Comments 15

Re: Distressing Horror Martha Is Dead Censored on PS5, PS4

CarlosR87

I was actually planning to play this only on the Steam Deck, so it's not something I'm bothered, but it does seem rather strange that Sony made most of their fortune with some very gore oriented games, (Silent Hill, The Last of Us, God of War, Resident Evil, MK), and so on, but decides that a small dev team cannot include their full vision of a game in their system. It's indeed ironic. As to that scene mentioned, I've seen it also, and albeit a bit awkward, it's no more gory than somethings in MK or TLOU, to say the least. In my perspective, it's quite a bold move from the team, since horror games tend to be a bit on the safe side. And did Sony forgot about Outlast 2? That game as one of the most gruesome scenes I've ever seen in any media, but they decided to leave it?

Re: Test Your PlayStation General Knowledge - Issue 1

CarlosR87

@Anti-Matter although I can't say if you are joking or not, it is indeed a choice to avoid some imagery in games or any other media. I'm 34 and I'm a horror fan, despite enjoying quite a lot of other types of games and media. Unfortunately, some, albeit not having disturbing imagery, are quite unsettling in it's history, games like What Remains of Edith Finch, The Vanishing of Ethan Carter, The Suicide Of Rachel Foster, Firewatch, and a few more, despite lacking any horror or gore in the true sense, have very hard subjects to approach. I wonder what to do you think of this, and if you happen to ever played one of them, and if you did, what was your impression? Have an awesome day.

Re: First Impressions: Ghostwire: Tokyo Goes Heavy on Supernatural Action

CarlosR87

@Oz_Momotaro i thought the same, but judging by the comments, we seem to be the only ones. What they've shown seems bland, devoid of any interesting thing around the city besides fighting Sponge Bob Square Pants and it's associates. Hopefully I'm wrong and the game is indeed something else, otherwise, it's a very hard pass for me. Shame, as I really enjoyed both The Evil Within games and found them to be rather creepy.

Re: First Impressions: Ghostwire: Tokyo Goes Heavy on Supernatural Action

CarlosR87

I can't understand this article. Was the demo shown different than the one posted on YouTube? Because this game, honestly, looks boring. It's only my opinion, but the monsters looked very standard, like an asset you get after searching on Google: creepy horror monsters everyone knows about.
The city being empty and unhabitated by only enemy NPCs only made it seem like a worse version of Batman:Arkham. I'll give it that the hand movements were very well designed, but if I'm buying a game just for hand movements I'll rather buy an Oculus Quest Hand Movement Tracker game, plenty of those there...
By watching the gameplay I had the feeling this is going to flop. Badly.
Their first trailer made it look more horror, creepy oriented, like a Silent Hill with first person view, and what they've shown now is reminiscent of old games like Far Cry, even the gates you have to clean are copies of it. So, I'm guessing Pushsquare and the people appraising it saw a different trailer than me.