Republished on Wednesday 27th March 2019: We're bringing this review back from the archives following the announcement of April's PlayStation Plus lineup. The original text follows.
The Surge makes a great first impression. Its opening hour introduces you to a combat system that takes clear inspiration from the likes of Dark Souls and Bloodborne, but then developer Deck 13 innovates in a number of key areas to prove it’s more than just a clone. Running alongside that, the primitive area evokes the same sense of mystery and wonderment you’d find in a Half-Life game, and then channels the awe of a discovery in The Witness.
Unfortunately, this sort of praise only qualifies for the game’s initial exterior location because once things head indoors, The Surge squanders all of its promise and turns into a monotonous and confusing slog through corridor after corridor.
You play as Warren, a man on his first day at the megacorporation CREO, an organisation which promises a better future for mankind after all the Earth’s resources have been depleted. However, things quickly go pear-shaped after a sudden blast from the complex knocks Warren out cold, who then eventually wakes up to scenes of destroyed buildings which are infested with robotical creatures. From here, it’s your job to find out what has happened and discover the secrets behind the corporation of CREO.
What starts out as a decent premise quickly falls to the wayside because it’s clear that the story was not one of the main focuses. There’s nothing really new to see here, as it merely serves as a way of getting from point A to point B. The majority of objectives revolve around getting to the next area as you explore the structure with a couple of boss fights to break things up, and this simply is not enough. There is a fun bit of world building as announcements over the complex’s tannoy continue to play from before the blast, but nothing apart from this manages to elevate the plot out of complete mediocrity.
What isn’t so mediocre, however, is the game’s combat, which as previously mentioned is inspired by the Dark Souls franchise and Bloodborne. The Surge feels like a combination of the two as you can get by just fine with blocking attacks, but the dodge mechanic is just as useful. Heavy attack are absent here, though, as the game prefers to augment you with a simple horizontal swipe and a vertical blow, and apart from a drone you acquire later in the game, the variety of attacks you can perform start and finish there. The diversity comes in the form of the ability to target individual parts of your opponent’s body, and exploiting any weaknesses you find. If an enemy is susceptible to an attack on its right arm for example, the area will flash blue and you’ll know that targeting that limb will result in a much faster death. Of course foes will succumb eventually to blows on any area of the body, but mastering this technique is vital to making real progress in the later parts of the game.
While you’re on the offence, you’ll also build up an energy meter which when filled up allows you to unleash a terrifying slow motion attack that tears the enemy to pieces. One or two of these animations can look a little janky if they’re not lined up properly, but they’re always satisfying to pull off as you know you’ve won the duel. Furthermore, targeting specific limbs and then carrying out a charged attack can result in bonus gear and weapons. If you see an enemy carrying a weapon you’d like or a piece of armour you want, focusing on that area can result in that accessory being dropped and thus you can add it to your inventory. This adds a huge incentive to target limbs because not only are you dealing with the enemy faster, you could also get a piece of loot out of it.
While the combat system is the only thing we think The Surge actually does better than what it’s trying to emulate, the comparisons don’t stop there. The game plays a lot like a Souls game, from the control scheme right the way through to enemies respawning each time you use a medbay. The game is also very hard, but sometimes unfairly so. Enemies can completely overwhelm you and you’re pretty much guaranteed to die on your first encounter with each of the few enemy types, but it’s the boss battles where things feel a little too unfair. A couple of fights come equipped with a big difficulty spike and in the case of two feuds, very poorly explained mechanics. At points we were left dumbfounded with what we were actually supposed to be doing to take down the boss because the game gives you so little to go off of. This sense of vagueness of course works wonders in other games in the genre, but here it only confused and frustrated us.
This annoyance also rears its ugly head during general navigation because the game does a terrible job of guiding you and aiding you in the completion of your objective. Interior areas bleed into each other and with each district looking incredibly similar and generic, it can be very easy to get lost. Nothing about The Surge’s locations are memorable, which makes trudging through corridor after corridor a very big chore. This is on the complete opposite end of the scale of a From Software title, where you’ve got memorable locales such as Anor Londo, Dragon Aerie, and Lothric Castle. You won’t remember a single place from The Surge in three months’ time.
Thankfully, the game’s performance fares much better. The PS4 Pro gives you the option of either prioritising 4K visuals with a 30 frames-per-second framerate or 1080p along with a 60 frames-per-second target. We opted for 60 and the game manages to hit that number for pretty much the whole game. We noticed very little in the way of framerate drops, and this helped create a smooth experience in both exploration and combat.
Conclusion
The Surge had potential, but its excellent combat systems are baked into a game that can’t do them justice. The repetitive and drab environments are a huge hindrance, and when combined with a confusing network of corridors, hallways, and ledges, it’s easy to become frustrated, misled, and lost. You may find some fun experimenting with your attack options and the smooth framerate on the PS4 Pro does help to make that a better experience, but expecting anything more than that will only set yourself up for disappointment.
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Comments 46
Bummer.
