@Xaessya Nope, its actually something Miyamoto said (though there is debate about the exact wording) during the N64 era. He did give a followup during the WiiU era to clarify in "I didn’t mean to say a bad game is always bad, what I meant to say is if you release a game in a bad state you will always regret it"
@oldschool1987 I don't think thats true. I would have to double check the unboxing videos; but it doesn't make sense from their statement and from logical reasoning: including a unique adapter in the box for everyone that is only usable for a very small subset of players is not only not cost effective, but is a considerable amount of waste.
@Weebleman I think you will have to wait until post-launch for information about this.
@Xaessya That quote comes from the early console days (N64 IIRC) where games were fire-and-forget. No patching, no ability to update the game over time. It has no meaning in the modern gaming world (except) for those of us that care about playing these games a decade or two later when the update servers may no longer be operational, and what is on the disc is what you get.
@NEStalgia 12 hours (for the overall time span) makes sense actually, because not all stores launched them at the same time, some site were broken and launched them many hours later (like Amazon) and others launched them the next day (like Sams Club).
@Snake87 @Enuo @KeldorTheCursed I think thats the situation that makes things worse this generation. Having a pre-order but not knowing if it will honored at all is terrible. I think its worse for anyone that managed to squeeze in a pre-order by constantly refreshing and trying to check-out; because you might have slipped through a crack in the ordering system, and don't actually have one allotted to you when stock arrives.
All of these stores should do a double check of their pre-orders based on their expected stock and send out confirmations.
@LordSteev I understand, and if there was no PS5 version to look forward to, I would be in the same boat. The fact that they are making a PS5 version is just enough reason to let me hold off and work on my backlog some.
@Jayofmaya It has already gone gold, which means the version that will be pressed to the discs and uploaded to the servers, already exists. Any work done after that is a patch.
@LordSteev Trust me, I don't have that kind of restraint; what I have is a backlog that I want to finish, so if I bought this on day one (PS4), I wouldn't be able to enjoy it fully for 6+ months, at which time the next-gen version should be available. If I didn't have that backlog, I would not be able to resist.
@2cents This isn't a delay of the PS5 / Series X version, thats scheduled for some unknown (not-announced) time in 2021. This is a delay strictly for the current generation.
@LordSteev If by day one you mean day one when the PS5 version launches, absolutely and without hesitation.
@God_of_Nowt I know that ~$65k (USD) is a pretty common entry-level wage for software engineers in the US. As I said, I don't know about software engineers in the game development industry; but I would be surprised if it was lower than that (though I don't claim to have any first hand knowledge in that sector). I don't know how much that is in the UK, ~£50k?
@God_of_Nowt Gotcha, yeah I tend to only think of engineers, but you are right, artists, designers, composers, etc... come nowhere near making that much at that level, and depending on the ratio will certainly lower the average.
@God_of_Nowt I don't know about game developers specifically, but I do know about software engineers in general, and the lower end is ~$65k USD, for those fresh out of college with little to no experience, and it only goes up from there.
A quick search on glassdoor for game developer shows an average (at a glance) of about $75k-$100k USD.
@AJDarkstar Your PS5 launch day game was going to be a PS4 game that doesn't have a PS5 specific update? Granted its going to look good on any platform, I am going to wait until there they update it for the PS5 (and for me personally, release a PS5 retail copy)
@NEStalgia Yeah, my (owned) console backlog isn't quite as big as that (a couple dozen, tops), but there are many, many, games I could still add to that backlog. I could easily make it through half of this next generation only playing PS4 games and have no regrets. I would love to include PS3 on that list, but its so sluggish, that I hate hooking the thing up (my Kingdom for PS3 support on PS5!)
@NEStalgia I think it really depends on the type of gamer you are. If you exclusively (or mostly) play online multiplayer titles, then you are likely going to only care about, and focus on, whatever is the current trend or the current version of the popular games. There isn't much point in loading up a multi-year old online title when everyone has already moved beyond that.
There are also those that do not buy many games (either because they can't, or they just don't have the time to devote to them) and for them it doesn't make sense to use your limited resources (time or money) on older titles, when the newer titles are what everyone is talking about/playing.
