Didn't get into Sly Cooper until a few years ago, but I would love a new entry. Sly Cooper is exactly the kind of IP I want to see return to get me to buy a PS5 (that and Jak and Daxter).
Really trolling with that Jak and Daxter pic. I really want to see Jak back, and I do agree that Jak needs to come back with the loss of Crash and Spyro to Sony, but I sadly suspect Naughty Dog isn't really working on Jak and it'll need to be some other studio to revive it.
Great series, one of the highlights of the PS4. Saddening to hear that the studio that developed it got shut down, the PS5 really needs a game like Gravity Rush 3.
I've said it on here several times, but I just haven't seen enough interesting exclusives. And I especially haven't seen the IPs I've liked from previous consoles show up yet (Jak and Daxter, Sly Cooper, Gravity Rush, Knack), but I'm usually enticed to PS5 by new IPs instead of old IPs oddly so that might be the same for the PS5. I'd want at least like, 3-5 good exclusives before jumping in.
And unlike Alex, I don't have a Series X because their exclusive lineup is even worse. Just neither next gen console really has anything worth buying for yet.
Pricing discounts are the least of my worries with Sony's first party lineup. If the game is good enough I'll pay full price for it and don't really care about discounts. But I'd like Sony to make first party games that actually interest me before I worry about how much I'm paying for them.
Bye then. I won't miss you, Skyrim was a mediocre open world game. Xbox is continually unable to develop the kind of IPs that would make me actually want to buy an Xbox, which is the main reason I lean more Playstation than Xbox. Shame because they own two IPs I would be interested in (Banjo and Conker), but they're just sitting on them and every time they bring them out of the vault they screw it up. I've always been Nintendo with Sony as my #2, and Xbox seems intent on doing nothing to change that.
@Mauzuri Yeah, you're definitely playing BotW wrong (in fact I would argue that's not how open world games should be played period). BotW generally isn't the kind of game that you just set a destination, go there, and ignore everything, it's a game that's meant to indulge your curiosity. You see a suspicious location in the overworld and explore it to find a chest, Korok Seed, or Shrine. The towns serve more as a base of operations to gain supplies and enhance your gear so you can go back out and explore. Skyrim doesn't really work like this and that's the problem, because again, it's not a game that really gets you to explore every nook and cranny, and therefore doesn't really make the most of its open world. You can't just go off the main road and look for puzzles or suspicious locations and find something worthwhile, there's nothing there. The actual content and rewards are largely contained within the towns and dungeons and there's no real reason to engage with the rest of the overworld which largely defeats the purpose of having one.
If you like the kind of game where you just go from A to B for quests that's fine, but you don't really need an open world for that, a linear or sandbox style game (think something less like BotW and more like OoT) would suffice. If you're designing an open world you want to give players a reason to go off the beaten path and explore at their own leisure. No such reason exists in Skyrim.
@Mauzuri I'm not quite sure what you look for in an open world game, but if you're only spending 10 hours on BotW and not finding what you're looking for, you're probably doing something wrong. BotW does just about everything Skyrim does plus more. I've played both games for 100+ hours so I have a pretty good idea of how both play (although it's been about 3 or 4 years so I don't remember everything), and I can definitely say that what I'm looking for, incentive to actually explore the overworld instead of just passing through it to reach the next town or dungeon, doesn't really exist.
@Thelegend159 Wouldn't help, those aren't the studios that need to pull their finger out. We need Sony's first pary devs to make some games that aren't based on comic book super heroes.
@Mauzuri You sure you don't have that backwards? Skyrim's events are mainly located in towns and dungeons and feels more like the game that's empty, empty, empty with nothing happening in the actual overworld. BotW has a lot more shrines and Korok seeds throughout its world and even if not that, there's often treasure and enemies all over the map.
@Legacy2K Speaking of, I hated how they wouldn't let you marry Khajit. You could marry like, just about every other race but Khajit? Nope. I played as a Khajit and I wanted to be able to marry an NPC of my species but Bethesda says screw you furries I guess? Kind of a nitpick I know, but it turned me off to the whole marriage feature because the variety of potential races you could marry was smaller than the variety of potential races you could actually choose to play. It honestly seems a tad racist, and would be a huge controversy if races like Khajits or Argonians were real instead of fictional (that'd be the Skyrim equivalent of not letting you marry non-white races in the real world).
