The Elder Scrolls Online: Greymoor is the MMO's big expansion for 2020. As with previous 'Chapters', players get access to a whole new zone that's yours to explore, complete with a new storyline, new quests, new dungeons, and fresh activities. It's yet another solid outing for those already invested in The Elder Scrolls Online, but after so many years of adventuring, the formula is starting to wear thin.
Greymoor takes us back to Skyrim, or more specifically, Western Skyrim. It's a large map that fans of The Elder Scrolls V: Skyrim will immediately recognise — all of the roads and rivers that lead to the foreboding city of Solitude are mostly intact, and traversing them again is bound to stir some nostalgia.
The plot also treads some familiar ground, as nasty vampires threaten Skyrim's peace. The main story conjures an enjoyable tale as you set about unearthing suitably dark schemes, but the quests themselves are a little hit and miss. Some offer up nicely designed dungeons and enjoyable combat encounters, while others pad proceedings out with tedious lead-chasing busywork.
Indeed, the The Elder Scrolls Online's rigid MMO structure is really showing its age here. Despite some interesting setups, the expansion's optional quests rarely thrill — most of them still boil down to basic and mostly thankless tasks, especially if you're running a high level character.
At least the new Antiquities activity is worth your time, giving you the chance to earn rare housing items and equipment. Actually discovering these items takes time and patience, but fun little minigames, like magical scrying and relic excavation, add something new to a gameplay loop that's starting to feel quite tired.
The Elder Scrolls Online: Greymoor is another solid expansion, but it's nothing that you haven't seen before. Western Skyrim is fun to explore, and the DLC tells a decent tale, but quests continue to lack any real innovation, highlighting the title's ageing gameplay loop.
Comments 12
Been since basically launch since I last played this, so my memory is rusty, but I thought basically the whole continent was open to different zones to explore? When they add expansions do they basically re-do certain zones and make them bigger?
Or is my memory bad and lots of the map actually blocked off and these expansions are just totally new areas?
@Stragen8 The base game only covers some regions, not the whole continent. So the expansions tend to add entirely new areas to the existing map.
For example, Eastern Skyrim is already in ESO, but this expansion adds Western Skyrim.
@ShogunRok thanks! Haha I remember being super overwhelmed with the amount of areas to explore.
@Stragen8 I've been playing this game on and off since launch and I still haven't been everywhere!
I'm so happy you guys covered this, was beginning to think you wouldn't when the release wasn't mentioned 👍 I think It's definitely one of the better expansions plus the antiquities is a brilliant addition
The game is a very good MMO and I am sure this is more of the same. But after 100's of hours, there is only so much of the same stuff you can do without burning out. Happy with what I played but no intention of going back. The quest padding and the combat 'tedium' is the main reason I stopped despite the beauty of the world itself.
I've been playing this game exclusively for the past 2 years. I think TLOU2 will pull me away but I'll still stick to it daily. It's a great game to play with my friends. 2 nights ago we were up till 3 AM just doing dungeons and trials. Fun times!
Waiting decision on whether to get this until they've fixed the gaining experience stuttering and the ability to sell sell stolen things to fences.
Their testing of releases seems poor at best but it's as if they didn't test this release at all. Worst of all they're aware of the problems but they will be fixed (maybe) in the next increment in about 2-3 weeks.
A lot of Elder Scrolls Online writing just makes me think of Marklar in South Park. The writing is often pretty terrible in my opinion - they just overload you with stupid sounding names that mean nothing and you're then supposed to go off and find 3 relics in the north, east and west to stop some kind of ritual in a cave somewhere. Again. For some barely coherent reason.
I know an MMO has to have a huge amount of padding because they require you to keep playing it forever, but it can sure be pretty tedious at times
@ShogunRok do you (PushSquare) will ever review any other Chapter/DLC?
@whizzkidd Sadly, probably not. I fell off ESO after reviewing this chapter, and now I'm just so far behind that going back to the game will be difficult. Just not enough hours in the day!
It's a shame, because we'd love to cover 'live' games a lot more than we do, but we just don't have the resources, or the necessary time to do them justice.
Sorry I couldn't give you a more positive answer!
@ShogunRok I truly understand and sympathetic with that. Thank you for your reply.
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