First the cloud as the only save backup option, now no browser? Switch just called, and she's asking if PS5 is not qualified as "a true modern console" now.π
@Leon_93 the mobile games market competes with the mobile games market. Even with recent hits like Genshin Impact, many people are reluctant to use a device where their thumbs have to use completely imaginary sticks and buttons. Mobile gaming thrives in Japan because the gacha culture is particularly strong there and the internet speeds allow to make enough comparatively large-scale projects in the genres not restricted by the touch controls - but even then, there's only so much you can adequately play on a phone without a separately sold bluetooth attachment while Switch can and does deal with both worlds.
@Kanji-Tatsumi I know, right? Besides, with all the ranting about Switch game prices, one would be excused for thinking that only we fully employed folks can afford this kind of entertainment anyway.π
@Kanji-Tatsumi "arguably" is a generous way to put it. One could equally argue that even racing games play fine without 60 fps or such, let alone a turn-based RPG. Conversely, a high framerate won't make ANY game run better if you hardly ever have the time to turn on the console when you're back home. All the pixels, frames and teraflops in the world won't give a hoot about your work and downtown-stuck downtime; handhelds like Vita or hybrids like Switch are another story.
But as I noted above, many gamers don't get to realize this simple truth until after graduation.
Maybe not exultant (considering the high odds of me playing both games elsewhere), but it's a neat month regardless - we're talking two classic actventures in one package, after all.
To clarify: are these the PS4 games to be added to ANY subscribed account, or the specific "BC" versions only downloadable and usable on PS5?
Since the lineup's announcement, I kinda assumed the latter, and it's not much of a factor for me anyway (my current sub is all the way into next July regardless), but the former would certainly be 20% cooler (possible control hijinks in some of these be damned). FFXV, Persona 5, Days Gone, RE7... all pretty juicy additions to the library - and the whole marketing campaign involving them, potentially the only way I may ever benefit from PS5 release in the visible future.π
Certainly not downloading Hollow Knight here (y'know, one of those memetic "hidden gems" as per r/NintendoSwitch), but MIGHT try Middle-Earth despite already having it on Steam as well. As for Bugsnax, guess PS3 will no longer be the only console I'll have a bunch of legally accessible but never actually accessed games for.π
Games that control well on Vita, period. After Horizon and NFS Payback - some of my most anticipated games last generation, - this isn't even funny anymore.
Credit where it's due, though - The Last of Us and Nathan Drake trilogy behave themselves. Although is it a coincidence that they all hail from the PS3 era where Remote Play had to be implemented case-by-case by developers themselves?
(Still brings us back to the question who at Sony was responsible for the default control scheme on PS4 RP and got the ingenious idea to map TRIGGERS to the touch-sensitive but still completely flat BACK OF THE CONSOLEπ)
Game price discussions on different platforms have seen a lot of PSA reminders that third party games are priced and discounted by respective third parties rather than the platform holder. This is the first time I've heard of an opposite case, and on PlayStation turf to boot.π
In case this section is visited by someone in the know (and I mean in the actual know, not a couch lawyer fandoms are so full of) - is this something penned in the distribution contract itself? Or does Sony have a different kind of say in the matter?π€
@BAMozzy "legacy" games remain purchasable on their respective consoles' storefronts (although I thought PSP PSS app went down ages ago), but the whole redesign topic is irrelevant - we're talking a PS4 game that should be playable on PS5 as well. And the digital market is different from the physical one - the latter usually gets a stock it can't just send back unsold whereas digital stores are basically cloud storage where the concept of "stock" doesn't exist. Discount policies are bound to differ somewhat between these realms, and like I said, I've never heard of the platform owner policing third party discounts before. Least of all Sony whose digital PS4 shelf is seemingly living from sale to sale these days. What are the criteria from their perspective, then?
After the recent store news, expecting substantial Vita sales isn't even funny enough for bittersweet joke material (despite this sale theme being a good fit for, say, Silent Hill Book of Memories), but to my surprise, at least a God Eater 2 just came up recently. I've owned it for a good while myself but other Vita owners who don't might take note - besides the game's own merits (the franchise is basically a Monster Hunter follower but with more emphasis on story and characters), the currently discounted item actually comes with the first game's Vita port bundled in - AND, for what it's worth, the latter specifically is even cross-buy with PS4! Some free DLC items, too. For the roughly estimated $25 until late October, such a package is definitely one of the best digital Vita bargains in many months - and hey, it has enough going on to qualify for Halloween theme, too.π Credit where it's due, PS Store... credit where it's due.
"Finally, the Remote Play app on mobile phones and PC is adding the option to connect to a PS5"
Well, ladies and gentlemen... I guess I've got my conclusive answer. If Vita isn't on the list of updated platforms now, there's no point in expecting it later. Β―(γ)/Β―
Live long and prosper, PS5... just not in my possession. But you'll do just fine without me, too.
This could be a neater alternative to the download list, but I'd still have to rummage through the latter for every Vita/PSP/PS1 game I have since you can almost BET that clutter won't be addressed on Vita's sole remaining bastion of a "native store" now. Even a straight search wouldn't save me from, say, scrolling through and redownloading SAO Hollow Fragment and each of its free DLCs piece by piece because it's delisted and no longer has a page (unless Vita PSS is outdated enough to actually subvert this oneπ ). As for simply surveying the amassed library in general, a mobile app like My Game Collection can always do the trick. Except for played time tracking, but I don't play PS4 games anywhere close to the times to brag about.
Yes, I have wanted PS5 Remote Play news for many months. At the moment, I'm almost feeling trolled.ππ
@nessisonett @itsacardgame same here - as I often mention (to the point where others are probably sick of it), Vita Remote Play support is what's gonna make or break the entire PS5 deal for me... but between the handheld's discontinuation and Sony's longtime stepchild treatment of it, the chances look VERY slim. No puns intended.
Nearly had a heart attack in the first part.ππ
Damn, they better update Vita's store app, then. Clunky as the web version had always been in itself, it's the seeming lack of some existing game entries on Vita that had me opting away from its at least more structured native storefront. Fingers crossed that Sony knows better than to allow awkward situations like a legitimately available game ending up inaccessible for the silliest reasons, but the whole newspiece is kind of a bummer anyway.
