@OptimusPrime1 My biggest single complaint about PSVR2 as of now isn't the lack of first party exclusives, its the lack of 3D Blu Ray support specifically and the lack of 3D video support in general. I amassed a huge collection of 3D Blu Rays for my PSVR1, and now they collect dust in a closet.
I would draw a distinction between the hardware and the software. The hardware is excellent: 4K HDR, wider FOV than the Quest 2 and even the Apple Vision Pro, inside out tracking (it was about time, but that was PSVR1's greatest weakness), and easy setup. The passthrough isn't in color like the Quest 3 and the Vision Pro, but the difference in passthrough clarity between the Quest 2 and the PSVR2 is an undeniable generational leap. PSVR2 isn't equipped to handle AR and MR games, but those games are few and far between (and are usually an afterthought).
The software seems to be the problem. To me personally, a launch year with 2 full Resident Evil VR games is a strong launch year and everything else is icing on the cake, but I know I am in the minority. $600 is a lot the spend on a peripheral, particularly if you don't care for Resident Evil games. I spent around $400 for the Quest 2 for just Resident Evil 4 VR, and stayed for everything else. Can you tell I like Resident Evil? I love Resident Evil.
Anyway, software. PSVR1 developed a good library over 7 years, the Quest has developed a great one (with some notable exclusives) over 4 years, and the PSVR2 has developed a smaller one over 1 year with some really nice exclusives but no AAA first party exclusives. This isn't a big problem to me, but I understand. If Nintendo made a VR headset, I would have wanted a Mario or Zelda VR at launch to really sell the system; meanwhile, PSVR2 had 2 big third party exclusives at launch, and one of them was a climbing simulator. PlayStation doesn't have the same first party IP power that Nintendo has IMHO, but I sure as hell wanted a free Astrobot VR game like the free PS5 one and I didn't get one. PSVR2 has had great third party support, but certain third party games like Assassin's Creed Nexus VR and Samba de Amigo VR are (ambiguously-timed) exclusives to Quest. First party support has yet to materialize, and may never come.
I'm patient for new first-party PSVR2 games, but I also have a Quest 2 and kept my PSVR1 with its back catalogue intact. If I was PSVR2 only, I would have a lot more to complain about (mostly why Assassin's Creed and Samba de Amigo aren't on PSVR2).
I think the base game was selling at GameStop for only $10 in the last few weeks. I picked it up, but I’m waiting to get the PS5 so I can play at the best quality.
Just played through the crossover DLC. It was a nice chunk of additional content, and it was free! I only have a PS4, so the load times are still annoyingly long, but the file size reduction was much appreciated.
I didn't even know Creation Club had over 500 "elements". Sure hope Skyrim Anniversary allows for better mod support like XBox One; its hard to go back to vanilla Skyrim once you've gotten a taste for mods. Now, if there was an update for Skyrim VR that took full advantage of the PS5's power, I'd be even happier.
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Re: PSN Data Says Foamstars' Future Is Bleak, Just Two Months After Release
I'm glad I don't spend time (and more importantly money) on live-service games.
Re: Poll: What Do You Think of PSVR2, One Year Later?
@OptimusPrime1 My biggest single complaint about PSVR2 as of now isn't the lack of first party exclusives, its the lack of 3D Blu Ray support specifically and the lack of 3D video support in general. I amassed a huge collection of 3D Blu Rays for my PSVR1, and now they collect dust in a closet.
Re: Poll: What Do You Think of PSVR2, One Year Later?
I would draw a distinction between the hardware and the software. The hardware is excellent: 4K HDR, wider FOV than the Quest 2 and even the Apple Vision Pro, inside out tracking (it was about time, but that was PSVR1's greatest weakness), and easy setup. The passthrough isn't in color like the Quest 3 and the Vision Pro, but the difference in passthrough clarity between the Quest 2 and the PSVR2 is an undeniable generational leap. PSVR2 isn't equipped to handle AR and MR games, but those games are few and far between (and are usually an afterthought).
The software seems to be the problem. To me personally, a launch year with 2 full Resident Evil VR games is a strong launch year and everything else is icing on the cake, but I know I am in the minority. $600 is a lot the spend on a peripheral, particularly if you don't care for Resident Evil games. I spent around $400 for the Quest 2 for just Resident Evil 4 VR, and stayed for everything else. Can you tell I like Resident Evil? I love Resident Evil.
Anyway, software. PSVR1 developed a good library over 7 years, the Quest has developed a great one (with some notable exclusives) over 4 years, and the PSVR2 has developed a smaller one over 1 year with some really nice exclusives but no AAA first party exclusives. This isn't a big problem to me, but I understand. If Nintendo made a VR headset, I would have wanted a Mario or Zelda VR at launch to really sell the system; meanwhile, PSVR2 had 2 big third party exclusives at launch, and one of them was a climbing simulator. PlayStation doesn't have the same first party IP power that Nintendo has IMHO, but I sure as hell wanted a free Astrobot VR game like the free PS5 one and I didn't get one. PSVR2 has had great third party support, but certain third party games like Assassin's Creed Nexus VR and Samba de Amigo VR are (ambiguously-timed) exclusives to Quest. First party support has yet to materialize, and may never come.
I'm patient for new first-party PSVR2 games, but I also have a Quest 2 and kept my PSVR1 with its back catalogue intact. If I was PSVR2 only, I would have a lot more to complain about (mostly why Assassin's Creed and Samba de Amigo aren't on PSVR2).
Re: Of Course Full Price Remake Persona 3 Reload Has a Full Spread of Day One DLC
Atlus is going to Atlus, as it has Atlused before and will Atlus again in the future. I’m not surprised.
Re: Mini Review: RUNNER (PSVR2) - Akira Inspired Arcade Shooter Will Put You Through the Wringer
I bought this day one on PSVR2 because city pop ost + Steve Blum+Akira = intstant buy for me, but I haven’t gotten around to playing it. Sounds hard.
Re: Ubisoft Pulls the Plug on Watch Dogs Legion PS5, PS4 Updates
I think the base game was selling at GameStop for only $10 in the last few weeks. I picked it up, but I’m waiting to get the PS5 so I can play at the best quality.
Re: Assassin's Creed Valhalla Patch 1.041 Out Now on PS5, PS4, with Crossover Story, New Difficulty Options, More
Just played through the crossover DLC. It was a nice chunk of additional content, and it was free! I only have a PS4, so the load times are still annoyingly long, but the file size reduction was much appreciated.
Re: Skyrim Anniversary Edition Coming This November for PS5, PS4
@MaikonCSGarcia I know. Better mod support is unlikely, but a man can dream.
Re: The Elder Scrolls V: Skyrim Anniversary Edition
First! Anyway, looks like I'll be buying Skyrim for the...5th time now.(I think?)
Re: Skyrim Anniversary Edition Coming This November for PS5, PS4
I didn't even know Creation Club had over 500 "elements". Sure hope Skyrim Anniversary allows for better mod support like XBox One; its hard to go back to vanilla Skyrim once you've gotten a taste for mods. Now, if there was an update for Skyrim VR that took full advantage of the PS5's power, I'd be even happier.
Re: Final Fantasy XV's Co-Op Comrades Expansion Fights the Darkness Today on PS4
@legalstep You might as well just get the season pass. The bonus episodes are short, but the additional cost is quite low of you also want Comrades.