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The PS4 is coming up on its tenth birthday this year, and boy is it starting to show. The aged hardware is still being treated to blockbuster releases like Horizon Forbidden West and God of War Ragnarok, but outside of projects from Sony's own studios, it's becoming more and more obvious that developers need to cut the last-gen console loose.
Resident Evil 4 is the latest cross-gen title to be a bit of a mess on the PS4. While Digital Foundry points out that it's taken a fairly impressive effort to get the game running reasonably well on the last-gen machine, it does come with some significant downgrades, like incredibly blurry texture work, long load times, and dodgy performance issues.
The general reception to the PS4 version seems much more negative on forums like Reddit, however. Users are posting reports of borderline unplayable combat scenarios thanks to tanking frame rates, and distractingly blurred environmental assets trying their best to ruin immersion. It's clear that Capcom had to cut a lot of corners to squeeze the remake onto such old hardware.
It's a somewhat strange situation, because Resident Evil 4 was originally billed as a current-gen exclusive. It was only several months after its reveal that Capcom confirmed the remake was also in development for PS4, which did raise some eyebrows at the time. And yes, it's a PlayStation exclusive on last-gen systems; there is no Xbox One edition.
Look, it's a bit of a shame that Resident Evil 4 isn't great on PS4 — but again, we're talking about hardware that's over a decade old here. It might sound a bit harsh if you're yet to purchase a PS5, but the truth is that last-gen has to end at some point. And if we're still getting shaky ports like this in 2023, it's easier than ever to argue that the time has come.
Do you think it's time to stop with cross-gen games? Ask Leon for help in the comments section below.
[source youtube.com, via reddit.com, thegamer.com]
Comments 109
Yes, 10 years is way too long. The PSX was about 5 years, and the PS2 was around 7. Make Sony great again!
How does it run on the PS4 Pro? just curious if the Pro helps at all?
I know the general point is the same, saying it's "OVER ten years old" is bad form. Either you don't care about accuracy or you've confused what year we're in. The console launched in fall of 2013, so it's literally not ten years old yet. It's not even 9.5 years old. Just a weird choice to somehow round that UP beyond 10.
er if its rubbish on ps4 then dont buy it on ps4
@darthvirgin well its been rounded up yeah released in 2013 its now 2023 its 10 years so it is what it is,
Point remains anyway regardless of a few months its 10 years old and outdated and shouldn't be catered for anymore end of story
Yes I believe the last gen base ps4 has to be kicked into touch ,the ps4 pro that I used to have might fair better on re4 remake ,having said that it's really about time current gen really started to seriously go it's own way otherwise at the end of the day whats the point of having a current gen console ,if its true that last gen is holding back ps5 development to a large degree ,with ps5 stock issues now pretty much sorted they've got to move on from not far off 10 year old hardware ,hey games company's probably are without us really knowing ,I absolutely loved my ps4 pro but having had a ps5 for a gd while now ,I certainly couldn't go back to a hhd,these very upto date games that are struggling on ps4 etc shows the extent of the problems trying to get modern day graphics among other things running on old hardware as game tech moves very quickly ,unless of course its just bad optimization, can't imagine that from capcom though ,anyway we will see what happens in the very near future as to whether ps4/pro ,get quite quickly forgotten about now or not
I often forgot Xbox one and PS4 exist ..be gone
@Uromastryx Lol if anyone used this particular rounding method in school they'd have a tough time in math class. At what point does it become reasonable to say "more than ten years old" when it's not? Can I say it when something is 9.1 years old? 8.5 years old?
The last gen version is looking awful. DF and media (pushsquare aside) really need to start being more critical of these lame attempts to cash grab over a few gens.
" It might sound a bit harsh if you're yet to purchase a PS5, but the truth is that last-gen has to end at some point. "
Indeed it does and I say this as a PS4 Pro owner.
Trouble is that the PS5 does seem to be a bit of a Pro Plus emulator at the best of times, certainly up until now.
A large amount of games are still coming along and they are still cross platform which means in some cases, the game is being held back by the old stager. Some games however aren't that much of an advance (I'm looking at you, FIFA)
A Pro with a decent SSD in its SATA 3 slot can still make a semi-convincing case for itself. But, for there to be a Pro version there has to be a base PS4 version and that can cause issues - something that the PS5 is freed from.