@SuperSaeko "mismanaged" and "awful" are different categories. Vita itself is a quality handheld whose scarcity in the first party department is partly mitigated by housing some of Sony's most imaginative creations in said department. It has always felt like a crazy love child of NDS and PSP to me, and its pursuit of flexible gaming (from Remote Play to cross-buy/save features) can even qualify as somewhat of a precursor to Switch's philosophy. It granted a portable form to many classics some of which, like NFS MW12, only remain portable here to this day; it even became a solid PlayStation legacy machine by virtue of playing digital PS1 and PSP entries. It's not Vita's fault that Sony eventually stopped caring about portability and now seemingly struggles to keep caring much for its legacy - outside periodic remasters, to be completely fair.
Yeah, you guessed it. L2/R2 hardmapped to touchpad yet again and the settings' "Controller" tab literally has nothing but the PICTURE of a controller layout therein.
I'll try to persevere at least for the few initial races, but I'm admittedly feeling a bit AVGNish right now. Rivals maps the triggers properly, and it's mere four years older. /)_-)
Mind you, we're also talking a default Vita control scheme - not even touching the logic of its layout, it's SO default (unless the devs themselves program something else) that it overrides even PS4's own system-wide button remaps as long as you're remote. And no amount of problematic cases has ever urged Sony to tweak this much. Just another reason to healthily doubt any probability of PS5 remote play supporting Vita at all.π
@thefourfoldroot while parsecs from perfection and partly limited by control scheme hijinks in some games, Vita Remote Play is fully functional even on Belarusian H+/4G connections, and that's saying something. In my own case, it's THE reason I own PS4 at all - and my odds of PS5 ownership are looking slim precisely because so are that console's Vita support ones. Somewhat ironic that this experience sounds more awkward to you than streaming games (with the same network challenges if outside) to a suitcase with the need for a separate gamepad, but that just proves that tastes and circumstances differ.
As for native Vita games, I'm not talking the past, I'm talking backlogs hailing from the past once added during the respective months. Even my account, subbed for less than 3 years before the service stopped Vita offerings, has some 75 titles with the yellow label - and some dedicated listings account for almost 200 total since 2012. Even discounting the items hence ported and playthroughs hence moved to Switch, it's a lot of portable playtime - good for you if you're long through with it all, but not everyone is.
And if you insist on counting users rather than territories... PS+ is estimated at 41.5 million, PS Now is at 2.2 million. Sony may like to view themselves as riding on the "cloud gaming future" bandwagon, but in the present, PS Now still feels like an afterthought in the ecosystem. Which really seems to sum up the answer to the concern you voiced here about respective game lineups from the start.
Speaking of lineups, how often does PS Now rotate games? That's another point I'm skeptical towards (although welcome being corrected on if I misunderstood something) as compared to PS+. The latter leaves the game in your library and even inbetween subscription lapses as long as you were there to grab it in time (only a select few titles, mostly MP ones unusable without discontinued servers, have become dead weight). PS Now sounds more comparable to music services in that regard, where you can come back to a significantly altered or curtailed library any day.
@thefourfoldroot not quite sure how 20 countries make up the majority of 70+ territories in PSN's country selector or how PS+, a service fully compatible with Remote Play and still featuring over a hundred Vita games in the older subscribers' libraries, is something necessitating "time to play at home".π
Mostly happy - I obviously have little interest in something that's already available on Switch, but I've wanted to play Payback for ages and it doesn't seem to be going Switchward anytime soon. In fact, come to look back now, it'll be the first 2020 IGC offering I'll be actually downloading and launching ASAP since Uncharted collection.π
@thefourfoldroot like I've reminded before, PS Now isn't quite PS There yet. Going by Wikipedia page's 2019 source, it's been available in less than 20 countries so far. And even before it ever hit others, Sony dropped the Vita support, making the whole service a thing strictly for people who have time to play at home (and could theoretically invest in a used PS3 and a bunch of PS Store discounts for the sub's hefty annual price). But the bottom line in this context is that PS+ still has significantly broader reach.
@themcnoisy some people might, but my stance on Payback and its microtransactions has remained the same since day one. The oh so abhorred grind the dedicated articles were vehemently describing just sounded like the most RPG-esque Need for Speed has been even by the past Black Box standards. And since then I've also got to play both iterations of Ubisoft's The Crew, with their own open worlds and plots and lootboxes - cementing my positive impressions from it all. Payback definitely appears to be my kind of game; those who don't want the grind should simply accept that it isn't theirs. MTX are just a popular whipping boy on the internet, but games like Xenoblade 2 have gacha systems you can't pay real money for by design, and they're similarly not everyone's cup of tea, is all.
Vampyr's on Switch, but damn... NFS PAYBACK??? Just the other day I was mentioning how I might have long pulled the trigger on PS4 version if not for my reluctance to risk investing a retail price in another case of touchpad-glued essential controls (yeah, Horizon burned me hard last timeπ ). Now you BET I'll be giving this an overdue try even though I still have plenty to do in Rivals on the same platform. And big racers are quite rare guests in IGC, too!
@Kienda isn't PS Now still a thing in a few select countries? Certainly doesn't cover all of Europe either.
@redd214 most MTX dramas are blown out of proportion, often seemingly betraying the neighsayers' self-control issues. And few account for the existence of audiences like myself for whom the grindfest alternatives supposedly meant to coerce players to the shop are an unironic selling point in such games, be they freemiums or not. I don't know how much time I can dedicate to Payback's grind (it still being a game I'll have to stream, and Vita's RP connection rituals like to take their time - not the best pick'n'play environment for RPG routines), but I definitely look forward to getting a good taste of it at the very least.
I still haven't got the answer to the one cornerstone question that will determine whether I'll ever buy a PS5 or not. But am I restless to get it? I wouldn't say so. A purchase of this pricetag is a long saving road for my budget regardless, the units won't be going anywhere when this road comes to an end, and I'm comfortably buried in backlogs on many other platforms (yes, including the PlayStation ones - referring to a prior comment of mine, I was never replied by mail in the end, but at least a later ~$15 international mobile call to Russian support service had the problem solvedπ ). I couldn't so much as feign FOMO in my position. But those fanship-driven to have the new console day one may be a different story.
Again, Vita seems to be missing out on what used to be its last bastion of big game sales, with only the cross-buy Ys Origin (which is already coming to Switch) of arguable note on display. Then again, I had to manually search this display myself as the general offer tab doesn't list it even after focusing on the console (how does a browser PS Store filter still manage to overlook a discount on an item that literally has "PS Vita" typed up front?), and the themed section isn't up, so perhaps it's too early to judge.