Then there are those that primarily play offline/single player games, and buy/play many games over a generation. I think those types of players care about previous generation games, because there are so many great experiences to be had, and the fact that it came out 5 or 10 years ago doesn't change that.
As a (more extreme) example, I just discovered Yakuza, and I look forward to playing through the entire series at some point.
@LiamCroft When PushSquare does their comparisons, any chance we can get a (stacked) profile view of the PS5 vs the PS4? All of these outlets seem to only care about how tall it is when vertical. I know its physical dimensions, but I would be curious to see a side profile to see how much room its going to need (depth) vs the PS4 (and/or Pro)
@thefourfoldroot While true (about Tempest) its a bit more than meets the eye. A device that supports Dolby output, still requires a receiver that can process the Dolby output. The most crucial difference (which you alluded to in your comment) is that this mechanism does not require an additional device to process the encoding, its all built in to the PS5. This is huge and brings high quality 3d audio to everyone (with the caveat that its only on Headphones at launch)
@Artelous Yeah, that's irrelevant to me (though I do hope for some good titles), if they didn't make a single game between now and 2023, the decreased load times alone on my existing PS4 library would still easily be worth the cost.
@NEStalgia Sony isn't turning on a dime here, Sony's comment was about their games and what is best for them (their first parties), and this is not a first party title, its third party, but published by Sony. What is not good for one party, might be the perfect choice for another, that doesn't make either choice the best one for everyone.
First, this isn't a big title from a major developer that is worth jumping into for $70 out of the gate. This move makes sense for an unknown, online multiplayer title, from a developer that doesn't have a history of block buster titles. Its only going to thrive if it has a huge player base, its not going to get that at $70.
Second, subscription models will lose a lot of money on big block buster titles; the games that Sony first party are known for. So it absolutely doesn't make sense for Sony.
@2cents I would be concerned if I had bought one. The bundles were "fine", many people are going to get most of the accessories anyway; but I stayed away because I didn't want to waste $70 on what looks to be a throw-away title. Buying a bundle with things you are already going to get anyway, doesn't mean that you should be charged an extra $70.
I first saw this title (force) bundled with the PS5 at GameStop; I wonder what their play is here? It's not a launch title so it won't be able to be part of the bundle at launch. It's also free when it does launch, and being an online multiplayer title doesn't really benefit from a physical copy (and you need PS+ to play it); so I am curious as to what GameStop does with those bundles, or if they stick to their guns and force early buyers to get a copy of a game anyway?
@GeneJacket Are you sure you posted this in the right article, or am I missing something? This article is about a rumor of decreased load times for a PS4 game, being played on the PS4.
The only mention of the PS5 is that its listed as a freebie for the up coming PS+ Collection on that system, and that the rumor is that they are being updated (on the PS4) in anticipation of that, with those updates are having dramatic impact on loading times while playing on the PS4.
@LemonHaze It sounds like you didn't really understand what Plex was and were just commenting on one of its bonus features as if that's what Plex is. The confusion was whether or not you were trolling, or actually think that's the extent of Plex. In case its the latter: Plex is primarily an amazing media player for your own media, that does have some very limited (and mostly pretty terrible) free content.
@LemonHaze Not sure if you are serious? Plex (recently-ish) added some pretty terrible free movie and tv selections, but that's a tiny side feature (that I honestly hope they remove at some point) that doesn't really have anything to do with its real usage.
For anyone not aware of what Plex actually is, it takes your own media library, and puts a Netflix like UI around it. Complete with trailers, screenshots, box art, reviews, etc... It even has the option to allow your library to be played from anywhere (if your home internet is good enough to serve up the media)
@Snick27 Not really sure what you mean since DF getting one or not, giving glowing reviews or not, will not have any impact on the sold out launch pre-orders (or wave-2).
Which means that there is plenty of time for DF to get one on their own and still be able to influence the same people.
That being said, I would love to watch a DF video on the hardware, I just don't think it actually matters in the short term, and long term doesn't really matter if they get a pre-launch machine or not.
