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Topic: Ratchet & Clank: Rift Apart

Posts 1 to 20 of 33

Octane

How is there not yet a topic for this game?

Anyway, I've been playing for a couple of hours, and there's a few things bugging me. The platforming doesn't feel great. Ratchet gets easily stuck in areas, or gets glitchy and starts floating/free-falling. I guess you're not supposed to go there in that case, but why even put boxes/platforms for you to jump on?

And the map. It fills in as you go, but there are certain areas it doesn't fill in. It's like the map isn't perfectly aligned with the actual world. So certain areas remain 'undiscovered'. Especially a lot of corners and walls. Pretty stupid oversight, it's going to bug me to no end.

Is anyone else having these issues too?

Octane

Voltan

I just beat the challenge mode on hardest difficulty and got the platinum in the process.
The game’s awesome. Not entirely bug-free for sure but the only major issue I had was this (possible spoilers):

(the level wasn’t just invisible, it wasn’t there - any move I made meant falling and dying - fixed itself afterwards though)

Also I managed to suspend a Thunderjaw in the air this one time

Voltan

nomither6

''How is there not yet a topic for this game?''

How is there not PS5's on store shelves over half a year later....

nomither6

johncalmc

I mostly loved Rift Apart. In some ways it's the best Ratchet adventure ever, i.e. graphically, the story is I think the best they've done, the characters are excellent, and the spectacle, the scale of some of the events. But that comes at a bit of a cost because the game does feel shorter than previous ones, I don't feel like there's as many locales as usual, the weapon variety left me slightly disappointed - where's my disco grenade and lava gun? - and as mentioned here, there's quite a lot of quirks - invisible walls, sketchy detection, glitches, getting stuck in scenery, not being able to jump on things it looks like you should be able to jump on, etc.

johncalmc

X:

render

I've not completed a first play through yet as hearing it was shorter I was trying not to rush it. The gameplay is fun just like all the other R&C games and I'm enjoying the story so definitely not disappointed. I've not had any bugs hit me either, although did have the same thing happen as you with that one level @Voltan. It was hard trying to work out where I should be walking 😀.

In terms of looks though, this game is astonishing, and hitting the blizon crystals...that's pretty cool!! It's a very well designed and put together game and definitely one that I'd choose to show others what's possible on the PS5.

Weapons size I'd agree @johncalmc, stuff like the Groovitron were really cool in previous games and even though there's a bit of carry over to this for some weapons it's just missing the heights of previous options. The haptics on them are quite good but I think I was also hoping for a bit more in that respect, like none of them feel really powerful and it's like the haptics should increase as you upgrade them or something along those lines.

render

KilloWertz

Just started playing it today after my PS5 arrived yesterday. Absolutely loving the game. It's obviously gorgeous, but playing it really brings me back to my PS3 days when I bought the system late in that generation and got to play the PlayStation exclusives for the first time.

On a side note, I hope Rivet gets her own game at some point. Creating her for this game has given them an opportunity to branch out a very old series, which is rare.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

NedStarksGhost

I thought Rift Apart was a brilliantly fun gaming experience. It is, admittedly, my first Ratchet and Clank game so I don't know how it compares to previous. I found the gameplay to be awesome, encountered maybe 1 or 2 issues but nothing major. Controls were very tight, lots of weapon variet made for fun combos and challenges. Absolutely loved the various worlds/settings and characters. The different aliens, ships, wildilife etc were fun to look at.

I also feel like it delivers on big moments and scale. Completing it was such a rewarding experience for me, it very much felt like time well spent. Couldn't recommend this game more if people are looking for just a classic fun experience that doesn't take itself too seriously (but knows when to be!).

NedStarksGhost

Thrillho

@Kidfried Enjoy! I was surprised I go through it so quickly but it was just a combination of it being a great time and having plenty of spare time over the last week.