Granted, the odds of me shopping here are extra low this time anyway - not only September is a financially meager month, but I'm also waiting to have my account restored after some dodo breached in and swapped the login mail data. Never had such issues in my long internet past (I didn't use 2-step, yet my passwords are by no means about St Dominic's canonization either), but then again, what's 2020 for?π I've contacted the support with the reportedly required data and pics enclosed, and there seem to be positive signs (my contact mail remains the same and just got "reminded of a forgotten" Days Gone copy in the cart, a possible sign that the alerted network may be refusing the thief's transactions), but the support folks themselves haven't got back to me beyond the automated response yet.
Before you ask - no tied cards or such to worry about, region discrepancy never allows this to begin with, even with PayPal.
As with RE 2 and 3, that doesn't concern me much since there are the originals... although the first MGS I might have to run on PSP even after a Vita purchase (in case if it proves true that the latter inexplicably requires the extra investment in a PS3 just to install the damn gameπ ).
EDIT: shame on me, didn't notice the rumour tag. Nothing to discuss, then.
@get2sammyb yeah, what did we expect, at least some of the gains of actually pragmatic tech enhancements not to be dampened by the graphic fluff of increasingly token presence?π Sony still has 4K TVs to sell, too.
Again with the game prices. As long as people demand high profile games to have inflated budgets and bloating features like 4K (which is only advertised as topical because companies including Sony want to sell new TV models as well), the cost has to go somewhere - either high launch prices or MTX and whatnot. Sure, the latter would be hard to get rid of fast as an income goose after years of many gamers proving to combine the age of transaction consent with the self-control of a toddler... but no longer keeping the default pricetags at the level of PS2 era might be a productive step in the opposite direction. And for everyone who simply can't afford the new prices... once again, when does PS Store even NOT have various sales lately?
Certainly not a price I'd expect to handle soon, even the digital one (and a bank loan, the thing that once boosted me towards owning a PS4 and a Switch within four months, would be a bad idea at the very least until Belarus gets its overdue new government plugged in... but realistically, even for a good while afterwards)... but it's not like I ever assumed otherwise. And my decision to buy it or not is still up in the air - judging by the lineup of Push Square reports here, it wasn't addressed today either.
A bit surprised FFXVI is going back to one console deal for its launch, but I guess two-digit XBO sales in Japan will do that to you. The PS+ bundle is neater news (and features some games that either we didn't have or I was too late to see distributed on PS4 itself), but again, it'll be pointless if they can't be streamed to a proper gaming device. AppleDroid peripheral contraptions don't count (sorry, Microsoft).
Huh, completely missed this post. Well, I don't picture myself investing much time in PUBG, but SFV is pretty neat to have in the collection (for single player streams and for rare couch multiplayer sessions alike) and a 2D fighting game isn't something one expects to have any trigger mapping issues on Vita either.
I understand that Kimetsu no Yaiba is one of the latest classics and people with variable attention span can focus on it alone (similarly to how BNA has been almost unanimously compared to the most recent Beastars despite arguably giving off more Zootopia vibes - 4 years ago must feel like a bygone epoch to Generation Instagramπ ), but Aniplex has had their hand in Aldnoah Zero, Erased, Kara no Kyoukai, Madoka Magica, Sword Art Online, a bunch of Fate adaptations... and the list goes on and on. Weird to see it earn but a passing mention and frankly weirder yet in the light of its existence to read an article suggesting that Sony still needs to "conquer" anything in the anime world. They've been a major player in that industry for over a decade, people.
Sigh, and the subtitle almost led me to expect something like the talks of a Gravity Rush or Horizon anime, too...
What's not to understand? Marvel owns the character, Sony owns enough adaptation rights for the character to have this much of a say in his multimedia appearances. I understand not liking it if you live outside PlayStationland, but unless you have enough money to lure related shareholders and IP owners into a better deal to back up this dislike, it's a moot point. And yes, no longer intending to get the game at all is a perfectly valid option, but there's no point in dramatising it either.
Pretty miraculous that Starlink didn't get half the flak for this back in the day - quite a bullet to dodge as far as fan scum are involved.
I have no intention to tell Sony how to spend money, but I've often said that I personally couldn't be further outside the "exclusivity partnerships do move the needle" sentiment if I tried. If I can't accommodate a console into my life, its exclusives lose the entirety of their hardware appeal boost - there's not much difference between not being able to play the game on a console you own and on a console you don't own. I would have long taken measures towards acquiring stuff like PS3, Wii U, XBox One... but as long as they're all destined to be glorified dust collectors for most of the year, what's the point? Likewise, "You can't play this PS5 game anywhere else" will not be much of an incentive in the situation where I can't play said PS5 game on PS5 either.
Then again, no one said Sony necessarily viewed fully employed 30-something geezers like me as "hardcore gamers" anyway.π
"This comes from a source inside Sony who, understandably, wished to remain anonymous"
As per usual.
Dear sir or madam, if you wish to remain anonymous, you either don't exist or sell out something confidential enough to put your job and career at risk. Once again, WHICH of these options should incentivize an audience outside the most abstinence-wrecked addicts in the fandom to pursue any data that comes from you?
Bears repeating that all such leaks are either fakes or bootlegs. Tertium non datur.
Availability AND extent of remote play, as usual. I don't care for the price - it's not like ANY of my monthly wages or bonuses can accommodate that of a big-ass home console at a time, let alone a new-gen with blackjack and SSD. But will I save up for this home console? Only if it proves to be one I can actually play in the scheduling realities of a fully employed adult's life.
If it doesn't, PS4 will simply remain my only home console for several more years to come... or until Sony gets a bright idea like cutting RP support on the Vita side completely. π knocks on wood But then again, I'm not sure if this function taxes PSN all that much by itself.
@WallyWest I mean, seeing your native history and culture inspire Fiction abroad can be pretty swell, stereotype bonanza or not. As a Belarusian, I know I could be particularly in the market for, say, an Assassin's Creed game taking place sometime/somewhere in the Duchy or Commonwealth haydays - or even during the centuries in the empire's belly as long as it's still the familiar territories in question.