@carlos82 Have you timed it compared to, say, the PS4? Its been my experience that peoples opinion on what "isn't bad" can vary wildly. I would occasionally use them, but when the apps started to get arbitrarily removed, and when I noticed that they lacked features that other platforms got 6 months to a year earlier, I stopped using them entirely. (Most of my experience is with Samsung and Vizio)
@Woogy Interestingly enough the LG CX is the one TV that had good, responsive apps, and its not much different than the LG C9.
I have tried many TV's, not just Samsung, and they have all been pretty terrible in the apps department, So yeah, there are some that are good (like LG's latest TV's) but thats not going to be a reasonable option for most TVs.
@Woogy There are quite a few reasons to use the PS5 as a media center even if it doesn't have those features (neither of which I care about).
Smart TV apps are generally terrible, slow, and outdated. I can cold boot the PS3 (yes, the 3, as slow as that is) load into Netflix, and start an episode of a show, before my Samsung "Smart" TV can even load Netflix, and YouTube is even worse.
I have used one TV that had really nice, updated, fast, and responsive apps (that equal the speed of the PS4 built-ins), but thats one out of a dozen. I wouldn't rely on Smart TVs for an optimal experience.
@Angelus3K Of all of the smart TV's I have used over the years (and thats quite a lot) only one has decent built in apps (and the jury is out on how thats going to age). For the rest, they are horribly slow, outdated, lacking features, and even get removed from the TV's occasionally. Not a good experience. (You also can't just plug in headphones to your TV remote like you can the PS controller).
If I only had "Smart" TV apps to access my streaming services, I would probably stop using the services entirely.
@ShaiHulud From the article, it appears that they are pre-installed, since it claims you can access them without having to download and install an app from the PS Store.
It's better, I guess, than the PS4 setup, where it showed most of the media apps, even when they are not installed; but they were just links to the store. You saved a few MB of installation size; but the clutter was real. At least now it's on a separate tab.
How is this going to impact trophies/achievements?
Obviously the big question is about how it handles moving from one platform to another; but moving from one generation (PS4) to the next (PS5) is also important. If the trophies are not able to be applied retro-actively (or at least within the same family, use a shared list) then moving a save game over loses a lot of its luster, since you would have to start over anyway if you wanted to platinum it.
@NickTheGeek I don't think its that easy. I would bet that the games are restricted to accessing only their own files for security and privacy reasons; and would need special permissions (and perhaps have to go through a higher level of validation) to be able to achieve this directly.
You could do it indirectly (like how Borderlands 2 did it for PS3 <-> PS4) but that requires a bit of extra architecture (and cost) to store cloud saves.
@user2754 You can have a group of thousands trash a game, and then a separate group of thousands praise the same game. Everyone isn't a hive mind. Even when we are fans of the same platform, we can (and often do) have different opinions.
@Zuljaras Most games in the launch window will be playable on the PS4, sure; but after that, it's extremely unlikely for most major titles.
As for a better version in a few years, thats doubtful this time around because the majority of the size is spent on a cooling solution (that they won't likely try and make smaller) it already runs quiet and cool at maximum performance (which is where it always runs at) and they will likely want to keep the size/shape for compatibility for first and third party side panels. So there isn't much they can (or should) alter. Any revision you get in a few years will have extremely minor changes (like the Switch revision with a better battery). Or the revision could even remove features (like fewer USB ports on the PS4 slim)
@nessisonett Interesting that you encountered so many problems. Also on a PS4 Pro, I didn't notice any stutter, any texture issues, or, in fact, any issues at all during both of my play-throughs.
A patch is aways welcome, but I think that even for those that experienced issues, it's a bit too late.
@TheRedComet I wonder if (regularly) playing games from older generations (where sub-30 was a normal frame rate), and especially growing up during those generations, makes (modern) frame rate less impactful than those who mostly play (or grew up playing) more modern games?
@lcipri I don't understand your comment. It seems like you don't understand that others have different opinions than you. Not everyone has to like everything you do. I think this design is terrible, but its not like the original design was any better, so its a wash really.
Communication and expressing your opinions are extremely important. This is how companies are able to understand what their customers want (or don't want).
