@LiamCroft If you'd just reported on what happened, that'd be one thing. But you editorialized, asserting something that happened that you didn't have any information to assert.
And now, after that you asserted has been shown to be wrong, it's somehow Sony's fault, and not yours?
This thing literally starts off with Jim Ryan talking about how the GDC talk was cancelled, and he then introduces the console's architect. In what world was ANYONE expecting anything more than talk about how the PS5 works, particularly when the vid is titled "THE ROAD TO PS5?"
Seems like a lot of people just don't want to use their heads, and far too many of them happen to be those we gamers are supposed to count on for information. The deep dive was just fine; expectations for it were not.
@Royalblues If you choose to interpret something not aimed at you as failing to cater to you, and then say that something is a disaster, the problem is most certainly with you. A tech deep dive isn't for showing off games or even the console design. It isn't for drumming up consumer hype. It's for diving deep into the tech.
There's no arrogance on display. No PR disaster or even misstep. You got your hopes up on your own.
@d0x360 Most recent I can find(July) Sony Pictures was project to increase operating profit over last year by $590 million. And they had more than 3 successful movies this year. Spider-Man, Venom, Zombieland, Once Upon a Time in Hollywood, Men in Black: International. And plenty of smaller, profitable titles dropped this year, too, like Brightburn and Escape Room. Sorry, but your narrative fails when you actually look at what their movies cost to make, and how much they profited. (Oh, and there's also TV making money for them, as well as distribution rights revenue, but you surely knew that, right?)
Sony Financial is profitable. No getting around that. Google it.
From the aforementioned July, operating profits from Sony Music are still over a billion for the fiscal year.
Looking at their FY changes 2017 to 2018, Gaming, Music, Imaging, Semiconductors and Financial were all profitable, and nothing seems to have changed with those.
You can't mix up Sony and PlayStation just like you can't mix up Xbox and Microsoft. But, for the record, PS+ made more money than the whole of Xbox; you really think Microsoft is gonna pump more money into their gaming division than Sony will?
@d0x360 For one, you mean PlayStation, not Sony. And it wouldn't kill the company, though it'd be a pretty heavy blow. Their music, movies, and financial sectors are all successful, as are their camera components.
For another, it doesn't matter how much money Microsoft has, because Xbox doesn't get unlimited access to that money. Think about it logically: if that were how things worked, wouldn't the Zune still be around? Windows Phone became Windows 10 Mobile, and that's ending in December; according to you, Microsoft should have the money to prevent that.
But these projects have budgets and budget limits and expectations of returns: if they're not met, they don't just keep getting more money. Xbox doesn't get unlimited R&D funds because Microsoft has billions in the bank.
@d0x360 But Microsoft's R&D budget isn't made completely available to Xbox. You're making that very common- and intentional- mistake of thinking Microsoft=Xbox and vice versa. That has always been a flawed argument, and it continues to be so.
How "hurriedly" did they make this request, when it was over a year after the launch of the Elite controller that their answer launched? From June 2015, they waited nearly a year from the reveal of the Elite controller to even ask Nacon, and that sounds like sweating to you?
@shgamer There was no slow recovery. It had catching up to do because it was a year behind, but the PS3's first year was better than that of the 360, and it only took a year or two before PS3's sales were better than anything the 360 did.
Think of it as spotting the 360 a ten minute head start in a marathon, only to beat it to the finish like by about five seconds.
It's kinda obvious why. Far more games now than five years ago... and a much larger Install base. Not sure, with those things in mind, that this is as impressive as EA wants it to sound.
Comments 17
Re: PS Plus Expiry Dates Return to the PS Store, Because Sony
@LiamCroft If you'd just reported on what happened, that'd be one thing. But you editorialized, asserting something that happened that you didn't have any information to assert.
And now, after that you asserted has been shown to be wrong, it's somehow Sony's fault, and not yours?
Re: Days Gone Lead Designer Thanks Fans for Playing the Game No Matter How Much Money They Spent
Good job creating controversy where it didn't exist.
Re: Soapbox: How PS5's Deep Dive Should Have Been Handled
This thing literally starts off with Jim Ryan talking about how the GDC talk was cancelled, and he then introduces the console's architect. In what world was ANYONE expecting anything more than talk about how the PS5 works, particularly when the vid is titled "THE ROAD TO PS5?"
Seems like a lot of people just don't want to use their heads, and far too many of them happen to be those we gamers are supposed to count on for information. The deep dive was just fine; expectations for it were not.
Re: Soapbox: How PS5's Deep Dive Should Have Been Handled
@Royalblues If you choose to interpret something not aimed at you as failing to cater to you, and then say that something is a disaster, the problem is most certainly with you. A tech deep dive isn't for showing off games or even the console design. It isn't for drumming up consumer hype. It's for diving deep into the tech.