Average scores seem to be in the 7s. Looks like your mileage on the game depends on how big of Souls like you are.
Lowest score I've seen so far. Ign gave it an 8,hey poor player 4.5/5,another site that granted I've never heard of a 9 and polygon just gave it an 8.
I watched the first 20 mins on IGN and it peaked my interest. I might pick it up on the cheap later.
This guy gave Styx a 7. But The Surge 5?? Ignoring all his reviews from now.
@Veriscari "Joined: 7m ago". I think I'm okay with that!
@LiamCroft OFC I NEVER post but literally dude you gave technomancer a 5 as well, this is waaay better than technomancer. I literally was so disgusted I had to make an account.
Are you trying to claim my opinion is less valid by my account creation? Push Square, you actually pay this guy?
@Veriscari So what? They are different games with no comparison whatsoever lol
@AFCC Something tells me you have played neither of them.
After Lords of the fallen and this, it seems they got potential, but they definitely need a proper game director...
@Veriscari It's called an opinion.
@LiamCroft Its a terrible opinion, and my opinion is you are wrong, less butt hurt please. 1st time I have actually been arguing with the actual reviewer... This is pretty amateur if I am honest.
Well, done with this site. Buh bye.
@Veriscari I played Styx and 7 seems right enough! Fun game but not great...
This game looks like that aswell, so between a 5 and a 7 it's just anyone's opinion
@Veriscari You act as though we should mourn the loss of your viewership......
@Veriscari What does a score have to do with whether you like the game or not?
Let's get back on topic, please. The Surge...
I try not to judge a book by it's cover, I'm no oil painting myself (more Picasso), that box art is awful.
Not really sure what to think of this. On the one hand it does look really bland, but on the other I just find something about it appealing.
Either way, I don't really have time for it right now, but I'd definitely be interested in checking it out one day I think.
I didn't like Lords of the Fallen, even as a free plus game, so I'll be giving this one a miss.
Got NiOh for my Soulsborne fix.
Oh well... ill still give it a try!
Wow, that escalated quickly, huh?
@LiamCroft
Thanks for the review, can't have been fun to push through a game you obviously didn't enjoy! Was going to nip out and get it this morning, but will wait now. Early impressions looked good, but LOTF was dreck and if the game doesn't hold its colour, I will wait.
You mentioned there are no heavy/light attacks, but I also read elsewhere that you can hold down buttons to charge heavy attacks, is that the case?
I will definitely get it fairly soon, as I've been wanting a sci fi souls for some time.
Don't reply to the detractors or feel you have to justify your opinion. Obviously none of us have actually played it, so can't really talk, although I do hope I end up with a different opinion!
Cheers
Sound's pretty good to me I prefer gameplay and load's of loot over story anyday, the only thing that put's me off is how bland the scenary sound's.
Well crap I was hoping for better. But if u make a "souls like" game it will be compared to DS, so it better be pretty darn good. But, I'll probably still get it being this is my favorite genre.
Is there a season pass, or any planned dlc?
Since I prefer to play videogames instead of just watching them, I'm sure I'll enjoy this. TW3 taught me an important lesson: spending hours and hours in a wonderful world with a boring gameplay is not funny at all.
@CountFunkula78 The charged attack is more of a finishing move than a simple heavy blow.
@Veriscari No one cares If you don't came back to this site lol
@get2sammyb I have the same basic feeling, I'll be waiting for a price drop myself but I do think that comparing this to Bloodborne is a bit unwarranted imho.
Its a small studio and they did have to cut a few corners to get this game out there and I feel like I need to support the little guys, you know?
Sure lords of the Fallen was a bit on the bland side but this is an improvement over Lords of the Fallen and I feel like they are getting closer to their breakout hit with every try.
The only breakout hit that CD Project Red had was the Witcher 3, so I think that there is a need to keep the size of a developer in mind when reviewing a game so as to properly contextualize the game for what it is.
Its not trying to compete with BloodBorne or the sole series, but is rather trying to distinguish itself from its inspirations a bit.
I'm starting to think that I should get it just to support more games like it and the souls like sub genre as a whole, there aren't a lot of games that give you the same experience as the Souls series so having something that just gets a bit of it down is good enough so that they can build from there.
A lot of people don't understand that From Software were mainly known for the Armored Core series prior to the Soulsborne series, the souls series enabled them to grow and become more ambitious then they ever could have prior to that point.
If you can spare the cash then get it to support the little guys and the genre, more games like this isn't a bad thing
Sorry if i went a little off topic but I just had a lot to say
@andreoni79 For me games needs both but i preordered the game after the trailers it looked to cool to pass.
Ultra modern settings don't interest me much unfortunately, the division is just street blocks, mirrors edge is just meh and this is corridor heavy. No thanks.
I watched some of Alex Stinton's playthrough last night and combat aside, it did seem a little unfair in terms of enemy positions and attacks and I wasn't a fan of the drab interiors. I think the review paints a pretty good picture of what the game looked like. Not a terrible game but not looking like a must play.
