Appreciate the responsiveness of the devs, but probably should have done proper QA and addressed these issues prior to launch. That's on whoever set their delivery timelines, not on the devs/QA.
I was really excited for this honestly, but now I'm not interested at all until they fix the issues and implement PS4 save transfer, if they ever do. I'm probably 30-40 hours into my playthrough on PS4 and don't really have any interest in starting all over again when it shouldn't be necessary.
@MaccaMUFC Sony officially stated back in September that the PSVR2 is not backwards compatible with PSVR1 games.
If you want to play a PSVR1 game with the PSVR2, you'll need a PSVR2 version/upgrade, and that'll be up to the game developers if they want to release one.
I'm interested, but with all the other big games coming out in the coming weeks, cancelling my preorder and saving the $70 for now was an easy decision after checking out a handful of reviews.
I want to play it, but don't need to play it right now. I have no qualms with throwing it on my wishlist and waiting for it to drop $20-30 first. Who knows, maybe they'll even address some of the technical issues while I wait, which would be a nice bonus.
Reviews seem to be all over the board.. After reading/watching a few, I don't think it's worth the $70 for me to buy at launch and I cancelled my preorder. I can wait until it goes on sale, and/or gets patched.
Sure would have been nice if they would have restored our old wishlists they deleted for seemingly absolutely zero reason just to bring wishlists back months later.
@AnotherForge Did you actually play it/is that your own opinion, or are you just jumping on the internet hate bandwagon?
The main campaign was actually quite good, it was just the endgame which was lacking and empty. The DLC has been good too, actually adding new characters that play differently and new storylines to play through, which is worth highlighting even more considering they've all been free so far.
Personally don't think all the hate for the game is warranted, but so it goes on the internet. Lots of bandwagoners.
I've had one since launch, and after beating Miles Morales, I almost exclusively play PS4 games on it still. There just aren't many worthwhile PS5 games yet.
Excluding the DualSense (which is awesome) and the SSD (and USB) speed, and until some decent PS5 games are released, to me it just feels like what the PS4Pro should have been, or just like a PS4Pro2.
That's just how it feels. Once we get some actual PS5 games that might change. All we've been getting are patches and upgrades for PS4 games for the most part.
FFS. This save transfer works exactly the same way it did for Spider-Man, and nobody seemed to complain about that. It's dead simple, takes no time, and is totally a non-issue.
People just complaining for the sake of complaining 🙄
The demo/beta was kind of bunk but the full game was very fun IMO. Picked it up at a discount and spent an entire Sunday playing the campaign, then set it aside to wait for the PS5 version. So, yeah, I'm looking forward to it.
Seems like there's a lot of bandwagon hate going on, which is unfortunate.
@NEStalgia Good point. I'll be curious to see if/how they can claim "3D Audio" out of, say, a standard 5.1/7.1 setup. How would it be any different than just surround? And like you pointed out in another post, dependent so much on room and speaker setup and measurement. I'd imagine that in order to get the true "3D Audio" effect they're touting so much, you really do need headphones (which their recent blog post implies), and you'd need some sort of "direct" line to the PS5 which is doing the audio processing (USB or controller line, like you said).
That being said, if I just ran HDMI from the PS5 to my receiver, for example, then plugged my headphones in to the receiver, I would expect the 3D effect would be lost, as the receiver would then downmix to stereo or would use whatever headphone surround processing it has, vs. what the PS5 is trying to put out. Unless the PS5 has a specific setting for this, like I think you were alluding to.
You don't need anything special to experience 3D audio with headphones. Same with 7.1. It's all psycho-acoustics, there's absolutely nothing different about the hardware. Literally any headphones will work. Of course a good set of cans will sound better than, say, small crappy over-ear headphones due to improved sound stage, range, and isolation, but yeah, any headphones.
Case in point: PSVR shipping with earbuds. 3D Audio works just fine.
People are losing their minds about this thing. Yeah it's bigger than today's consoles, but it's still not THAT big if you actually compare dimensions. It's not this monstrosity/behemoth. On its side (disc version), its width is about 2" (50mm) less than a standard home AV receiver and 2" shorter, to give you a real idea of its size.
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Re: The Outer Worlds' Rough PS5 Port Gets First Post-Launch Performance Patch
Appreciate the responsiveness of the devs, but probably should have done proper QA and addressed these issues prior to launch. That's on whoever set their delivery timelines, not on the devs/QA.
I was really excited for this honestly, but now I'm not interested at all until they fix the issues and implement PS4 save transfer, if they ever do. I'm probably 30-40 hours into my playthrough on PS4 and don't really have any interest in starting all over again when it shouldn't be necessary.
Re: New PS Store Sale Live Now, Big PS5, PS4 Games Included
@EpicMouse The PS4 version of Elden Ring is and has been $35 at Walmart for a while. Free upgrade to PS5.
Re: PSVR2 Games Offer Free Upgrades if You Own PSVR Version
@MaccaMUFC Sony officially stated back in September that the PSVR2 is not backwards compatible with PSVR1 games.
If you want to play a PSVR1 game with the PSVR2, you'll need a PSVR2 version/upgrade, and that'll be up to the game developers if they want to release one.
Re: Poll: Did You Buy Gotham Knights?
