Apotheon is the latest game from Capsized developer Alientrap, and also just happens to be the most recent in a long line of PlayStation 4 releases to debut as part of the Instant Game Collection. The quality of these freebies has been all over the board since launch, leading many to question the quality of this Greek inspired romp – but fortunately, it's one of the best giveaways so far.
Action platformers aren't exactly new, as the likes of Metroid and Castlevania dominated the genre decades ago. However, while this stylish outing from the Canadian indie is very much forged in others' mould, it's still a terrific title.
You assume the role of Greek warrior Nikandreos, whom you meet in the war-ravaged, famine-swept mortal city of Dion. You discover that the mighty God Zeus has deigned to forsake the earthly folk, and leave them to wither and die. Unsurprisingly, you're not ok with this, and so you hatch a plan with Zeus' Goddess wife, Hera. This involves climbing Mount Olympus in an attempt to attain the powers of the deities that rule it. Sounds familiar, huh?
Subsequently, it's up to you to navigate the halls and fields of this sacred realm, and locate the items that give each God their powers. These are obtained by visiting each of their residencies and nabbing the objects through a mixture of brute force, trickery, and honour. This also happens to be one of the release's strongest assets as well.
Indeed, the boss battles are often radically different from one another, offering different challenges – while some of them aren't even 'battles' at all. The face-off against Athena, for example, sees you navigating a maze laden with traps and other obstacles. Of course, this quest for variety can result in some occasionally frustrating encounters, and you'll find the best and worst of both worlds during the final boss fight.
Fortunately, the combat feels great from start to finish, offering a variety of authentically styled weapons like spears, swords, bows, and more. Each of the instruments feel exactly as they should, too. For instance, if you have a particularly long spear, using it in close range won't actually do any damage at all; the blade will be too far away to harm anyone in such an instance. It's the small details like this that really help to elevate the game's combat. It's just a shame that a lot of the armaments in the game – like bear traps, for instance – don't really find a purpose, and end up feeling like afterthoughts as a consequence.
Speaking of which, the characterisation – or lack thereof – of Nikandreos is a particular problem. Beyond having a name and a cause, the protagonist feels like little more than a conduit for the combat. This doesn't exactly detract from the game, but a bit more plot would have been welcome.
Instead, you'll spend most of your time with the title exploring its various environments. This is often rewarded with luxurious goodies. It's quite addictive gathering all of these items, but we often encountered crashes when trying to open boxes. This didn't happen every time, but it occurred just enough to make this reviewer cautious, and we'd recommend saving often – or waiting for a patch – if you're concerned about hitting the same issues.
These problems aside, though, the presentation throughout is outstanding. The game has an absolutely fantastic score by Marios Aristopoulos, which employs pounding war drums, lighter ambient music, and playful harp pieces. The art, as you're likely already aware, is also stunning, modelled after ancient Greek pottery. We really liked the way the different areas employed slightly altered colour palettes, with Poseidon's section opting for blues, while Hades sticks with blacks.
Conclusion
Apotheon is not perfect, but it's still more than fit for a God. Minor crashing and design issues aside, this gorgeously presented action platformer packs plenty of variety beneath its pottery-inspired shell. Plus, who doesn't love Greek mythology?
Comments 22
Meh. I have played a good 30 mins to an hour and just don't get what the hype is about.
I played it for about and hour ish and had no technical issues yet. I'd give it a 10. I can tell you that yesterday I had three games crash on me and they were The Last Of Us, DriveClub and UFC.
@Bad-MuthaAdebisi It might've been patched already, or you've been super lucky haha. I know through about 15 hours of playing, I had at least 15 crashes, probably more. Hopefully it's been patched!
@Comrade44 Thank you!
Will this come to vita?
@gbanas92: Great review as always.
I haven't started this game yet been very busy this past weekend with family stuff. Hoping to get a couple of hours with this game before I have work today.
Am I the only one who finds the controls awkward?
@KillTheG1mp I personally wouldn't say the controls are "awkward" but when your fighting in close quarters it can be a bit tricky to get a strike in plus jumping is a bit on the floaty side. Having said that I'm still enjoying it but I've had the game crash a few times too.
@tonyp1987 We hope so.
This is funny I played it a few hours ago.
Just got to Mount Olympus the weapons variety was a pleasant surprise.
I totally love this game. Controls are not awkward they are just "accurate". You need to be within effective range of each weapon, i.e. strike someone with an axe's head not with it's hilt...
Played it for 41 mins last night which is the most Ive played a 2d scroller in ages (still got nightmares from the truly awful Mercenary Kings ! ) got as far as Olympus and defo plan to give it another bash soon . Not bad at all.
I haven't tried it yet. Is this one of those 'bang your head against the wall it's so hard' type games — or is it actually playable for a normal person?
@get2sammyb Definitely playable.
I'm enjoying Rogue Legacy a alot more than Apotheon this month. I like to sit back on my couch or recline in a comfy chair when I'm playing PS4 and the characters/menus in Apotheon are just too small compared to the screen to do that with. I find myself hunched over trying to keep track of everything.
@adf86 yeah the jumping part is actually historicaly accurate though (kudos for that!) but it is a bit weighty I believe and it feels like the characters are on ice sometimes.
I need to play it more though to tell if I like it or not!
Adoring it so far.
It's just such a refreshing game, even for a typical Metroidvania platformer. The bosses, the aesthetic, the music...ooooh it's all just so good. Highly recommend this to anyone. It is free, after all.
@get2sammyb It's very playable! Short of one segment of the final boss, it was no trouble at all. I died maybe 4 times through 15 hours? There are some other modes to ramp up the challenge if you want, but the base one's pretty normal.
I tried to like the 3 free PS Plus games this month but didn't(really like the style of this game tho & Transistor looks lovely to) But the good thing about having PS Plus is that you can try these games like demos & keep what you like (because the lack of demos on the PS4 PSN store is sh*t really) + Why are some of these games sooooooooooooooo small(i.e the people on screen etc etc)? & the text to? Do game makers think we all sit 1 inch from our TV screens???
playing this right now, I'm enjoying it so far.
@tonyp1987 maybe? seems like it would make a great Vita title.
@get2sammyb Its a metroidvania style game which we don't get enough of the days. It can get a little difficult if you don't ensure you have the right gear before pushing forward but its definitely worth the try if you like 2d platform games.
@Carl-G How big is your TV? I have a 28inc hd TV and Im several feet away and I see everything just fine.
I definitely agree with you about the demo issue. Any game that hits PSN and is multi platform I grab the demo from XBOX Live for the XB360 as there is a demo on there 90% of the time. I don't understand why we don't get them on PS4.
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