@TheRedComet I hear people say that, but I don't buy it. Never once have I noticed frame rate (except when it suddenly drops) even in fighting games. I have played them on almost every platform from SNES to Arcades. Of course I am not world championship level at these games, so I don't need frame level timing; but neither are most of the others that claim it makes a difference.
Horror movies and games make me laugh at their absurdities (I find it really difficult to suspend disbelief) rather than feel any kind of fear; but I like exploration, and figuring out a good mystery which many games like this are strong in. So how much does this game lean on the horror aspect and how much of it is mystery?
I wish more games would do their multiplayer modes like this. As separate (post-launch) releases.
This has a lot of benefits. A games campaign isn't impacted by the development of the multiplayer mode and there are not insane multiplayer trophies that make achieving a platinum impossible for those that don't play online at all. It also allows the teams to focus on the multiplayer mode separately, giving it more time and attention. I think its win-win.
@JimmyRiddle They are both $59.99 (USD). It really depends on if you are getting it physically, or digitally. If you are all digital, the difference is negligible or non-existent. If you are getting a physical copy the difference is a bit bigger.
For physical editions, there are a few things to consider.
1. The PS4 version will allow you to share it with friends that don't have PS5s.
2. The PS5 version will allow you to play (the PS5 version) without requiring a large download/update. (One of the big benefits of physical editions) [Of course, you might still have optional day-one patches to install for the best experience]
3. The PS5 version will add to your collection for your new system, rather than for your old.
If none of these matter to you in the least bit, then its six in one hand, half a dozen in the other.
@LiamCroft I see a lot of people giving opinions on 60 FPS > 4k (or vise versa) but to be entirely honest, the only way I can tell the difference between 30 and 60 FPS or between 1080p and 4k, is by stopping and slowly analyzing the game (and even then, its extremely subtle). I think anything above 1080p @ 30 is just going off a cliff of dramatically diminishing returns and I would much prefer that they use that extra oomph to add world detail and better physics, than a higher frame rate or resolution.
Comments 1,553
Re: No Man's Sky Getting Huge Update for PS5, Free Upgrade for PS4 Players
@Xaessya Nope, its actually something Miyamoto said (though there is debate about the exact wording) during the N64 era. He did give a followup during the WiiU era to clarify in "I didn’t mean to say a bad game is always bad, what I meant to say is if you release a game in a bad state you will always regret it"
Re: No Man's Sky Getting Huge Update for PS5, Free Upgrade for PS4 Players
@oldschool1987 I don't think thats true. I would have to double check the unboxing videos; but it doesn't make sense from their statement and from logical reasoning: including a unique adapter in the box for everyone that is only usable for a very small subset of players is not only not cost effective, but is a considerable amount of waste.
@Weebleman I think you will have to wait until post-launch for information about this.
Re: No Man's Sky Getting Huge Update for PS5, Free Upgrade for PS4 Players
@Xaessya
That quote comes from the early console days (N64 IIRC) where games were fire-and-forget. No patching, no ability to update the game over time. It has no meaning in the modern gaming world (except) for those of us that care about playing these games a decade or two later when the update servers may no longer be operational, and what is on the disc is what you get.
Re: Sony Admits Not Everyone Will Be Able to Get PS5 At Launch
@NEStalgia 12 hours (for the overall time span) makes sense actually, because not all stores launched them at the same time, some site were broken and launched them many hours later (like Amazon) and others launched them the next day (like Sams Club).
Re: Sony Admits Not Everyone Will Be Able to Get PS5 At Launch
@Snake87 @Enuo @KeldorTheCursed I think thats the situation that makes things worse this generation. Having a pre-order but not knowing if it will honored at all is terrible. I think its worse for anyone that managed to squeeze in a pre-order by constantly refreshing and trying to check-out; because you might have slipped through a crack in the ordering system, and don't actually have one allotted to you when stock arrives.
All of these stores should do a double check of their pre-orders based on their expected stock and send out confirmations.
Re: Cyberpunk 2077 Delayed into December
@LordSteev I understand, and if there was no PS5 version to look forward to, I would be in the same boat. The fact that they are making a PS5 version is just enough reason to let me hold off and work on my backlog some.
