The 360 success was the reverse in essences of what happened this gen. Sony screwed up by making a system to expensive to manufacture to break even at 500 USD with backwards compatibility. The OG ps3 was also harder to develop for but still had a great variety of games with The last of us largley being console defining and iconic that bolstered sales surpassing xbox, further cementing the consumer trust they always maintained.
Sony always had the focus of games but xbox screwed the pooch royally by trying to capitalise on heavily fatigued franchises that the original devs long since moved in from, and generally focusing on everything but games, retarded terms of service agreements, a worse and weaker system, kinect, DRM, always online policies and that cringy "entertainment center" bs.
Essentially, learning nothing and now they think the same games, backpedaled tactics and hardware-focused approach will change anything, despite the fact the answer is right under their nose with just better/ new games. Just look at the consecutive success of god of war and Spiderman back-to-back making and breaking records.
Kinda defeats the purpose when your consoles sales suck ass and pale in comparison to the competition that's miles ahead in sales and the quality of games. Microsoft yet again proving they're a soulless shill that doesn't care about quality (or even new IPs) and what their brand is about first and foremost. If it's software then migrate to PC, cut the middle man and cut the bs. Again, PC is the place to be is pure specs makes you blow your load but that's not what consoles are about and is the trade off you face when having the convenience of a small form factor system that sits under your tv. Sony this entire gen have proven how games are done with what they have and still managed to pull ahead by giving gamers exactly what they want. The point is a unique selling point and justification, otherwise Nintendo would have no business being what they are at this point. Exclusives sell and Sony objectively have the best and most varied.
It would be able to stand vertically, since there's a flat bottom surface, but most platforms offer a stand etc. Not that i think this is a final design, it's just still waaaay better than some garish cuboid that effectively wont be able to fit anywhere and is a backpedal on their previous sleek xbox one x design, even if that was damage control for the horendous VCR look, plus entirely boring and derivative; it was still sleek nontheless.
Competitive how? The xbox is pointless/ obsolete if you opt to invest in a pc. Regardless of that, all their franchises are deaf and fstigued af and their claim to success is literally anti consumer bs that relates to throwing 10 USD a month at a service that basically means you don't own or keep games and where you can't even acess or play games should you not renew a subscription - which basically ends up being a waste if money and more expensive.
Aside from that games as service monopoly bs aspect, Sony's tactic and success remains unhindered by xbox existing, since they have more innovation in their little finger than the entirty of microsoft's brain-dead xbox department. Sony's first party titles and launch is the success recipe they need to learn from.
To no finer point, Sony are already moving away from E3 to focus on them and are ready to go off the bat. I just don't get what's hard about a brand being a console manufacturer, yet failing to grasp the first and foremost most important aspect, and thst also applies to their cluster f*ck of a UI and the fact every time they get onto something good they manage to f*ck it up like kinect and the majority of their franchises, then decide to get their sh*t together last minute when it counts for squat.
I gotta appreciate the contention geared toward the x, simply because it looks like an X, yet people flipped their **** over the rhombohedral shape of the ps4 which is arguably the most inspired and iconic console designs of all time, not to mention the best. It's supposed to be different and visually strikingly, because that's the whole point: to sell. The 'series x' on top of having no clear generation progression indicated in the name is literally a damn rectangular cuboid shape and has as much time and consideration taken into the design as the retarded name. Performance isn't going to be an issue this gen but on top of having no launch exclusives and inevitably going to f*ck things up again, they're basically making it easy for Sony at this point. There's already a sequel to Horizon: zero dawn, godfall in the works, a Spiderman ps4 sequel and many others already in the works from the likes of naughty dog. Whatever it looks like in the end, it's still going to be a 1,000x more visually appealing than anything xbox churn out.
As with Microsoft's piss-poor efforts, they're probably just going to fix it in post when it's already too little, too late, just like the one x-- although no amount of hardware will change their crappy games development issue and horrendous R&D, even their software UI sucks ass.
Yet people refuse to ascertain that "teraflops" doesn't necessarily equate to a good indicator for how powerful a system actually is, or by extension, where the bottlenecks are- which could be huge factors to do with CPU and GPU power draw, all the way to the obvious mainstay console issues regarding thermals and cooling.
One thing that is guaranteed, however, is that the PS5 off the bat isn't going to make the same mistake Xbox did with releasing an overpriced, disappointing, underpowered system with virtually no games or plans for game investment, plus a load of atrocious policies regarding DRM, always online conctivity, kinect etc. etc.
If rumours are to be believed, the PS5 has a strong exclusivity game and is set to repeat the success they achieved this gen with the sheer vast amount of quality games, indicating that upon release there will be more than a few titles Sony have cooked up justifying the system, hence their absence recently at various shows to work in their next system- because they quite frankly have already won this gen hands down.
