Free-to-play games can often be a weird one: because the developer needs to make money from the complimentary client, it often has to stack it with microtransactions. This ensure a potentially nice revenue stream, but often it leads to unbalanced matches. And this, coincidentally, is also quite a big problem with World of Tanks.
The simple basis of this vehicular battler is two teams of 15 tanks battle in one-off matches over large maps, which aren't anything to get excited about visually. Each player only has one life, so charge into the battle head-first and you'll find that your first bout will be over in a matter of seconds. This sense of vulnerability makes Wargaming's biggest title a tight, tactical affair, but at times it can be frustrating.
The good news about World of Tanks is that thanks to many different types of vehicle, it can be played in a variety of ways. While nippy Light Tanks are good for flanking but low on armour, Heavy Tanks are cumbersome but pack a real punch. If you're a player who likes to shoot from afar, Artillery will be more your jam, or if you like to wreak havoc on the armour of your opponents, then Tank Destroyers are perfect for you.
It's got quantity in spades, too: there are over 100 vehicles to choose from, ranging from German Tigers to American Shermans to Soviet... Whatsits. Not only that, but every tank can be upgraded with Silver – the game's main currency – and Experience to get better weapons, armour, and manoeuvrability. However, this is where World of Tanks' biggest weakness comes to light.
What's obvious from the get-go is that this is a very, very complicated game, and we often found ourselves lost in the menus – it's unfriendly to new players, to say the least. The tutorial only does so much to introduce the mechanics and interface, but not nearly enough to get a good understanding of the game. Not only are there tanks to buy and research, but there are upgrades to get, tank crews to progress, skills and perks to assign, and multiple currencies to get to grips with – and that's not to mention the multiple tabs showing off stats, the in-game store, and challenge-style Ops. And that doesn't even cover the actual gameplay.
Said store allows you to buy in-game Premium time – a subscription that gives you added perks – as well as the game's Gold currency, which can only be earned through rare special events or by spending money. This Gold can be used to buy special Premium tanks and upgrades that can only be bought with Gold, which, as you can imagine, unbalances the game a little. The currency can also be exchanged into Silver, which is normally unlocked by playing matches, while XP gained from matches can be converted into Free XP, which can be spent on any tank, instead of normal XP only be spent on the tank that you gained it in.
We really can't stress enough just how convoluted this all is.
Not only that, but the addition of Premium tanks can really make matches unfair; we understand that players who pay get priority to those who don't, but many Premium tanks are pretty much unstoppable unless you have a gaggle of tanks with you to attack one. Thanks to World of Tanks' poor matchmaking and team balancing, we were put up against these behemoth-like vehicles in the first couple of matches that we played, which is an excellent way of giving a bad first impression to new players.
It's all the more annoying when you consider that, once you've got the hang of it, World of Tanks is quite the compelling tactical game; the fact that maps are divided into grids makes you feel all the more like an actual tank commander, and the way that other players are constantly spotting new enemy tanks and formulating plans makes for some good team-oriented gameplay.
Sadly, World of Tanks doesn't really have much variation in terms of modes: there are four different types of match, but they all revolve around either capturing a base or destroying the enemy team. It would've been nice to have some different, more exciting modes – escorting a truck through enemy territory or a free-for-all battle, for example. While the general tank-play feels good, there are some scenarios in which the game gets outright boring, namely when you run out of ammo.
Since there's no real way to get ammo while in battle once you've used up all of your consumables, the game becomes a forgettable slog. Your only options are to spot enemy tanks or to ram – the former being boring and the latter being suicide. It would've been good to hide ammo dumps and such around the maps, especially when you're facing off against Premium tanks, which seem to absorb shells and spit them out again.
And that's the biggest problem with World of Tanks – it expects you to be an expert before you've even played the game. It puts countless menus, dials, and buttons in front of you, and expects you to know them all off by heart. It's a fun game to play when you can sink many hours into it, but getting into it can be pretty hard, as you suffer setback after setback.
Conclusion
For a free-to-play game, World of Tanks has got content spilling out of its cannons. Its wide selection of tanks and tactics is welcome in an industry in which online shooters are becoming stale, but its complexity is ultimately its Achilles' heel, as the mess of menus and mechanics can be too much for even the smartest and most patient gamer to stick with. If you're looking for a complicated game that will take a lot of time to master, then look no further, but if it's a pick-up-and-play shooter that you desire, then World of Tanks isn't Reich for you.
Comments 38
@6... What a load of b*. I spend more in this game than on most Sony first party because this game is a lot of fun. The first tiers are somewhat of a tutorials. If you get lost there are enough places to ask your questions because the community is great.
