Square Enix's RPGs are almost universally big time sinks. It varies, of course, but a lot of them sit above 50 hours if you want to see everything they have to offer. The publisher's hugely anticipated upcoming game, Final Fantasy XVI, is continuing that tradition.
Speaking with Famitsu and translated by aitaikimochi on Twitter, director Hiroshi Takai and producer Naoki Yoshida confirm the RPG will take players between 70 and 80 hours if you want to see and do everything. The main storyline "will probably take about 35 hours to clear", Takai says, adding that it'll be "double that amount" if you include side content.
Yoshida elaborates, explaining they "wanted the player to be able to experience the story from start to finish," and that if "the story length was too long, then it might get tiring to play". This resulted in a shorter main quest — though 35 hours is nothing to sniff at — and a tonne of side quests and optional content for those who want it. "If you want to master and level up all abilities, gather all accessories, do all the side quests, and fight all the monster hunts, you’re probably looking at about 70-80 hours of gameplay."
On top of that will be the New Game+ mode dubbed Final Fantasy Mode. In short, it sounds as though the game will be very robust with plenty to keep you occupied.
Are you excited to lose yourself in Final Fantasy XVI on PS5? Summon your thoughts in the comments section below.
[source twitter.com, via novicegamerguides.com]
Comments 24
70-80 hours is a nice sweet spot for a big RPG's completion time.
35 hours for the main mission and 70 for completionists sounds absolutely perfect for my tastes. Will be interesting to see whether those numbers are accurate though.
"Titan" for 80 hours? Doesn't even come close to Skyrim's 215 hours... that's Titan. By the time you finish you can't even rememeber how it all began
Anyway, 35 hours to clear and 80 for complete run sounds good to me, more than that is usually overkill.
This is fine but I hope the platinum doesn't require a NG+ playthrough.
I like that length for it. Hearing that the game isn’t overbearing with time and then essentially doubles with side content is music to my ears. Lets me decide how I want to play. I like having choice in an rpg.
N.i.c.e.thats a lot of hours for final fantasy 16.word up son
FFXV was 40 hours with some side-content, but mostly main story, and that was perfect, so this sounds decent another. As much as I love it, I don't need another Persona 5.
That’s just about when you get going in Xenoblade Chronicles 3
not too long or too short that's just about right imo. And for those who will want more I bet there will be dlc (which they hopefully finish this time lol)
Noice...I'm looking at about 90hrs then ,my partner says I play games weird ,because I spend to much time looking at clouds,water and the textures on carpets 😁
Just booked launch day and the week after off from work.
So that means with how long I am it’ll take 110 hours
@tallythwack at least someone is appreciating all that hard work the devs put in! Haha
@kyleforrester87 "That’s just about when you get going in Xenoblade Chronicles 3"
The 35 or the 80? 😉
I think I just hit 90 hours in HFW, trying to get it finished before that no price DLC supposedly releases in less than a month, and my PS5 says I'm 70% done w/ the game. And I have not played any strike, done any melee pits after the first nor any hunting grounds, just main quest and story, and I haven't met up w/ Alva yet after Thornmarsh.
So if I ever get around to FFXVI I'm thinking I'm closer to 80 than 35. 😂
@Grimwood 10 hours to 100% complete a big RPG? Yikes no thanks
I wouldn't really call that a titan. DQVII took about 100 hours just for the main quest. I mean less than 70 hours for an RPG is fairly short so being not much over that for 100% isn't much. BotW (not even an RPG) averages about 200 hours to fully complete, FFXV RE about 120, Souls games typically over 100...
I would be fine with a lengthy story if it didn’t feel artificially bloated like Hogwarts Legacy. Forcing me to do a bunch of boring fetch quests or challenges to continue with the main story isn’t the way to go in 2023
So at least twice that for me, or 15 years+ if it's anything like FFXII!
That's actually less than the ps1 era ones, but i'm ok with it. They were around the 100 hours mark. I am ok with a bit less. There are too many 100h games already.
@J2theEzzo I like me a good cloud 😂
Naaah, FF 15 soured the experience. I'm old so I just purchased FF X/FF X2 & FF 12 Remastered for the PS4. Maybe I'll play it after all you beta testers pay for the privilege of fixing it in 2032
So... about 50-65 hours then?
Over the years I've developed this uncanny ability to "min-max" my ability to complete RPGs, where I intuitively find the fastest way to the end of every quest, mainline or side.
I'm hopeful this one turns out to be a better experience than 15, but I suppose time will tell.
Hmm so probably closer to 100 hours for me? I like to take my time and soak in all of the world/environments.
That sounds perfect, June can't get here soon enough
Id actually like to see something for you to do after you have invested 80+ hours on your character. This should also apply to other rpg open world games. Nothing is worse than finally getting to be the perfect character but only getting to use him her for a few hours before the game ends. Sure you could do side quests and other such things before you complete the game but those are rarely a challenge. New side quests should appear after the game is completed and /or battle arenas of all the previous bosses leveled up to your level.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...