Comments 22

Re: Soapbox: Please Don't Let GTA 4 Rot on PS3, Rockstar

happypooya

The best GTA in my opinion. The only problem I had with it was the absurdity of gaining money where you couldn't actually spend it on anything but food or weapons. Nick actually haggles about his wage with some contractors, yet he has no real use of that money. Still, the story, the atmosphere, music and everything in this game suits me perfectly.

Re: Poll: Should Sony Be Looking to Add Refunds to PSN?

happypooya

Normally it is known how long a game is. So they could make a 2hour system for games more than say 6 hours and an hour system for games less than that. I think I could usually say after an hour of gameplay whether I don't like a game at all. It's not fair to say that we can request a refund if we didn't enjoy a game completely but rather somewhat, and prefer now to spend the money somewhere else. I have an automatic rating system of my own: then if a game is 7/10 or more, it's a deal, if not it's a waste of time and logically I understand that after an hour or two of playing.

Re: Narrative Difficulty Returns to Mass Effect: Andromeda for Those Who Just Want Story

happypooya

Yeah with age, it's getting more difficult, at least to me, to play games on hardest difficulty. I usually now start on the normal or easy difficulty, and if i find it too soft, I change it to an upper level. And yes, lack of time too. I still try to find some time to replay my old games, like Bioshocks, Mass effects etc.

But I have a question to ask. I didn't understand the article where it says by choosing the narration mode in ME3, you could kill enemies more easily. I don't remember by now, was choosing the playing style actually choosing the difficulty level as well? Because I obviously chose having option to decide what Shepherd says.

Re: Stolen PS4 Story At Least Has a Happy Ending

happypooya

Good to hear that👍
But do the thieves have also a part in this happiness? If it weren't for their crime, all this wouldn't have happened. Or are they now a bit more relieved about what they have done, because it has ended in some good results making almost everyone feel better? Silly ethic questions? Maybe, I don't know.

Re: Psychonauts in the Rhombus of Ruin Sightjacks PlayStation VR from 21st February

happypooya

@Wazeddie22 Actually I had a defected version on PC, which didn't have sound, just subtitles, and I thought that's how the game is built, until I saw at the end of the year that it won the Best Voice Acting! (along with Funniest Game of year) on Gamespot, and I found out I'm doing it completely wrong =))
Yeah, have a go on it on the next sale, it goes down to 3.99$ I think.
Some games really deserve playing over and over again, for me Bioshock, Mass Effect, Original CODs up to MW3, Neverhood, Assassin's creeds, Splinter Cells, GTAs etc. IDK how many times I've played them, in English and later in French which totally changed the experience.

Re: Death Stranding Will Avoid Sexualised Women Without Deep Backgrounds

happypooya

@thatguyEZ
Who said about ignoring anything at all. There are also, there in the nature, lots of men with big muscles, lots of women with large "assets", and it's not fair to ignore them. Nor is it acceptable, or apprehensible (at least to me), that each and every character in the games to be muscular or to have this much sexual attraction. If it's an undercover cop who has some reputations in martial arts, that's ok to be athletic (I'm not going to lie to you, I love playing one day as a somewhat fat cop, not impotent, still strong and full of stamina!) and to not deviate too much from our topic, it's ok and maybe to some extent, welcome to see some sexy large buttock and bosom, but not like this, everywhere and in this "state of undress". At least that's what I want, and I'm for the most part disappointed.

@Gamer83
Well said about the balance.
But I didn't understand why you mentioned GTA, as in the former "heroes" are always normal people with acceptable bodies (Nick in GTA IV was even a bit overweighted). And females are in second plan, just sexy or idiot, or both (unfortunately). [I'm yet to play watchdogs, so I don't know about female characters). And we are not to be ashamed of liking or playing a game just to see the female character, or maybe if it's about a girl gamer (a gameress?) to play and look into the male hero.

All I'm saying is that, it's not at all natural that all heroines are big busted. I like the fact that the some of them are not even model-like beautiful. But I'm not saying that we need skinny ugly characters. There should be a balance as @Gamer83 put it through.

Re: Death Stranding Will Avoid Sexualised Women Without Deep Backgrounds

happypooya

Quiet was quite likeable and unique, but I should say I totally appreciate this idea of not having in each and every game busty girls. I really don't understand this need of showing sexuality in every hero, be it male or female, truely and thoroughly false publicity. I like it more when they're more believable and less sexy in the wrong way.