@NEStalgia I think it really depends on the type of gamer you are. If you exclusively (or mostly) play online multiplayer titles, then you are likely going to only care about, and focus on, whatever is the current trend or the current version of the popular games. There isn't much point in loading up a multi-year old online title when everyone has already moved beyond that.
There are also those that do not buy many games (either because they can't, or they just don't have the time to devote to them) and for them it doesn't make sense to use your limited resources (time or money) on older titles, when the newer titles are what everyone is talking about/playing.
Then there are those that primarily play offline/single player games, and buy/play many games over a generation. I think those types of players care about previous generation games, because there are so many great experiences to be had, and the fact that it came out 5 or 10 years ago doesn't change that.
As a (more extreme) example, I just discovered Yakuza, and I look forward to playing through the entire series at some point.
@LiamCroft When PushSquare does their comparisons, any chance we can get a (stacked) profile view of the PS5 vs the PS4? All of these outlets seem to only care about how tall it is when vertical. I know its physical dimensions, but I would be curious to see a side profile to see how much room its going to need (depth) vs the PS4 (and/or Pro)
@thefourfoldroot While true (about Tempest) its a bit more than meets the eye. A device that supports Dolby output, still requires a receiver that can process the Dolby output. The most crucial difference (which you alluded to in your comment) is that this mechanism does not require an additional device to process the encoding, its all built in to the PS5. This is huge and brings high quality 3d audio to everyone (with the caveat that its only on Headphones at launch)
@Artelous Yeah, that's irrelevant to me (though I do hope for some good titles), if they didn't make a single game between now and 2023, the decreased load times alone on my existing PS4 library would still easily be worth the cost.
@NEStalgia Sony isn't turning on a dime here, Sony's comment was about their games and what is best for them (their first parties), and this is not a first party title, its third party, but published by Sony. What is not good for one party, might be the perfect choice for another, that doesn't make either choice the best one for everyone.
First, this isn't a big title from a major developer that is worth jumping into for $70 out of the gate. This move makes sense for an unknown, online multiplayer title, from a developer that doesn't have a history of block buster titles. Its only going to thrive if it has a huge player base, its not going to get that at $70.
Second, subscription models will lose a lot of money on big block buster titles; the games that Sony first party are known for. So it absolutely doesn't make sense for Sony.
@2cents I would be concerned if I had bought one. The bundles were "fine", many people are going to get most of the accessories anyway; but I stayed away because I didn't want to waste $70 on what looks to be a throw-away title. Buying a bundle with things you are already going to get anyway, doesn't mean that you should be charged an extra $70.
I first saw this title (force) bundled with the PS5 at GameStop; I wonder what their play is here? It's not a launch title so it won't be able to be part of the bundle at launch. It's also free when it does launch, and being an online multiplayer title doesn't really benefit from a physical copy (and you need PS+ to play it); so I am curious as to what GameStop does with those bundles, or if they stick to their guns and force early buyers to get a copy of a game anyway?
@GeneJacket Are you sure you posted this in the right article, or am I missing something? This article is about a rumor of decreased load times for a PS4 game, being played on the PS4.
The only mention of the PS5 is that its listed as a freebie for the up coming PS+ Collection on that system, and that the rumor is that they are being updated (on the PS4) in anticipation of that, with those updates are having dramatic impact on loading times while playing on the PS4.
@LemonHaze It sounds like you didn't really understand what Plex was and were just commenting on one of its bonus features as if that's what Plex is. The confusion was whether or not you were trolling, or actually think that's the extent of Plex. In case its the latter: Plex is primarily an amazing media player for your own media, that does have some very limited (and mostly pretty terrible) free content.
@LemonHaze Not sure if you are serious? Plex (recently-ish) added some pretty terrible free movie and tv selections, but that's a tiny side feature (that I honestly hope they remove at some point) that doesn't really have anything to do with its real usage.
For anyone not aware of what Plex actually is, it takes your own media library, and puts a Netflix like UI around it. Complete with trailers, screenshots, box art, reviews, etc... It even has the option to allow your library to be played from anywhere (if your home internet is good enough to serve up the media)
@Snick27 Not really sure what you mean since DF getting one or not, giving glowing reviews or not, will not have any impact on the sold out launch pre-orders (or wave-2).
Which means that there is plenty of time for DF to get one on their own and still be able to influence the same people.
That being said, I would love to watch a DF video on the hardware, I just don't think it actually matters in the short term, and long term doesn't really matter if they get a pre-launch machine or not.