My main complaint with Skyrim still doesn't seem to be fixed (unless someone modded it somehow). The game has a pretty glaring flaw in that there's no real incentive to actually explore the open world, you're only really exploring about 10% of the map where the quests are located. It makes the open world feel like pointless fluff. This game really needs a collectible like the Korok Seeds in BotW or the oculi in Genshin Impact, something that really encourages you to explore every nook and cranny and make the most out of the massive world. Until they fix that Skyrim will always be kinda meh and overrated, there are much better open world games including the two I mentioned above (and one of them is a Gacha mobile game for God's sake).
Can we not turn Sony into a Marvel fest? Marvel's oversaturated enough as is, and I play video games to experience you know... creative things I couldn't experience in the real world. If you spam the same BS over and over again that's not very creative.
No, it's not. There's no incentive to actually explore the world, you just visit the key points of interest to do quests so the large open world feels like fluff. The game desperately needs a collectible of some kind (something like the Korok Seeds in BotW or the oculi in Genshin Impact) to encourage you to explore every nook and cranny of that big open world.
Played the Switch version. It's okay, but there are better open world games. The main issue I have with the game is that it's entirely quest based and doesn't really have a collectible of some kind (like say: Korok Seeds or Spirit Orbs in BotW), so there's no real incentive to explore the massive open world. You just go wherever the quests tell you to go and ignore 90% of the map, which almost defeats the purpose.
No, it's bad enough that superheroes have taken over the movie industry, they don't need to take over video games too. I buy video games for variety and creativity, not for generic crap.
Give me Gravity Rush, Knack, Sly, Jak and Daxter, or a New IP.
@UltimateOtaku91 Eh disagreed, Nintendo's was the best (but wasn't even that great). Metroid Dread and BotW2 were better than anything shown here or by Xbox. The entire industry's underwhelmed this year and seems to be really hamstrung by COVID, so it's hard to really declare a "winner", but Nintendo showed me the most games I'm actually interested in playing.
For me to really buy into PS5, I'm looking for platformers and adventure games with a unique gameplay hook (this is why, as you can probably guess, my primary console is always a Nintendo console, but I buy Sony as a secondary console with a few of their IPs I like and some third parties that don't come to Nintendo). Some of Sony's previous IPs that have fit this for me were Jak and Daxter, Sly Cooper, Gravity Rush, and Knack. None of those IPs have shown up yet and we haven't seen any new IPs that have a similar vibe.
@twitchtvpat Well if they want my money, they need to make games I'd want to play. How do they expect to get new PS5 owners if they make the same kinds of games?
What I'm asking for isn't exactly unreasonable, especially when adding the "or any new IP with a similar vibe" part. Past Playstation consoles have always had some form of game like those IPs even if they haven't continued the same IPs I loved from the previous consoles (in fact, for the most part it's been new IPs that have drawn me in to the next console and the older ones I do want haven't really continued). They haven't shown such an IP on PS5 yet.
The most interesting game here for me was an indie Super Mario Odyssey ripoff and I don't even want that, tells you all you need to know about what I thought about it. Still not enough to make me want a PS5, wake me up when we get a new Jak & Daxter, Sly Cooper, Gravity Rush, Knack, or any new IP with a similar vibe to those games, those are the kind of IPs I'm waiting on.
Also don't get why everyone keeps creaming their pants over Marvel games like Spider Man and Wolverine. Marvel is oversaturated enough as is in movies, we don't need to see 5000 Marvel video games as well.
@Quintumply The counter in the hub appears to be for building up the hub world with structures for the Tims to interact with, namely a marble run-esque tower and a second "Tim Trampoline" (the switch like structure that seems to do nothing). You raise the counter by standing in front of the wheel near the counter and the Tims will spawn on it and spin it around. It also seems like feeding the Drops (the colored gems you collect in the level), by going to a flower patch in the hub world of the same color and then pressing a face button, will increase their energy and cause them to spin the wheel faster, but it's hard to tell and not necessary because they'll still spin the wheel anyway regardless. Like you said, they give you very little explanation as to what all this is and why you should do it.
