies were this populated every day
GIVE ME A SALE!!!!!!
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