Final Fantasy VII Rebirth PS5 PlayStation

The venerable MMO Final Fantasy XIV, once considered an abject failure, is now pointed to as an example of a video game redemption arc. Over the years, Square Enix has come to rely on the regular, predictable profits it draws from the title's vast player base, and the massively multiplayer game has become one of the company's core financial pillars.

PC Gamer dove into the publisher's latest earnings report and pulled some interesting tidbits. While overall net sales are down (that's bad), operating income is up (which is good). Square Enix credits Dawntrail for this, noting that the windfall comes from "the expansion pack release in the MMO sub-segment". The firm further notes that its "HD Games" segment (Final Fantasy XVI, Final Fantasy VII Rebirth) was down and that its "Games for Smart Devices/PC Browser" segment lost even more, making Final Fantasy XIV look even better in comparison.

Whereas the HD Games division lost SE some ¥1.2 billion ($24.7 million), the MMO segment actually made ¥13.1 billion ($85.2 million). No wonder the company is scaling back its single-player slate; Square Enix could do decently well by simply catering to the XIV crowd.

Are you surprised to see Final Fantasy XIV, released in 2010, outperform the new mainline, single-player Final Fantasy's in 2024? Log into the comments section below.

[source hd.square-enix.com]