I would appreciate these frequent updates more if not for the recent FWP of them being mandatory for Remote Play nowadays. I used to easily update the system through Vita itself, now it's NS-16157-0 every damn time and I have to ask for the home console to be updated on site before I can access anything therein. Biggest irony is, as mentioned elsewhere, I recently had a whole week of ultrarare opportunity to spend time with the PS4 at home, so I brought it over and could have easily installed the new update then... so OF COURSE Sony waited until a week later to push it out.π
Speaking of updates, Vita just got its own - apparently in line with PS3 and likewise removing a portion of profile management functionality. But I thankfully have no reason to expect any apparent issues in RP connectivity from that, at least.
Odd, even on Russian PSS with its proverbial latest limitations, the game pages are still accessible via console app search - just checked it again to be sure. Or does the error pop up when trying to process a purchase?
I'm not much for FIFA and Curse of the Dead Gods is on Switch, but Tribes of Midgard [still] isn't and promises a peculiar blend of inspirations from Diablo and Don't Starve which coincidentally might paint decent odds of adequate Vita controls. Don't mind if I do!
It is apparently tricky to add new PS+ games at the moment, but between two titles also on Switch and one that reportedly lacks a single player mode, I suppose even missing out on April lineup completely would be a bummer of a limited size.π
No surprises here, alas. Not even much of a point in excusing this with hardware challenges - not only a good bunch of Vita exclusive classics didn't seem to heavily use them, but the ones that did never stopped Sony from releasing PlayStation TV way back when. But then again, I have no stake in this matter (I've already commented that I don't picture myself playing such games on PS4 which I'd have to stream to the same damn Vita); it may be more of a bummer for home console users who never had the handheld.
Sounds like I'll be sticking to Essential. Premium briefly turned my head, but... STREAMING PS1 and PSP titles to PS4? Streaming a natively portable game to a home console? Yeah, no. Besides, PS4 normally doesn't seem to allow any streaming apps while casting a Remote Play session to begin with, so we'd be talking "literally unplayable" for the extra 70 bucks in my case. π
EDIT: on second look, seems like PS1 and PSP might be downloadable as well. But for a PSP and Vita user, Remote Playing them off a PS4 would still feel downright surreal.
GoTL doesn't sound like something I'd prefer to play ahead of the main game (even if it has enough single player content), and the rest is on Switch (yes, including Ark - that port is almost guaranteed to control better, and the recent hijinks of the local 4G could just as easily emulate its fan-maligned performance if I were to try the PS4 one hereπ ), so not many stakes in this month for me. But objectively, it's a commendably varied lineup genre-wise, and it's not like I won't be adding them to my PS library. Except maybe GoTL? Is there something exclusive to the standalone release like it reportedly was to the Tiny Tina one from last month?
@Voltan I thoroughly enjoyed Eternals. MCU did one hell of a hat trick in the epic department last year overall, but this one was particularly packed. Tough luck for those bored by it - what I saw was a wild ride packed with delicious info.
Planet Coaster is off limits for me, but while I'm rarely hungry for wrestling games, they do sound like something comparatively cooperative with Vita controls. The Borderlands bit is actually not so bad precisely BECAUSE Handsome Collection features it on Switch and supplied it here in a previous IGC month - the standalone release is said to be just a handful of extra content, so how many of us would honestly invest in it separately? PS+ sounds like an ideal vessel for it...
...or would if Borderlands wasn't a shooter. I may have more luck with the earlier claimed PC giveaway of it, too.π Ah, screw all this, if things play out, maybe I'll invest some of my summer funds and try to ship one of those AliExpress "grips" that similate trigger input mechanically. Even though it promises to be a rather expensive purchase (by itself AND on arrival since our customs tax any shipment over 22 eurosπ).
@AlexSora89 yeah, some folks' vocal disdain for so-called "portbeggars" on otherwise platforms has proven to be quite a boomerang.π PlayStation fans were confident that superior raw specs secured them pretty much everything third party under the sun; Microsoft is now asserting that the number of zeroes in a corporate wallet can be a raw spec as well.
@RevGaming no offence, but people requiring "review scores" to base their fiction purchases on come across as someone who, for fear of gambling with their own tastes, turn to gambling with those of complete strangers. Which feels honestly pitiable (if not borderline disturbing), but thankfully like a minority.
Most "scores" and "reviews" out there are deficient and borderline useless to a sensible audience (take it from someone who used to write equally guilty VG articles for several years), but we aren't living in the effin' 1983 anymore - people "on the fence" have infinitely more effective ways of leaping off this fence than someone's caustically verbose personal opinions and assertions are meant to sound like expertise but insult a lot if not all about the idea of fiction analysis. Gameplay footage (including the reputable folks who upload it without commentary) pops up in a matter of days, wikias aggregating actual informative info like the game's structure and mechanics (as a gamer, I want to know what the game can offer me, not how many synonyms to "masterpiece" or "crap" the report can come up with) pop up in a matter of weeks. If you don't have time to do your own research, you either roll the investment dice instead or wait until those investment dice become reassuringly smaller during sales that happen to 99% of games out there. Only those desperate for having new releases ASAP should find themselves outside the coverage of these options, and such folks would be rather recommended professional help... but end up preyed on by tabloids, "score aggregator" sites, fanblogs, "influencers" and the like instead.
@RevGaming a game's quality is also more important than the yellow metacritic numbers (and the delusions of quality "assessment" they represent). But kidding is still obvious here - as if Sony, a corporate entertainment tech business, would rank personal opinions (however pretentious) over the money made at the end of the day. Metacritics don't budget future games, and quite thankfully so.
