2022 is easily the best year of support for the system since 2017. Actually, it might be my favorite year for the system overall, since it always feels like there's some really high-quality exclusive just around the corner now.
Which is weird, since Nintendo console support usually dies out pretty quickly after the first few years. 2018 and 2020 weren't great, but otherwise, I've been consistently happy with how the system has been supported.
Just got done playing one game of Mario Party 1 and 2 respectively. I can say with confidence that the first Mario Party doesn't hold up well today at all lol. It's absolutely brutal, you can lose coins by simply losing in regular mini-games. Not to mention that landing on Bowser spaces screws up other players more often than it does yourself. There's also no items to hold, there's basically no strategy at all in the first game.
Mario Party 2 on the other hand plays very similarly to modern Mario Party. You don't lose coins from losing in mini-games, landing on Bowser spaces actually punishes you more often than other players, there's items and more strategy overall. So we're definitely going to be playing more Mario Party 2 in the future and skipping Mario Party 1 completely. Hopefully Mario Party 3 is also similar to Mario Party 2 so we can look forward to it in the future.
Like I thought, Pokemon Legends: Arceus raised peoples' standards for what they expect from a modern Pokemon game, and Scarlet/Violet are getting hosed in reviews as a result. They really should have held off another year or so, polished up the performance, and integrated the improvements from that game.
Seen a video in regards to all the new Pokémon introduced and... Yeah I don't like the look of pretty much every single new 'mon.
Admitedly I've thought the designs have been on a downwards slope since gen V (Though to be fair I pretty much liked all of Kalos' designs).
However even putting that personal opinion aside the whole past and future forms are some of the laziest rehashes I think I've ever seen since they introduced alternate forms. The future ones in particular look incredibly uninspired.
Glad to see the new Pokémon games getting a bit of a kicking, but it’s still probably not as bad as it should be. And of course it’ll still sell like crazy.
I say that having really enjoyed Arceus.. but these games just have so much untapped potential, it’s so annoying.
I have free access to Pokemon Scarlet (legally; the family member I digitally share games with preordered it), so I'll be trying this out come midnight! My hopes aren't high, but I did love Pokemon Legends: Arceus, so we'll see what happens.
Can't be any worse than Let's Go or Sword/Shield, surely.
@kyleforrester87 While the critical consensus wasn't as low, fans kicked Sword/Shield WAY harder and pushed a social media hate campaign against it for months that grew so all-consuming that even normie publications were talking about it. There was this big movement to boycott the game and teach GF a lesson.
The result? It's currently either the second or third best-selling generation in the entire series, lol.
Been playing Pokémon Violet for a couple of hours now and it's a superb game so far. Definitely the most refreshing Pokémon experience in a long time. I absolutely love the increased freedom and finding all kinds of different Pokémon. It's crazy actually, in just a couple of hours, I've already caught 30 Pokémon lol. I'm very impressed by the sheer variety of mons you can find early on.
I am still waiting for my copy of the new Pokemon game to arrive. I ordered two copies, one for my Sister and one for me (we live in different cities). Hers arrived yesterday in the morning, mine has yet to show up
On the Pokemon thing above, I have heard this a few times and it definitely has me intrigued. I found Arceus honestly kinda boring, I thought it might have been because of the objectives and general lack of structure, but I do wonder if a part of it is that there wasn't really a huge variety it felt like in Pokemon in the world.
You would discover new Pokemon, but then the game would just overwhelm you with that one new Pokemon by spreading them in large clusters. It felt like each new area had like maybe only five new Pokemon in at most, but they would just spread a hundred of those 5 across the map.
I feel like a big part of the excitement of a Pokemon game is driving forwards to see what creatures pop up, you take that away and the incentive to push lessens for me. Especially when the objective is also like "catch x Pokemon 5000000000000 times".
Hearing Scarlet and Violet have way more variety out of the gate of Pokemon, plus a more traditional Pokemon structure set against an open world, does sound like it is the Pokemon game for me. However, I am still a little baffled by a lot of the reviews "Performance so bad, it borders on unplayable, 8/10" ????
Like it is so funny to me that the Switch hardware is so ***** at this point, it is just like a casualty people acknowledge but ultimately exclude from their round up. If this game released on PS5 in this state it'd be getting 5 or 6s, regardless of how good the mechanics or story are.
Played Violet for a good 5-6 hours. And this game's performance is an insult on games in general. The main city runs so poorly, people and Pokemon constantly jumping in and out of existence. You can even enter buildings, and most NPCs aren't even interactive. Movement is slow as molasses and still the game has issues with rendering. Textures are awful and repetitive. There is a lot of weird stuttering and visual glitches, even loading screens itself have difficulty loading and cause the game to slow down. The camera has clipped through the floor and buildings more times than I'd like to remember. And most animations run at a steady 3fps in the overworld.