@carlos82 Have you timed it compared to, say, the PS4? Its been my experience that peoples opinion on what "isn't bad" can vary wildly. I would occasionally use them, but when the apps started to get arbitrarily removed, and when I noticed that they lacked features that other platforms got 6 months to a year earlier, I stopped using them entirely. (Most of my experience is with Samsung and Vizio)
@Woogy Interestingly enough the LG CX is the one TV that had good, responsive apps, and its not much different than the LG C9.
I have tried many TV's, not just Samsung, and they have all been pretty terrible in the apps department, So yeah, there are some that are good (like LG's latest TV's) but thats not going to be a reasonable option for most TVs.
@Woogy There are quite a few reasons to use the PS5 as a media center even if it doesn't have those features (neither of which I care about).
Smart TV apps are generally terrible, slow, and outdated. I can cold boot the PS3 (yes, the 3, as slow as that is) load into Netflix, and start an episode of a show, before my Samsung "Smart" TV can even load Netflix, and YouTube is even worse.
I have used one TV that had really nice, updated, fast, and responsive apps (that equal the speed of the PS4 built-ins), but thats one out of a dozen. I wouldn't rely on Smart TVs for an optimal experience.
@Angelus3K Of all of the smart TV's I have used over the years (and thats quite a lot) only one has decent built in apps (and the jury is out on how thats going to age). For the rest, they are horribly slow, outdated, lacking features, and even get removed from the TV's occasionally. Not a good experience. (You also can't just plug in headphones to your TV remote like you can the PS controller).
If I only had "Smart" TV apps to access my streaming services, I would probably stop using the services entirely.
@ShaiHulud From the article, it appears that they are pre-installed, since it claims you can access them without having to download and install an app from the PS Store.
It's better, I guess, than the PS4 setup, where it showed most of the media apps, even when they are not installed; but they were just links to the store. You saved a few MB of installation size; but the clutter was real. At least now it's on a separate tab.
How is this going to impact trophies/achievements?
Obviously the big question is about how it handles moving from one platform to another; but moving from one generation (PS4) to the next (PS5) is also important. If the trophies are not able to be applied retro-actively (or at least within the same family, use a shared list) then moving a save game over loses a lot of its luster, since you would have to start over anyway if you wanted to platinum it.
@NickTheGeek I don't think its that easy. I would bet that the games are restricted to accessing only their own files for security and privacy reasons; and would need special permissions (and perhaps have to go through a higher level of validation) to be able to achieve this directly.
You could do it indirectly (like how Borderlands 2 did it for PS3 <-> PS4) but that requires a bit of extra architecture (and cost) to store cloud saves.
@user2754 You can have a group of thousands trash a game, and then a separate group of thousands praise the same game. Everyone isn't a hive mind. Even when we are fans of the same platform, we can (and often do) have different opinions.
@Zuljaras Most games in the launch window will be playable on the PS4, sure; but after that, it's extremely unlikely for most major titles.
As for a better version in a few years, thats doubtful this time around because the majority of the size is spent on a cooling solution (that they won't likely try and make smaller) it already runs quiet and cool at maximum performance (which is where it always runs at) and they will likely want to keep the size/shape for compatibility for first and third party side panels. So there isn't much they can (or should) alter. Any revision you get in a few years will have extremely minor changes (like the Switch revision with a better battery). Or the revision could even remove features (like fewer USB ports on the PS4 slim)
@nessisonett Interesting that you encountered so many problems. Also on a PS4 Pro, I didn't notice any stutter, any texture issues, or, in fact, any issues at all during both of my play-throughs.
A patch is aways welcome, but I think that even for those that experienced issues, it's a bit too late.
@TheRedComet I wonder if (regularly) playing games from older generations (where sub-30 was a normal frame rate), and especially growing up during those generations, makes (modern) frame rate less impactful than those who mostly play (or grew up playing) more modern games?
@lcipri I don't understand your comment. It seems like you don't understand that others have different opinions than you. Not everyone has to like everything you do. I think this design is terrible, but its not like the original design was any better, so its a wash really.
Communication and expressing your opinions are extremely important. This is how companies are able to understand what their customers want (or don't want).
@TheRedComet I hear people say that, but I don't buy it. Never once have I noticed frame rate (except when it suddenly drops) even in fighting games. I have played them on almost every platform from SNES to Arcades. Of course I am not world championship level at these games, so I don't need frame level timing; but neither are most of the others that claim it makes a difference.
Horror movies and games make me laugh at their absurdities (I find it really difficult to suspend disbelief) rather than feel any kind of fear; but I like exploration, and figuring out a good mystery which many games like this are strong in. So how much does this game lean on the horror aspect and how much of it is mystery?