As far as Japanese games go, I'm struggling to hold my breath even for Vita sales these days, let alone ports (although to be fair, some notable releases like Utawarerumono still happen). It's mostly western indies now. Japan certainly was Vita's main turf for most of its life - it took PS4 years to outsell her "little sister" there, - but the advent of Switch mostly ended that relationship, and I'd be a hypocrite to lament it after accordingly moving my own wishlist (and even some of the library like WoFF). And alas, it's all the harder to expect Square Enix to port DQXI to Vita where Sony itself didn't even bother with the sequel to Gravity Rush.
Does Frantics have a single player mode? Otherwise, it sounds like two multiplayer-only titles at once. Would have been neater to get another MW remake for the backlog (the first one actually mapped shooting controls to Vita's shoulder buttons), but yet again I'm paying the price for once overcautiously making a Russian primary account just because the used Vita I bought had been originally sold for the region.ππ
Russian folks report that, too (600 RUB), but my account shows no changes so far. Transparent criteria would certainly help clear the situation here - frankly, that's probably the first giveaway from such a commercial entity I've seen dispense with any kind of related commentary. Some speculate you gotta have a card attached for the renewals (which would safely rule me out for account/bank discrepancy - I still live in a country that PlayStation department pretends doesn't exist), but that's just hypotheses.
I'm not exactly hungry for this money (although I certainly wouldn't complain about getting it either), but the lack of details about the whole deal is a bit of a headscratcher.
Er, last time I checked, Mafia was already open-world. The city's one big map not counting a handful of loading screens here and there. It's just that idle free-roam with side activities and plot missions reside in separate modes (except for the car theft side quests IIRC), which is pretty much like L.A. Noire later did it, too. Although in both games nothing technically prevents you from leisurely driving/walking around unless the current mission [segment] is on a time limit.
The sale page not even having a platform filter is a sadly familiar sight these days. But it was arguably grimmer just now to exit the page, click the general "offers" section... and not see a platform filter THERE, even for the current Vita discounts like Chasm. Then again, PS webstore glitching to the moon and back isn't exactly a shocking phenomenon either.
Still, I did kinda hope there would be something prominent for the platforms left behind. But a current batch the aforementioned Chasm belongs to is listed to end the sale tomorrow on the 23rd, so time will tell.
I feel personally trolled. Duck Tales Remastered, The Last Remnant (although that one did eventually reincarnate on Switch among other platforms, Square Enix wouldn't tell you that in advance), now a whole series... they just HAVE to be pulled in early September when I'm at the tail end of my vacation money and don't have much to splurge on games. π At the moment, I've still got some room and admittedly been looking out for a potential Vita sale in July/August, but I was picturing a scenario of buying one discounted game, not THREE most expectedly full-priced ones (got the first Danganronpa earlier) on a short notice.
Little as I appreciate the phenomenon in general, I understand the publishers' circumstances and choices - but honestly, I would really like to learn about this stuff much farther in advance. If they give out this warning to entice the last batch of buyers, I daresay it could do well to let that batch prepare.
@roe how much they sell doesn't say a lot about how much they cost. We're still looking at the elephant in the room, called "20-year-old pricetags" but most fans certainly don't sound content with buying [what they deem] "20-year-old graphics" for that.
On Russian social media in particular (although I'm too cynical to hope that's not universal as far as fans go), there's also been a peculiar rhetoric that "games have become nothing but cheaper to produce over the years". Now, I can easily assume that select production aspects have - but the sentiment still sounds like someone took a look at all the gamedev asset Humble Bundles and decided that everyone including folks like EA, Rockstar and Ubisoft is working on a similar budget. π
Comments 1,102
Re: PS5 Doesn't Have a Web Browser
First the cloud as the only save backup option, now no browser? Switch just called, and she's asking if PS5 is not qualified as "a true modern console" now.π
But my own take on it is the same as with Switch - indeed, "don't you guys have phones"?Β© I've even used PS4 browser once or twice myself, but quickly reaffirmed that looking up info (not just tips, it can be the voice cast for the characters etc) is way better off on a separate screen than having to toggle the contents of the same one.
Re: Sony Stresses Japan Is of Utmost Importance After Report Claims Company's Interest Has Drifted
@Leon_93 the mobile games market competes with the mobile games market. Even with recent hits like Genshin Impact, many people are reluctant to use a device where their thumbs have to use completely imaginary sticks and buttons. Mobile gaming thrives in Japan because the gacha culture is particularly strong there and the internet speeds allow to make enough comparatively large-scale projects in the genres not restricted by the touch controls - but even then, there's only so much you can adequately play on a phone without a separately sold bluetooth attachment while Switch can and does deal with both worlds.
Re: Dragon Quest XI S Is Indeed 60FPS on PS4 Pro
@Kanji-Tatsumi I know, right? Besides, with all the ranting about Switch game prices, one would be excused for thinking that only we fully employed folks can afford this kind of entertainment anyway.π
Re: Dragon Quest XI S Is Indeed 60FPS on PS4 Pro
@Kanji-Tatsumi "arguably" is a generous way to put it. One could equally argue that even racing games play fine without 60 fps or such, let alone a turn-based RPG. Conversely, a high framerate won't make ANY game run better if you hardly ever have the time to turn on the console when you're back home. All the pixels, frames and teraflops in the world won't give a hoot about your work and downtown-stuck downtime; handhelds like Vita or hybrids like Switch are another story.
But as I noted above, many gamers don't get to realize this simple truth until after graduation.
Re: Dragon Quest XI S Is Indeed 60FPS on PS4 Pro
@Juanalf "What makes the Switch version better than for example on the PS4 pro or PS5?"
Fancy people STILL having to ask such a question. Or is that really how you identify a gamer below the age of 23 these days?π
Re: Poll: Are You Happy with Your PS Plus Games for November 2020?
Maybe not exultant (considering the high odds of me playing both games elsewhere), but it's a neat month regardless - we're talking two classic actventures in one package, after all.
Re: Ubisoft Had to Rewrite PS5 Descriptions Due to Concern Trolls on Twitter
So now we have "concern trolls", too.
There truly is such a thing as free time intoxication, after all.
Re: PS Plus Collection Now Has 20 Games for PS5 Launch, All Will Benefit from PS5 Game Boost
To clarify: are these the PS4 games to be added to ANY subscribed account, or the specific "BC" versions only downloadable and usable on PS5?
