Comments 100

Re: Guide: Days Gone FAQ - Everything You Need to Know

turntSNACO

This honestly looks like the most paint-by-numbers game imaginable. Zombies, gruff dad, fridged wife, open-world survival. Boxes checked. We've seen all this so many times before. Maybe this'll be the best version of some of those elements, but I wish they'd taken some kind of creative risk. As is, the main selling point of this game seems to be "Hey, you like this kind of game right? Wanna buy another? I guess the hordes are pretty big..."

Re: Guide: Best PS4 RPGs

turntSNACO

@1nn3rSPACE Yeah, that's fair. I think it's less an issue to me because AAA turn-based JRPGs are becoming a rarer breed, or at least a less culturally impactful one in the west. Also, I prefer the steady JRPG progression of Persona. You're always getting access to new personas with stronger abilities. Plus a lot of confidants unlock game-changing abilities that let you save time and feel more powerful in battle.

In Witcher, it's pretty easy to get to a point where you gain effectively 0 experience from side quests and realize you're probably not going to find better equipment until you level up enough to get the next Griffin set or whatever. I always get to the same point in Skyrim, where my character has their ideal weapons and armor and it suddenly feels pointless to keep playing since I'm not going to get appreciably stronger.

I think the importance of this factor to an individual player is one of the biggest factors in deciding which game you'll enjoy more. That and your ability to get invested a visual novel about kids in high school.

Re: Sekiro: Shadows Die Twice Sold Over Two Million Copies in 10 Days

turntSNACO

@NintendoFan4Lyf The jumping attack should be blockable, but I don't know if I ever tried. For me, it worked out best to side-step the jump, mikiri the follow-up thrust in phase 1 or back out of range of the follow-up sweep in phase 2 and prepare a charged thrust. It's super-reliable if you get a handle on the range, which isn't too much considering the wind-up speed. I've found that getting his health bar down to about 70% really helps with his posture regen, so I'd prioritize health over posture damage when you've got the choice (though not by trying to side step-counter his basic combos, since the timing is much harder than deflecting).

Good luck!

Re: Sekiro: Shadows Die Twice Sold Over Two Million Copies in 10 Days

turntSNACO

@3MonthBeef Ideal difficulty varies from person to person. Super easy can be boring, super difficult can be frustrating and un-fun. I'd say the appeal is to people whose threshold is high. Can't blame you for finding it unpleasant - for me the moments of success outweigh the frustration of failure.

@NintendoFan4Lyf Absolutely this. Anytime you're not up close on a boss swinging and deflecting, you're doing it wrong. Took me a long time to appreciate this, but Genichiro 2nd encounter really drove the point home.

Re: Guide: Best PS4 RPGs

turntSNACO

@ApostateMage Maybe I didn't get far enough in to appreciate Yen (I dropped off shortly after she effed up that garden).

As for Ann - do you know who else saw her as "nothing but a cheerleader"? Kamoshida. You sound exactly like Kamoshida right now. Wow. Here's hoping this is the wakeup call you need to turn your life around before you too become a pervy volleyball coach.

jkjk, thanks for fighting me as requested

Re: Guide: Best PS4 RPGs

turntSNACO

Interesting seeing the split in opinion between Witcher and Persona. Your preference really depends on what you value most in an RPG as the two are opposites in so many ways. I suspect Persona will better stand the test of time, since open-world fatigue makes it harder and harder to invest in games whose content far outlasts their gameplay and progression. Also:

Makoto > Ann >>>>>>>>>>> Yennifer >>> that one red-haired mage
Fight me.

Re: Guide: Best PS4 RPGs

turntSNACO

@Sinton I don't know about the PSVR version, but don't let the 7/10 put you off of the remaster. Remasters tend to have lower scores since reviewers think about the prospect of buying a game twice at full price for only minor improvements. Since you didn't play the original and will likely get it much cheaper than launch price, these problems don't apply to you. If you're interested in Skyrim, give it a try on whatever platform you most enjoy.

Re: Phoenix Wright: Ace Attorney Trilogy - Three Classic Adventures That Stand the Test of Time

turntSNACO

@Throb I think there's maybe a couple damns and hells here and there, but not with any regularity. Every case involves a murder, so there's crime scene photos to review that can be a little bloody, though never gruesome or exploitative. There's a couple bustily-drawn pieces of character art, but no sexual themes to speak of. Important female characters are treated very respectfully and never sexualized.

