Looking for a list of all quests in Dragon Age: The Veilguard? In this Dragon Age: The Veilguard guide, we've compiled every quest in the game, ranging from main story quests and important companion quests through to side quests.
All Quests in Dragon Age: The Veilguard
Below is a list of quests in Dragon Age: The Veilguard, categorised by the kind of quests that they are.
Story Quests
These are all of the Story Quests in Dragon Age: The Veilguard. Progressing through these quests pushes the main plot forward, although there are times when you'll be given more than one Story Quest at once. When that happens, you'll need to complete all of the available Story Quests to advance.
It's also worth noting that progressing through certain Story Quests can lock you out of specific Companion Quests and Side Quests. As such, you should always make sure that you haven't missed any exclamation marks at the Lighthouse before progressing the plot.
In chronological order, these are the game's Story Quests:
The End of the Beginning
In Entropy's Grasp
Shadows Crossing
The Singing Blade
Sea of Blood
The Smuggled Relic Case
Shadows of Minrathous
A Warden's Best Friend
On Deadly Wings (Only available if you decide to go to Treviso during a major story decision, and locks you out of On Blighted Wings)
On Blighted Wings (Only available if you decide to go to Minrathous during a major story decision, and locks you out of On Deadly Wings)
Completing the Veilguard
The Dragon Slayer
Where the Dead Must Go
Shades of the Blight
Something Wrong
A Change on the Wind
The Siege of Weisshaupt
After the Storm
The Cobbled Swan Case
The Cauldron
A Fighting Chance
Fire and Ice
Unwanted Guests
Grim Bonds
Blood of Arlathan
The Words of the Wolf
Legacies and Legends
For the Love of Treviso
To Act as One
When Plans Align
The Shadowed Sun
Isle of the Gods
A Cage for Gods
The Dragon and the Dread Wolf
The Last Gambit
One Last Breath
The Dread Wolf Rises
Additional Story Quests
There are three additional Story Quests scattered throughout the Crossroads. Your journal marks these down specifically as 'Story' Quests, but you don't necessarily have to complete them in order to progress the plot.
However, it is recommended that you track them down and complete them, as they give additional context to the overall story. You can start them by walking through the various white barriers that you'll find in the Crossroads.
These are the additional Story Quests:
The Wolf's Call (Started by entering one of Solas' memories in the Crossroads
Disrupt and Conquer (Started by entering one of Solas' memories in the Heights of Athim region of the Crossroads)
The Labs Below (Started by entering one of Solas' memories in the Converged City region of the Crossroads, but you'll need to open the gate with a Champion's essence a little later in the game)
Companion Quests
Companion Quests are personal quests given to you by your party members. You can pick them up from the Lighthouse, whenever a companion has an exclamation mark over their heads. You can also check for exclamation marks on the map.
Completing Companion Quests has a significant impact on how later events in the game play out. Completing at least one or two of them (per character) is also necessary if you want to romance someone. You can check our Dragon Age: The Veilguard: All Romance Options guide for more info on that.