Eh, not really excited for the game itself since this was just a cutscene, but holy crap, Giancarlo Esposito is voicing the villain? Hell yes to that much, he makes such an amazing villain in Breaking Bad/Better Call Saul.
Yes, this looks a lot better than the white and blue. Nothing wrong with the original color scheme, but black and red is a much sleeker and cooler color combo.
In Sony's case? No, they pretty much had their E3 with the PS5 reveal event last week. If anyone's being hurt by no E3 it's Nintendo, since they have a fat load of nothing right now.
In general though, I don't think the industry needs E3 anymore. Livestreams and social media posts make E3 less and less of a necessity for new reveals.
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Re: Astro Bot Looks Absolutely Glorious, Lands on PS5 This September
Now we're talking. This is the kind of game I wanted to see to get me interested in a PS5.
Re: Shaky Sly Cooper PS5 Rumours Intensify, with PixelOpus Attached
Didn't get into Sly Cooper until a few years ago, but I would love a new entry. Sly Cooper is exactly the kind of IP I want to see return to get me to buy a PS5 (that and Jak and Daxter).
Re: The Last of Us Dev Naughty Dog Hiring for Three PS5, PS4 Games
Really trolling with that Jak and Daxter pic. I really want to see Jak back, and I do agree that Jak needs to come back with the loss of Crash and Spyro to Sony, but I sadly suspect Naughty Dog isn't really working on Jak and it'll need to be some other studio to revive it.
Re: Cult PS4 Sequel Gravity Rush 2 Celebrates Its Fifth Birthday Today
Great series, one of the highlights of the PS4. Saddening to hear that the studio that developed it got shut down, the PS5 really needs a game like Gravity Rush 3.
Re: Video: Convincing a Nintendo Fan to Buy a PS5
I've said it on here several times, but I just haven't seen enough interesting exclusives. And I especially haven't seen the IPs I've liked from previous consoles show up yet (Jak and Daxter, Sly Cooper, Gravity Rush, Knack), but I'm usually enticed to PS5 by new IPs instead of old IPs oddly so that might be the same for the PS5. I'd want at least like, 3-5 good exclusives before jumping in.
And unlike Alex, I don't have a Series X because their exclusive lineup is even worse. Just neither next gen console really has anything worth buying for yet.
Re: Talking Point: Is Sony Being Stingy with PS5's First-Party Pricing?
Pricing discounts are the least of my worries with Sony's first party lineup. If the game is good enough I'll pay full price for it and don't really care about discounts. But I'd like Sony to make first party games that actually interest me before I worry about how much I'm paying for them.
Re: Poll: What Game Will Win at The Game Awards 2021?
Metroid Dread should win, but it probably won't because 2D Nintendo game. Actual winner will probably be Deathloop or Ratchet and Clank.
Re: The Elder Scrolls 6 Isn't Coming to PS5, But It's Not About 'Punishing Other Platforms'
Bye then. I won't miss you, Skyrim was a mediocre open world game. Xbox is continually unable to develop the kind of IPs that would make me actually want to buy an Xbox, which is the main reason I lean more Playstation than Xbox. Shame because they own two IPs I would be interested in (Banjo and Conker), but they're just sitting on them and every time they bring them out of the vault they screw it up. I've always been Nintendo with Sony as my #2, and Xbox seems intent on doing nothing to change that.
Re: Mini Review: The Elder Scrolls V: Skyrim Anniversary Edition (PS5) - A Still Great RPG Bolstered By a Lot of New Content
@Mauzuri Yeah, you're definitely playing BotW wrong (in fact I would argue that's not how open world games should be played period). BotW generally isn't the kind of game that you just set a destination, go there, and ignore everything, it's a game that's meant to indulge your curiosity. You see a suspicious location in the overworld and explore it to find a chest, Korok Seed, or Shrine. The towns serve more as a base of operations to gain supplies and enhance your gear so you can go back out and explore. Skyrim doesn't really work like this and that's the problem, because again, it's not a game that really gets you to explore every nook and cranny, and therefore doesn't really make the most of its open world. You can't just go off the main road and look for puzzles or suspicious locations and find something worthwhile, there's nothing there. The actual content and rewards are largely contained within the towns and dungeons and there's no real reason to engage with the rest of the overworld which largely defeats the purpose of having one.