Since the lineup's announcement, I kinda assumed the latter, and it's not much of a factor for me anyway (my current sub is all the way into next July regardless), but the former would certainly be 20% cooler (possible control hijinks in some of these be damned). FFXV, Persona 5, Days Gone, RE7... all pretty juicy additions to the library - and the whole marketing campaign involving them, potentially the only way I may ever benefit from PS5 release in the visible future.π
Re: PS Plus November 2020 PS4 Games Announced, PS5 Game Bugsnax Included
Certainly not downloading Hollow Knight here (y'know, one of those memetic "hidden gems" as per r/NintendoSwitch), but MIGHT try Middle-Earth despite already having it on Steam as well. As for Bugsnax, guess PS3 will no longer be the only console I'll have a bunch of legally accessible but never actually accessed games for.π
Re: Talking Point: What Free November 2020 PS Plus Games Do You Want?
Games that control well on Vita, period. After Horizon and NFS Payback - some of my most anticipated games last generation, - this isn't even funny anymore.
Credit where it's due, though - The Last of Us and Nathan Drake trilogy behave themselves. Although is it a coincidence that they all hail from the PS3 era where Remote Play had to be implemented case-by-case by developers themselves?
(Still brings us back to the question who at Sony was responsible for the default control scheme on PS4 RP and got the ingenious idea to map TRIGGERS to the touch-sensitive but still completely flat BACK OF THE CONSOLEπ)
Re: Another Indie Dev Suggests Sony's Denying PS Store Sale Requests
Game price discussions on different platforms have seen a lot of PSA reminders that third party games are priced and discounted by respective third parties rather than the platform holder. This is the first time I've heard of an opposite case, and on PlayStation turf to boot.π
In case this section is visited by someone in the know (and I mean in the actual know, not a couch lawyer fandoms are so full of) - is this something penned in the distribution contract itself? Or does Sony have a different kind of say in the matter?π€
@BAMozzy "legacy" games remain purchasable on their respective consoles' storefronts (although I thought PSP PSS app went down ages ago), but the whole redesign topic is irrelevant - we're talking a PS4 game that should be playable on PS5 as well. And the digital market is different from the physical one - the latter usually gets a stock it can't just send back unsold whereas digital stores are basically cloud storage where the concept of "stock" doesn't exist. Discount policies are bound to differ somewhat between these realms, and like I said, I've never heard of the platform owner policing third party discounts before. Least of all Sony whose digital PS4 shelf is seemingly living from sale to sale these days. What are the criteria from their perspective, then?
Re: PS4 Friends List Cannot Load After Firmware Update 8.00
Friend list after update? I can't even load Remote Play to DO said update.π Although that's been a common occurrence for years, to be fair.
Re: PlayStation Store Halloween Sale Has Some Spooktastic PS4 Deals
After the recent store news, expecting substantial Vita sales isn't even funny enough for bittersweet joke material (despite this sale theme being a good fit for, say, Silent Hill Book of Memories), but to my surprise, at least a God Eater 2 just came up recently. I've owned it for a good while myself but other Vita owners who don't might take note - besides the game's own merits (the franchise is basically a Monster Hunter follower but with more emphasis on story and characters), the currently discounted item actually comes with the first game's Vita port bundled in - AND, for what it's worth, the latter specifically is even cross-buy with PS4! Some free DLC items, too. For the roughly estimated $25 until late October, such a package is definitely one of the best digital Vita bargains in many months - and hey, it has enough going on to qualify for Halloween theme, too.π Credit where it's due, PS Store... credit where it's due.
Re: Here Are All the Free New PSN Avatars to Choose From
I technically have a literal custom avatar already (same as here and on NL), but it's admittedly tempting to set a Kat pic at long last.
Re: PS4 Firmware Update 8.00 Available to Download Today
"Finally, the Remote Play app on mobile phones and PC is adding the option to connect to a PS5"
Well, ladies and gentlemen... I guess I've got my conclusive answer. If Vita isn't on the list of updated platforms now, there's no point in expecting it later. Β―(γ)/Β―
Live long and prosper, PS5... just not in my possession. But you'll do just fine without me, too.
Re: PlayStation Website Launches New Library Page for Your PS5, PS4 Games
This could be a neater alternative to the download list, but I'd still have to rummage through the latter for every Vita/PSP/PS1 game I have since you can almost BET that clutter won't be addressed on Vita's sole remaining bastion of a "native store" now. Even a straight search wouldn't save me from, say, scrolling through and redownloading SAO Hollow Fragment and each of its free DLCs piece by piece because it's delisted and no longer has a page (unless Vita PSS is outdated enough to actually subvert this oneπ ). As for simply surveying the amassed library in general, a mobile app like My Game Collection can always do the trick. Except for played time tracking, but I don't play PS4 games anywhere close to the times to brag about.
Re: You Can Use Remote Play to Stream PS4 Games to Your PS5
Yes, I have wanted PS5 Remote Play news for many months. At the moment, I'm almost feeling trolled.ππ
@nessisonett @itsacardgame same here - as I often mention (to the point where others are probably sick of it), Vita Remote Play support is what's gonna make or break the entire PS5 deal for me... but between the handheld's discontinuation and Sony's longtime stepchild treatment of it, the chances look VERY slim. No puns intended.
Re: Sony Launching New PS Store on Web and Mobile This Month
Nearly had a heart attack in the first part.ππ
Damn, they better update Vita's store app, then. Clunky as the web version had always been in itself, it's the seeming lack of some existing game entries on Vita that had me opting away from its at least more structured native storefront. Fingers crossed that Sony knows better than to allow awkward situations like a legitimately available game ending up inaccessible for the silliest reasons, but the whole newspiece is kind of a bummer anyway.
@SuperSaeko "mismanaged" and "awful" are different categories. Vita itself is a quality handheld whose scarcity in the first party department is partly mitigated by housing some of Sony's most imaginative creations in said department. It has always felt like a crazy love child of NDS and PSP to me, and its pursuit of flexible gaming (from Remote Play to cross-buy/save features) can even qualify as somewhat of a precursor to Switch's philosophy. It granted a portable form to many classics some of which, like NFS MW12, only remain portable here to this day; it even became a solid PlayStation legacy machine by virtue of playing digital PS1 and PSP entries. It's not Vita's fault that Sony eventually stopped caring about portability and now seemingly struggles to keep caring much for its legacy - outside periodic remasters, to be completely fair.