Regardless, even 9 teraflops should be more than enough for stable 4K 60 FPS (minimum) based on the one X performance today, and definitely should be more than powerful enough for 1080p with higher FPS, possibly with even more effects and assets going on in-game, which would be nice. The thing to take away from it is that, unless they're targeting a kinda superfluous 8k with no higher quality assets, then there's really no point obsessing about a redundant numbers game that's purely pushing more pixels on screens that largely won't be supported and that the cosmer won't benefit from, even if they have a 8k TV at a conventional size (even 4k is kinda pushing it).
Lastly, to reiterate what I just said, it's about delivering a solid experience and not just over delivering on one aspect like hardware over investing in games and, more importantly, good games. Again, with competent and decent hardware this time round, it really makes no sense to obsess about hardware when you can expect stable true 4k at higher frames, regardless if the platform, plus a rumoured Rey tracing solution plus improved anti-aliasing.
I mean, as great as the one X is (in some aspects) it was also too little, too late for Xbox, acting merely as damage control for the Xbox one at launch, which doesn't make up for exclusives and the weak hardware on top of that; the policies were also the final nail in the coffin in what essentially was Xbox losing sight of what a console is supposed to be first and foremost, and still not delivering that later on post-backlash.
The hardware advantage the base PS4/ slim has over a one/ one s is still an important factor considering that's what the sales gap indicated, granted, however, people seriously should not underestimate how important exclusives are and how smart Sony have been playing it for a long time and with plans for next gen, extending all the way to developers working on something brand new.
Further, Sony marketing is geared for everyone, not just that niche "hardcore gamer" demographic- even if that is a stupid sentiment when you consider the majority gravitate toward playststion or PC. Again, everyone doesn't fall under that category and that's a pretty stupid tactic when trying to sell a iconic platform. Regardless, even with 9TF the PS5 is guaranteed to do a lot of things right still. With Sony having a solid reputation and record, Xbox should be very worried with stakes so high after their last flop. First and foremost, Xbox need to work in their exclusivity game because right now it's weak and pathetic; they really can't rely on the same fatigued and dying franchises unless they manage to do a God of war and refresh it with an entirely new identity- though Xbox never will andbhave never been known to do that, they really do need to work on games this time, not controllers
Just wanna end this by saying Xbox is obsolete if you own a PC, so it makes no difference caring about it or BS services if you care purely about hardware when you can get the same obsessive goal, if not better, on a PC with the same games and Microsoft services that the majority probably don't care about. Again, gotta respect playststion's no bs simplicity regarding games here.
Comments 6
Re: Futuristic PS5 Fan Design Is so Stylish
@FanboyH4ter
The 360 success was the reverse in essences of what happened this gen. Sony screwed up by making a system to expensive to manufacture to break even at 500 USD with backwards compatibility. The OG ps3 was also harder to develop for but still had a great variety of games with The last of us largley being console defining and iconic that bolstered sales surpassing xbox, further cementing the consumer trust they always maintained.
Sony always had the focus of games but xbox screwed the pooch royally by trying to capitalise on heavily fatigued franchises that the original devs long since moved in from, and generally focusing on everything but games, retarded terms of service agreements, a worse and weaker system, kinect, DRM, always online policies and that cringy "entertainment center" bs.
Essentially, learning nothing and now they think the same games, backpedaled tactics and hardware-focused approach will change anything, despite the fact the answer is right under their nose with just better/ new games. Just look at the consecutive success of god of war and Spiderman back-to-back making and breaking records.
Re: Futuristic PS5 Fan Design Is so Stylish
@JON22
Kinda defeats the purpose when your consoles sales suck ass and pale in comparison to the competition that's miles ahead in sales and the quality of games. Microsoft yet again proving they're a soulless shill that doesn't care about quality (or even new IPs) and what their brand is about first and foremost. If it's software then migrate to PC, cut the middle man and cut the bs. Again, PC is the place to be is pure specs makes you blow your load but that's not what consoles are about and is the trade off you face when having the convenience of a small form factor system that sits under your tv. Sony this entire gen have proven how games are done with what they have and still managed to pull ahead by giving gamers exactly what they want. The point is a unique selling point and justification, otherwise Nintendo would have no business being what they are at this point. Exclusives sell and Sony objectively have the best and most varied.
Re: Futuristic PS5 Fan Design Is so Stylish
@Sam-Bridges
It would be able to stand vertically, since there's a flat bottom surface, but most platforms offer a stand etc. Not that i think this is a final design, it's just still waaaay better than some garish cuboid that effectively wont be able to fit anywhere and is a backpedal on their previous sleek xbox one x design, even if that was damage control for the horendous VCR look, plus entirely boring and derivative; it was still sleek nontheless.
Re: Futuristic PS5 Fan Design Is so Stylish
@FanboyH4ter
Competitive how? The xbox is pointless/ obsolete if you opt to invest in a pc. Regardless of that, all their franchises are deaf and fstigued af and their claim to success is literally anti consumer bs that relates to throwing 10 USD a month at a service that basically means you don't own or keep games and where you can't even acess or play games should you not renew a subscription - which basically ends up being a waste if money and more expensive.
Aside from that games as service monopoly bs aspect, Sony's tactic and success remains unhindered by xbox existing, since they have more innovation in their little finger than the entirty of microsoft's brain-dead xbox department. Sony's first party titles and launch is the success recipe they need to learn from.