Almost surprising to see a metroidvania hit PlayStationland before Switch these days, but I suppose Sony's hand in the funding that some comments here mention is quite explanatory... and suggests that Switch may not be getting this one at all. At least this genre can be expected to play nicer with Vita controls, so perhaps I'll come to play this on PS4 someday.
glances back at dozens of Switch metroidvanias in his library ... emphasis on "perhaps".
Still sounds like an aesthetic gimmick headmounted first-person camera controller, but as someone who wouldn't likely be compelled even by the true VR tech depicted in cyberfantasy fiction, I guess I'm not in a position to raise eyebrows anyway.
Cheers for those who may come to enjoy it, but I also remain biased against VG narratives and worlds remaining exclusive to this niche (as opposed to the ones you have the option to experience conventionally) - few things scream "home-chained" louder than VR games, with Remote Play having zero hope on salvaging them even back on the consoles that DID have proper Remote Play (even Labo VR isn't exactly portable entertainment, all things considered), so it all automatically goes to "maaaaybe in my retirement years, assuming I live to be the retirement age in the first place" drawer.π
P5S is on Switch and the other two belong to red zone genres when it comes to Remote Play, but outside this context it would be a pretty awesome lineup. I mean, a racer, an action RPG and a first person shooter starring space dwarves? And once again, no PS5-only items either.
By now, I can confidently call it my favourite PlayStation console, all the moreso considering its two platforms' worth of backward compatibility (even if the limited digital distribution and region locks do mean the need to use a hacked unit for many of their contents) and the similarly imperfect but recurrently legitimate ability to access one's PS4 library (and with it, potentially a few PS2 titles if their respective control schemes behave). But even Vita's own library remains something else even despite the lackluster first party and western big wig support, giving birth to some of the finest PlayStation games like Gravity Rush and Tearaway. Some of those are still more portable and thus more accessible than their home console "remasters", others like Freedom Wars and Oreshika remain platform exclusives to this day. And even among indies, the industry segment that you'd be excused for assuming has migrated to Switch in its entirety, Vita still remains THE portable option for gems like Exile's End and Papers, Please. My own Vita journey will have lasted six years soon, and I still don't see myself ever running out of games to play on it, even without taking the aforementioned BC and Remote Play into account.
Discontinued, dismissed by many, diswhatever - live long and prosper, Vita. Much older consoles still do after all their decades since launch - you deserve and are capable of no less.
I was admittedly more excited until learning Godfall's fine print, but I'm still getting a Mortal Shell out of this month (even though googling up the control scheme has revealed at least one attack mapped to R2 - et tu, ARPG genre?), so hey.
Gotta admit, If PS+ wanted to take a page out of NSO, I'd prefer them to go for a perpetually available library, not SP versions.π A kinda left field decision and, while I'm usually [trying my best to be] not half as dramatic about these things as the average commenter, this case does leave me questioning this library addition for once as well. I see little point in consuming a work of interactive fiction without its otherwise very present "fiction" part, and if I decided to buy the full game in the hypothetical future, can I be sure having this "edition" in my active sub wouldn't interfere with the purchase? It seems like the first time PS+ pulls off such a move, so I'm not sure what to expect.π€
No PS5-only items, one available on Switch but both that aren't double as action RPGs with a focus on melee, which may raise the odds of a Vita-friendly control scheme. Pretty neat!
At least the myriad of previous server shutdowns has long contributed to my breakup with the trophy fever. As long as the single player mode remains fully functional (and hopefully doesn't have any major content locked behind online activity), I'm still getting both of these. With Freedom Wars being a higher priority so far.
@lolwhatno as an active user of TWO Vitas to this day, I can confirm it isn't. But we get [auto]biographies of people whose life is thankfully far from over, so why not chronicle an amazing but blatantly stepchilded and consequently often underrated console? Especially since the official end of new Vita releases has the upside of a finite game database to enclose, and this book promises as much.
Credit to Ryan where due, then... but are these mails a public thing? Or is Schreier acting under permission to read and/or publish them? Or, a better question, why do I even bother asking what I may already know?π
So that's a tabletop option for Remote Play, at least... although still not much of a solution for what is designed and advertised as a purely handheld device otherwise. Remote Play was a viable option in the last two gens when Sony had what to put it on; smartphones were a poor alternative even then.
@Bleachedsmiles yeah, I'm also a bit puzzled about the topicality of a fishing mechanic in a game where you can just wade into the water and grab fish with your bare hands.π
@sanderson72 good to hear, I'll keep it in mind then. Granted, I have for a while, and the price does remain the other deterrent - indeed, you can buy a Vita itself for this money, and the import tax I mentioned earlier could easily bring it closer to the price of a used PS4.π
@sanderson72 yeah, for some reason it's the default mapping scheme that kicks in wherever the devs don't bother to program their own. If the game doesn't provide internal remappings either, you're screwed because during a stream the default Remote Play scheme somehow overrides even the alterations you make in PS4's system menu. And I hear Hori once made a licensed grip with standard triggers that was officially compatible with Vita but could never get its triggers recognised during Remote Play either... thus reportedly failing pretty much the one job it had. Maybe that's why the later grips stoop to mechanical pressure (although I wonder if it's bound to do a number on the touchpad after prolonged usage).
Alas, even getting a grip like that is easier said than done - AliExpress is still pretty much the only foreign online store that ships tech items and peripherals to Belarus, and the specimens I dag up over there tend to exceed β¬22/$25... which also means they would be import-taxed here on top of that. Between this and the aforementioned concerns about the long-term touchpad durability, I have yet to invest in such an option even though it seems like the only relatively reliable solution.
Sony: "We've partly lost the European trademark for what now?"