@darthvirgin The hardware itself is over ten years old. Sony didn't make the PS4 in 2013, it launched in 2013 — the actual hardware was already dated when it released, as is always the case with consoles.
Its all about the cheddar though, there's still ALOT of PS4 owners out there who have yet to upgrade.
I do think it's time to let it go and retire to the farm.
@ShogunRok That's true - I dread to think how old the PS5's internals are now..?
Well since it is now pretty easy to get a PS5 they really should be focusing on that. It made sense when there was major supply issues but now that isn't really an problem. I often wonder how some games are even running on the base Xbox one when that still gets certain ports the one s versions seem bad enough. I am sure the ones actually porting them probably feel the same way as it makes their work look bad sometimes releasing a game on purposes that runs poorly.
Let's not act like the PS5 version is perfect either. The game has a very soft image. Totally not hitting 4K.
@sanderson72 Well the PS5 is coming up on its third birthday, and its internals were likely finalised a while before its launch in 2020. I'm not sure what the exact production timeline is for consoles, but the actual hardware is probably four or five years old at best.
I hope the PS4 survives for another 10 years. Great underdog story!
These Pro models make these discussions much more complicated, less us hope the PS5 Pro doesn't happen (I'm of the opinion it won't but I have been wrong before).
Unsurprising. If you get any new game on PS4 today you have to have realistic expectations which would be on par with minimum/low setting for 720p or maybe 1080p on a PC. PS4 has a general compute of a bit under 2 teraflops. The PS5 has about 10.5 teraflops. The current gen GPUs at the lower end of performance gaming (ie, 4070 ti) have 40 teraflops. The PS5 when new targeted the 2070ish performance threshold on a RDNA2 versus nvidia design... suffice it to say if the PS5 came out today it would probably target 30-40 tflops with more RT cores. RE4R was certainly designed with a PS5 baseline for its experience.
All this to say baby we have come a long way, and still gotta long way to go
I remember those days when we considered Ghost of Tsushima to be the last PS4 exclusive..
So if you do get the ps4 version is it a free upgrade to ps5 like a lot of the other 3rd party games?
The real problem is the poor performance on PS5 and Xbox Series.
@darthvirgin I mean if you look at the hardware the PS4 and XB1 are based on the CPU architecture was released in May 2013 on PC and the GPU side it's early-mid 2012 with the Radeon 7000 series.
Hopefully this year is the last year of AAA last gen games.
@Max_the_German The performance isn't poor it just isn't 100% locked at 60fps, its perfectly playable and hits 60fps more often then not.
@WallyWest I find this performance level just not good enough. A good level starts for me with more than 90% of the time without frame drops. Capcom should lower the resolution to 1440p to get closer to this target.
@StrawberryWave I mean, that's pretty much the only reason. Nearly 120 million consoles most of them still active, that sounds like a lot of possible money. There is no money left in the Xbox one (or xbox that's why ms can pay for day one games on gamepass lol) so as you said they didn't bother.
@darthvirgin
I mean, the point is still the same right? Its an almost 10 yo machine that was already a bit outdated when it came out and it makes no sense pushing games that are supposed to use the best of current technology into something that had to have a mid generation upgrade because it was already obsolete in 2016.
@Wheatly Of cause, I‘d also prefer variable resolutions, but of which the RE Engine is obviously not capable. They offer two modes, so make the fram rate mode 1440p.
i love the ps4 pro and it deserves a lot of love. but its time to retire m8.
only reason you should still have a ps4 is because some games, till this day, dont run propperly on ps5, like dead nation (really sony? you own these guys) and ps2 classics.
From what i've seen it doesn't seem like a totally bad port. Just a bad choice by not including an optional 30 fps cap for those who'd rather have a more steady framerate. I just think this was a ps5 game first and someone proved it would work by doing the low res textures and degraded assets. I'm sure there are plenty of ps4 users just happy to play it right now.
More people are playing PS4, probably not by a small margin.