Re: Cyberpunk 2077 Delayed into December
@Jayofmaya It has already gone gold, which means the version that will be pressed to the discs and uploaded to the servers, already exists. Any work done after that is a patch.
Re: Cyberpunk 2077 Delayed into December
@LordSteev Trust me, I don't have that kind of restraint; what I have is a backlog that I want to finish, so if I bought this on day one (PS4), I wouldn't be able to enjoy it fully for 6+ months, at which time the next-gen version should be available. If I didn't have that backlog, I would not be able to resist.
Re: Cyberpunk 2077 Delayed into December
@2cents This isn't a delay of the PS5 / Series X version, thats scheduled for some unknown (not-announced) time in 2021. This is a delay strictly for the current generation.
Re: Cyberpunk 2077 Delayed into December
@LordSteev If by day one you mean day one when the PS5 version launches, absolutely and without hesitation.
@God_of_Nowt I know that ~$65k (USD) is a pretty common entry-level wage for software engineers in the US. As I said, I don't know about software engineers in the game development industry; but I would be surprised if it was lower than that (though I don't claim to have any first hand knowledge in that sector). I don't know how much that is in the UK, ~£50k?
Re: Cyberpunk 2077 Delayed into December
@God_of_Nowt Gotcha, yeah I tend to only think of engineers, but you are right, artists, designers, composers, etc... come nowhere near making that much at that level, and depending on the ratio will certainly lower the average.
Re: Cyberpunk 2077 Delayed into December
@God_of_Nowt I don't know about game developers specifically, but I do know about software engineers in general, and the lower end is ~$65k USD, for those fresh out of college with little to no experience, and it only goes up from there.
A quick search on glassdoor for game developer shows an average (at a glance) of about $75k-$100k USD.
Re: Cyberpunk 2077 Delayed into December
@AJDarkstar Your PS5 launch day game was going to be a PS4 game that doesn't have a PS5 specific update? Granted its going to look good on any platform, I am going to wait until there they update it for the PS5 (and for me personally, release a PS5 retail copy)
Re: PS5 Unboxings Reveal the Hardware in the Flesh
@deathaxe I don't use PSNow. I don't have any interest at all in game streaming, even as a path to BC.
Re: PS5 Unboxings Reveal the Hardware in the Flesh
@NEStalgia Yeah, my (owned) console backlog isn't quite as big as that (a couple dozen, tops), but there are many, many, games I could still add to that backlog. I could easily make it through half of this next generation only playing PS4 games and have no regrets. I would love to include PS3 on that list, but its so sluggish, that I hate hooking the thing up (my Kingdom for PS3 support on PS5!)
Re: PS5 Unboxings Reveal the Hardware in the Flesh
@NEStalgia I think it really depends on the type of gamer you are. If you exclusively (or mostly) play online multiplayer titles, then you are likely going to only care about, and focus on, whatever is the current trend or the current version of the popular games. There isn't much point in loading up a multi-year old online title when everyone has already moved beyond that.
There are also those that do not buy many games (either because they can't, or they just don't have the time to devote to them) and for them it doesn't make sense to use your limited resources (time or money) on older titles, when the newer titles are what everyone is talking about/playing.
Then there are those that primarily play offline/single player games, and buy/play many games over a generation. I think those types of players care about previous generation games, because there are so many great experiences to be had, and the fact that it came out 5 or 10 years ago doesn't change that.
As a (more extreme) example, I just discovered Yakuza, and I look forward to playing through the entire series at some point.
Re: PS5 Unboxings Reveal the Hardware in the Flesh
@LiamCroft When PushSquare does their comparisons, any chance we can get a (stacked) profile view of the PS5 vs the PS4? All of these outlets seem to only care about how tall it is when vertical. I know its physical dimensions, but I would be curious to see a side profile to see how much room its going to need (depth) vs the PS4 (and/or Pro)
Re: Ubisoft Outlines Benefits of Playing Watch Dogs, Assassin's Creed, More on PS5
@thefourfoldroot While true (about Tempest) its a bit more than meets the eye. A device that supports Dolby output, still requires a receiver that can process the Dolby output. The most crucial difference (which you alluded to in your comment) is that this mechanism does not require an additional device to process the encoding, its all built in to the PS5. This is huge and brings high quality 3d audio to everyone (with the caveat that its only on Headphones at launch)
Re: PS5 Unboxings Reveal the Hardware in the Flesh
@Artelous Yeah, that's irrelevant to me (though I do hope for some good titles), if they didn't make a single game between now and 2023, the decreased load times alone on my existing PS4 library would still easily be worth the cost.