And forget support - just imagine a parallel universe with Sony releasing a more beefed up, say, "PlayStation Trove" in Vita form factor and resolution but with clickable sticks and additional triggers, with hardware enough to handle the emulation of select "PS2 classics" but also compatible with the full digitally available libraries of PS1, PSP and Vita... and with PS4/PS5 Remote Play for good measure. Pretty sure I wouldn't be the only one queueing up for such a thing. Sony would just need to make it not for any "competition" with Switch but simply, as that old slogan went, for the playe-
But the way things are, yes, I still play my Vita. Both of them since summer - the newer and hacked one now housing my PSP's contents and providing access to plentiful games off-limits on the main unit (from patched Japanese releases like Blue Reflection and Warriors All-Stars to localized but no longer or never purchasable ones like The Amazing Spider-Man and NightCry) while the main unit still has its own sizeable collection (last updated in May) and an equally sizeable wishlist (hopefully to be decreased again as soon as these holidays... I mean through more of my investments, NOT through the Store app losing yet more titles!πΉπΉπΉ). Not to mention the admittedly rare (much due to the proverbial control scheme limitations) but still recurrent PS4 stream sessions. Vita will always mean "life" regardless of what it has ever meant to its progressively apathetic corporate parent.
So people were complaining about a booster that no sane person with any interest in the game would purchase in the first place. It's an action RPG and facing any amount of grind drives some folks to assume that their precious progression towards another bunch of trophies is "nerfed" in favour of MTX. I don't even dare ask how many of them were barking at Squeenix on social media while begrudgingly processing the purchase.π
@Agramonte unless/until devs start officially tuning games to Steam Deck itself, "support" sounds a bit ironic in the sphere where they're given a vague "recommended/mimimal specs" sheet applied to a sheer multitude of builds, configurations and user behaviours. If mere power guaranteed as much, something like GPD Win 3 could have already worn the mantle for a while now. But what is manageable on these things is usually manageable on them, and I doubt Yoshida would have boasted the experience if this one wasn't. Assuming I'll ever be able to obtain a Steam Deck where I live, the above tweet is proof I'll have at least one game to look forward to and double-dip on.
@Jayslow I'd understand having issues with calling it a pocket PC as compared to PDAs and smartphones those PDAs evolved into. But "handheld" doesn't describe sizes, it describes something you literally lift and hold in your hands to use. Contrary to, say, laptops.
@Residentsteven well, I absolutely would. Barring distinct content disparity, I'll always opt for a portable console port over a portable PC one, thank you very much.
Definitely bound to be surpassed by Switch (tell that to all the comparative spec mockers back in 2017), but its numbers are nothing to sneeze at anyway - and well-deserved IMHO, as Sony's first home console that focused on being an actual video game machine rather than a multimedia center.
@wiiware "PS4 portable (like Steam Deck)"
@Korgon to be even fairer, though, most Switch revision double-dippers I've heard about tend to pass their older units down to friends and family or even just sell ebay them off their hands (unless the unit in question is too battered for either), so how much those double-dips ultimately boost the actual number of tracked sales is a different question.
@Agramonte I mean, those who can USE the game on this system most likely are.π Granted, the game's controls look kinda manageable here, but again, even with my unlimited mobile data plan nowadays, we're still talking a $40 offline port vs the one I have to stream all the time. I might as well reserve those streaming sessions for a more contextually fitting PS+ item like Greedfall.
Most of the PS4 offerings are on Switch as well and First Class Trouble sounds too multiplayer for my taste, but I still appreciate that the latter's distribution isn't limited to PS5 users. And if not for having the aforementioned Switch port, Kingdoms of Amalur would have definitely been one of the best PS+ gains this year.
Pretty much on par with Switch's first year after all - and feels more or less deserved for the actual experience-enhancing features the console ultimately came to boast. I may not be in the market for it due to the lack of one specific feature, but it still feels reassuring that even Switch's home peers aren't entirely mired in short-term aesthetic bubblegums alone.
@Shepherd_Tallon console gaming is still console gaming, exclusives or not. For all the potential rough edges and variable odds of them being patched later, every console port is still something anyone would be excused for expecting to be geared towards specific hardware, not a bottomless pit of numerous machines, configurations and user behaviours (like the habit of running a game beside two antivirus programs, five chat clients and a Chrome with 20+ tabs) oh so vaguely covered by the lore of "recommended specs". Even if I have any difficulties running a game on a console, that's typically a question for the devs, not my prompt to disable this, enable that, update these, reinstall/uninstall those and perform a daedra summoning ritual while balancing on my tongue. Adolescents may have more time for all that tinkering, along with more time for PC gaming and home consoles in general, so maybe that's why they're more sensitive to the exclusives buzz. When you're older and fully employed, even if you can afford enough home time for home machines, you'll want to spend that time playing a game rather than trying to get it to work. Installations and patch downloads obstruct that on consoles, too, but they're just as common on PC on top of the aforesaid woes anyway.
@MrSensical I, too, had a temptation to jokingly fix the title to "PS Now... ...in select European countries". But then again, why do I even bother? They ditched Vita support long ago, streaming the PS3 games in transit through PS4 likely wouldn't work (nothing streamed ever does in Remote Play, apps like YouTube or Crunchyroll wouldn't even launch) and I certainly wouldn't subscribe for PS4 titles themselves - while the control scheme gamble has mostly deterred me from buying them separately either, I'm fine with what gradually lands on PS+ which I use for cloud saves and for the collected Vita items like Grand Kingdom and Zero Time Dilemma anyway.
"fans are speculating about a remake of Chrono Cross, Xenogears, Xenoblade, and others"
Ah, yes, Xenoblade, a famous PlayStation game and definitely not remade a year ago.
But since we have a named source for the first time in forever, might as well speculate for real. What old game could be remade with an Irish song therein? Folklore announcement would be a frabjous day (unless it's a PS5 exclusiveπ ).
Yeah, got notified yesterday. Same as 3DS before them, although in this case I'm ironically unaffected - since PSN refuses any discrepancy between account and issuer regions, bank card top-ups have never been an option for me here anyway.