I don't mind games still supporting ps4/xone but the users have to realize it will be worse there. If your complaints are all the main selling points of the new consoles (load times, frame rate, visuals) then it might be time to upgrade.
With the performance of the game it shows that we need an upgrade to the PS5 and XsX and kill the XsS
@Wheatly that's sales data. You wouldn't look at 70m PS4 users and 30m PS5 users and think to release on PS5 only.
The PS4 demo seemed OK, it's not Rage on PS3 bad in terms of texture streaming, nor as awful as something like the PS3 version of Shadow of Mordor. It seems certainly playable. The most distracting thing for me was the half rate animation of distant characters, but that's been there since the RE2 remake. I'd probably still play it on PS4, though I wouldn't buy it at a high price.
Another reason these ridiculously long consile cycles need to stop.
We were promised shorter cycles, and we got longer - on both Sony and Xbox.
Yes I know they released mid-gen GPU updates but unless they up the whole package the devs still have to develop for the lowest common factor.
There is no way building a game that has to run on the 10 year old PS4 doesn't impact its design choices for the PS5/XBX.
I hope to see PS4 stick around for a long time yet. it's great for it's age.
This is the reason why I call the PS5 a glorified "PS4 Pro-Pro"
@Wheatly Lets say it was 13% of maybe 7 million (the lowest selling number of the recent games re3 remake) is still nearly a million unit seller. This will likely sell more than the re3 remake and considering this was likely a port that's still probably worth the money spent on it.
@Wheatly Maybe those sales figures and other cross platform releases may put them off releasing on the PS4. Figures do always seems to be in the PS5's favour.
@eltomo Yet SE are with FF16, Sony are with Spider-Man 2, EA are with Dead Space and Jedi and so on.
@Max_the_German Havent noticed any performance issues however im using vrr so it may possibly be masking the framerate.
I mean, not every last gen version of a game is bad. I have Spiderman: Miles Moralis on PS4 and that game runs pretty great on my PS4 slim. But I do understand that the game did run on the same engine as the first Spiderman game I think. And it was made by Sony. They probably do a better job at the PS4 versions of their games.
But I would have to agree that not every game is destined for cross gen. I am hoping to get my hands on a PS5 soon. It's time for the PS4 and XBO to rest.
@mus422 not good digital foundry did a review u should check it out bad framerates all around
Do you think it's time to stop with cross-gen games?
The time to stop was approximately 3 - 6 months after the PS5 launched.
The fact that we're 2 and a half years into the life of the PS5 and we're still getting cross gen games is to put it politely an absolute joke.
I've said this many many times before but I didn't spend all that money on a PS5 to play games that I could have played on my PS4
I understand cross-gen the first year (if already in development) because of money related reasons (sales) but as a gamer I want it ASAP. Now we see PS4 games with PS5 features instead of a full blown PS5 game not even possible on a PS4. It's not even fair to PS4 owners having a lesser game because of it. If a dev releases a game on PS4, a PS4 owner has the right to expect a good quality game even if the gen is old.
@sanderson72 I've mentioned to many friends, half-jokingly, that the PS5 is "the best PS4 yet".. It really does run PS4 games fantastically, and silently, which is a nice change from the jet engine that is the PS4 Pro.
Jokes aside though, the PS5 has been out for nearly 2.5 years now, stock shortages have basically ended, there really isn't any good justification to keep dragging the PS4 along at this point besides cash grabs.
Even GoW:R, the devs said it was made for PS4 first then enhanced for PS5, which is just disappointing. Just make it a native PS5 game!
By releasing majorly anticipated titles as cross-gen, they're just giving players a reason not to move to the PS5 and stick to the PS4. High-demand exclusives drive hardware sales.
Whats so weird about Capcom's obsession to get this on last gen is that people are so ready to leave behind last gen that sales between PS5 & PS4 versions skew heavily towards to PS5 because.... people want that next gen experience. I mean, good on them for not leaving last genners behind I guess, but a good chunk of that 100 million+ install base obviously don't want a compromised experience. It's time to let last gen machines rest. Their service was commendable, but it's time to move on.