Re: PS5 Unboxings Reveal the Hardware in the Flesh
While this does whet the appetite, I am more interested in what I assume the next stage will be, actually testing the device!
Re: PS5's Destruction AllStars Free with PS Plus, Delayed to February 2021
@NEStalgia Sony isn't turning on a dime here, Sony's comment was about their games and what is best for them (their first parties), and this is not a first party title, its third party, but published by Sony. What is not good for one party, might be the perfect choice for another, that doesn't make either choice the best one for everyone.
Re: PS5's Destruction AllStars Free with PS Plus, Delayed to February 2021
@NEStalgia Its not a fair comparison.
First, this isn't a big title from a major developer that is worth jumping into for $70 out of the gate. This move makes sense for an unknown, online multiplayer title, from a developer that doesn't have a history of block buster titles. Its only going to thrive if it has a huge player base, its not going to get that at $70.
Second, subscription models will lose a lot of money on big block buster titles; the games that Sony first party are known for. So it absolutely doesn't make sense for Sony.
Re: PS5's Destruction AllStars Free with PS Plus, Delayed to February 2021
@2cents I would be concerned if I had bought one. The bundles were "fine", many people are going to get most of the accessories anyway; but I stayed away because I didn't want to waste $70 on what looks to be a throw-away title. Buying a bundle with things you are already going to get anyway, doesn't mean that you should be charged an extra $70.
Re: My Time at Portia Sequel Comes to PS5, PS4 in 2022
I am looking forward to this, as long as its not as horribly broken as My Time At Portia was on the consoles at launch.
Re: PS5's Destruction AllStars Free with PS Plus, Delayed to February 2021
I first saw this title (force) bundled with the PS5 at GameStop; I wonder what their play is here? It's not a launch title so it won't be able to be part of the bundle at launch. It's also free when it does launch, and being an online multiplayer title doesn't really benefit from a physical copy (and you need PS+ to play it); so I am curious as to what GameStop does with those bundles, or if they stick to their guns and force early buyers to get a copy of a game anyway?
Re: Until Dawn PS4 Improvements Are Unfortunately Wishful Thinking
@GeneJacket Are you sure you posted this in the right article, or am I missing something? This article is about a rumor of decreased load times for a PS4 game, being played on the PS4.
The only mention of the PS5 is that its listed as a freebie for the up coming PS+ Collection on that system, and that the rumor is that they are being updated (on the PS4) in anticipation of that, with those updates are having dramatic impact on loading times while playing on the PS4.
Re: Plex Will Be Available on PS5 At Launch
@LemonHaze It sounds like you didn't really understand what Plex was and were just commenting on one of its bonus features as if that's what Plex is. The confusion was whether or not you were trolling, or actually think that's the extent of Plex. In case its the latter: Plex is primarily an amazing media player for your own media, that does have some very limited (and mostly pretty terrible) free content.
Re: Plex Will Be Available on PS5 At Launch
@LemonHaze Not sure if you are serious? Plex (recently-ish) added some pretty terrible free movie and tv selections, but that's a tiny side feature (that I honestly hope they remove at some point) that doesn't really have anything to do with its real usage.
For anyone not aware of what Plex actually is, it takes your own media library, and puts a Netflix like UI around it. Complete with trailers, screenshots, box art, reviews, etc... It even has the option to allow your library to be played from anywhere (if your home internet is good enough to serve up the media)
Re: PS5 Consoles Are with Media and Influencers Right Now
@Snick27 Not really sure what you mean since DF getting one or not, giving glowing reviews or not, will not have any impact on the sold out launch pre-orders (or wave-2).