I wish more games would do their multiplayer modes like this. As separate (post-launch) releases.
This has a lot of benefits. A games campaign isn't impacted by the development of the multiplayer mode and there are not insane multiplayer trophies that make achieving a platinum impossible for those that don't play online at all. It also allows the teams to focus on the multiplayer mode separately, giving it more time and attention. I think its win-win.
@JimmyRiddle They are both $59.99 (USD). It really depends on if you are getting it physically, or digitally. If you are all digital, the difference is negligible or non-existent. If you are getting a physical copy the difference is a bit bigger.
For physical editions, there are a few things to consider.
1. The PS4 version will allow you to share it with friends that don't have PS5s.
2. The PS5 version will allow you to play (the PS5 version) without requiring a large download/update. (One of the big benefits of physical editions) [Of course, you might still have optional day-one patches to install for the best experience]
3. The PS5 version will add to your collection for your new system, rather than for your old.
If none of these matter to you in the least bit, then its six in one hand, half a dozen in the other.
@LiamCroft I see a lot of people giving opinions on 60 FPS > 4k (or vise versa) but to be entirely honest, the only way I can tell the difference between 30 and 60 FPS or between 1080p and 4k, is by stopping and slowly analyzing the game (and even then, its extremely subtle). I think anything above 1080p @ 30 is just going off a cliff of dramatically diminishing returns and I would much prefer that they use that extra oomph to add world detail and better physics, than a higher frame rate or resolution.
@NEStalgia that's mostly true yeah, I wasn't trying to say that it's going to be an issue, just that you can't assume otherwise for that long of a period.
Laptops are not a good indicator because they tend to stay powered with their battery most of the time.
Leaving something without power for awhile in this day and age is bad, even Nintendo did a recent PSA telling you to power on your Switch every so often.
@Medic_Alert I was against this feature when I first heard about it, because I thought it was just an extension of the PS4's feature, which crosses the line of uselessness into destructive/damaging. (Just wait until you have to recover from that power flicker!) but if its anything like the XSX feature (which we only really know about from YouTubers, since Microsoft didn't see fit to actually explain the feature as far as I know) then I welcome it.
@Medic_Alert As for the SSD space, it wouldn't really be a smart move to reserve that ahead of time. Each game could take up to 16 GB (depending on how the RAM could compress for that particular state in that particular game) and even reserving 2-4 of these can take 32-64 GB of space and this generation space is a premium, so it wouldn't be a good move to do that.
Maybe they could let you select the number and reserve that way?
@Medic_Alert That's not entirely true, especially with SSDs. If you leave an SSD in a powered off state for a year, you will likely return to some seriously corrupted data. Its random, so you might not; but HDD and SSD's corrupt regularly (as part of their normal existence, not just number of writes) and yes, this happens even in a powered down state.
Normally the drives will notice these corrupted portions long before they become an issue, and move data around to compensate, but you actually need to have the drives powered on for these mechanisms to kick in. Its less of an issue with classic HDD's (which can supposedly last a few years powered down without any data loss in most normal environments), but with SSD's it is more likely to happen.
That's not too important, since I don't think you were actually suggesting leaving it in a hibernate state for a year; but its a fun fact.
@Medic_Alert I always power down my PS4, I never "suspend" it.
I occasionally move my PS4, or unplug it, and to do that I have to power it down. Its quite annoying to have to power it on, and the TV, and potentially go into a game and save, and then power everything down, when you just want to unplug the system.
@Medic_Alert I know I won't ever use it, because I always save and close out my games before I move on to another one. That being said, if its done using the SSD storage like it does on the Xbox, I might start changing my habits.
Here is the thing though, it has to store the data to the SSD; which means if you are close to full, the feature will have to be limited.
@thefourfoldroot I think you are thinking of Quick Resume as just an expanded "Suspend/Resume" like the PS4 already has. Its not.
I originally thought the same thing. I think Suspend/Resume on the PS4 is a terrible feature and I have lost quite a bit of progress multiple times from system lock ups, power fluctuations/outages, and just accidently unplugging the system.
Quick Resume does not suspend, it hibernates. The huge difference being that it actually stores the game state to the SDD, it doesn't just hold it in memory. This means that if the system crashes, or powers down, or you unplug it, you can plug it back in later and still resume.
It doesn't matter what service you use, unless its Peer to Peer (which is extremely rare these days) any and all voice over the internet services you use are recording your voice and sending it off to their servers where its then sent off to all of the listening participants.
You trust that all of these companies are not keeping your voice data, what makes Sony any different?