I believe blaming the hardware for this issue is misplaced. It’s giving Capcom (and any other publishers that do this kind of thing) an out that they don’t deserve.
Games released on any console should be designed to run well on that console. If a game doesn’t have good performance on a console, that game should not be released until it does.
And no blame should be placed on the developers or QA either. They were the ones trying to make the best game they could. The publisher is the one that decided on the release date, knew about the bugs that were reported by the devs and QA and still chose to release it, and — in this case — decided to get the devs to make a PS4 version of the game, to take advantage of the install base. All of these decisions were made based on marketing, budget, and profits, not the current state of the game.
As far as the opinion that games should not be made for the PS4 anymore because it’s holding back the PS5 versions, I would argue the opposite. I think developers should be designing games for the PS4, then porting it to PS5.
Why do I feel this way? Because I prefer performance over graphical quality. Designing the game around the limitations of the PS4 should make the performance on PS5 an easier target to hit, while still maintaining a higher resolution.
One example of this is God of War (2018) vs. God of War: Ragnarok. After their developers put out a PS5 patch for God of War, the game ran at 4K 60fps. It looked gorgeous, and ran smoothly without a hitch. Whereas God of War: Ragnarok makes you choose between 4K or 60fps. With the PS4 version, I get the best of both worlds. With PS5 I have to sacrifice one or the other.
Another example would be something like Gotham Knights. They dropped the PS4 version during development, because they were having trouble optimizing the game for the less powerful console. Turns out, they couldn’t even optimize the PS5 version, targeting 30fps and not even managing to do that. If they were developing the game solely for the previous gen, it might have mitigated the issues the current gen version had. (And again, this was the fault of the publisher deciding to release the game before it was ready.)
The only real advantage of developing solely for the PS5 is loading times. And Sucker Punch proved with Ghost of Tsushima that even that can be lowered on PS4 if you have the technical talent to do so.
Developing games for all the platforms you’re releasing on — and releasing when the games are actually finished and fully optimized — are the real issues here.
Theres alot of gamers that can put up with poor performances bc they dont care about the tech specs, and they don't know what they're missing out on. Look at the debates online about not needing a PS5 (bc of its lack of true exclusives) or a "Switch Successor". Not to be condescending, but informed consumers are few and far between.
PS5 has been held back too long. When you look at Rachet and Clank day one PS5 exclusive it still outperforms 99% of anything on PS5
@Blacksmith1985 It still looked fantastic. 🤪
The same goes for the Last of us 2 and Horizon I own a PS5 finally but those firstparty titles always look so much better then anything 3rd party released on the PS5 for the first years.
@CRASH64 The load times alone is enough for me and Demon Souls made it a must buy for me. 😂
@gonzilla Yes, the stock shortages have ended but so it seems does the release of PS5 exclusives. By now we should be experiencing the dwindling of titles on the PS4 down to those perennials (I mentioned FIFA before) while the PS5 should be spreading its wings and showing us something new and amazing. But so far, nothing mind blowing has shown up.
I had a PS5 disc edition in January and expected to retire my PS4 Pro but it just wasn't compelling enough. If I'd had a base PS4 then I suspect it would've warranted keeping but truth of the matter is with a Pro (faster than a base one) and a Crucial MX500 1TB SSD in the internal bay (so fast compared to the mechanical HDD) the jump wasn't the quantum leap I was expecting. Add to that the lack of themes, folders and a killer exclusive, I ended up posting it back to Sony for a refund.
I will get one soon, but I could well be prepared to wait for the redesign to break cover and see if it's less of an eyesore than the current one.
@Max_the_German if you have a VRR display it's really not a problem that it's not locked at 60. Not sure if developers are using that as an excuse now, but in fairness, VRR is a thing that PS5 supports! I for one have it and love it.
@Rhaoulos Exactly and the PS5 Pro will be a PS4 Pro Pro Pro
Agreed that cross Gen needs to end. With this game specifically though, it's even more bizarre because the game isn't polished or technically sound on Ps5 either. I mean the case I guess could be made that maybe the needing to develop for last gen systems as well probably as a later than ideal board member decision to make sure to cash in on the highest possible Revenue, that maybe that resulted in them to not be able to fully focus on making the most polished version for current gen systems.