Btw some premiem tanks just suck. My hetzer kills many tanks with ease
@Sanquine To be fair, while I don't doubt that great communities exist, no game should require you to sign up for a message board just to find the answer to things that should be explained in the game.
How big is the file size, @AnchorSam_9? I was going to give this a go but I read it was like 30GB!
I don't know why, but I still prefer the controls in the PC version. They repond better maybe...
I find it easy enough but i've been playing WoT on and off for what seem's like 5 years on PC then Xbox and now PS4! My friend however has just started and he's struggleing like mad, it's really not that hard when you get into it. I love this game but it's definatley a game that will not appeal to most, I can understand but not necessarily agree with the score. @get2sammyb it's umm cringe 40 GB >.<
@xMEADx I'll pass.
@Sanquine It's good that the game's got a friendly community, but I generally feel like everything could've been explained in a better way. It just felt like I had to put in a lot of effort to actually get into the game, which really put me off. Still, I see the appeal
@get2sammyb Yeah the file size is kind of ridiculous. It's a testament to how much content is in the game, but, for that much space, it's not worth it if you're not a huge fan.
@whizzkidd Generally most shooter games control better on the PC due to the keyboard and mouse being more responsive, but the controls are still fine on World of Tanks
@xMEADx Exactly, that's what I thought. If I had enough time and patience
to play the game for hours on end, I'd try, the complexity puts me off a little. I see the appeal, though.
@get2sammyb Haha I suspect many will which is a shame as it is really a deep game, but the grind, the grind is real lol.
Really enjoy this game and the tactical side. Its not that hard to master the menus. The match making is fine never experienced problems with it. Regarding the ammo situation you need to be precise and think about shots rather than just shoot everything and hope to hit it. I guess some gamers just want really simple games.
@dryrain The ammo problem annoys me because I am trying to make good hits, it's just that I get matched against amazing premium tanks and experienced, levelled-up players when I'm using the first tank that you get in the game. Their tanks seem absorb all of my shells, so I end up using all of my ammo and have no choice but to die. The complexity of game interests me, but has ended up putting me off in the end. Not a bad game though, as I said.
I all ready got Hardware: Rivals wasting space on my HD. This look's like a pass for me.
@Splat World of Tanks is probably a tad better, but for the 40GB it's not really worth it
Lol the xp upgrade system sounds hilarious. I played the intro stuff and got to my garage and had a quick look around, thought 'maybe another time'
It sounds a lot like War Thunder , I gave up at all that research stuff ,I just didn't get it. Obsessed with ww2 planes and tanks so should really be my thing but lack of explanations mean I never got past the biplane you begin with !
@sammyb The tutorials get you started just fine as there was a pretty steep learning curve coming over from PC yet I feel I know the game much better on PS4 now. I grant that the menus and dials take getting used to. Additionally, one who sank many hours into this game on PC I want freedom to set my own control scheme because the ones included are not that great.
Where I disagree with you is about premium, gold, and balancing. Wargamming has been pretty fair about balancing the premium vs. f2p in terms of match making. I also think @sammyb was a bit harsh on the War Gaming's gold earning opportunity. I have found on the PC version virtually every patriotic holiday (at least in the US) features weekends of free premium. At each of the major holiday's (again in the US) Thanksgiving and Christmas War Gaming has gifted players, who log in on those days, Free Elite Tanks. Some gift tanks have definitely been better than others, but those who have been faithful since their early days have some really nice Premium tanks just for logging into the game during those periods. On non patriot or major holiday weekends, WG also holds events that allow a player to earn free gold. Some weekends WG's own players play and the player that destroys their tank earns gold for that. In all fairness, to those who enjoy this game and play it regularly, WG is pretty generous with the gold.
WG will probably continue to include other forms of play in future updates as they did the PC version. They even hosted a couple month long event that gave you top tiered elite tanks to race and shoot one another. That was different.
WG frequently updates this game and a large part of that has been Match Making (MM). They nerf OP guns, speeds and viewing. Is it always a great update? No. Anyone who has played or reviewed the game tutorials may have noticed you drive and shoot tanks in them that are not currently available. The last challenge uses a British Matilda. You can bet updates are coming to include British, Japanese, Chinese tanks not currently available. WG will probably add additional tank lines in the three current nations to pursue as well. Let us at least acknowledge that this game has only been out of Beta on PS4 for 5 days.