Or maybe you don't trust them and you avoid all services that can transmit audio over the internet, in which case, just don't join a Party, and the PS5 will never transmit your voice audio.
Don't believe that Sony isn't "always transmitting" your audio? Its easy enough for anyone to verify this, so easy that they would have to be next level stupid to try it because it would be discovered by the first person to monitor data transmissions from their PS5. (Which you can be sure would happen, Day One.)
Marvel Avengers selling so well has nothing to do with the game, it has to do with the hype surrounding the game; but that will only get you so far. Now that the early adopters have gotten their hands on it, and word of mouth has started spreading, the sales will drop considerably.
To be clear, thats my take on the whole situation as an outsider looking in; though admittedly one that wants this whole model to finally reach the point where gamers want to move on from it.
I have never once used the party feature, so its not really an issue for me; but I can see how it would annoy people, and having access to the entire history when adding a new person is a no-no.
I think @DertieBertie has the right idea. Thats perfect. Just like "guest" accounts on the console itself.
@Ichiban I think thats one of the main reasons for the "feature". If you see all your friends playing on the new system, you are more likely to get one too. Like the obnoxious "Sent from my $PHONE_BRAND" email tags.
I wonder if it shows a PS4 when playing PS4 games on a PS5.
@MS7000 It depends on your definition of required. There is no technical reason why any feature requires PS+, its just another addition to add value to being a PS+ subscriber.
It's always a balancing act when deciding which features will be given to everyone, and which features will be part of your subscription service. Each choice is not going to please everyone; but as long as they don't lock away basic features (like when Xbox users couldn't watch Netflix without paying Microsofts sub fees) then I think its ok.
Having built in, spoiler free, help is going to be a game changer I think.
The problem with most walk-throughs or guides is that they are very incomplete. So if you are hunting for this or that collectable, or trying to figure-out how to achieve this specific task, that isn't required to complete the story, you are not going to be served well by most of these.
The guides that do go into this level of detail, often assume you played the game exactly like they did and your frame of reference is exactly the same. For example looking for "Collectable 8" in some random game, you will often get relative instructions like "Turn left from Collectable 7", which is a PITA if you already got Collectable 7 and you are not coming from that specific location. Now you have to back track to Collectable 7 to have the same frame of reference.
What I would like though is if you could "subscribe" to a help provider, not just rely on Sony or built-ins.
I was expecting it to be pretty terrible. What little we saw (there is still quite a bit missing) isn't nearly as bad as I had feared; but I would really need to get my hands on it to see how much it shoves those social features in your face.
Comments 1,538
Re: PS5 Unboxings Reveal the Hardware in the Flesh
@NEStalgia I think it really depends on the type of gamer you are. If you exclusively (or mostly) play online multiplayer titles, then you are likely going to only care about, and focus on, whatever is the current trend or the current version of the popular games. There isn't much point in loading up a multi-year old online title when everyone has already moved beyond that.
There are also those that do not buy many games (either because they can't, or they just don't have the time to devote to them) and for them it doesn't make sense to use your limited resources (time or money) on older titles, when the newer titles are what everyone is talking about/playing.
Then there are those that primarily play offline/single player games, and buy/play many games over a generation. I think those types of players care about previous generation games, because there are so many great experiences to be had, and the fact that it came out 5 or 10 years ago doesn't change that.
As a (more extreme) example, I just discovered Yakuza, and I look forward to playing through the entire series at some point.
Re: PS5 Unboxings Reveal the Hardware in the Flesh
@LiamCroft When PushSquare does their comparisons, any chance we can get a (stacked) profile view of the PS5 vs the PS4? All of these outlets seem to only care about how tall it is when vertical. I know its physical dimensions, but I would be curious to see a side profile to see how much room its going to need (depth) vs the PS4 (and/or Pro)
Re: Ubisoft Outlines Benefits of Playing Watch Dogs, Assassin's Creed, More on PS5
@thefourfoldroot While true (about Tempest) its a bit more than meets the eye. A device that supports Dolby output, still requires a receiver that can process the Dolby output. The most crucial difference (which you alluded to in your comment) is that this mechanism does not require an additional device to process the encoding, its all built in to the PS5. This is huge and brings high quality 3d audio to everyone (with the caveat that its only on Headphones at launch)
Re: PS5 Unboxings Reveal the Hardware in the Flesh
@Artelous Yeah, that's irrelevant to me (though I do hope for some good titles), if they didn't make a single game between now and 2023, the decreased load times alone on my existing PS4 library would still easily be worth the cost.
