
First introduced through Sunbreak, the Monster Hunter Rise expansion, NPC hunters are returning in Monster Hunter Wilds. These AI-driven companions can be called in to help with quests, even when you're playing alone and offline — which can be a real boon when you can't be arsed dealing with other players.
Confirmation of NPC hunters came via Wilds' latest gameplay trailer, which showed a newly revealed character joining the fight alongside the player. However, Capcom's now elaborated on the NPC system.
It's called 'Hunter Support', and it lets you summon helpers into the fray even if you're midway through a hunt. What's more, you can actually utilise NPCs to form a full hunting party of four. NPCs can even make up the numbers when you're playing with other people.
Although Monster Hunter has always been perfectly playable solo — outside of some big encounters that are built around teamwork — co-op functionally is obviously a longstanding pillar of the franchise. But not everyone wants to team up with strangers when their friends aren't around, and so the Hunter Support system looks like a perfect solution.
Will you be calling in some NPC assistance in Monster Hunter Wilds? Gang up on some unsuspecting creatures in the comments section below.
[source x.com]
Comments 12
Love this. It was a brilliant feature in Sunbreak and I'll be using it a lot in Wilds.
One of my favorite additions in Sunbreak. I love how the console and portable lines are drawing so heavily from one-another now.
I'm not really a fan of using of Followers unless it's driving the story, but I'm glad it's an option for others
I actually never really had a problem solo-ing most monsters but if it means drawing less aggro and killing them faster, I think it's a good addition.
@ATaco probably won’t be much faster. NPC willnever be as good as a group of humans, and usually by adding NPC it increases the health of the monster you are hunting.
The npcs were a little too good in Rise Sunbreak. So much so I stopped using them unless it was to grind MR which honestly is what Rise/Sunbreak's endgame basically amounted to so I haven't felt as compelled to play the game. I really hope this version improves upon it
This is great news! I generally play solo even if the game is designed for cooperative play. Monster Hunter Rise was my first MH game and I was hooked for a long time. I’m really looking forward to this one.
This would be great for the aforementioned monsters built for multiplayer when you can't get a party together. To this day I haven't beaten Behemoth or Ancient Leshen in World.
As long as the AI isn’t stupid, sounds good!
More features the better, hopefully it works well for different monsters.
I thought it was solid in Sunbreak. This could be really good with some minor changes. I don't think it will ever match playing with others but I understand not wanting to do that.
Glad they're recognizing some people like games solo and implemented this from Sunbreak. Then again I think the palicoes, tailraiders and palamutes are companion enough, but it's great having the humans too.
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