Which means that there is plenty of time for DF to get one on their own and still be able to influence the same people.
That being said, I would love to watch a DF video on the hardware, I just don't think it actually matters in the short term, and long term doesn't really matter if they get a pre-launch machine or not.
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@ShaiHulud If its anything like the PS4, uninstalling is a joke and will technically uninstall the app, but will not actually remove its icon/entry.
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@carlos82 Have you timed it compared to, say, the PS4? Its been my experience that peoples opinion on what "isn't bad" can vary wildly. I would occasionally use them, but when the apps started to get arbitrarily removed, and when I noticed that they lacked features that other platforms got 6 months to a year earlier, I stopped using them entirely. (Most of my experience is with Samsung and Vizio)
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@Woogy Interestingly enough the LG CX is the one TV that had good, responsive apps, and its not much different than the LG C9.
I have tried many TV's, not just Samsung, and they have all been pretty terrible in the apps department, So yeah, there are some that are good (like LG's latest TV's) but thats not going to be a reasonable option for most TVs.
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@Woogy There are quite a few reasons to use the PS5 as a media center even if it doesn't have those features (neither of which I care about).
Smart TV apps are generally terrible, slow, and outdated. I can cold boot the PS3 (yes, the 3, as slow as that is) load into Netflix, and start an episode of a show, before my Samsung "Smart" TV can even load Netflix, and YouTube is even worse.
I have used one TV that had really nice, updated, fast, and responsive apps (that equal the speed of the PS4 built-ins), but thats one out of a dozen. I wouldn't rely on Smart TVs for an optimal experience.
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@Angelus3K Of all of the smart TV's I have used over the years (and thats quite a lot) only one has decent built in apps (and the jury is out on how thats going to age). For the rest, they are horribly slow, outdated, lacking features, and even get removed from the TV's occasionally. Not a good experience. (You also can't just plug in headphones to your TV remote like you can the PS controller).
If I only had "Smart" TV apps to access my streaming services, I would probably stop using the services entirely.
Re: Sony Confirms PS5 Media Apps, Explains Dedicated Entertainment Space
@ShaiHulud From the article, it appears that they are pre-installed, since it claims you can access them without having to download and install an app from the PS Store.
It's better, I guess, than the PS4 setup, where it showed most of the media apps, even when they are not installed; but they were just links to the store. You saved a few MB of installation size; but the clutter was real. At least now it's on a separate tab.
Re: New Ubisoft Releases to Boast Cross-Progression Across Consoles
How is this going to impact trophies/achievements?
Obviously the big question is about how it handles moving from one platform to another; but moving from one generation (PS4) to the next (PS5) is also important. If the trophies are not able to be applied retro-actively (or at least within the same family, use a shared list) then moving a save game over loses a lot of its luster, since you would have to start over anyway if you wanted to platinum it.
Re: DIRT 5 Finally Confirmed for PS5 Launch, Full DualSense Support
@NickTheGeek I don't think its that easy. I would bet that the games are restricted to accessing only their own files for security and privacy reasons; and would need special permissions (and perhaps have to go through a higher level of validation) to be able to achieve this directly.
You could do it indirectly (like how Borderlands 2 did it for PS3 <-> PS4) but that requires a bit of extra architecture (and cost) to store cloud saves.
Re: DIRT 5 Finally Confirmed for PS5 Launch, Full DualSense Support
@user2754 You can have a group of thousands trash a game, and then a separate group of thousands praise the same game. Everyone isn't a hive mind. Even when we are fans of the same platform, we can (and often do) have different opinions.
Re: Marvel's Spider-Man: Miles Morales Creative Director Explains Differences Between PS5 and PS4 Versions
@Zuljaras Most games in the launch window will be playable on the PS4, sure; but after that, it's extremely unlikely for most major titles.