And this limitation, while a bummer, should even be less hassle than on the aforementioned 3DS because most of the latter's DLCs have to be purchased from the console and thus often require topping up predefined (read: often needlessly larger) amounts; PS3 and Vita ones are all separate items on PS Store and you can pay for them straight in the brows-
Oh. Never mind. My condolences, folks, it IS 3DS all over again.π
Closer to "meh, okay" since only MKX is topical for me and hails from a series I have lukewarm interest in. But it's not like I haven't got my sub's worth back with titles like Greedfall, Days Gone (despite the likely control issues), Concrete Genie and - should I ever fancy it - FFVIIR already.
@TheRedComet that won't please everyone either. In fact, "AAAs below 3 years old" range sounds almost guaranteed to use the unholy default control scheme in Remote Play, so chances are they would all be barely playable for me.π
Yeah, I can't help raising an eyebrow at the timer start, too. Even PS4 games can take a while, and PS5 ones tend to be that much bulkier. And it also sounds - correct me if I'm wrong - like this timer won't stop inbetween sessions either, meant to be one big sampling. Maybe these 5-6 hours actually accomodate for the download time on top of that?π Because even among folks who can afford to be at home for long (aka the home console target audiences), securing an uninterrupted 6 hour playtime session is a bit far from a given.
PGA Tour on Switch, but MKX isn't (it's the next one that we got, IIRC?) - and, while I don't have much interest in the franchise, it's the kind of game that you can dare expect to control well on Vita. So that's at least one gain for me this month.
Good for it. The SSD and DualSense have saved it from the diminishing return curse of the other "upgrades" that came with the number change, and had its Remote Play functionality not joined Sony's "What's a Vita" club, I could be saving up for a unit - or even already looking to spend on one - as we speak. But it's a neat console regardless, and whatever exclusives stay on it by the time of my retirement might well warrant its place in my abode in that distant future... it'll probably be easier to find by then anyway.π
@Ralizah who knows, development pipelines (even the ones subcontracted to third parties) are harsh mistresses. Although some speculate that a Switch port may be held off by a similar reason to Elder Scrolls Online (big file size AND big regular updates to add to it), but other projects like Warframe and Skyforge haven't seemed all that perplexed. And if Rockstar is really planning to roll out the other Gen 9 console versions with the main game bought separately from Online, this could potentially address the whole aforesaid issue for a Switch port as well. And I, too, would definitely double-dip on it (after PS4; PC probably doesn't count as it was an EGS giveaway); it's not like I have any motivation to play the hypothetical VI ahead of V to begin with.
"The problem is that itβs more comparable to the PC version running at better settings with a higher resolution than a full, ground-up rebuild"
On a console that's mostly an inventive gamepad away from being a higher-end AMD PC than its predecessor? You don't say. Some fans think that "diminishing returns" is but a phrase.
@nessisonett normal people change things with wallet vote - and if it's trumped by the wallets of other, still interested audiences, they have the ability to shrug and move on to a more financially appealing product/hobby, from one entertainment ultimately optional for their lives to another. Fanship and consumerist mentalities are a different story, of course. They like to buzz about everything like it's communal services or politics on the scale of importance. And anyone less than cripplingly addicted to the subject of contention is apologist sheeple in their eyes.
Comments 1,102
Re: The Tomorrow Children Will Feature Community-Designed Islands in PS4 Revival
Damn, a freemium revived as a retail title? Can't believe I've only heard of it now. These occurrences are worth their figurative weight in gold.
Re: PS4 Firmware Update 9.60 Is Available to Download Now
I would appreciate these frequent updates more if not for the recent FWP of them being mandatory for Remote Play nowadays. I used to easily update the system through Vita itself, now it's NS-16157-0 every damn time and I have to ask for the home console to be updated on site before I can access anything therein. Biggest irony is, as mentioned elsewhere, I recently had a whole week of ultrarare opportunity to spend time with the PS4 at home, so I brought it over and could have easily installed the new update then... so OF COURSE Sony waited until a week later to push it out.π
Speaking of updates, Vita just got its own - apparently in line with PS3 and likewise removing a portion of profile management functionality. But I thankfully have no reason to expect any apparent issues in RP connectivity from that, at least.
Re: PS Vita's PS Store Says Content Is No Longer for Sale
Odd, even on Russian PSS with its proverbial latest limitations, the game pages are still accessible via console app search - just checked it again to be sure. Or does the error pop up when trying to process a purchase?
Re: PS Plus May 2022 PS5, PS4 Games Announced
I'm not much for FIFA and Curse of the Dead Gods is on Switch, but Tribes of Midgard [still] isn't and promises a peculiar blend of inspirations from Diablo and Don't Starve which coincidentally might paint decent odds of adequate Vita controls. Don't mind if I do!
Re: Classic Games Including PS1 Curiously Expiring on PS3, PS Vita
Suikoden and Driver are the only PS1 titles I have currently installed, nothing suspicious about them so far.
Were any of the affected titles ever on PS+? Because it's much weirder that an expiry date would even show up on anything beyond that.π€
Re: PS Plus April 2022 PS5, PS4 Games Announced
It is apparently tricky to add new PS+ games at the moment, but between two titles also on Switch and one that reportedly lacks a single player mode, I suppose even missing out on April lineup completely would be a bummer of a limited size.π
@mrbone
> Another Sight and Hue
> "rubbish"
Re: PS Vita the Only Console Snubbed in Sony's New PS Plus Premium Subscription
No surprises here, alas. Not even much of a point in excusing this with hardware challenges - not only a good bunch of Vita exclusive classics didn't seem to heavily use them, but the ones that did never stopped Sony from releasing PlayStation TV way back when. But then again, I have no stake in this matter (I've already commented that I don't picture myself playing such games on PS4 which I'd have to stream to the same damn Vita); it may be more of a bummer for home console users who never had the handheld.