Re: PS5 Unboxings Reveal the Hardware in the Flesh
While this does whet the appetite, I am more interested in what I assume the next stage will be, actually testing the device!
Re: PS5's Destruction AllStars Free with PS Plus, Delayed to February 2021
@NEStalgia Sony isn't turning on a dime here, Sony's comment was about their games and what is best for them (their first parties), and this is not a first party title, its third party, but published by Sony. What is not good for one party, might be the perfect choice for another, that doesn't make either choice the best one for everyone.
Re: PS5's Destruction AllStars Free with PS Plus, Delayed to February 2021
@NEStalgia Its not a fair comparison.
First, this isn't a big title from a major developer that is worth jumping into for $70 out of the gate. This move makes sense for an unknown, online multiplayer title, from a developer that doesn't have a history of block buster titles. Its only going to thrive if it has a huge player base, its not going to get that at $70.
Second, subscription models will lose a lot of money on big block buster titles; the games that Sony first party are known for. So it absolutely doesn't make sense for Sony.
Re: PS5's Destruction AllStars Free with PS Plus, Delayed to February 2021
@2cents I would be concerned if I had bought one. The bundles were "fine", many people are going to get most of the accessories anyway; but I stayed away because I didn't want to waste $70 on what looks to be a throw-away title. Buying a bundle with things you are already going to get anyway, doesn't mean that you should be charged an extra $70.
Re: My Time at Portia Sequel Comes to PS5, PS4 in 2022
I am looking forward to this, as long as its not as horribly broken as My Time At Portia was on the consoles at launch.
Re: PS5's Destruction AllStars Free with PS Plus, Delayed to February 2021
I first saw this title (force) bundled with the PS5 at GameStop; I wonder what their play is here? It's not a launch title so it won't be able to be part of the bundle at launch. It's also free when it does launch, and being an online multiplayer title doesn't really benefit from a physical copy (and you need PS+ to play it); so I am curious as to what GameStop does with those bundles, or if they stick to their guns and force early buyers to get a copy of a game anyway?
Re: Until Dawn PS4 Improvements Are Unfortunately Wishful Thinking
@GeneJacket Are you sure you posted this in the right article, or am I missing something? This article is about a rumor of decreased load times for a PS4 game, being played on the PS4.
The only mention of the PS5 is that its listed as a freebie for the up coming PS+ Collection on that system, and that the rumor is that they are being updated (on the PS4) in anticipation of that, with those updates are having dramatic impact on loading times while playing on the PS4.
Re: Plex Will Be Available on PS5 At Launch
@LemonHaze It sounds like you didn't really understand what Plex was and were just commenting on one of its bonus features as if that's what Plex is. The confusion was whether or not you were trolling, or actually think that's the extent of Plex. In case its the latter: Plex is primarily an amazing media player for your own media, that does have some very limited (and mostly pretty terrible) free content.
Re: Plex Will Be Available on PS5 At Launch
@LemonHaze Not sure if you are serious? Plex (recently-ish) added some pretty terrible free movie and tv selections, but that's a tiny side feature (that I honestly hope they remove at some point) that doesn't really have anything to do with its real usage.
For anyone not aware of what Plex actually is, it takes your own media library, and puts a Netflix like UI around it. Complete with trailers, screenshots, box art, reviews, etc... It even has the option to allow your library to be played from anywhere (if your home internet is good enough to serve up the media)
Re: PS5 Consoles Are with Media and Influencers Right Now
@Snick27 Not really sure what you mean since DF getting one or not, giving glowing reviews or not, will not have any impact on the sold out launch pre-orders (or wave-2).
Which means that there is plenty of time for DF to get one on their own and still be able to influence the same people.
That being said, I would love to watch a DF video on the hardware, I just don't think it actually matters in the short term, and long term doesn't really matter if they get a pre-launch machine or not.
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@ShaiHulud If its anything like the PS4, uninstalling is a joke and will technically uninstall the app, but will not actually remove its icon/entry.
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@carlos82 Have you timed it compared to, say, the PS4? Its been my experience that peoples opinion on what "isn't bad" can vary wildly. I would occasionally use them, but when the apps started to get arbitrarily removed, and when I noticed that they lacked features that other platforms got 6 months to a year earlier, I stopped using them entirely. (Most of my experience is with Samsung and Vizio)
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@Woogy Interestingly enough the LG CX is the one TV that had good, responsive apps, and its not much different than the LG C9.
I have tried many TV's, not just Samsung, and they have all been pretty terrible in the apps department, So yeah, there are some that are good (like LG's latest TV's) but thats not going to be a reasonable option for most TVs.
