Elden Ring's upcoming multiplayer spinoff, Nightreign, will lack one of FromSoftware's Soulslike series' most iconic features, its esoteric messaging system. Apparently, this is due to the much faster pace of play, with players given little time for such diversions.
Speaking to IGN Japan (shoutout to PSU with the headline of the day, search optimisation be damned), Miyazaki acolyte and Nightreign director Junya Ishizaki explained: "The reason we removed the message function is that in this game, where each session is about 40 minutes long, there is no time to write your own message and no time to read messages written by others."
Dating back to Demon's Souls, From's otherworldly messaging system allows players to leave messages for one another, potentially a helpful warning or a fun bit of trolling. More often than not, these messages suggest all sorts of crude activities, and we'll miss them, even if we can understand the reasoning.