Re: PS Plus, PS Now Merged Service Revealed, Goes Live in June
Sounds like I'll be sticking to Essential. Premium briefly turned my head, but... STREAMING PS1 and PSP titles to PS4? Streaming a natively portable game to a home console? Yeah, no. Besides, PS4 normally doesn't seem to allow any streaming apps while casting a Remote Play session to begin with, so we'd be talking "literally unplayable" for the extra 70 bucks in my case. π
EDIT: on second look, seems like PS1 and PSP might be downloadable as well. But for a PSP and Vita user, Remote Playing them off a PS4 would still feel downright surreal.
Re: PS Plus March 2022 PS5, PS4 Games Announced
GoTL doesn't sound like something I'd prefer to play ahead of the main game (even if it has enough single player content), and the rest is on Switch (yes, including Ark - that port is almost guaranteed to control better, and the recent hijinks of the local 4G could just as easily emulate its fan-maligned performance if I were to try the PS4 one hereπ ), so not many stakes in this month for me. But objectively, it's a commendably varied lineup genre-wise, and it's not like I won't be adding them to my PS library. Except maybe GoTL? Is there something exclusive to the standalone release like it reportedly was to the Tiny Tina one from last month?
Re: Uncharted Movie Opens with $21.5 Million in Takings Before US Release
@Voltan I thoroughly enjoyed Eternals. MCU did one hell of a hat trick in the epic department last year overall, but this one was particularly packed. Tough luck for those bored by it - what I saw was a wild ride packed with delicious info.
Re: PS Plus February 2022 PS5, PS4 Games Announced
Planet Coaster is off limits for me, but while I'm rarely hungry for wrestling games, they do sound like something comparatively cooperative with Vita controls. The Borderlands bit is actually not so bad precisely BECAUSE Handsome Collection
features it on Switch and supplied it here in a previous IGC month - the standalone release is said to be just a handful of extra content, so how many of us would honestly invest in it separately? PS+ sounds like an ideal vessel for it...
...or would if Borderlands wasn't a shooter. I may have more luck with the earlier claimed PC giveaway of it, too.π Ah, screw all this, if things play out, maybe I'll invest some of my summer funds and try to ship one of those AliExpress "grips" that similate trigger input mechanically. Even though it promises to be a rather expensive purchase (by itself AND on arrival since our customs tax any shipment over 22 eurosπ).
Re: Crysis 4 Confirmed a Decade After Crysis 3
Once the title is announced, more details are bound to follow soon. Right, The Elder Scrolls VI?
Re: Will Call of Duty and Other Activision Blizzard Games Come to PS5, PS4?
@AlexSora89 yeah, some folks' vocal disdain for so-called "portbeggars" on otherwise platforms has proven to be quite a boomerang.π PlayStation fans were confident that superior raw specs secured them pretty much everything third party under the sun; Microsoft is now asserting that the number of zeroes in a corporate wallet can be a raw spec as well.
Re: Days Gone Also Sold Over 8 Million Copies on PS4, Claims Director
@RevGaming no offence, but people requiring "review scores" to base their fiction purchases on come across as someone who, for fear of gambling with their own tastes, turn to gambling with those of complete strangers. Which feels honestly pitiable (if not borderline disturbing), but thankfully like a minority.
Most "scores" and "reviews" out there are deficient and borderline useless to a sensible audience (take it from someone who used to write equally guilty VG articles for several years), but we aren't living in the effin' 1983 anymore - people "on the fence" have infinitely more effective ways of leaping off this fence than someone's caustically verbose personal opinions and assertions are meant to sound like expertise but insult a lot if not all about the idea of fiction analysis. Gameplay footage (including the reputable folks who upload it without commentary) pops up in a matter of days, wikias aggregating actual informative info like the game's structure and mechanics (as a gamer, I want to know what the game can offer me, not how many synonyms to "masterpiece" or "crap" the report can come up with) pop up in a matter of weeks. If you don't have time to do your own research, you either roll the investment dice instead or wait until those investment dice become reassuringly smaller during sales that happen to 99% of games out there. Only those desperate for having new releases ASAP should find themselves outside the coverage of these options, and such folks would be rather recommended professional help... but end up preyed on by tabloids, "score aggregator" sites, fanblogs, "influencers" and the like instead.
Re: Days Gone Also Sold Over 8 Million Copies on PS4, Claims Director
@RevGaming a game's quality is also more important than the yellow metacritic numbers (and the delusions of quality "assessment" they represent). But kidding is still obvious here - as if Sony, a corporate entertainment tech business, would rank personal opinions (however pretentious) over the money made at the end of the day. Metacritics don't budget future games, and quite thankfully so.
Re: Soapbox: Don't Let F.I.S.T. Pass You By
Almost surprising to see a metroidvania hit PlayStationland before Switch these days, but I suppose Sony's hand in the funding that some comments here mention is quite explanatory... and suggests that Switch may not be getting this one at all. At least this genre can be expected to play nicer with Vita controls, so perhaps I'll come to play this on PS4 someday.
glances back at dozens of Switch metroidvanias in his library ... emphasis on "perhaps".
Re: Talking Point: Do You Read All the Crap in Games?
I literally use my Skyrim copy as an occasional reader app on Switch. Need I say more?
Re: PS5's New PSVR Headset Officially Named PlayStation VR2, Full Specs Revealed
Still sounds like an aesthetic gimmick headmounted first-person camera controller, but as someone who wouldn't likely be compelled even by the true VR tech depicted in cyberfantasy fiction, I guess I'm not in a position to raise eyebrows anyway.
