
Elden Ring's upcoming multiplayer spinoff, Nightreign, will lack one of FromSoftware's Soulslike series' most iconic features, its esoteric messaging system. Apparently, this is due to the much faster pace of play, with players given little time for such diversions.
Speaking to IGN Japan (shoutout to PSU with the headline of the day, search optimisation be damned), Miyazaki acolyte and Nightreign director Junya Ishizaki explained: "The reason we removed the message function is that in this game, where each session is about 40 minutes long, there is no time to write your own message and no time to read messages written by others."
Dating back to Demon's Souls, From's otherworldly messaging system allows players to leave messages for one another, potentially a helpful warning or a fun bit of trolling. More often than not, these messages suggest all sorts of crude activities, and we'll miss them, even if we can understand the reasoning.
Will you miss creative messages like "try finger but hole" in Elden Ring: Nightreign? Leave your own cryptic comment in the space provided below.
[source jp-ign-com.translate.goog, via psu.com]
Comments 5
I mean yeah with 40 minutes you're not exactly going to be reading messages a whole lot, you're gonna try and rush through the damn thing as quick as you can lol.
liar ahead…try jumping
Good riddance. There was a time they were actually evil (the trap setters) or helpful (trap warners) or encouraging. Now they're just waste of time memelord tools.
Since their going for a much faster pace, it makes sense to not have the messages.
No more try finger, but hole
There's also no point in the messages if most of the gameplay /content is randomized anyway.
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