Comments 4

Re: PS4 Exclusive Horizon: Zero Dawn Will Come to PC in 2020, Says Report

dsb_dsb

Sony can create it's own ecosystem with recurring sales of it's games & service by developing a PS-PC ecosystem. Here is what i expect from Sony as console competitor to Microsoft & PC as extended ecosystem for both companies -

Make games totally exclusive to PS for 3-6 months -> Follow this by releasing the game on PS now where PS owners with PC's can play on both along with streaming service to handheld platforms -> Then release exclusive games on PC's 3-3.5 yrs. down the line.

Benefits -> Console players have all benefits of 'Exclusivity' while developers & Sony can maximize their profits. PC exclusive players who want to play Console exclusive games won't have to wait for years to buy console at discounted prices during black Friday sales & games also gets preserved for future in the process.

Re: Death Stranding Exclusivity Discussion Rekindled at Gamescom 2019

dsb_dsb

// I could see a situation where Sony services are device agnostic and the same with Xbox and maybe even Nintendo. //

That's the main point Exclusives can still be produced to add value to the ecosystem but making them device agnostic after a certain period would actually help games as well as gamers from the arbitrary restrictions of these devices.

Re: Death Stranding Exclusivity Discussion Rekindled at Gamescom 2019

dsb_dsb

@JayDub No necessarily for e.g. - Consoles can still provide different content & support of other things besides 'Exclusives'. Yes i can understand exclusivity for 1-2 yrs at most but after that point neither exclusivity does anything for games & neither games do much for consoles except increasing sales of consoles by 10% at best.

Consoles still get preference for first releases, beta tests etc & that can continue since PC market while has large user base but is largely fragmented due to diversity of games & choices. That's the reason why it depends upon innovation & support from it's user base unlike consoles which depend upon publishers to create great first party experiences.

Thus consoles & PC's can help in their own ways to help lesser known games & innovation to get recognition.

Not everybody can buy every gaming machine but everybody buys PC {esp. in developing world} & that's the only option that many people can exercise if they are interested in gaming. Just imagine that the largest group of people who can't experience 'Uncharted 4' or 'Asura's Wrath' reside in India & Nepal whose religions were central to the themes of these games.

Consoles are adding extra features which further diversifies the need to see consoles as a single gaming unit instead we can see consoles as a multitasking machine {Streaming, Gaming & content playing machine} as we move forward which will further diminish the requirement of permanent exclusive games. Exclusivity hurts gaming in the long run while making gaming accessible to the widest possible audience helps it in the long run.