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@Woogy There are quite a few reasons to use the PS5 as a media center even if it doesn't have those features (neither of which I care about).
Smart TV apps are generally terrible, slow, and outdated. I can cold boot the PS3 (yes, the 3, as slow as that is) load into Netflix, and start an episode of a show, before my Samsung "Smart" TV can even load Netflix, and YouTube is even worse.
I have used one TV that had really nice, updated, fast, and responsive apps (that equal the speed of the PS4 built-ins), but thats one out of a dozen. I wouldn't rely on Smart TVs for an optimal experience.
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@Angelus3K Of all of the smart TV's I have used over the years (and thats quite a lot) only one has decent built in apps (and the jury is out on how thats going to age). For the rest, they are horribly slow, outdated, lacking features, and even get removed from the TV's occasionally. Not a good experience. (You also can't just plug in headphones to your TV remote like you can the PS controller).
If I only had "Smart" TV apps to access my streaming services, I would probably stop using the services entirely.
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@ShaiHulud From the article, it appears that they are pre-installed, since it claims you can access them without having to download and install an app from the PS Store.
It's better, I guess, than the PS4 setup, where it showed most of the media apps, even when they are not installed; but they were just links to the store. You saved a few MB of installation size; but the clutter was real. At least now it's on a separate tab.
Re: New Ubisoft Releases to Boast Cross-Progression Across Consoles
How is this going to impact trophies/achievements?
Obviously the big question is about how it handles moving from one platform to another; but moving from one generation (PS4) to the next (PS5) is also important. If the trophies are not able to be applied retro-actively (or at least within the same family, use a shared list) then moving a save game over loses a lot of its luster, since you would have to start over anyway if you wanted to platinum it.
Re: DIRT 5 Finally Confirmed for PS5 Launch, Full DualSense Support
@NickTheGeek I don't think its that easy. I would bet that the games are restricted to accessing only their own files for security and privacy reasons; and would need special permissions (and perhaps have to go through a higher level of validation) to be able to achieve this directly.
You could do it indirectly (like how Borderlands 2 did it for PS3 <-> PS4) but that requires a bit of extra architecture (and cost) to store cloud saves.
Re: DIRT 5 Finally Confirmed for PS5 Launch, Full DualSense Support
@user2754 You can have a group of thousands trash a game, and then a separate group of thousands praise the same game. Everyone isn't a hive mind. Even when we are fans of the same platform, we can (and often do) have different opinions.
Re: Marvel's Spider-Man: Miles Morales Creative Director Explains Differences Between PS5 and PS4 Versions
@Zuljaras Most games in the launch window will be playable on the PS4, sure; but after that, it's extremely unlikely for most major titles.
As for a better version in a few years, thats doubtful this time around because the majority of the size is spent on a cooling solution (that they won't likely try and make smaller) it already runs quiet and cool at maximum performance (which is where it always runs at) and they will likely want to keep the size/shape for compatibility for first and third party side panels. So there isn't much they can (or should) alter. Any revision you get in a few years will have extremely minor changes (like the Switch revision with a better battery). Or the revision could even remove features (like fewer USB ports on the PS4 slim)
Re: Final Fantasy VII Remake Patch 1.01 Out Now on PS4, First Update Since Launch
@nessisonett Interesting that you encountered so many problems. Also on a PS4 Pro, I didn't notice any stutter, any texture issues, or, in fact, any issues at all during both of my play-throughs.
A patch is aways welcome, but I think that even for those that experienced issues, it's a bit too late.
Re: Watch Dogs: Legion Runs at 4K, 30FPS with Raytracing on PS5
@TheRedComet I wonder if (regularly) playing games from older generations (where sub-30 was a normal frame rate), and especially growing up during those generations, makes (modern) frame rate less impactful than those who mostly play (or grew up playing) more modern games?
Re: Have a Gander at the New PS Store for Web Browsers
@lcipri I don't understand your comment. It seems like you don't understand that others have different opinions than you. Not everyone has to like everything you do. I think this design is terrible, but its not like the original design was any better, so its a wash really.
Communication and expressing your opinions are extremely important. This is how companies are able to understand what their customers want (or don't want).
Re: Have a Gander at the New PS Store for Web Browsers
Not a fan. It doesn't look like they really put much effort into the design of this.
@Andad There does not seem to be any game title names in the photo!
Re: Rumour: Share Factory Studio Coming to PS5
@710King While I understand that frustration, its also annoying to have a waste of space on the HDD/SDD of everyone that doesn't want to use the app.
