Sony: It's Massively Important PS Studios Develops Games in Various Genres 1
Image: Push Square

There’s been much ado about PlayStation first-party lately, especially when you contrast the critically acclaimed release of Astro Bot against Concord’s premature closure. Speaking as part of an interview published on the PlayStation Podcast and SIE Blog, co-CEO Hermen Hulst touched upon the importance of PS Studios making a wide spectrum of software, which adopts different genres and appeals to various demographics.

“I think it’s massively important that PS Studios develops games in various genres and the family market is really important for us to focus on,” he revealed.

Hulst continued that he considers Astro Bot a “massive” franchise for the firm which has “particular” personal appeal. “Astro Bot is very important to PlayStation. Obviously, we had [Astro’s Playroom] pre-installed with PS5 that millions of people have embraced and loved. It’s remarkable that a relatively small team is able to deliver a game that is so big and it’s really become a great game in itself, but it’s kind of become a celebration of everything PlayStation. It’s kind of an Easter egg fiesta and it’s becoming synonymous with our innovation and our legacy in single player gaming that we have at PS Studios.”

Remember, if you’re yet to pick up Team ASOBI’s latest, our Astro Bot PS5 review should help you to make up your mind. And if you’re already playing, we have an Astro Bot PS5 guide that can help you achieve 100 per cent completion.

[source sonyinteractive.com]