Let us also acknowledge how addicting the gameplay actually can be as you learn to play better. Like many things there are YouTube videos to teach you how to get better as well as what perks and skills to match which types of tanks.
Additionally, the PS4 version makes easily available features such as platoon chat that require additional apps and hardware on PC. I would change that you could platoon chat privately in future updates.
This game is not Call of Duty, or as accessible as a two-button platformer. Remember that WG advertises that this game is both arcade & simulation. I agree that there is a pretty steep learning curve, but if you will put in the time, or join a platoon with an experienced player you can learn to understand why this game prints millions for WG each year. It is fun, addictive, competitive, and as complex as you are willing to go, WG will reward players who are willing to try new tank lines, go after competitive players, and merely log in with free gold, premium days, and premium tanks.
While I understand it will not be fore everyone I just wanted to give a more balance view of this great game. In comparison, Hardware Rivals does not even compare to World of Tanks that game is to WOT what Mario Kart is to Grand Turismo.
And those vanishing tanks? One second they are in front of you then the other they are nowhere to be seen...
@Bad-MuthaAdebisi Yeah, taking a look at l of the menus and dials in the game pretty much exhausted me, it seems a little much.
@MinerWilly If you're a big fan of WW2 planes and tanks then I'd recommend the Battlestations series and Heroes of the Pacific. I went through a phase of loving that kind of thing, and Heroes of the Pacific especially was great. Avoid the Air Conflicts series at all cost though, as @get2sammyb can probably attest
@ozgood The biggest issue I have with this game is pretty much the solution to every problem I have seems to be "play more" I get where you're coming from, and considering I'm not usually the most patient gamer I'm probably not the target audience for World of Tanks. Thanks for the extended write-up of your opinion, though - it's interesting to see what other people think!
@whizzkid Admittedly this hasn't happened to me, but that must suck. I know how frustrating it is to shell a tank repeatedly and get killed in one shot, but that sounds way more frustrating
@Anchorsam_9
I suck at MP, but with something like this is harder to play something acceptable...
Oh, and another thing, sometimes looks like my tank is moved by steam, comparing with the speed of others in the game, they look like some F1's cars... LOLOL
Silver lining to this not being essential is my HDD will survive a little longer. Defintely looks like fun if you love tanks though.
I can't with this game it's seems like a technical tank game in a world where technical strategist games are not prominent.
My biggest fear was that the gameplay would be slow, unbearingly slow and I was right. I know there tanks but I'm sure most don't play this to see what actually tanks are like but to make things explode.
@wittypixel it's designed in part for shooter fans with no reflexes. More tactical. Think candy crush for middle aged men.
@whizzkidd they are supposed to dissapear it mean's that they are no longer in your view range or that the ally vehicle that was spotting the vehicle's you could see has been destroyed or has strayed out of radio range or the module's have been damaged. These are the small intricace's that are not explained very well and put off many a new player. Also how the hell are you people running out of ammo your playin WoT not CoD your firing your gun way to much, I don't think I have ever and i'm serious EVER ran out of ammo, the fact you were not dead before you ran out is beyond me as well. Or maybe you forgot to tick the auto ammo refill square in the garage because really, running out of ammo is a new one i've not heard before.
@whizzkidd You can probably chalk the speed problem up to either a) you're using a tank destroyer or heavy tank and they're using a light tank or b) they're using a particularly fast premium tank
@LieutenantFatman Considering most AAA games are 30-40GB it does seem a little ridiculous
@wittypixel I think @themcnoisy is right here - there are plenty of shooters dependent on twitch reflexes, so World of Tanks tries to be slower and tactical to distance itself from others
@xMEADx
This is happening even when I'm aiming with my sight, not that far away, once was even on the other side of the train tracks. Funny is if I shoot in that direction I get an hit mark and even can destroy the other tank...
I never had run out of ammo. Didn't last that long before get shot down...
@Anchorsam_9
They are faster than me even if I'm using the same tanks, e.g. the non-upgradable "PSN tanks"...
@whizzkidd yeah you will still get a hit marker or destroy the tank, because the tank is still there you just can't see it or know it's exact position because there is no comm's link, it's a mechanic (one of many) that's meant to be there.
I think you were overly critical of the use of Premium tanks.
If you used the 2 free with the PlayStation version and PS plus tank you would see that the Premium tanks are not over powered they just fulfil a specific Niche of gameplay.
The 2 Free are both light tanks. Both with light guns the German specifically will bounce of most angled armour.
Your issue wasn’t that they were overpowered but in the game not explaining tank classes and the principle. These appear to only be given to you as notes on the load screens which can be really ignored unless you have a play while you wait.