Thrillho

KilloWertz

@Kidfried I'm glad you're really enjoying it so far. Since Returnal isn't my cup of tea without save feature, Rift Apart is my current Game of the Year so far. A great experience that really brought me back to the old days.

It was indeed a breath of fresh air that it wasn't difficult. Not saying everything was too easy, but it was nice that I didn't struggle at any point in the game. Maybe I died once or twice against a boss occasionally, but overall I could just sit back and enjoy the ride from start to finish and that's definitely refreshing.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Thrillho

@Kidfried I had quite a few instances of infinite falling between two tiny ledges (often only a metre off the ground) on quite a few occasions. A bit bizarre how frequent it happened but it didn’t affect my enjoyment too much.

Thrillho

johncalmc

@Kidfried This probably says more about me than it does about you but I got the Platinum in Ratchet and Clank Rift Apart and didn't even notice it had aim assist.

johncalmc

X:

Voltan

Oh it definitely does have aim assist. Can't say it ever bothered me though...

Voltan

Thrillho

I never noticed it either 🤷🏻‍♂️

Thrillho

Thrillho

@Kidfried The rift tether mechanic was really well done but the first time I used it, it really confused my brain/eyes.

The weapons are good fun but there are a lot which feel pretty superfluous. I did get almost all up to lvl5 though.

Are you on course for the platinum? The only one requiring challenge mode is collecting all weapons but you only have to play about five mins of the game to get to the first weapons vendor (and they’re only one bolt each!).

Thrillho

Thrillho

@Kidfried I had a mild panic after getting the RYNO and not having the weapon trophy ping so had to look that one up online. Like I say, if you skip the cutscenes in challenge mode then you’ll have the trophy within 10mins.

The ricochet was one of the ones I barely used actually. A doom glove with Mr(s) Fungi supporting you using the lightning rod or black hole storm worker pretty well!

Thrillho

Thrillho

@Kidfried Yeah, I mainly did it for boss fights or when there were just too many enemies at once.

The lightning rod was great for crowd control of little enemies though. Cold snap and buzz blades were the other two I barely used.

Thrillho

KilloWertz

@velio84 Rift Apart has been a big success for Sony sales wise it seems, but yeah, it is a bit odd that the thread for it here is so small.

Returnal does lend itself more to discussions though given how difficult the game is. I'm sure a portion of the posts are for help with trying to get through an area or beat a boss. Thankfully the game is not for me or I'd likely at least be down a controller (I have 2, but still).

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Thrillho

@Kidfried One thing I remembered I really didn’t like about the game actually were the Glitch sections. They kind of felt a bit superfluous but more than anything I think it was the fact that Glitch had the sort of voice acting I really hate; the high pitched, super sweet voicing that is normally heard in JRPGs.

Thrillho

Thrillho

@velio84 This is a great game but it is incredibly linear and there isn’t really much to talk about with it other than how much people are enjoying it.

Returnal is hard so more open to discussion on how to approach the game. It’s been fun to hear how people have experienced and tackled the game in different ways, and hear how people have got on with boss fights. Then there’s the story itself and act 3, as well as people’s’ attempt at the platinum. Much more to talk about!

Thrillho

Vertpin

I really enjoyed my time with this game as a long running fan of the franchise. However, I do have some gripes.

  • A little too kid friendly. The humor the series has been known for has been slowly fading away.
  • A bit shorter than I would have liked. I miss trekking through numerous planets as of the old PS2 days.
  • Nefarious feels sidelined, and I miss Lawrence.
  • No Quark...which, is understandable given the actors condition
  • Omega weapons don't feel worth it this time around. In fact, weapon leveling seems sort of...shy this time around. Weapon upgrades used to feel really awesome.
  • Armor. I played on the highest difficulty without any armor. In the previous games, armor upgrades were always worth it and exciting to get. Here, they feel a bit redundant with how much there is, and how little effect they have on the player.

Just my thoughts. I truly loved the game, but I still think Up Your Arsenal is king.

Vertpin

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