I'm interested, but with all the other big games coming out in the coming weeks, cancelling my preorder and saving the $70 for now was an easy decision after checking out a handful of reviews.
I want to play it, but don't need to play it right now. I have no qualms with throwing it on my wishlist and waiting for it to drop $20-30 first. Who knows, maybe they'll even address some of the technical issues while I wait, which would be a nice bonus.
Re: Gotham Knights (PS5) - It's Actually Pretty Good
Reviews seem to be all over the board.. After reading/watching a few, I don't think it's worth the $70 for me to buy at launch and I cancelled my preorder. I can wait until it goes on sale, and/or gets patched.
Re: Gawk at Over Two Hours of Street Fighter 6 PS5 Gameplay
Is that announcer part of the game? I sure hope you can turn that off. That'd annoy the piss out of me.
Re: First Impressions: Resident Evil Netflix Deviates from the Games But Still Entertains
Halfway through episode 3, it's absolutely terrible. I was hoping maybe it would improve as the story progressed...nope.
Re: Cutting-Edge PSVR2 Presentations Scheduled for GDC
I just hope it's backwards compatible with current PSVR games.
Re: Did You Know the PS Store Wishlist Notifies You of PS5, PS4 Game Sales?
Sure would have been nice if they would have restored our old wishlists they deleted for seemingly absolutely zero reason just to bring wishlists back months later.
Re: Marvel's Guardians of the Galaxy Save the Universe on PS5, PS4 This October
@AnotherForge Did you actually play it/is that your own opinion, or are you just jumping on the internet hate bandwagon?
The main campaign was actually quite good, it was just the endgame which was lacking and empty. The DLC has been good too, actually adding new characters that play differently and new storylines to play through, which is worth highlighting even more considering they've all been free so far.
Personally don't think all the hate for the game is warranted, but so it goes on the internet. Lots of bandwagoners.
Re: Mini Review: The Persistence Enhanced (PS5) - Survival Horror Roguelite Still Rocks
Does the Enhanced version still work with PSVR, or do you need to get the PS4 only (non-Enhanced) version for PSVR?
Re: PS5 Review: Is It Good?
I've had one since launch, and after beating Miles Morales, I almost exclusively play PS4 games on it still. There just aren't many worthwhile PS5 games yet.
Excluding the DualSense (which is awesome) and the SSD (and USB) speed, and until some decent PS5 games are released, to me it just feels like what the PS4Pro should have been, or just like a PS4Pro2.
That's just how it feels. Once we get some actual PS5 games that might change. All we've been getting are patches and upgrades for PS4 games for the most part.
Re: Marvel's Avengers Is the Straw That Broke the Camel's Back with PS4 to PS5 Upgrades
FFS. This save transfer works exactly the same way it did for Spider-Man, and nobody seemed to complain about that. It's dead simple, takes no time, and is totally a non-issue.
People just complaining for the sake of complaining 🙄
Re: PS Plus Members Think Final Fantasy VII Remake May Be Free in March
Has anyone who speculates on what games will be included, with valid justification besides it just being a shot in the dark, -ever- been right?
Re: Returnal PS5 Gameplay Trailer Focuses on the Ever-Shifting World of Atropos
"Gameplay trailer" shows no gameplay. Just walking/running around some environments. 👍
Re: Marvel's Avengers PS5 Release Seems Imminent as Trophy List Appears Online
Personally pretty excited.
The demo/beta was kind of bunk but the full game was very fun IMO. Picked it up at a discount and spent an entire Sunday playing the campaign, then set it aside to wait for the PS5 version. So, yeah, I'm looking forward to it.
Seems like there's a lot of bandwagon hate going on, which is unfortunate.
Re: PS5's 3D Audio Will Almost Certainly Work with Your Existing Headphones
@NEStalgia Good point. I'll be curious to see if/how they can claim "3D Audio" out of, say, a standard 5.1/7.1 setup. How would it be any different than just surround? And like you pointed out in another post, dependent so much on room and speaker setup and measurement. I'd imagine that in order to get the true "3D Audio" effect they're touting so much, you really do need headphones (which their recent blog post implies), and you'd need some sort of "direct" line to the PS5 which is doing the audio processing (USB or controller line, like you said).
That being said, if I just ran HDMI from the PS5 to my receiver, for example, then plugged my headphones in to the receiver, I would expect the 3D effect would be lost, as the receiver would then downmix to stereo or would use whatever headphone surround processing it has, vs. what the PS5 is trying to put out. Unless the PS5 has a specific setting for this, like I think you were alluding to.
Re: PS5's 3D Audio Will Almost Certainly Work with Your Existing Headphones
You don't need anything special to experience 3D audio with headphones. Same with 7.1. It's all psycho-acoustics, there's absolutely nothing different about the hardware. Literally any headphones will work. Of course a good set of cans will sound better than, say, small crappy over-ear headphones due to improved sound stage, range, and isolation, but yeah, any headphones.
Case in point: PSVR shipping with earbuds. 3D Audio works just fine.
Re: See the PS5 in Your Own Home with Augmented Reality Model
People are losing their minds about this thing. Yeah it's bigger than today's consoles, but it's still not THAT big if you actually compare dimensions. It's not this monstrosity/behemoth. On its side (disc version), its width is about 2" (50mm) less than a standard home AV receiver and 2" shorter, to give you a real idea of its size.