
We've only just been bombarded with brand new hands on previews for Final Fantasy XVI, but if you're already wondering when the next info drop will be, you'll want to mark April on your calendar. That's according to a freshly published Famitsu interview (as relayed by @aitaikimochi), which says that the next big marketing blitz is just a couple of months away.
If you've been keeping up with the action RPG until now, you'll be well aware that all of the marketing so far has focused on story and combat. And while the development team has been quick to reassure potential players that exploration is still a key part of the experience, we're yet to actually see how the game's structured outside of linear locations and battle.
Fortunately, it sounds like this next gameplay barrage will highlight everything else that the title has to offer. There's talk of side quests, monster hunts, shopping, crafting, and more in the aforementioned interview.
The team also reiterates that Final Fantasy XVI's story is around 35 hours in length, but if you add everything together — that's all the optional content, the combat, etc. — then you're looking at 70-80 hours of adventure.
If you're hankering for more information on the game right now, you might want to check out our massive Final Fantasy XVI preview. Yep, we've actually played it — and it's incredibly promising.
What do you want to know most about Final Fantasy XVI now that we're just several months away from release? Swear revenge in the comments section below.
[source famitsu.com, via twitter.com]
Comments 18
I am really only hoping that it its linearity will be more like FFX, where you go through the game in a set order but can later go back everywhere, rather than FFXIII's sort of linearity where forward is the only way and it opens up way too late without respite.
35 hours main story is perfect, just like god of war 2018. Players can always extend the game length by playing all the side quest
@Regalia776 When talking about ff13 linearity somehow I always remember this video
@Regalia776 I’m hoping for a world map but then wider areas around the locations to explore. Maybe a tighter Xenoblade.
@Regalia776 @Regalia776 The zones sizes sounds like FF12 areas.
Finally, I've been wanting to see this side of the game. But 35 hours seems kinda short for a game with as many characters and factions as this games already introduced through its trailers. I really hope these things are properly fleshed out
@Judal27 if you read they said 70-80 hours for all content.
@Faraz27 yea but 35 for main story
I'm okay with the length; it's still plenty of time to tell a large story, but one that is perhaps more focussed and less meandering. Hopefully we'll get some meaningful side-quests with their own stories, and not the forgettable rubbish we got in XV.
@wiiware Same! And I certainly felt like that playing it.
@TheLotteryMan1 If the zones are that big, that's great. FFXII is one of my favorites, but the game will surely not allow for the freedom of movement that FFXII had.
35 hours seems on par with all other FF games, maybe apart from X
@KaijuKaiser lmao it's not persona. And I do love me 100 hrs stories when done right but I don't mind way shorter stories. I just expected a story that's a little longer here cause this seems like a very ambitious story
Never been interested in final fantasy...but this might be the first one I properly try...depending on what else i am playing when it releases and what reviews are like
My hype for this game is unreal. I’m really hoping FF finds its groove again, despite me enjoying FFXV and getting the Platinum Trophy within two weeks of releasing. Lol.
It would be a fun Easter egg if Dante was a super secret side boss. I can picture it now. You find him in this big arena like area and then Dante turns around, says "What the hell is this!?" , and finally it has the "Featuring Dante from the Devil May Cry series!" sticker show up.
Just a fun idea I had considering how big of a deal they have made about hiring Ryota Suzuki. I'm sure Capcom would be totally cool with it too!
@Judal27 I mean 35 hours for the main story is quite long, especially compared to previous FF games. Even IX you could make it to disk 4 in under 12 hours.
@m0nkeydluffy @Athrum @KaijuKaiser @wiiware 35 hours for story alone sounds amazing imo, very much looking forward to the game!
I plan on 100%ing it, even if not required for the Platinum trophy.
@KidBoruto yup, same. I went to check HowLongToBeat after I wrote that comment and yeah most FF after 4 are in the 30 to 35h range. FF10 is around 40h. This is for story alone. So FF16 seems right on par with them.
@Athrum HLTB is a very useful site, helps me determine which game I have time for.
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