Cheers for those who may come to enjoy it, but I also remain biased against VG narratives and worlds remaining exclusive to this niche (as opposed to the ones you have the option to experience conventionally) - few things scream "home-chained" louder than VR games, with Remote Play having zero hope on salvaging them even back on the consoles that DID have proper Remote Play (even Labo VR isn't exactly portable entertainment, all things considered), so it all automatically goes to "maaaaybe in my retirement years, assuming I live to be the retirement age in the first place" drawer.π
Re: PS Plus January 2022 PS5, PS4 Games Announced
P5S is on Switch and the other two belong to red zone genres when it comes to Remote Play, but outside this context it would be a pretty awesome lineup. I mean, a racer, an action RPG and a first person shooter starring space dwarves? And once again, no PS5-only items either.
Re: The PS Vita Is Now 10 Years Old
By now, I can confidently call it my favourite PlayStation console, all the moreso considering its two platforms' worth of backward compatibility (even if the limited digital distribution and region locks do mean the need to use a hacked unit for many of their contents) and the similarly imperfect but recurrently legitimate ability to access one's PS4 library (and with it, potentially a few PS2 titles if their respective control schemes behave). But even Vita's own library remains something else even despite the lackluster first party and western big wig support, giving birth to some of the finest PlayStation games like Gravity Rush and Tearaway. Some of those are still more portable and thus more accessible than their home console "remasters", others like Freedom Wars and Oreshika remain platform exclusives to this day. And even among indies, the industry segment that you'd be excused for assuming has migrated to Switch in its entirety, Vita still remains THE portable option for gems like Exile's End and Papers, Please. My own Vita journey will have lasted six years soon, and I still don't see myself ever running out of games to play on it, even without taking the aforementioned BC and Remote Play into account.
Discontinued, dismissed by many, diswhatever - live long and prosper, Vita. Much older consoles still do after all their decades since launch - you deserve and are capable of no less.
Re: Poll: Are You Happy With Your PS Plus Games for December 2021?
I was admittedly more excited until learning Godfall's fine print, but I'm still getting a Mortal Shell out of this month (even though googling up the control scheme has revealed at least one attack mapped to R2 - et tu, ARPG genre?), so hey.
Re: Sony Set to Combine PS Plus and PS Now to Create Xbox Game Pass Competitor on PS5, PS4
Removed
Re: Godfall's PS Plus Version Is All Endgame Content, No Story Campaign
Gotta admit, If PS+ wanted to take a page out of NSO, I'd prefer them to go for a perpetually available library, not SP versions.π A kinda left field decision and, while I'm usually [trying my best to be] not half as dramatic about these things as the average commenter, this case does leave me questioning this library addition for once as well. I see little point in consuming a work of interactive fiction without its otherwise very present "fiction" part, and if I decided to buy the full game in the hypothetical future, can I be sure having this "edition" in my active sub wouldn't interfere with the purchase? It seems like the first time PS+ pulls off such a move, so I'm not sure what to expect.π€
Re: PS Plus December 2021 PS5, PS4 Games Announced
No PS5-only items, one available on Switch but both that aren't double as action RPGs with a focus on melee, which may raise the odds of a Vita-friendly control scheme. Pretty neat!
Re: PS Vita Exclusives Freedom Wars, Soul Sacrifice to Have Servers Shuttered
At least the myriad of previous server shutdowns has long contributed to my breakup with the trophy fever. As long as the single player mode remains fully functional (and hopefully doesn't have any major content locked behind online activity), I'm still getting both of these. With Freedom Wars being a higher priority so far.
Re: 400-Page Hardback Book Documents PS Vita's Ten Year History
@lolwhatno as an active user of TWO Vitas to this day, I can confirm it isn't. But we get [auto]biographies of people whose life is thankfully far from over, so why not chronicle an amazing but blatantly stepchilded and consequently often underrated console? Especially since the official end of new Vita releases has the upside of a finite game database to enclose, and this book promises as much.
Re: PlayStation's Jim Ryan Admonishes Activision in Internal Email to Employees
Credit to Ryan where due, then... but are these mails a public thing? Or is Schreier acting under permission to read and/or publish them? Or, a better question, why do I even bother asking what I may already know?π
Re: Remote Play on Android 12 Has Been Updated to Support DualSense PS5 Controllers
So that's a tabletop option for Remote Play, at least... although still not much of a solution for what is designed and advertised as a purely handheld device otherwise. Remote Play was a viable option in the last two gens when Sony had what to put it on; smartphones were a poor alternative even then.
Re: Skyrim Anniversary Edition's Launch Trailer Showcases Ten Whole Years of... Skyrim
@Bleachedsmiles yeah, I'm also a bit puzzled about the topicality of a fishing mechanic in a game where you can just wade into the water and grab fish with your bare hands.π
Re: Sony's PS Vita Trademark Partially Revoked in Europe Because It Isn't Being Used
@sanderson72 good to hear, I'll keep it in mind then. Granted, I have for a while, and the price does remain the other deterrent - indeed, you can buy a Vita itself for this money, and the import tax I mentioned earlier could easily bring it closer to the price of a used PS4.π
Re: Sony's PS Vita Trademark Partially Revoked in Europe Because It Isn't Being Used
@sanderson72 yeah, for some reason it's the default mapping scheme that kicks in wherever the devs don't bother to program their own. If the game doesn't provide internal remappings either, you're screwed because during a stream the default Remote Play scheme somehow overrides even the alterations you make in PS4's system menu. And I hear Hori once made a licensed grip with standard triggers that was officially compatible with Vita but could never get its triggers recognised during Remote Play either... thus reportedly failing pretty much the one job it had. Maybe that's why the later grips stoop to mechanical pressure (although I wonder if it's bound to do a number on the touchpad after prolonged usage).