Looks like a fun game to get when the price drops or when it eventually arrives on ps plus.
Not much advertising and marketing for this so will be cheap soon. Could be fun and worth a play later. Knowing me I will probably rate it highly and it will turn out to be excellent.
There are opinions but I am shure this game is still good and nobody actually will listen to this review
Looks really interesting to me. Few reviewers also find combat interesting but levels looks the same,and some regular npc are hard,so It can be repetitive.I will buy because I like souls game,and for me only bad souls is no souls...
Great review thanks!
I had a feeling this wasn't going to be very good, all looks very dull. I'll be giving it a miss. Fingers crossed Bloodborne 2 gets announced like so many people seem to think.
@xXDibbs
Excellent post buddy, it echoes my feeling too for the most part.
While studio size doesn't excuse a poor game, I think you can cut it some slack where it appears to be a pretty decent title. I suppose the counter to this that the studio should set there sights accordingly, including the price structure, after all, a full price title does come with some expectations.
@VatoLoco47 I find the really strange to if it gets praise on so many sites. Thats why agree with Veriscari. But its always good to read more reviews and filter out the most extreme ones to get a real picture.
@Lovespuds Unfortunately we live in times where our expectations are almost completely unrealistic.
The AAA market is becoming more and more unsustainable as time goes on, and the next big hits will come from the little guys like Deck 13 and Spyder.
I'm not saying to give it a 10, but give it a 6.5 - 7 so that the it reflects the the capacity of the studio versus the product.
Compare for a second the Fate / anime series to southpark.
One was made with a studio that could burn a couple mill like it was nothing, and the other one is running on a tight budget.
In a similar way, the Surge was made by a small team with a very limited budget and yet delivered a solid gameplay experience. Then you look at Bloodborne and Dark Souls 3 which both had a much larger scale then The Surge and a a greater amount of resources put into its development.
The two are going to be very different, since one is a budget game and the other is the top dog of the sub genre.
Compare this to Demons Souls and you will see that its a pretty good game that has a solid premise that can be expanded upon.
On the topic of its price tag, what warrants a $60 price tag to me is two fold.
1. Does this game look like a game that I can have a lot of fun with?
2. Do I like the premise / or do I want to see more games like it even if its not the best game ever?
If it meats those two criteria then I buy it.
Nothing excuses a poor game to be honest, but think of it like this. What if you compared Ys Lacrimose of Diana to FFXV?
The Ys game would probably get a 2/10 and thats very bad because its a good game for its budget.
Anyways what I mean is just be a bit more forgiving to the little guys, its not their fault that they don't have the resources to make it better but if we support them then the Surge could very well become the next witcher.
Thats the feeling that I get, the same has happened with Persona and Nier. Lets judge and benchmark budget titles to other budget titles.
/rant
Y'all are haters if you don't think we're allowed to hold someone accountable for their opinion. @Veriscari has a right to his opinion just like @LiamCroft has a right to his own opinion. I feel a lot of things get mixed up when reviewers give opinions on games they don't necessarily enjoy and even though veriscari might not have gone about it in the best way, maybe veriscari's opinion on the game might be better suited for people who enjoyed lords of the fallen/dark souls/bloodbourne than Liam's. Granted I could be wrong and Liam might be a diehard fan of soul-esque games. Either way FREEDOM OF SPEECH bro and everyone should be held accountable for their words.
I was kinda looking forward to this but I kinda saw this coming too. Shame. The gameplay I watched seemed always boring but many of my favorite games do seem kinda boring until you pick up the controller. Bargain bin, here I come.
@stevejcrow You're right Reminds me of those early Mega Man cover art catastrophes.
I still haven't gotten around to playing Nioh, but this is easily on my list right after that! It looks fantastic on the Pro. I really like futuristic/robot stuff, so it should be right up my ally.
A bit off topic, but could you imagine a Freedom Wars in this style?
@Bliquid "and even though veriscari might not have gone about it in the best way, maybe veriscari's opinion on the game might be better suited for people who enjoyed lords of the fallen/dark souls/bloodbourne than Liam's."
Yes I understand the path he took was unnecessary, but still the core point could still be valid.
Didn't remember that this review was all about that guy's comments back in 2017 ahah
Anyway, I'll want to try out the game now!
i played the game recently it was free among plus subscription games.
this game for me is awesome, no technical isuues, 60 FPS all the time descent graphics a great gameplay and gorgeous bosses fights. achieved the platinum in a week, and i cannot wait to try out the surge 2.
@VatoLoco47
Nobody really cares about the author's opinion too outside of this site. Same guy gave Metal Gear Survive 8/10 even when that game has broken mechanics, atrocious combat and repetitive design with recycled areas and assets from the superior MGSV.
The Surge is easily a 7/10.
This review just reminds me why Push Sqaure is one of the worst sites for reviews. Lots of decent games with bad scores and bad games with good scores with a suspicious defense from Push Sqaure.
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