If you like the kind of game where you just go from A to B for quests that's fine, but you don't really need an open world for that, a linear or sandbox style game (think something less like BotW and more like OoT) would suffice. If you're designing an open world you want to give players a reason to go off the beaten path and explore at their own leisure. No such reason exists in Skyrim.
Re: Mini Review: The Elder Scrolls V: Skyrim Anniversary Edition (PS5) - A Still Great RPG Bolstered By a Lot of New Content
@Mauzuri I'm not quite sure what you look for in an open world game, but if you're only spending 10 hours on BotW and not finding what you're looking for, you're probably doing something wrong. BotW does just about everything Skyrim does plus more. I've played both games for 100+ hours so I have a pretty good idea of how both play (although it's been about 3 or 4 years so I don't remember everything), and I can definitely say that what I'm looking for, incentive to actually explore the overworld instead of just passing through it to reach the next town or dungeon, doesn't really exist.
Re: Best PS4 Superhero Games
@Thelegend159 Wouldn't help, those aren't the studios that need to pull their finger out. We need Sony's first pary devs to make some games that aren't based on comic book super heroes.
Re: Mini Review: The Elder Scrolls V: Skyrim Anniversary Edition (PS5) - A Still Great RPG Bolstered By a Lot of New Content
@Mauzuri You sure you don't have that backwards? Skyrim's events are mainly located in towns and dungeons and feels more like the game that's empty, empty, empty with nothing happening in the actual overworld. BotW has a lot more shrines and Korok seeds throughout its world and even if not that, there's often treasure and enemies all over the map.
Re: Poll: 10 Years Later, What Are Your Thoughts on Skyrim?
@Legacy2K Speaking of, I hated how they wouldn't let you marry Khajit. You could marry like, just about every other race but Khajit? Nope. I played as a Khajit and I wanted to be able to marry an NPC of my species but Bethesda says screw you furries I guess? Kind of a nitpick I know, but it turned me off to the whole marriage feature because the variety of potential races you could marry was smaller than the variety of potential races you could actually choose to play. It honestly seems a tad racist, and would be a huge controversy if races like Khajits or Argonians were real instead of fictional (that'd be the Skyrim equivalent of not letting you marry non-white races in the real world).
Re: Mini Review: The Elder Scrolls V: Skyrim Anniversary Edition (PS5) - A Still Great RPG Bolstered By a Lot of New Content
My main complaint with Skyrim still doesn't seem to be fixed (unless someone modded it somehow). The game has a pretty glaring flaw in that there's no real incentive to actually explore the open world, you're only really exploring about 10% of the map where the quests are located. It makes the open world feel like pointless fluff. This game really needs a collectible like the Korok Seeds in BotW or the oculi in Genshin Impact, something that really encourages you to explore every nook and cranny and make the most out of the massive world. Until they fix that Skyrim will always be kinda meh and overrated, there are much better open world games including the two I mentioned above (and one of them is a Gacha mobile game for God's sake).
Re: Best PS4 Superhero Games
Can we not turn Sony into a Marvel fest? Marvel's oversaturated enough as is, and I play video games to experience you know... creative things I couldn't experience in the real world. If you spam the same BS over and over again that's not very creative.
Re: Video: Why Skyrim Is Still the Ultimate Open World Fantasy RPG, 10 Years Later
No, it's not. There's no incentive to actually explore the world, you just visit the key points of interest to do quests so the large open world feels like fluff. The game desperately needs a collectible of some kind (something like the Korok Seeds in BotW or the oculi in Genshin Impact) to encourage you to explore every nook and cranny of that big open world.
Re: Poll: 10 Years Later, What Are Your Thoughts on Skyrim?
Played the Switch version. It's okay, but there are better open world games. The main issue I have with the game is that it's entirely quest based and doesn't really have a collectible of some kind (like say: Korok Seeds or Spirit Orbs in BotW), so there's no real incentive to explore the massive open world. You just go wherever the quests tell you to go and ignore 90% of the map, which almost defeats the purpose.
Re: UK Sales Charts: Sonic Colours Ultimate Blocks Hot Wheels Unleashed from Podium Finish
Colors selling that well after all of the glitches makes me lose faith in humanity (well, FIFA too but FIFA selling well is old news).
Re: Poll: Do You Want Even More PS5 Marvel Games from Sony?
