If Rockstar implements ray traced global illumination, it could have the potential to completely change the look of the graphics in GTA 5 and make it look "next gen" without making any changes to the geometrical or texture detail to the objects in world.
Having played this game for several hours, I can confirm that this game does have significant input lag. Testing by displaylag.com showed input lag above 100ms, and it's definitely noticeable. The highly sensitive steering is hard to control when there is this much input lag. I think it turns a lot of people off from the game. Project cars, on the other hand, runs at 60fps and is very smooth and responsive. Dear Driveclub devs, if you're reading this, PLEASE target 60fps for your next racing game. 30fps games have almost double the input lag and there is no way around it. I believe graphics mean little if the game doesn't play well.
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Re: Need for Speed Unbound Runs 4K, 60fps on PS5 with Full Crossplay
@TrickyDicky99 Also, competing with people playing on PC at 120 FPS or higher will give console players an inherent disadvantage.
Re: PS5 GTA 5 Officially Releases on 15th March, with Raytracing and More
If Rockstar implements ray traced global illumination, it could have the potential to completely change the look of the graphics in GTA 5 and make it look "next gen" without making any changes to the geometrical or texture detail to the objects in world.
Re: Don't Diss PS4 Racer DriveClub's Framerate Until You Try It
Having played this game for several hours, I can confirm that this game does have significant input lag. Testing by displaylag.com showed input lag above 100ms, and it's definitely noticeable. The highly sensitive steering is hard to control when there is this much input lag. I think it turns a lot of people off from the game. Project cars, on the other hand, runs at 60fps and is very smooth and responsive. Dear Driveclub devs, if you're reading this, PLEASE target 60fps for your next racing game. 30fps games have almost double the input lag and there is no way around it. I believe graphics mean little if the game doesn't play well.