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Re: Here's Why Rocket League Can't Run at 120FPS on PS5

Arsen54

If you would actually read the article you would stop blaming Microsoft and start blaming Sony. Microsoft simply implemented backward compatibility at a system level to the fullest possible extend. This means that games can be upgraded to run with the new and better hardware with just minor changes to the game. Sony on the other hand didn't. The result is that significant code changes are required to take advantage of the new PS5 hardware. Game studios don't work for free and there really isn't much money to be made from an old game. Thus 120hz on Series X and Series S but not on PS5. It is not an indication of weak PS5 hardware. This is simply good work by Microsoft - not an act of evil. Give credit where credit is due. And push Sony to do a better job next time in the area of backward compatibility.