To no finer point, Sony are already moving away from E3 to focus on them and are ready to go off the bat. I just don't get what's hard about a brand being a console manufacturer, yet failing to grasp the first and foremost most important aspect, and thst also applies to their cluster f*ck of a UI and the fact every time they get onto something good they manage to f*ck it up like kinect and the majority of their franchises, then decide to get their sh*t together last minute when it counts for squat.
Re: Futuristic PS5 Fan Design Is so Stylish
I gotta appreciate the contention geared toward the x, simply because it looks like an X, yet people flipped their **** over the rhombohedral shape of the ps4 which is arguably the most inspired and iconic console designs of all time, not to mention the best. It's supposed to be different and visually strikingly, because that's the whole point: to sell. The 'series x' on top of having no clear generation progression indicated in the name is literally a damn rectangular cuboid shape and has as much time and consideration taken into the design as the retarded name. Performance isn't going to be an issue this gen but on top of having no launch exclusives and inevitably going to f*ck things up again, they're basically making it easy for Sony at this point. There's already a sequel to Horizon: zero dawn, godfall in the works, a Spiderman ps4 sequel and many others already in the works from the likes of naughty dog. Whatever it looks like in the end, it's still going to be a 1,000x more visually appealing than anything xbox churn out.
As with Microsoft's piss-poor efforts, they're probably just going to fix it in post when it's already too little, too late, just like the one x-- although no amount of hardware will change their crappy games development issue and horrendous R&D, even their software UI sucks ass.
Re: PS5 Specs Leak Sends the Web into a Frenzy
Yet people refuse to ascertain that "teraflops" doesn't necessarily equate to a good indicator for how powerful a system actually is, or by extension, where the bottlenecks are- which could be huge factors to do with CPU and GPU power draw, all the way to the obvious mainstay console issues regarding thermals and cooling.
One thing that is guaranteed, however, is that the PS5 off the bat isn't going to make the same mistake Xbox did with releasing an overpriced, disappointing, underpowered system with virtually no games or plans for game investment, plus a load of atrocious policies regarding DRM, always online conctivity, kinect etc. etc.
If rumours are to be believed, the PS5 has a strong exclusivity game and is set to repeat the success they achieved this gen with the sheer vast amount of quality games, indicating that upon release there will be more than a few titles Sony have cooked up justifying the system, hence their absence recently at various shows to work in their next system- because they quite frankly have already won this gen hands down.
Regardless, even 9 teraflops should be more than enough for stable 4K 60 FPS (minimum) based on the one X performance today, and definitely should be more than powerful enough for 1080p with higher FPS, possibly with even more effects and assets going on in-game, which would be nice. The thing to take away from it is that, unless they're targeting a kinda superfluous 8k with no higher quality assets, then there's really no point obsessing about a redundant numbers game that's purely pushing more pixels on screens that largely won't be supported and that the cosmer won't benefit from, even if they have a 8k TV at a conventional size (even 4k is kinda pushing it).
Lastly, to reiterate what I just said, it's about delivering a solid experience and not just over delivering on one aspect like hardware over investing in games and, more importantly, good games. Again, with competent and decent hardware this time round, it really makes no sense to obsess about hardware when you can expect stable true 4k at higher frames, regardless if the platform, plus a rumoured Rey tracing solution plus improved anti-aliasing.
I mean, as great as the one X is (in some aspects) it was also too little, too late for Xbox, acting merely as damage control for the Xbox one at launch, which doesn't make up for exclusives and the weak hardware on top of that; the policies were also the final nail in the coffin in what essentially was Xbox losing sight of what a console is supposed to be first and foremost, and still not delivering that later on post-backlash.
The hardware advantage the base PS4/ slim has over a one/ one s is still an important factor considering that's what the sales gap indicated, granted, however, people seriously should not underestimate how important exclusives are and how smart Sony have been playing it for a long time and with plans for next gen, extending all the way to developers working on something brand new.
Further, Sony marketing is geared for everyone, not just that niche "hardcore gamer" demographic- even if that is a stupid sentiment when you consider the majority gravitate toward playststion or PC. Again, everyone doesn't fall under that category and that's a pretty stupid tactic when trying to sell a iconic platform. Regardless, even with 9TF the PS5 is guaranteed to do a lot of things right still. With Sony having a solid reputation and record, Xbox should be very worried with stakes so high after their last flop. First and foremost, Xbox need to work in their exclusivity game because right now it's weak and pathetic; they really can't rely on the same fatigued and dying franchises unless they manage to do a God of war and refresh it with an entirely new identity- though Xbox never will andbhave never been known to do that, they really do need to work on games this time, not controllers
Just wanna end this by saying Xbox is obsolete if you own a PC, so it makes no difference caring about it or BS services if you care purely about hardware when you can get the same obsessive goal, if not better, on a PC with the same games and Microsoft services that the majority probably don't care about. Again, gotta respect playststion's no bs simplicity regarding games here.