@ShogunRok id like to point out a misconception. The game HAS NOT been as you say "in development" for 7 years. Yes thats when production for it started. But, all we got was a cg tech demo 7 years ago. They probably didn't even have a story in mind, or even an alpha of gameplay. The misconception that announcement = start of end level development (where bugs and stuff are ironed out) is the bane of all the latest triple A games. While cyberpunk has its issues, and you console peasants may be left behind the game plays phenomenally well on pc. Its not the games fault the ps5 is a load of ***** that reaches 95 degrees Celsius at max load in standard ambient room temperature (heat has a direct impact of frames and will lead to crashing)
On the topic of development. The game as we know it has probably actually only been finished and in stress testing for a few months to a year at most. We know they've rewritten its story multiple times during the process and went through several alpha changes that completely changed the core mechanics of the game.
With all that being said? I think a few broken quests, some floating props, and a few other bugs here and there can be forgiven. As for the "game crashes like crazy" for ps5 users? Well? Perhaps its time to join the master race. Game runs fine 0 crashes on pc
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Re: Cyberpunk 2077 (PS4) - The Potential of a Masterpiece, Totally and Utterly Unrealised
@ShogunRok id like to point out a misconception. The game HAS NOT been as you say "in development" for 7 years. Yes thats when production for it started. But, all we got was a cg tech demo 7 years ago. They probably didn't even have a story in mind, or even an alpha of gameplay. The misconception that announcement = start of end level development (where bugs and stuff are ironed out) is the bane of all the latest triple A games. While cyberpunk has its issues, and you console peasants may be left behind the game plays phenomenally well on pc. Its not the games fault the ps5 is a load of ***** that reaches 95 degrees Celsius at max load in standard ambient room temperature (heat has a direct impact of frames and will lead to crashing)
On the topic of development. The game as we know it has probably actually only been finished and in stress testing for a few months to a year at most. We know they've rewritten its story multiple times during the process and went through several alpha changes that completely changed the core mechanics of the game.
With all that being said? I think a few broken quests, some floating props, and a few other bugs here and there can be forgiven. As for the "game crashes like crazy" for ps5 users? Well? Perhaps its time to join the master race. Game runs fine 0 crashes on pc