So I guess in that sense, it really isn't a surprise that it would be significantly downgraded and unpolished on PS4.
With PS5s limited vrr range it's not even a viable solution for fidelity mode even with the lackluster RT implementation off.
https://youtu.be/x88molgdmcI
I play RE4 Remake on an original launch PS4. It plays great for what it is. There is some slowdown and load times if you lose but it is no different than other non Sony games really. Village also played very good in PS4.
@jmac1686 agree on the PS5 version. The image feels sub HD, and the lighting is all over the place, with weird colour tints and it taking a noticeable amount of time to adjust to light or dark environments. I still love the game but the likes of God of War, and even Resident Evil Village actually, put this to shame technically
Why?
Sure, there are some hits to texture quality and performance, but that's expected when you're playing a game built around current-gen specs on last-gen hardware. 35 - 50fps is hardly unplayable. It actually sounds like the game mostly sticks to 60fps on the Pro model in performance mode, which makes it a respectable version of the game.
People who want a smoother performing version of this game can buy it on PS5. People who don't care as much, and don't want to upgrade yet, can play on the older console. Unless those improvements aren't good enough on their own and one feels the need to deprive other platforms of those games to justify their investment in a $500 current-gen console, then I can't imagine why someone would bother advocating for the game to go to fewer platforms. Surely that ought to be purely a financial decision on Capcom's part.
Unless we're still pretending that every game that also gets released on PS4 is somehow 'constrained' by the mere existence of a last-gen version.
@Flaming_Kaiser i couldn't agree more. Imagine Returnal on PS4 🤣 The load times and haptic triggers are essential factors to that game.
Don't get me wrong, I'm enjoying my time with the game, but I see no visual upgrade from 2&3 remake and village, and they all ran great on the ps4. I guess it comes down to management, deciding later on development to make a last gen version... because money
@Mince Bruh, even if the graphics are “underwhelming” I don’t know how you could even assume it was a remaster… No amount of remastering could get a GameCube era game to visually quality of the remake. That doesn’t even include the changing they made to level design and gameplay.
@eltomo
Sure you would.
As a thought experiment, what type of gamer is still playing on a last gen console without access to a current gen console? For the most part, a budget or frugal gamer. These are not the type of gamers to go out and buy a new game (especially a remake) within its profitable launch window, they will buy it used, or wait for a sale.
Publishers know this, they have many console generations worth of data to analyze. This is why most of these ports are lazy. There isnt a big enough market to put much effort into the port for the handful that will buy it; but it is just big enough that its still profitable to adjust a few sliders and hope for the best.
@gipsojo It‘s so easy: Devs should target a very stable 60 fps, because that’s what all displays support, and a stable 60 fps feels very fluid and responsive. No 30 fps, no 40 fps. The only other option I want are unlocked 60+ fps with VRR. Some game developers understand this, and these games belong to the most successful ones on the market.
Cross-gen definitely needs to be a thing of thr past at this point. Especially now that 5's are pretty widely available.
I agree last gen should end, it's holding back PS5 for sure. But with such a huge user base I can see why Sony and development teams are reluctant to let it go. Ps4 owners have had it good this gen. Least they aren't getting shovel ware like previous gens. The only real concern the PS5 is two years in and nothing has blown me away like that Unreal 5 reveal running on PS5 tech. Hopefully great things are yet to come !!
@TrickyDicky99 A game like GoW:R runs okay on PS4, so much better on PS5. Why would Sony bother release on their old gen? Because there enough player base still there. Capcom, Sega, Ubisoft all have upcoming games to be released on PS4 and PS5. There's a Gamespot article from Feb 23 says 30% of activity is PS5 out of some 112m users.
Sales figures do show these cross platform games sell better on PS5, but why not try reach out to the 70% of PS4 users?
We'd probably see most of the 70% are Fortnite/Apex players, but publishers will see numbers, so of course they'll try PS4
I really happy it's available on PS4. So I can play it.
But it has not good performance. And no problem.
Hope Capcom patch Texture Slow Loading in next update
@TrickyDicky99 you need to tell the publishers that then, maybe they'll listen to you.