Re: For the Price of One PS5 Game, You Could Get All These Top Titles from the PS Store
And even more for the price of PS5 itself, why not assert while we're at it.π
Re: PS Plus October PS4 Games Available to Download Now
Just launched Payback, all eager.
........................................
Yeah, you guessed it. L2/R2 hardmapped to touchpad yet again and the settings' "Controller" tab literally has nothing but the PICTURE of a controller layout therein.
I'll try to persevere at least for the few initial races, but I'm admittedly feeling a bit AVGNish right now. Rivals maps the triggers properly, and it's mere four years older. /)_-)
Mind you, we're also talking a default Vita control scheme - not even touching the logic of its layout, it's SO default (unless the devs themselves program something else) that it overrides even PS4's own system-wide button remaps as long as you're remote. And no amount of problematic cases has ever urged Sony to tweak this much. Just another reason to healthily doubt any probability of PS5 remote play supporting Vita at all.π
Re: Poll: Are You Happy With Your PS Plus Games for October 2020?
@thefourfoldroot while parsecs from perfection and partly limited by control scheme hijinks in some games, Vita Remote Play is fully functional even on Belarusian H+/4G connections, and that's saying something. In my own case, it's THE reason I own PS4 at all - and my odds of PS5 ownership are looking slim precisely because so are that console's Vita support ones. Somewhat ironic that this experience sounds more awkward to you than streaming games (with the same network challenges if outside) to a suitcase with the need for a separate gamepad, but that just proves that tastes and circumstances differ.
As for native Vita games, I'm not talking the past, I'm talking backlogs hailing from the past once added during the respective months. Even my account, subbed for less than 3 years before the service stopped Vita offerings, has some 75 titles with the yellow label - and some dedicated listings account for almost 200 total since 2012. Even discounting the items hence ported and playthroughs hence moved to Switch, it's a lot of portable playtime - good for you if you're long through with it all, but not everyone is.
And if you insist on counting users rather than territories... PS+ is estimated at 41.5 million, PS Now is at 2.2 million. Sony may like to view themselves as riding on the "cloud gaming future" bandwagon, but in the present, PS Now still feels like an afterthought in the ecosystem. Which really seems to sum up the answer to the concern you voiced here about respective game lineups from the start.
Speaking of lineups, how often does PS Now rotate games? That's another point I'm skeptical towards (although welcome being corrected on if I misunderstood something) as compared to PS+. The latter leaves the game in your library and even inbetween subscription lapses as long as you were there to grab it in time (only a select few titles, mostly MP ones unusable without discontinued servers, have become dead weight). PS Now sounds more comparable to music services in that regard, where you can come back to a significantly altered or curtailed library any day.
Re: Poll: Are You Happy With Your PS Plus Games for October 2020?
@thefourfoldroot not quite sure how 20 countries make up the majority of 70+ territories in PSN's country selector or how PS+, a service fully compatible with Remote Play and still featuring over a hundred Vita games in the older subscribers' libraries, is something necessitating "time to play at home".π
Re: Poll: Are You Happy With Your PS Plus Games for October 2020?
Mostly happy - I obviously have little interest in something that's already available on Switch, but I've wanted to play Payback for ages and it doesn't seem to be going Switchward anytime soon. In fact, come to look back now, it'll be the first 2020 IGC offering I'll be actually downloading and launching ASAP since Uncharted collection.π
@thefourfoldroot like I've reminded before, PS Now isn't quite PS There yet. Going by Wikipedia page's 2019 source, it's been available in less than 20 countries so far. And even before it ever hit others, Sony dropped the Vita support, making the whole service a thing strictly for people who have time to play at home (and could theoretically invest in a used PS3 and a bunch of PS Store discounts for the sub's hefty annual price). But the bottom line in this context is that PS+ still has significantly broader reach.
Re: EA Play Collapses as FIFA 21 Early Access Rolls Out
So you're telling me not only Smash players were hyped to see some new characters in their game earlier today.π
Re: PS Plus October 2020 PS4 Games Announced
@themcnoisy some people might, but my stance on Payback and its microtransactions has remained the same since day one. The oh so abhorred grind the dedicated articles were vehemently describing just sounded like the most RPG-esque Need for Speed has been even by the past Black Box standards. And since then I've also got to play both iterations of Ubisoft's The Crew, with their own open worlds and plots and lootboxes - cementing my positive impressions from it all. Payback definitely appears to be my kind of game; those who don't want the grind should simply accept that it isn't theirs. MTX are just a popular whipping boy on the internet, but games like Xenoblade 2 have gacha systems you can't pay real money for by design, and they're similarly not everyone's cup of tea, is all.
Re: PS Plus October 2020 PS4 Games Announced
Vampyr's on Switch, but damn... NFS PAYBACK??? Just the other day I was mentioning how I might have long pulled the trigger on PS4 version if not for my reluctance to risk investing a retail price in another case of touchpad-glued essential controls (yeah, Horizon burned me hard last timeπ ). Now you BET I'll be giving this an overdue try even though I still have plenty to do in Rivals on the same platform. And big racers are quite rare guests in IGC, too!
@Kienda isn't PS Now still a thing in a few select countries? Certainly doesn't cover all of Europe either.
@redd214 most MTX dramas are blown out of proportion, often seemingly betraying the neighsayers' self-control issues. And few account for the existence of audiences like myself for whom the grindfest alternatives supposedly meant to coerce players to the shop are an unironic selling point in such games, be they freemiums or not. I don't know how much time I can dedicate to Payback's grind (it still being a game I'll have to stream, and Vita's RP connection rituals like to take their time - not the best pick'n'play environment for RPG routines), but I definitely look forward to getting a good taste of it at the very least.
Re: EA Causes Outrage by Advertising FIFA Microtransactions to Kids
Wasting ad money about microtransactions on an audience that can't legally do most microtransactions? Yeah, someone really done goofed here.
Re: Soapbox: The Week After PS5's Showcase, Sony Told Us Nothing About Its Next-Gen Console
I still haven't got the answer to the one cornerstone question that will determine whether I'll ever buy a PS5 or not. But am I restless to get it? I wouldn't say so. A purchase of this pricetag is a long saving road for my budget regardless, the units won't be going anywhere when this road comes to an end, and I'm comfortably buried in backlogs on many other platforms (yes, including the PlayStation ones - referring to a prior comment of mine, I was never replied by mail in the end, but at least a later ~$15 international mobile call to Russian support service had the problem solvedπ ). I couldn't so much as feign FOMO in my position. But those fanship-driven to have the new console day one may be a different story.