As for a better version in a few years, thats doubtful this time around because the majority of the size is spent on a cooling solution (that they won't likely try and make smaller) it already runs quiet and cool at maximum performance (which is where it always runs at) and they will likely want to keep the size/shape for compatibility for first and third party side panels. So there isn't much they can (or should) alter. Any revision you get in a few years will have extremely minor changes (like the Switch revision with a better battery). Or the revision could even remove features (like fewer USB ports on the PS4 slim)
Re: Final Fantasy VII Remake Patch 1.01 Out Now on PS4, First Update Since Launch
@nessisonett Interesting that you encountered so many problems. Also on a PS4 Pro, I didn't notice any stutter, any texture issues, or, in fact, any issues at all during both of my play-throughs.
A patch is aways welcome, but I think that even for those that experienced issues, it's a bit too late.
Re: Watch Dogs: Legion Runs at 4K, 30FPS with Raytracing on PS5
@TheRedComet I wonder if (regularly) playing games from older generations (where sub-30 was a normal frame rate), and especially growing up during those generations, makes (modern) frame rate less impactful than those who mostly play (or grew up playing) more modern games?
Re: Have a Gander at the New PS Store for Web Browsers
@lcipri I don't understand your comment. It seems like you don't understand that others have different opinions than you. Not everyone has to like everything you do. I think this design is terrible, but its not like the original design was any better, so its a wash really.
Communication and expressing your opinions are extremely important. This is how companies are able to understand what their customers want (or don't want).
Re: Have a Gander at the New PS Store for Web Browsers
Not a fan. It doesn't look like they really put much effort into the design of this.
@Andad There does not seem to be any game title names in the photo!
Re: Rumour: Share Factory Studio Coming to PS5
@710King While I understand that frustration, its also annoying to have a waste of space on the HDD/SDD of everyone that doesn't want to use the app.
Ideally, they would just allow more quick and seamless integration between apps, and then the fact that its a separate app would have no impact.
Re: Watch Dogs: Legion Runs at 4K, 30FPS with Raytracing on PS5
@TheRedComet I hear people say that, but I don't buy it. Never once have I noticed frame rate (except when it suddenly drops) even in fighting games. I have played them on almost every platform from SNES to Arcades. Of course I am not world championship level at these games, so I don't need frame level timing; but neither are most of the others that claim it makes a difference.
Re: Amnesia: Rebirth - The SOMA Team Has Its First Dud
Horror movies and games make me laugh at their absurdities (I find it really difficult to suspend disbelief) rather than feel any kind of fear; but I like exploration, and figuring out a good mystery which many games like this are strong in. So how much does this game lean on the horror aspect and how much of it is mystery?
Re: Hands On: Ghost of Tsushima's Free Co-Op Update Defies All Expectations
I wish more games would do their multiplayer modes like this. As separate (post-launch) releases.
This has a lot of benefits. A games campaign isn't impacted by the development of the multiplayer mode and there are not insane multiplayer trophies that make achieving a platinum impossible for those that don't play online at all. It also allows the teams to focus on the multiplayer mode separately, giving it more time and attention. I think its win-win.
Re: Watch Dogs: Legion Runs at 4K, 30FPS with Raytracing on PS5
@JimmyRiddle They are both $59.99 (USD). It really depends on if you are getting it physically, or digitally. If you are all digital, the difference is negligible or non-existent. If you are getting a physical copy the difference is a bit bigger.
For physical editions, there are a few things to consider.
1. The PS4 version will allow you to share it with friends that don't have PS5s.
2. The PS5 version will allow you to play (the PS5 version) without requiring a large download/update. (One of the big benefits of physical editions) [Of course, you might still have optional day-one patches to install for the best experience]
3. The PS5 version will add to your collection for your new system, rather than for your old.
If none of these matter to you in the least bit, then its six in one hand, half a dozen in the other.
Re: Watch Dogs: Legion Runs at 4K, 30FPS with Raytracing on PS5
@LiamCroft I see a lot of people giving opinions on 60 FPS > 4k (or vise versa) but to be entirely honest, the only way I can tell the difference between 30 and 60 FPS or between 1080p and 4k, is by stopping and slowly analyzing the game (and even then, its extremely subtle). I think anything above 1080p @ 30 is just going off a cliff of dramatically diminishing returns and I would much prefer that they use that extra oomph to add world detail and better physics, than a higher frame rate or resolution.
Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume
@TrolleyProblems ah, got it. Easy to get confused.