Or they'll see 70/30 ratio and go, forget that guy.
Sony, Capcom, all of them, they're not your friend, they want your money.
@Rhaoulos sure buddy, that's why i call the ps4 a glorified ps3 pro, and please do not forget the gamecube wich is only a glorified n64 pro...
@AverageGamer he's just trolling bro, most likely he doesn't get attention in the real world
@thedevilsjester wrong, there's a lot of gamers and latin america and 3rd world country who don't have access to a ps5 but still buy the new games at launch.
@ShogunRok To be honest this article is misleading and not correct to be honest. I have played both PS4 and PS5 versions and the PS4 port is decent for what it is. It suffers from the same problems that more third party cross gen titles suffer but unstable framerate and poor load times were present in a plethora of PS4 third party titles during the generation. And it plays better than other cross gen titles like Callisto Protocol or Stranger of Paradise.
This is no exception but the RE Engine scales well. RE Village also plays very well on PS4. Moreover, all cross gen Sony titles (GT7, HFW and GoWR) play quite well in the PS4.
I would much prefer if RE4 Remake was a PS5 only title but it is not a title that is held back from PS4.
I mean the PS4 didn't hold the PS5 version back so what's the problem here... Looking like that meme with the PCMR guy not getting why console players are enjoying games at lower settings.
@Wheatly Dont take to much of gaming PC to surpass PS5 and XBSX in 2023
Why exactly are you in a rush to deprive people that don't have a ps5 from having new games?
I'm sure they are aware they aren't getting the best version, but at least they can play it.
It certainly doesn't bother me.
@Mjoen Yes it is a free upgrade.
@ShogunRok and dated even more so at launch last gen with the god awful Jaguar CPU, a CPU which effectively crippled the PS4 Pro. It's a miracle it lasted as long as it did and the time has come to drop the last gen systems altogether and its dragged on for too long already
But PS4 is for life? It feels like it’ll always hold back PS5
@carlos82 indeed and the miracle is how DEV’s squeezed soo much from soo little. Can’t wait for PS5 to stretch its legs once last Gen is no more.
@Wheatly yeah the PS4 CPU was a hugely limiting factor long before even the PS5 came about and really hampered the PS4 Pro. I suspect the PS5 will age far better in that regard and whilst you can easily build more powerful PC's today (mine included), the overwhelming majority will be in the ball park of or indeed below what the PS5 can do for many years to come
@Luigia absolutely, some of the late gen exclusives look amazing considering the hardware
I haven't bought re4 remake yet. I was planning to buy the PS4 version because that way, it'll work on my PS4 and my PS5.
@ShogunRok following that weird logic, the ps5 is quite old too. This feels like hearing teenagers say that 30 year olds are old.
It plays fine on my potato ps4. But it'll be one the last ps4 games I bought before upgrading to PS4.
Yeah, cross gen should be over by now.
@tinCAT-zero yeah but keep in mind, that there's a downside, If you plan on buying the disc.
In that case, you only have the PS4 version on disc. The PS5 version has to be always downloaded
Don't see the issue. If it runs it runs, it might not be optimal but if more people can play the latest games and save money power to them.
I'm a casual, mostly indie gamer, and there has been nothing yet that has made me feel the need to upgrade, but I agree - if Sony want to push on with this gen then by this point, they should be saying "If you want to play this AAA title you're gonna need a new machine". It doesn't stop smaller developers releasing games on PS4 if there's still a market, as has been the case for the last few gens.
@GrimReaper I still play my PS3 regularly (and don't think I'm an anomaly) so it's entirely possible (although BC is a factor)
@PSXDave People love saying PSX so much, they're doing it for every PlayStation! What does the 'X' stand for? I've always called it the PS1?
@TrickyDicky99 Won't buy the previous gen version (makes sense) or won't buy it, at all (I don't get that, TBH)
Even if we assume that every PS5 has been an upgrade to a PS4, and those old PS4s were set on fire, and not sold to new customers, there are still 84.4 million units out there.
Asking big publishers to ignore that install base on high budget games is, how is it that is said a lot around these parts? "Unsustainable".