There's no arrogance on display. No PR disaster or even misstep. You got your hopes up on your own.
Re: Opinion: Maligned PlayStation Chief Jim Ryan Is Silencing His Critics
I seem to recall that he was talking about the graphics; nothing to do with quality or even nostalgia.
Re: Feature: How a French Firm Created PS4's Answer to the Xbox Elite Controller
@d0x360 Not my fault you don't know what you're talking about.
Re: Feature: How a French Firm Created PS4's Answer to the Xbox Elite Controller
@d0x360 Most recent I can find(July) Sony Pictures was project to increase operating profit over last year by $590 million. And they had more than 3 successful movies this year. Spider-Man, Venom, Zombieland, Once Upon a Time in Hollywood, Men in Black: International. And plenty of smaller, profitable titles dropped this year, too, like Brightburn and Escape Room. Sorry, but your narrative fails when you actually look at what their movies cost to make, and how much they profited. (Oh, and there's also TV making money for them, as well as distribution rights revenue, but you surely knew that, right?)
Sony Financial is profitable. No getting around that. Google it.
From the aforementioned July, operating profits from Sony Music are still over a billion for the fiscal year.
Looking at their FY changes 2017 to 2018, Gaming, Music, Imaging, Semiconductors and Financial were all profitable, and nothing seems to have changed with those.
You can't mix up Sony and PlayStation just like you can't mix up Xbox and Microsoft. But, for the record, PS+ made more money than the whole of Xbox; you really think Microsoft is gonna pump more money into their gaming division than Sony will?
Re: Feature: How a French Firm Created PS4's Answer to the Xbox Elite Controller
@FullbringIchigo I'm sorry, but you may want to look again at who you think said what, and then rethink that response of yours.
Re: Feature: How a French Firm Created PS4's Answer to the Xbox Elite Controller
@d0x360 For one, you mean PlayStation, not Sony. And it wouldn't kill the company, though it'd be a pretty heavy blow. Their music, movies, and financial sectors are all successful, as are their camera components.
For another, it doesn't matter how much money Microsoft has, because Xbox doesn't get unlimited access to that money. Think about it logically: if that were how things worked, wouldn't the Zune still be around? Windows Phone became Windows 10 Mobile, and that's ending in December; according to you, Microsoft should have the money to prevent that.
But these projects have budgets and budget limits and expectations of returns: if they're not met, they don't just keep getting more money. Xbox doesn't get unlimited R&D funds because Microsoft has billions in the bank.
Stop it.
Re: Feature: How a French Firm Created PS4's Answer to the Xbox Elite Controller
@d0x360 But Microsoft's R&D budget isn't made completely available to Xbox. You're making that very common- and intentional- mistake of thinking Microsoft=Xbox and vice versa. That has always been a flawed argument, and it continues to be so.
Re: Feature: How a French Firm Created PS4's Answer to the Xbox Elite Controller
How "hurriedly" did they make this request, when it was over a year after the launch of the Elite controller that their answer launched? From June 2015, they waited nearly a year from the reveal of the Elite controller to even ask Nacon, and that sounds like sweating to you?
Re: Feature: How a French Firm Created PS4's Answer to the Xbox Elite Controller
@get2sammyb Preferably without that bizarre first line. I mean, do you have anything to support that idea that Sony was sweating over a controller?
Re: Soapbox: Sony's Made Four of the Five Best-Selling Home Consoles of All Time, And That's Insane
@shgamer There was no slow recovery. It had catching up to do because it was a year behind, but the PS3's first year was better than that of the 360, and it only took a year or two before PS3's sales were better than anything the 360 did.
Think of it as spotting the 360 a ten minute head start in a marathon, only to beat it to the finish like by about five seconds.
Re: Soapbox: Sony's Made Four of the Five Best-Selling Home Consoles of All Time, And That's Insane
"Make no mistake: the PS3 was a disaster at launch."
False. And demonstrably so. The PS3 outdid the 360's first year, and that was considered a successful launch. It did cost more, but it was worth it.
Re: EA Access Uptake Was Faster on PS4 Than Xbox One
It's kinda obvious why. Far more games now than five years ago... and a much larger Install base. Not sure, with those things in mind, that this is as impressive as EA wants it to sound.
Re: Opinion: Why Sony Won't Support Cross-Console Play
Why would they? And, at the same time, who says they won't?
Re: Reaction: A Way Out Proves Great New Ideas Will Always Trump All Else
A great new idea executed poorly or barely introduced does NOT trump all else.