Alas, even getting a grip like that is easier said than done - AliExpress is still pretty much the only foreign online store that ships tech items and peripherals to Belarus, and the specimens I dag up over there tend to exceed β¬22/$25... which also means they would be import-taxed here on top of that. Between this and the aforementioned concerns about the long-term touchpad durability, I have yet to invest in such an option even though it seems like the only relatively reliable solution.
Re: Sony's PS Vita Trademark Partially Revoked in Europe Because It Isn't Being Used
Sony: "We've partly lost the European trademark for what now?"
And forget support - just imagine a parallel universe with Sony releasing a more beefed up, say, "PlayStation Trove" in Vita form factor and resolution but with clickable sticks and additional triggers, with hardware enough to handle the emulation of select "PS2 classics" but also compatible with the full digitally available libraries of PS1, PSP and Vita... and with PS4/PS5 Remote Play for good measure. Pretty sure I wouldn't be the only one queueing up for such a thing. Sony would just need to make it not for any "competition" with Switch but simply, as that old slogan went, for the playe-
But the way things are, yes, I still play my Vita. Both of them since summer - the newer and hacked one now housing my PSP's contents and providing access to plentiful games off-limits on the main unit (from patched Japanese releases like Blue Reflection and Warriors All-Stars to localized but no longer or never purchasable ones like The Amazing Spider-Man and NightCry) while the main unit still has its own sizeable collection (last updated in May) and an equally sizeable wishlist (hopefully to be decreased again as soon as these holidays... I mean through more
of my investments, NOT through the Store app losing yet more titles!πΉπΉπΉ). Not to mention the admittedly rare (much due to the proverbial control scheme limitations) but still recurrent PS4 stream sessions. Vita will always mean "life" regardless of what it has ever meant to its progressively apathetic corporate parent.
Re: Marvel's Avengers Dumps Damaging XP Booster Microtransactions
So people were complaining about a booster that no sane person with any interest in the game would purchase in the first place. It's an action RPG and facing any amount of grind drives some folks to assume that their precious progression towards another bunch of trophies is "nerfed" in favour of MTX. I don't even dare ask how many of them were barking at Squeenix on social media while begrudgingly processing the purchase.π
Re: PS4 Sales Have Dropped Off Enormously Since PS5's Release
@wiiware as PS just reported, Yoshida seems to agree.π
Re: Shuhei Yoshida Shows a PlayStation Game Running on a Portable for the First Time Since PS Vita
@Agramonte unless/until devs start officially tuning games to Steam Deck itself, "support" sounds a bit ironic in the sphere where they're given a vague "recommended/mimimal specs" sheet applied to a sheer multitude of builds, configurations and user behaviours. If mere power guaranteed as much, something like GPD Win 3 could have already worn the mantle for a while now. But what is manageable on these things is usually manageable on them, and I doubt Yoshida would have boasted the experience if this one wasn't. Assuming I'll ever be able to obtain a Steam Deck where I live, the above tweet is proof I'll have at least one game to look forward to and double-dip on.
@Jayslow I'd understand having issues with calling it a pocket PC as compared to PDAs and smartphones those PDAs evolved into. But "handheld" doesn't describe sizes, it describes something you literally lift and hold in your hands to use. Contrary to, say, laptops.
@Residentsteven well, I absolutely would. Barring distinct content disparity, I'll always opt for a portable console port over a portable PC one, thank you very much.
Re: PS4 Sales Have Dropped Off Enormously Since PS5's Release
Definitely bound to be surpassed by Switch (tell that to all the comparative spec mockers back in 2017), but its numbers are nothing to sneeze at anyway - and well-deserved IMHO, as Sony's first home console that focused on being an actual video game machine rather than a multimedia center.
@wiiware "PS4 portable (like Steam Deck)"
@Korgon to be even fairer, though, most Switch revision double-dippers I've heard about tend to pass their older units down to friends and family or even just sell ebay them off their hands (unless the unit in question is too battered for either), so how much those double-dips ultimately boost the actual number of tracked sales is a different question.
Re: PS Plus November 2021 PS5, PS4 Games Announced
@Agramonte I mean, those who can USE the game on this system most likely are.π Granted, the game's controls look kinda manageable here, but again, even with my unlimited mobile data plan nowadays, we're still talking a $40 offline port vs the one I have to stream all the time. I might as well reserve those streaming sessions for a more contextually fitting PS+ item like Greedfall.
Re: PS Plus November 2021 PS5, PS4 Games Announced
Most of the PS4 offerings are on Switch as well and First Class Trouble sounds too multiplayer for my taste, but I still appreciate that the latter's distribution isn't limited to PS5 users. And if not for having the aforementioned Switch port, Kingdoms of Amalur would have definitely been one of the best PS+ gains this year.
Re: PS5 Console Sales Reach 13.4 Million After Strong Q2 Period
Pretty much on par with Switch's first year after all - and feels more or less deserved for the actual experience-enhancing features the console ultimately came to boast. I may not be in the market for it due to the lack of one specific feature, but it still feels reassuring that even Switch's home peers aren't entirely mired in short-term aesthetic bubblegums alone.
@Shepherd_Tallon console gaming is still console gaming, exclusives or not. For all the potential rough edges and variable odds of them being patched later, every console port is still something anyone would be excused for expecting to be geared towards specific hardware, not a bottomless pit of numerous machines, configurations and user behaviours (like the habit of running a game beside two antivirus programs, five chat clients and a Chrome with 20+ tabs) oh so vaguely covered by the lore of "recommended specs". Even if I have any difficulties running a game on a console, that's typically a question for the devs, not my prompt to disable this, enable that, update these, reinstall/uninstall those and perform a daedra summoning ritual while balancing on my tongue. Adolescents may have more time for all that tinkering, along with more time for PC gaming and home consoles in general, so maybe that's why they're more sensitive to the exclusives buzz. When you're older and fully employed, even if you can afford enough home time for home machines, you'll want to spend that time playing a game rather than trying to get it to work. Installations and patch downloads obstruct that on consoles, too, but they're just as common on PC on top of the aforesaid woes anyway.
