The next update for Star Wars Outlaws should address one of the game's most criticised elements. We are, of course, referring to the title's lacking stealth mechanics, which have been highlighted by both critics and players over the last couple of weeks. In particular, a number of early-game missions enforce instant fail stealth sections, where being spotted results in a restart.
"You're probably thinking of one of the early missions in Mirogana, which is incredibly punishing," Outlaws creative director Julian Gerighty told GamesRadar. "For me, that is a mistake, and this is something that we're going to work on improving," he added. Hurrah!
To be clear, though, it doesn't sound like the developer will be stripping the instant-fail system from the game. Gerighty continues: "I don't think it means removing the fail state completely, but I do think there are millions of low hanging fruits where we can make it so much more enjoyable and understandable." In other words, we're probably looking at mechanical adjustments that make the whole thing much more forgiving.
Still, that's a positive step forward for a title that's been struggling for positive headlines. Star Wars Outlaws was met with largely lukewarm reviews, and there have been early signs that, from a sales perspective, the game isn't the smash hit that Ubisoft would have envisioned.
Even here on Push Square, the title currently sits at a user rating of 6.3/10. 'Disappointing' is probably the most fitting description.