Ideally, they would just allow more quick and seamless integration between apps, and then the fact that its a separate app would have no impact.
Re: Watch Dogs: Legion Runs at 4K, 30FPS with Raytracing on PS5
@TheRedComet I hear people say that, but I don't buy it. Never once have I noticed frame rate (except when it suddenly drops) even in fighting games. I have played them on almost every platform from SNES to Arcades. Of course I am not world championship level at these games, so I don't need frame level timing; but neither are most of the others that claim it makes a difference.
Re: Amnesia: Rebirth - The SOMA Team Has Its First Dud
Horror movies and games make me laugh at their absurdities (I find it really difficult to suspend disbelief) rather than feel any kind of fear; but I like exploration, and figuring out a good mystery which many games like this are strong in. So how much does this game lean on the horror aspect and how much of it is mystery?
Re: Hands On: Ghost of Tsushima's Free Co-Op Update Defies All Expectations
I wish more games would do their multiplayer modes like this. As separate (post-launch) releases.
This has a lot of benefits. A games campaign isn't impacted by the development of the multiplayer mode and there are not insane multiplayer trophies that make achieving a platinum impossible for those that don't play online at all. It also allows the teams to focus on the multiplayer mode separately, giving it more time and attention. I think its win-win.
Re: Watch Dogs: Legion Runs at 4K, 30FPS with Raytracing on PS5
@JimmyRiddle They are both $59.99 (USD). It really depends on if you are getting it physically, or digitally. If you are all digital, the difference is negligible or non-existent. If you are getting a physical copy the difference is a bit bigger.
For physical editions, there are a few things to consider.
1. The PS4 version will allow you to share it with friends that don't have PS5s.
2. The PS5 version will allow you to play (the PS5 version) without requiring a large download/update. (One of the big benefits of physical editions) [Of course, you might still have optional day-one patches to install for the best experience]
3. The PS5 version will add to your collection for your new system, rather than for your old.
If none of these matter to you in the least bit, then its six in one hand, half a dozen in the other.
Re: Watch Dogs: Legion Runs at 4K, 30FPS with Raytracing on PS5
@LiamCroft I see a lot of people giving opinions on 60 FPS > 4k (or vise versa) but to be entirely honest, the only way I can tell the difference between 30 and 60 FPS or between 1080p and 4k, is by stopping and slowly analyzing the game (and even then, its extremely subtle). I think anything above 1080p @ 30 is just going off a cliff of dramatically diminishing returns and I would much prefer that they use that extra oomph to add world detail and better physics, than a higher frame rate or resolution.
Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume
@TrolleyProblems ah, got it. Easy to get confused.
Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume
@TrolleyProblems I am not sure what your point is, or what you are replying to because I know this, and have said it multiple times in this thread.
Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume
@NEStalgia that's mostly true yeah, I wasn't trying to say that it's going to be an issue, just that you can't assume otherwise for that long of a period.
Laptops are not a good indicator because they tend to stay powered with their battery most of the time.
Leaving something without power for awhile in this day and age is bad, even Nintendo did a recent PSA telling you to power on your Switch every so often.
Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume
@Medic_Alert I was against this feature when I first heard about it, because I thought it was just an extension of the PS4's feature, which crosses the line of uselessness into destructive/damaging. (Just wait until you have to recover from that power flicker!) but if its anything like the XSX feature (which we only really know about from YouTubers, since Microsoft didn't see fit to actually explain the feature as far as I know) then I welcome it.
@Medic_Alert As for the SSD space, it wouldn't really be a smart move to reserve that ahead of time. Each game could take up to 16 GB (depending on how the RAM could compress for that particular state in that particular game) and even reserving 2-4 of these can take 32-64 GB of space and this generation space is a premium, so it wouldn't be a good move to do that.
Maybe they could let you select the number and reserve that way?
Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume
@Medic_Alert That's not entirely true, especially with SSDs. If you leave an SSD in a powered off state for a year, you will likely return to some seriously corrupted data. Its random, so you might not; but HDD and SSD's corrupt regularly (as part of their normal existence, not just number of writes) and yes, this happens even in a powered down state.
Normally the drives will notice these corrupted portions long before they become an issue, and move data around to compensate, but you actually need to have the drives powered on for these mechanisms to kick in. Its less of an issue with classic HDD's (which can supposedly last a few years powered down without any data loss in most normal environments), but with SSD's it is more likely to happen.
That's not too important, since I don't think you were actually suggesting leaving it in a hibernate state for a year; but its a fun fact.
Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume
@Medic_Alert I always power down my PS4, I never "suspend" it.