Re: PlayStation Store Big in Japan Sale Has Some of the Best PS4 Bargains Yet
Again, Vita seems to be missing out on what used to be its last bastion of big game sales, with only the cross-buy Ys Origin (which is already coming to Switch) of arguable note on display. Then again, I had to manually search this display myself as the general offer tab doesn't list it even after focusing on the console (how does a browser PS Store filter still manage to overlook a discount on an item that literally has "PS Vita" typed up front?), and the themed section isn't up, so perhaps it's too early to judge.
Granted, the odds of me shopping here are extra low this time anyway - not only September is a financially meager month, but I'm also waiting to have my account restored after some dodo breached in and swapped the login mail data. Never had such issues in my long internet past (I didn't use 2-step, yet my passwords are by no means about St Dominic's canonization either), but then again, what's 2020 for?π I've contacted the support with the reportedly required data and pics enclosed, and there seem to be positive signs (my contact mail remains the same and just got "reminded of a forgotten" Days Gone copy in the cart, a possible sign that the alerted network may be refusing the thief's transactions), but the support folks themselves haven't got back to me beyond the automated response yet.
Before you ask - no tied cards or such to worry about, region discrepancy never allows this to begin with, even with PayPal.
Re: Rumour: Metal Gear Solid Is Getting a Full Remake, and It's a PS5 Console Exclusive
As with RE 2 and 3, that doesn't concern me much since there are the originals... although the first MGS I might have to run on PSP even after a Vita purchase (in case if it proves true that the latter inexplicably requires the extra investment in a PS3 just to install the damn gameπ ).
EDIT: shame on me, didn't notice the rumour tag. Nothing to discuss, then.
Re: PS5 Game Install Sizes Revealed, And They're Enormous
@get2sammyb yeah, what did we expect, at least some of the gains of actually pragmatic tech enhancements not to be dampened by the graphic fluff of increasingly token presence?π Sony still has 4K TVs to sell, too.
Re: Reaction: The Good, the Bad, and the Ugly of Today's PS5 News
Again with the game prices. As long as people demand high profile games to have inflated budgets and bloating features like 4K (which is only advertised as topical because companies including Sony want to sell new TV models as well), the cost has to go somewhere - either high launch prices or MTX and whatnot. Sure, the latter would be hard to get rid of fast as an income goose after years of many gamers proving to combine the age of transaction consent with the self-control of a toddler... but no longer keeping the default pricetags at the level of PS2 era might be a productive step in the opposite direction. And for everyone who simply can't afford the new prices... once again, when does PS Store even NOT have various sales lately?
Re: PS5 Price, Release Date Confirmed: 12th November in US, 19th in EU, $499 Standard, $399 Digital
Certainly not a price I'd expect to handle soon, even the digital one (and a bank loan, the thing that once boosted me towards owning a PS4 and a Switch within four months, would be a bad idea at the very least until Belarus gets its overdue new government plugged in... but realistically, even for a good while afterwards)... but it's not like I ever assumed otherwise. And my decision to buy it or not is still up in the air - judging by the lineup of Push Square reports here, it wasn't addressed today either.
A bit surprised FFXVI is going back to one console deal for its launch, but I guess two-digit XBO sales in Japan will do that to you. The PS+ bundle is neater news (and features some games that either we didn't have or I was too late to see distributed on PS4 itself), but again, it'll be pointless if they can't be streamed to a proper gaming device. AppleDroid peripheral contraptions don't count (sorry, Microsoft).
Re: Poll: Are You Happy With You PS Plus Games for September 2020?
You heard @Spoonman-2 , folks, and so has Sony. Don't be too surprised on September 30.π
Re: PS Plus September 2020 PS4 Games Announced
Huh, completely missed this post. Well, I don't picture myself investing much time in PUBG, but SFV is pretty neat to have in the collection (for single player streams and for rare couch multiplayer sessions alike) and a 2D fighting game isn't something one expects to have any trigger mapping issues on Vita either.
Re: Sony Wants to Conquer the Anime World Next
I understand that Kimetsu no Yaiba is one of the latest classics and people with variable attention span can focus on it alone (similarly to how BNA has been almost unanimously compared to the most recent Beastars despite arguably giving off more Zootopia vibes - 4 years ago must feel like a bygone epoch to Generation Instagramπ ), but Aniplex has had their hand in Aldnoah Zero, Erased, Kara no Kyoukai, Madoka Magica, Sword Art Online, a bunch of Fate adaptations... and the list goes on and on. Weird to see it earn but a passing mention and frankly weirder yet in the light of its existence to read an article suggesting that Sony still needs to "conquer" anything in the anime world. They've been a major player in that industry for over a decade, people.
Sigh, and the subtitle almost led me to expect something like the talks of a Gravity Rush or Horizon anime, too...
Re: Crystal Dynamics Says a Whole Lot of Nothing About Spider-Man's Avengers Controversy
What's not to understand? Marvel owns the character, Sony owns enough adaptation rights for the character to have this much of a say in his multimedia appearances. I understand not liking it if you live outside PlayStationland, but unless you have enough money to lure related shareholders and IP owners into a better deal to back up this dislike, it's a moot point. And yes, no longer intending to get the game at all is a perfectly valid option, but there's no point in dramatising it either.
Pretty miraculous that Starlink didn't get half the flak for this back in the day - quite a bullet to dodge as far as fan scum are involved.
Re: Reaction: Sony Wants PS5 to Be the Best Place to Play, And It'll Open Its Wallet to Achieve It
I have no intention to tell Sony how to spend money, but I've often said that I personally couldn't be further outside the "exclusivity partnerships do move the needle" sentiment if I tried. If I can't accommodate a console into my life, its exclusives lose the entirety of their hardware appeal boost - there's not much difference between not being able to play the game on a console you own and on a console you don't own. I would have long taken measures towards acquiring stuff like PS3, Wii U, XBox One... but as long as they're all destined to be glorified dust collectors for most of the year, what's the point? Likewise, "You can't play this PS5 game anywhere else" will not be much of an incentive in the situation where I can't play said PS5 game on PS5 either.