Re: Legendary Persona Series Music Composer Shoji Meguro Has Left Atlus
@Ultrasmiles define "type of music". Meguro has also done SMT Strange Journey and it's distinctly different from his commonly known Persona fare.
Re: PS Now Annual Subs Half-Price in Select European Countries
@MrSensical I, too, had a temptation to jokingly fix the title to "PS Now... ...in select European countries". But then again, why do I even bother? They ditched Vita support long ago, streaming the PS3 games in transit through PS4 likely wouldn't work (nothing streamed ever does in Remote Play, apps like YouTube or Crunchyroll wouldn't even launch) and I certainly wouldn't subscribe for PS4 titles themselves - while the control scheme gamble has mostly deterred me from buying them separately either, I'm fine with what gradually lands on PS+ which I use for cloud saves and for the collected Vita items like Grand Kingdom and Zero Time Dilemma anyway.
Re: A Big PlayStation Remake Is to Be Announced This December, Says Irish Artist AVA
"fans are speculating about a remake of Chrono Cross, Xenogears, Xenoblade, and others"
Ah, yes, Xenoblade, a famous PlayStation game and definitely not remade a year ago.
But since we have a named source for the first time in forever, might as well speculate for real. What old game could be remade with an Irish song therein? Folklore announcement would be a frabjous day (unless it's a PS5 exclusiveπ ).
Re: PS3, PS Vita to Remove PS Store Payment Methods
Yeah, got notified yesterday. Same as 3DS before them, although in this case I'm ironically unaffected - since PSN refuses any discrepancy between account and issuer regions, bank card top-ups have never been an option for me here anyway.
And this limitation, while a bummer, should even be less hassle than on the aforementioned 3DS because most of the latter's DLCs have to be purchased from the console and thus often require topping up predefined (read: often needlessly larger) amounts; PS3 and Vita ones are all separate items on PS Store and you can pay for them straight in the brows-
Oh. Never mind. My condolences, folks, it IS 3DS all over again.π
Re: Poll: Are You Happy With Your PS Plus Games for October 2021?
Closer to "meh, okay" since only MKX is topical for me and hails from a series I have lukewarm interest in. But it's not like I haven't got my sub's worth back with titles like Greedfall, Days Gone (despite the likely control issues), Concrete Genie and - should I ever fancy it - FFVIIR already.
@TheRedComet that won't please everyone either. In fact, "AAAs below 3 years old" range sounds almost guaranteed to use the unholy default control scheme in Remote Play, so chances are they would all be barely playable for me.π
Re: Sony Introduces Game Trials, Try PS5 Games for a Limited Time
Yeah, I can't help raising an eyebrow at the timer start, too. Even PS4 games can take a while, and PS5 ones tend to be that much bulkier. And it also sounds - correct me if I'm wrong - like this timer won't stop inbetween sessions either, meant to be one big sampling. Maybe these 5-6 hours actually accomodate for the download time on top of that?π Because even among folks who can afford to be at home for long (aka the home console target audiences), securing an uninterrupted 6 hour playtime session is a bit far from a given.
Re: PS Plus October 2021 PS5, PS4 Games Announced
PGA Tour on Switch, but MKX isn't (it's the next one that we got, IIRC?) - and, while I don't have much interest in the franchise, it's the kind of game that you can dare expect to control well on Vita. So that's at least one gain for me this month.
Re: PS5 Has Reached 1 Million UK Sales Faster Than Any Other PlayStation Console
Good for it. The SSD and DualSense have saved it from the diminishing return curse of the other "upgrades" that came with the number change, and had its Remote Play functionality not joined Sony's "What's a Vita" club, I could be saving up for a unit - or even already looking to spend on one - as we speak. But it's a neat console regardless, and whatever exclusives stay on it by the time of my retirement might well warrant its place in my abode in that distant future... it'll probably be easier to find by then anyway.π
Re: GTA 5 Is One of the Most Disliked PS5 Trailers Ever
@Ralizah who knows, development pipelines (even the ones subcontracted to third parties) are harsh mistresses. Although some speculate that a Switch port may be held off by a similar reason to Elder Scrolls Online (big file size AND big regular updates to add to it), but other projects like Warframe and Skyforge haven't seemed all that perplexed. And if Rockstar is really planning to roll out the other Gen 9 console versions with the main game bought separately from Online, this could potentially address the whole aforesaid issue for a Switch port as well. And I, too, would definitely double-dip on it (after PS4; PC probably doesn't count as it was an EGS giveaway); it's not like I have any motivation to play the hypothetical VI ahead of V to begin with.
Re: GTA 5 Fans Are Not Happy with Expanded & Enhanced's PS5 Reveal
"The problem is that itβs more comparable to the PC version running at better settings with a higher resolution than a full, ground-up rebuild"
On a console that's mostly an inventive gamepad away from being a higher-end AMD PC than its predecessor? You don't say. Some fans think that "diminishing returns" is but a phrase.
Re: Horizon Forbidden West Will Now Offer Free PS4 to PS5 Upgrade, Sony Confirms
@nessisonett normal people change things with wallet vote - and if it's trumped by the wallets of other, still interested audiences, they have the ability to shrug and move on to a more financially appealing product/hobby, from one entertainment ultimately optional for their lives to another. Fanship and consumerist mentalities are a different story, of course. They like to buzz about everything like it's communal services or politics on the scale of importance. And anyone less than cripplingly addicted to the subject of contention is apologist sheeple in their eyes.