How this game got positive reviews is beyond my understanding.
@Pizzamorg The thing is, mechanically the game is good; Pokemon games are good. They have a solid battle system that hasn't changed for years. And that isn't a bad thing, but hardly something you can praise them for at this point. The game does lack a bunch of options, like skipping battle animations and playing in set mode for some reason. So even as a battle SIM, this is probably worse than most games.
@Pizzamorg Wholeheartedly agree with you. While I haven't played Arceus, I watched hours of live streams and it looks so repetitive. Catching the same Pokémon X amount of times or finding certain items. There are no objectives, you're just out to fill your Pokédex. That's what makes Arceus so lackluster. It feels like an experiment, not an actual game. Scarlet/Violet on the other hand are actual games since they are mainline entries with a new take. You have an actual open world and you're allowed to explore a fair amount early on. On top of that, there are so many different Pokémon to find in each area. Like you said, there's an actual incentive to explore because you'll find different Pokémon everywhere. It's awesome, it's like the Pokémon game we dreamed of as kids.
Which is why I'm not bothered much by the technical aspects of the game. As I'm getting older, I care less about visuals and more about the games being fun. Not to mention ambitious. In this case, this is the most ambitious mainline Pokémon game yet and I'm fine with it looking like it does as long as it pushes the series forward. Performance is another thing though, but as long as it stays around 30 fps most of the time, then I'm fine with it because it's a JRPG, not an action game that requires a good frame rate.
I wonder if some reviewers are almost scared of giving certain games a bad score due to the backlash they might get. If so, what a sorry state of affairs the industry has become.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
My copy arrived! Only played about an hour so far and basically made almost no progress because of all the Pokemon in the first area you are in. A great problem to have!
And like... yeah. It is so weird, because objectively, it looks like ***** and performance is some of the worst I have ever experienced. Everything chugs, the only time anything isn't chugging is when you stand still, but that seems to be because the game basically despawns everything, even textures, from like 10 centimetres out of your body. Plus, you add to that the static animations, lack of voice acting and it just all feels really rough.
Yet, there is something just so compelling about catching Pokemon. I can't even properly articulate that sense of joy I feel at seeing a new design. I haven't done anything yet but walk down a path and I'm already having a great time and I am itching to go back and play some more. The Lets Go mechanic is a really great QOL improvement, as is the way you manage and heal your party right from the top menu. I also love the bookshelf Pokedex.
On the performance side again, it is also weird, because textures especially are so inconsistent. A pokemon will have like a rich detail of texture like on their skin or something, but then I dunno, they move their eyelid or something and it looks like the texture hasn't even loaded in yet. My character stands in a shirt you feel like you could reach out and touch, while the world around them looks like a water colour painting. I guess they are prioritising the things that matter the most maybe? But it just makes all the bad stuff seem extra bad.
@Pizzamorg The thing is, mechanically the game is good; Pokemon games are good. They have a solid battle system that hasn't changed for years. And that isn't a bad thing, but hardly something you can praise them for at this point. The game does lack a bunch of options, like skipping battle animations and playing in set mode for some reason. So even as a battle SIM, this is probably worse than most games.
Pokemon is one of the few franchises that remains a traditional turn based JRPG. It may just be a lack of evolution on their part, but as someone who doesn't enjoy the Xenoblades or the Tales of the world because of their weird hybrid battle systems, Pokemon always calls me back because of that traditional foundation.
I said something very similar the time. It feels like Arceus took out everything the fans claimed to be fatigued with in a Pokemon game, to try out new features, but then ran out of time after they designed the real time Pokemon catching and so they just slapped an MMO style fetch quest into every location to give the game something.
@Pizzamorg As brilliant as Nintendo can be, many fans do tend to be fairly apologetic and protective over the company and that's understandable to a point but beyond that point criticism is earned and should be given. Goodwill only extends so far.
It honestly gets kinda exhausting on the other side of the pond at Nintendo Life. The sheer amount of copium from some folks around the Switch. I think some people fear that being critical of something makes them somehow less of a fan of something, so they'd rather pretend the Switch problems aren't there and just mindlessly gush about the benefits rather than admit to themselves that for as good as the Switch has been, it is now actively holding back titles from achieving their greatness. And the sad thing is, given the general scuzziness of Nintendo, I wouldn't be surprised if they drop a Switch successor at the end of the year and rerelease basically all the games that have come out in the last couple of years at a higher frame rate and resolution and charge us full price all over again.