Disagree, it all comes down to poor income, if you want cross gen to end then the ps5 needs to fall to a more affordable point on the scale. Cross gen will continue running until enough people have a ps5.
My opinion and I'm sticking to it
@MrGrayson so cross Gen forever 😂
Wow, not letting people from playing newer games who are not ready for the new console is utter *****. Cross-Gen is not new nor should it be gone. They still released games like countless FIFAs, Maddens, THPS3 and 4 at the time even though PS2 is out and there's even games that are released and only on PS1 despite PS2 being out with games like Mega Man X6, Spider-Man 2: Enter Electro, Syphon Filter 3, Castlevania Chronicles and Twisted Metal: Small Brawl. Even with PS2 games still releasing after PS3 with games that are ported from PSP with Twisted Metal: Head-On, Ratchet & Clank: Size Matters, Secret Agent Clank and countless movie and sports games released on the 2 as well. PS4 games that are released on PS3 is a handful of movie, sports and Lego games, but exceptions like LBP3. Not everyone has $500 for a new console and rather go to cheaper options to get into game or fit their needs. Not everyone cares if their game has the most cutting edge of graphics or 4K or 60/120 FPS. I'm just glad that developers are still releasing games on older systems like Sonic Frontiers, Street Fighter 6, Pac-Man World Re-Pac and so on. Sure their will be still games meant for Next-Gen, but it's a bit too early to let the PS4 and Xbox One to rest don't ya think? Hell you people got Next-Gen games like Ratchet & Clank: Rift Apart, Hi-Fi Rush, new Forza Motorsports and you got Horizon: Forbidden West DLC exclusive to PS5!
@streetzman Can't us PS4 and Xbox One people win?
100+ million PS4s sold with probably a solid 35+ million still in regular use. And until that number dips below 20 million or so we're gonna get cross-gen games.
Would have been nice if this PlayStation website had actually done a review of the PS4 version.
@CRASH64 Returnal with 1 plus load times would make throw the game out of the window day one. 😂
@Mince I can't say for sure if remake 2 and 3 have much better graphics. As my only experience with those games are on PC and not the Playstation versions. So, to me RE4 Remakes looks much better than 2 and 3 since I don't have to settle for lower quality to get higher performance.
I haven't played 5/6 since they came out on the xbox 360. The games probably won't feel as nice to play compared to the remakes. The camera was super zoomed in, and the there was a lot of quick time events.
If anything, I would just wait for eventual RE5/6 remakes.
100% agreed they never should have included this on PS4. Hopefully future RE games will stop being released on PS4.
@Wheatly the PS5 and XBSX are to underpowered to keep up with even modern midrange GPU’s it’s a fact . Look I love my PS5 but wouldn’t play third party games on it .
Yes i agree with you there the PS5 is good value for the money.
I run a 4080 and it was very expensive but you do get what you pay for .
I love my PS5 and use it lots just starting to feel outdated already. Can't do native 4k@60 as my PC can easily do 100+@4k
It's not the most demanding game and reviews said the ps4 version was good. Another year or two and games will be ps5 only don't worry...
I disagree. Re4 remake is not even a high graphics demanding when game compared to god of war ragnarock which even base ps4 handle really well without blurry textures and pop in, despite its almost a 10 year old console. You all keep saying old, old, old. Excuse me, the current gen consoles are already old.
There's also a massive frame rate drop when using the scope rifle, on all platforms. Why these journalists not complaining about the issues that are also there on current gen consoles as well?
Sure I expect devs to stop cross gen titles but it takes time and this is not the first time they're doing it. It's not all about you because you own a current gen console. Hopefully it will stop in 2024.
It's high time people stop making stupid excuses for developers error and laziness. Even ps5, the Xbox series s and x owners experience similar issues. It's not a hardware problem but Capcom poor optimization. I own the Xbox series s and I still experience similar issues. Stop all this ***** and hold developers accountable for their errors, period!
@LordBakemono That is what the clowns don't know. They think it's all about them because they own a current gen console. They should take their time to find out how much these current gen consoles cost in so many other countries, especially third world countries in their local currency. It's insane. It's so expensive.
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