Then again, no one said Sony necessarily viewed fully employed 30-something geezers like me as "hardcore gamers" anyway.π
Re: PlayStation Store Summer Sale Adds Even More Enticing PS4 Discounts
Even Vita got a Terraria discount! If courtesy of cross-buy again. π
Re: Next PS5 Announcement 'Tentatively Scheduled' for This Month, Says New Report
"This comes from a source inside Sony who, understandably, wished to remain anonymous"
As per usual.
Dear sir or madam, if you wish to remain anonymous, you either don't exist or sell out something confidential enough to put your job and career at risk. Once again, WHICH of these options should incentivize an audience outside the most abstinence-wrecked addicts in the fandom to pursue any data that comes from you?
Bears repeating that all such leaks are either fakes or bootlegs. Tertium non datur.
Re: As the PS Plus Debate Rages, Sony Registers Record Subscribers
Fans: "We've been paying for this crap for years, we have the right to complain!"
Investors: "Guys, we need to buy more Sony stock - these geniuses print money by selling people the mere right to complain!"
Re: Poll: What PS5 Information Do You Want Most?
Availability AND extent of remote play, as usual. I don't care for the price - it's not like ANY of my monthly wages or bonuses can accommodate that of a big-ass home console at a time, let alone a new-gen with blackjack and SSD. But will I save up for this home console? Only if it proves to be one I can actually play in the scheduling realities of a fully employed adult's life.
If it doesn't, PS4 will simply remain my only home console for several more years to come... or until Sony gets a bright idea like cutting RP support on the Vita side completely. π knocks on wood But then again, I'm not sure if this function taxes PSN all that much by itself.
Re: Ghost of Tsushima Enjoys Solid Second Week Sales in Japan, But Can't Stand Up to Nintendo Switch Surge
@WallyWest I mean, seeing your native history and culture inspire Fiction abroad can be pretty swell, stereotype bonanza or not. As a Belarusian, I know I could be particularly in the market for, say, an Assassin's Creed game taking place sometime/somewhere in the Duchy or Commonwealth haydays - or even during the centuries in the empire's belly as long as it's still the familiar territories in question.
Re: PlayStation Store Claims Dragon Quest XI S Is Cross-Platform Between PS4 and Vita, Probably an Error
As far as Japanese games go, I'm struggling to hold my breath even for Vita sales these days, let alone ports (although to be fair, some notable releases like Utawarerumono still happen). It's mostly western indies now. Japan certainly was Vita's main turf for most of its life - it took PS4 years to outsell her "little sister" there, - but the advent of Switch mostly ended that relationship, and I'd be a hypocrite to lament it after accordingly moving my own wishlist (and even some of the library like WoFF). And alas, it's all the harder to expect Square Enix to port DQXI to Vita where Sony itself didn't even bother with the sequel to Gravity Rush.
Re: PS Plus August 2020 PS4 Games Announced
Does Frantics have a single player mode? Otherwise, it sounds like two multiplayer-only titles at once. Would have been neater to get another MW remake for the backlog (the first one actually mapped shooting controls to Vita's shoulder buttons), but yet again I'm paying the price for once overcautiously making a Russian primary account just because the used Vita I bought had been originally sold for the region.ππ
Re: Sony's Sending Free PS Store Credit to PS Plus Members
Russian folks report that, too (600 RUB), but my account shows no changes so far. Transparent criteria would certainly help clear the situation here - frankly, that's probably the first giveaway from such a commercial entity I've seen dispense with any kind of related commentary. Some speculate you gotta have a card attached for the renewals (which would safely rule me out for account/bank discrepancy - I still live in a country that PlayStation department pretends doesn't exist), but that's just hypotheses.
I'm not exactly hungry for this money (although I certainly wouldn't complain about getting it either), but the lack of details about the whole deal is a bit of a headscratcher.
Re: Mafia Definitive Edition Isn't Going Open World, Still Has a Linear Story
Er, last time I checked, Mafia was already open-world. The city's one big map not counting a handful of loading screens here and there. It's just that idle free-roam with side activities and plot missions reside in separate modes (except for the car theft side quests IIRC), which is pretty much like L.A. Noire later did it, too. Although in both games nothing technically prevents you from leisurely driving/walking around unless the current mission [segment] is on a time limit.
Re: PlayStation Store Summer Sale Is Packed Full of PS4 Game Bargains
The sale page not even having a platform filter is a sadly familiar sight these days. But it was arguably grimmer just now to exit the page, click the general "offers" section... and not see a platform filter THERE, even for the current Vita discounts like Chasm. Then again, PS webstore glitching to the moon and back isn't exactly a shocking phenomenon either.
Still, I did kinda hope there would be something prominent for the platforms left behind. But a current batch the aforementioned Chasm belongs to is listed to end the sale tomorrow on the 23rd, so time will tell.
Re: Danganronpa Games Will Be Pulled From PlayStation Store in September
I feel personally trolled. Duck Tales Remastered, The Last Remnant (although that one did eventually reincarnate on Switch among other platforms, Square Enix wouldn't tell you that in advance), now a whole series... they just HAVE to be pulled in early September when I'm at the tail end of my vacation money and don't have much to splurge on games. π At the moment, I've still got some room and admittedly been looking out for a potential Vita sale in July/August, but I was picturing a scenario of buying one discounted game, not THREE most expectedly full-priced ones (got the first Danganronpa earlier) on a short notice.
Little as I appreciate the phenomenon in general, I understand the publishers' circumstances and choices - but honestly, I would really like to learn about this stuff much farther in advance. If they give out this warning to entice the last batch of buyers, I daresay it could do well to let that batch prepare.
Re: June 2020 NPD: The Last of Us 2 Tops the Chart Across the US
@roe how much they sell doesn't say a lot about how much they cost. We're still looking at the elephant in the room, called "20-year-old pricetags" but most fans certainly don't sound content with buying [what they deem] "20-year-old graphics" for that.
On Russian social media in particular (although I'm too cynical to hope that's not universal as far as fans go), there's also been a peculiar rhetoric that "games have become nothing but cheaper to produce over the years". Now, I can easily assume that select production aspects have - but the sentiment still sounds like someone took a look at all the gamedev asset Humble Bundles and decided that everyone including folks like EA, Rockstar and Ubisoft is working on a similar budget. π