It really should have had training missions to introduce these aspects of the game much the same the Android version did and covered. I regularly kill the Premium tanks especially the one that came in the release. As you know how they can perform as you are not allowed to customise them at all.
I find the match making to be pretty on point. The issue is that when your first starting out your going to be in the lowest grade tank and you will match make within 2 ranks of this (Since your at the bottom it can only go up)
This leaves you in a light tank in a match with 6vs6 probably with another light tank and the rest are all mediums. This means they have the armour advantage and potential weapon advantage. So instantly your first mission your either cannon fodder or you have to be super sneaky (Not going to happen every one knows the OMG IM A TANK takes over and you just rush head long into combat and get rekt)
The game took at least 3 hours of play before I got the mechanics of how the tanks square off. Started to understand weapons and classes and importantly how to understand what the icons mean on the mini map… Now I know if I am a light tank I certainly don’t want to charge down a medium or heavy… but a square should be easy going.
Meh, deleted it after a bit, too convoluted, too grindy, too many pay walls, it could be a great game, but the devs are too greedy.
@whizzkidd The game is not arcade it is somewhat simulator. Each and every vehicle in game has a view range that can be extended by upgrades you buy. In addition the obstacles like bushes trees hills impacts your view range. So you may see the tank one moment as you spotted it and have a clear view or you may get the radio signal form the scout (light tank) through radio. If scout dies you stop seeing (knowing the position of the enemies). You may have seen the tank that was spotted to you if scout dies or stops spotting the target you stop seeing it too. Get acquainted with game mechanics.
The game itself as I mentioned above is a simulator with bite of real life specs. Where different period tanks can meet and fight each other. The fact is each and every tank has a week spot. There are no invincible tanks! Premiums tanks has weak spots too, you just have to know them. Play research, there is even a skill that spots the week spots of the tank. In reality the game is balanced in a way where f2p tank with full upgrades is better than the premium tank of the same tier. Premiums are great for making money and training crews. If you have played WoT on PC you will find the game just familiar. If you played on Xbox you will find a game kinda similar. WoT roll out and gave a good penetration with no bounced off shells! See you in the battlefield fellow Tankers.
Well at least on PC WoT is 10/10, its an online game, which is much more immersive than any other. Its realistic and learning to play better never ends.
Thanks for the review, I will pass.
@whizzkidd That's a strange one, not sure what's causing that. Maybe they've upgraded their's a lot?
@Intron Your last point is the one that frustrated me in the game. I've played more hours and gotten used to the mechanics, but it started off as a frustrating, repetitive slog until I got the hang of things.
@MeskaP It's good that all tanks have weak points, but my main problem with Premium tanks is that I'm often destroyed by them before I know where their weak point is. I really love the concept of the game though - I wish more shooters were historical, rather than set in the future.
@blah01 I wouldn't necessarily say the devs are greedy, but I think the microtransactions could've been implemented better. I personally like the LoadOut method, where everything dynamic in the game can be attainable by playing the game, and certain cosmetic items are premium content
@Anchorsam_9 yeah it is the biggest blocker to this game is the Learning Brick wall that is seriously unforgiving.. it you can overcome that then it can be quite rewarding Out manoeuvring a tank and springing the trap on it. Especially when your a light tank brining down a much larger Prey.
I have found that to be quite rewarding exploring the use of the larger guns on the smaller tanks while they take a lot longer to aim and reload your speed means you can nip behind or into hiding and wait for the larger tanks to roll by and then land at least 2 shots into the tank either in the engine or tracks.
Crippling them for artillery to zero in and fire or tank killers to fire as well. I tend to get a lot of assists rather than out right kills but its very satisfying to know i brought them to their knees
@Anchorsam_9 it is not supposed to be easy, practice makes it perfect, or a study of the tanks online is full of material. Tanks has same weakness as PC version material is plenty.
My buddy and I got this when it came out and have played every night since. I'm totally hooked. As others have said, it is not pay to win. I bought a premium tank and ended up learning there was much better free tanks in the same tier. Best online game I've played yet!
@xMEADx not entirely true
Sometimes the tanks do dissappear when they are in viewing range for no apparent reason, it's a well known issue, but it seems to be more common in blitz. You could be sat there tracking tank past the trees (in range ) about to fire, and then next thing Wtf it's gone, the tank has dissappear ed, you can't shoot him because you can't see him, and that time he has shot you. Maybe it's a connection (internet) issue? Who knows, but one thing I do know is that it sucks when it happens.
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