I occasionally move my PS4, or unplug it, and to do that I have to power it down. Its quite annoying to have to power it on, and the TV, and potentially go into a game and save, and then power everything down, when you just want to unplug the system.
Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume
@Medic_Alert I know I won't ever use it, because I always save and close out my games before I move on to another one. That being said, if its done using the SSD storage like it does on the Xbox, I might start changing my habits.
Here is the thing though, it has to store the data to the SSD; which means if you are close to full, the feature will have to be limited.
Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume
@thefourfoldroot I think you are thinking of Quick Resume as just an expanded "Suspend/Resume" like the PS4 already has. Its not.
I originally thought the same thing. I think Suspend/Resume on the PS4 is a terrible feature and I have lost quite a bit of progress multiple times from system lock ups, power fluctuations/outages, and just accidently unplugging the system.
Quick Resume does not suspend, it hibernates. The huge difference being that it actually stores the game state to the SDD, it doesn't just hold it in memory. This means that if the system crashes, or powers down, or you unplug it, you can plug it back in later and still resume.
Re: PS5 Revives One of PlayStation's Iconic Bugs
To be honest, I never knew this was a thing on the PS3, so I guess it didn't bother me.
Re: Sony Explains PS5's New Voice Chat Reporting Feature
@Makina Wow that's next level paranoia.
It doesn't matter what service you use, unless its Peer to Peer (which is extremely rare these days) any and all voice over the internet services you use are recording your voice and sending it off to their servers where its then sent off to all of the listening participants.
You trust that all of these companies are not keeping your voice data, what makes Sony any different?
Or maybe you don't trust them and you avoid all services that can transmit audio over the internet, in which case, just don't join a Party, and the PS5 will never transmit your voice audio.
Don't believe that Sony isn't "always transmitting" your audio? Its easy enough for anyone to verify this, so easy that they would have to be next level stupid to try it because it would be discovered by the first person to monitor data transmissions from their PS5. (Which you can be sure would happen, Day One.)
Re: September 2020 NPD: Marvel's Avengers Hulk Smashes Its Rivals
Marvel Avengers selling so well has nothing to do with the game, it has to do with the hype surrounding the game; but that will only get you so far. Now that the early adopters have gotten their hands on it, and word of mouth has started spreading, the sales will drop considerably.
To be clear, thats my take on the whole situation as an outsider looking in; though admittedly one that wants this whole model to finally reach the point where gamers want to move on from it.
Re: Sony Seemingly Doubles Down on Poorly Updated Party System for PS5
I have never once used the party feature, so its not really an issue for me; but I can see how it would annoy people, and having access to the entire history when adding a new person is a no-no.
I think @DertieBertie has the right idea. Thats perfect. Just like "guest" accounts on the console itself.
Re: PS4 Friends List Displays the Console You're Playing On
@Ichiban I think thats one of the main reasons for the "feature". If you see all your friends playing on the new system, you are more likely to get one too. Like the obnoxious "Sent from my $PHONE_BRAND" email tags.
I wonder if it shows a PS4 when playing PS4 games on a PS5.
Re: The PS5 Appears to Be Extremely Conscious of Spoilers
@MS7000 It depends on your definition of required. There is no technical reason why any feature requires PS+, its just another addition to add value to being a PS+ subscriber.
It's always a balancing act when deciding which features will be given to everyone, and which features will be part of your subscription service. Each choice is not going to please everyone; but as long as they don't lock away basic features (like when Xbox users couldn't watch Netflix without paying Microsofts sub fees) then I think its ok.
Re: The PS5 Appears to Be Extremely Conscious of Spoilers
Having built in, spoiler free, help is going to be a game changer I think.
The problem with most walk-throughs or guides is that they are very incomplete. So if you are hunting for this or that collectable, or trying to figure-out how to achieve this specific task, that isn't required to complete the story, you are not going to be served well by most of these.
The guides that do go into this level of detail, often assume you played the game exactly like they did and your frame of reference is exactly the same. For example looking for "Collectable 8" in some random game, you will often get relative instructions like "Turn left from Collectable 7", which is a PITA if you already got Collectable 7 and you are not coming from that specific location. Now you have to back track to Collectable 7 to have the same frame of reference.
What I would like though is if you could "subscribe" to a help provider, not just rely on Sony or built-ins.
Re: Poll: What Do You Think of the PS5 UI?
I was expecting it to be pretty terrible. What little we saw (there is still quite a bit missing) isn't nearly as bad as I had feared; but I would really need to get my hands on it to see how much it shoves those social features in your face.