No, it's bad enough that superheroes have taken over the movie industry, they don't need to take over video games too. I buy video games for variety and creativity, not for generic crap.
Give me Gravity Rush, Knack, Sly, Jak and Daxter, or a New IP.
Re: Reaction: PlayStation Showcase 2021 Was Good, But Not Good Enough
@UltimateOtaku91 Eh disagreed, Nintendo's was the best (but wasn't even that great). Metroid Dread and BotW2 were better than anything shown here or by Xbox. The entire industry's underwhelmed this year and seems to be really hamstrung by COVID, so it's hard to really declare a "winner", but Nintendo showed me the most games I'm actually interested in playing.
For me to really buy into PS5, I'm looking for platformers and adventure games with a unique gameplay hook (this is why, as you can probably guess, my primary console is always a Nintendo console, but I buy Sony as a secondary console with a few of their IPs I like and some third parties that don't come to Nintendo). Some of Sony's previous IPs that have fit this for me were Jak and Daxter, Sly Cooper, Gravity Rush, and Knack. None of those IPs have shown up yet and we haven't seen any new IPs that have a similar vibe.
Re: Talking Point: Did PlayStation Showcase 2021 Deliver on the Hype?
@twitchtvpat Well if they want my money, they need to make games I'd want to play. How do they expect to get new PS5 owners if they make the same kinds of games?
What I'm asking for isn't exactly unreasonable, especially when adding the "or any new IP with a similar vibe" part. Past Playstation consoles have always had some form of game like those IPs even if they haven't continued the same IPs I loved from the previous consoles (in fact, for the most part it's been new IPs that have drawn me in to the next console and the older ones I do want haven't really continued). They haven't shown such an IP on PS5 yet.
Re: Talking Point: Did PlayStation Showcase 2021 Deliver on the Hype?
The most interesting game here for me was an indie Super Mario Odyssey ripoff and I don't even want that, tells you all you need to know about what I thought about it. Still not enough to make me want a PS5, wake me up when we get a new Jak & Daxter, Sly Cooper, Gravity Rush, Knack, or any new IP with a similar vibe to those games, those are the kind of IPs I'm waiting on.
Also don't get why everyone keeps creaming their pants over Marvel games like Spider Man and Wolverine. Marvel is oversaturated enough as is in movies, we don't need to see 5000 Marvel video games as well.
Re: Talking Point: Is Ratchet & Clank: Rift Apart Still a PS5 Launch Window Game?
I generally associate "launch window" with "launch year", so anything within the year.
Re: Hands On: Balan Wonderworld Is an Unusual PS5, PS4 Platformer That Doesn't Style It Out
@Quintumply The counter in the hub appears to be for building up the hub world with structures for the Tims to interact with, namely a marble run-esque tower and a second "Tim Trampoline" (the switch like structure that seems to do nothing). You raise the counter by standing in front of the wheel near the counter and the Tims will spawn on it and spin it around. It also seems like feeding the Drops (the colored gems you collect in the level), by going to a flower patch in the hub world of the same color and then pressing a face button, will increase their energy and cause them to spin the wheel faster, but it's hard to tell and not necessary because they'll still spin the wheel anyway regardless. Like you said, they give you very little explanation as to what all this is and why you should do it.
Re: Far Cry 6 Officially Revealed for PS5, PS4
Eh, not really excited for the game itself since this was just a cutscene, but holy crap, Giancarlo Esposito is voicing the villain? Hell yes to that much, he makes such an amazing villain in Breaking Bad/Better Call Saul.
Re: Rumour: Black and Red PS5 Console Spotted in Sony Marketing Material
Yes, this looks a lot better than the white and blue. Nothing wrong with the original color scheme, but black and red is a much sleeker and cooler color combo.
Re: Remember That Female Ratchet & Clank: Rift Apart Character? She's Playable
@Juanalf What do you expect? The internet jumps on any new female character introduced.
Re: Poll: Did You Miss E3 2020 Last Week?
In Sony's case? No, they pretty much had their E3 with the PS5 reveal event last week. If anyone's being hurt by no E3 it's Nintendo, since they have a fat load of nothing right now.
In general though, I don't think the industry needs E3 anymore. Livestreams and social media posts make E3 less and less of a necessity for new reveals.