I wonder if some reviewers are almost scared of giving certain games a bad score due to the backlash they might get. If so, what a sorry state of affairs the industry has become.
It does feel like that with Nintendo especially. I feel like Nintendo gets away with things both by games media and by general game fans that just simply wouldn't fly under any other branding. I also feel that while Nintendo can release really good games, the slapping of the Nintendo logo onto it seems to always get people to boost it up to apparent masterpiece level that it doesn't deserve. Although I do think Sony gets away with this a bit too, I'll often play a Sony published game and be like "this is really good, but I'm not sure it is 10 out of 10 good".
Ok I'm convinced now: this is the best Pokémon game ever made. As soon as I was done with the tutorial section and arrived in the open world section, the game went from great to phenomenal. The sheer scope of the open world is unprecedented in a Pokémon game. You can go anywhere and there's so much you can do. There are basically three main quests in the game: gyms, titans and squads. In total, there are 18 objectives: 8 gyms, 5 titans and 5 squads to defeat. On top of this, you have tons of wild Pokémon to capture and fill out your Pokédex. Not to mention that there are items to be found literally everywhere. There's so much to do and discover in the game, it's just a completely different experience from what I'm used to with a Pokémon game. Typically, a Pokémon game takes 20 hours for me to complete but I can easily see Scarlet/Violet taking more than 50 hours.
No major issues so far in Scarlet, although I'm still early in the game. The tutorials in these games are always so tedious that it takes me forever to get through them.
@JudgeDredd@Pizzamorg I don't mind people being critical of Switch hardware if they're able to articulate their feelings in a constructive way. Sometimes I echo those frustrations.
What annoys me is people feeling like others need to legitimize THEIR OWN frustrations, even if they don't share them. If I don't pretend to care about the things you care about, or even disagree with your complaints, that's not "coping," it's just disagreement, and if you're unable to grant me even a basic level of respect with regard to my intentions, communications are obviously going to quickly break down/become unpleasant.
And for the record: Pokemon Scarlet/Violet are a mess because GF is a flawed developer. Even their older games on GBC/NDS/3DS/etc. had bugs, issues with slowdown, etc. They could develop a game for PS5 and, assuming everything else stayed the same, it would still be an unpolished mess.
@JohnnyShoulder I think it's more that, barring truly wretched stuff, many critics tend to judge games on a 7 - 10 scale. Also, people have learned to have one set of standards for Pokemon games, and another for literally everything else out there.
Which isn't to say some games don't benefit from aggressive fanbases. We've seen what happens to reviewers who give games like God of War Ragnarok and Zelda BotW somewhat lower scores. I doubt that's happening with Pokemon, though, considering most of the complaints issue from or are echoed by the hardcore fanbase.
And, y'know, it's not JUST a Pokemon thing. Bethesda and From Software games often tend to suffer from horrible performance issues, bugs, etc. and still manage to score well. Much better than Pokemon games tend to, frankly. So it's a longstanding issue.
@kyleforrester87 All of the games from Sw/Sh onward have a cut dex. I'm sure most people have just decided it's not worth screaming about anymore. Pokemon fans have learned to either deal or move on from the franchise. Given how well these games continue to sell, I'm guessing most decided to deal.
Playing in handheld is definitely a better experience, I don't know whether it just hides rather than genuinely improves the framerate and rough edges to the visuals, but ultimately the result is the same. That said I do feel like I get additional microstutters in handheld which I either didn't get while docked - or just didn't notice because I was distracted by everything else.
What annoys me is people feeling like others need to legitimize THEIR OWN frustrations, even if they don't share them. If I don't pretend to care about the things you care about, or even disagree with your complaints, that's not "coping," it's just disagreement, and if you're unable to grant me even a basic level of respect with regard to my intentions, communications are obviously going to quickly break down/become unpleasant.
I feel like I triggered something very personal here and I am sorry.
However, I still don't fully agree - I hope I don't offend further!
When it comes to the Switch, the hardware issues are rarely just a matter of opinion, you can tell people those hardware issues don't bother you personally, but that doesn't mean the hardware issues aren't an objective fact. That is where the line is often crossed for me on Nintendo Life, rather than in the other direction. People who say they aren't bothered by hardware issues and then pretend like the hardware issues aren't there period. This to me is cope.
@Ralizah Yeah there are toxic sets to most fan bases pretty much everywhere, be it in gaming, sports, TV & films etc. Just hope we are not getting to the stage where it affects people being able to give an honest critique.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
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