I may be forgetting something as it's been a few years since I played the trilogy, but hopefully that helps!

Re: Poll: Are You a Big Borderlands Fan, and Are You Hyped for Borderlands 3?

turntSNACO

@Nyne11Tyme BL1 is a little rough to go back and play now, but I really do hope that BL3 is more in the style of 1 than 2. Pre-sequel was so in love with its dialogue that it literally made you sit in rooms with nothing to do listening for minutes at a time on multiple occasions. 1 had a great lonely western atmosphere - you (and maybe a partner) against an unforgiving world. 2 made the series a meme-fest where you never have a moment of quiet. Still a great game, but feels super-dated in 2019.

Re: ANTHEM - Fun Combat Can't Save This Unfinished, Terribly Structured Looter Shooter

turntSNACO

@Matroska Yeah, I guess 5 is the median score and sometimes average can refer to that, but the most common use is the mean of all numbers. If you're talking mode, 6 and 7 are both much more common scores than 5. It's hard for me to see it in a non-numerical sense when there's a gigantic number right next to the word.

FWIW, I think "mediocre" would be a great replacement for average in the scoring rubric.

Re: Round Up: Kingdom Hearts III Reviews Signal the End of a Long, Long Saga

turntSNACO

@tomassi Why do the NY Times and Washington Post get more breaking news stories from insider sources than, say, Vox? Bigger staff, bigger readership, more industry connections, better chance of making a splash. No shade to Push Square, but obviously a site like IGN is going to be a higher priority for publishers. More clicks, more hype, less likely to take a risk for the sake of a hot take.

P.S.: The Kotaku video gives a good metaphor for understanding KH as an outsider. Nothing to do with this other conversation.

https://www.youtube.com/watch?v=cqnAx3gx99w

Re: It Sounds Like Persona 5 Was a Bit of a Nightmare to Localise

turntSNACO

@Clemerek There's a few moments in conversations that feel like non-sequiturs - lines that are probably accurate independently but don't really make sense within the back-and-forth between characters. I can't remember any specifically, but there were a few important conversations that were hard to follow as a result.

Other than that, a lot of lines like "it can't be helped" and "I hope we get along", which are accurate literal translations of the Japanese but aren't really said by native English speakers.

Overall I don't think the localization was bad at all. It did a good job of establishing the characters' personality for the most part doesn't stop you from following the plot. It just distracts from a few big story moments, which is unfortunate.

Re: Persona 5 R Announced for PS4, More Details Coming in 2019

turntSNACO

@R1spam I'd say 80 hours minimum if you listen to all the voiced dialogue. Less if you speed-read through or skip.

I really hope if it is an expanded version of the original, you can at least download as dlc and use old saves for new game plus. Or some extra end-game content you can go straight to with a late game save a la Bloodborne's Old Hunters DLC. I'm all for more Persona in my life, but it's a little soon for a fresh full play-through.

Re: Persona 5 R Announcement Could Be Coming as Atlus Updates Website

turntSNACO

@TheArt Open world is not a term I'd ever think of to describe P5. You're not wrong about the repetition though. Watching the anime, I kept thinking "Wow, that conversation went a lot quicker than in the game while conveying all the same information!" Still, I miss everyone's ramblings now that I'm done...

Re: Fallout 76 - A Shockingly Bad Attempt at Multiplayer Survival

turntSNACO

@ShogunRok I can only hope this is some kind of come-to-Jesus moment for Bethesda. There's so much they're good at, but they can't continue to ignore their deficiencies while everyone else gets better.

Maybe TESVI turns out well, but at this point it's probably better to hope another developer gets into the immersive first-person fantasy RPG genre. There are probably fans who are more invested in TES lore than me, but I'd imagine most are ready to jump ship for another universe as soon as someone else does it better.

Re: Red Dead Redemption 2 Clips Featuring Assaulted Suffragette Prompt YouTube Controversy

turntSNACO

@huntsman34 To clarify, my argument is not that Rockstar should not have coded a suffragette into their game where she might get hurt. I was trying to address the question of why Youtube would feel the need to pull this video in particular while allowing other violent video game content. And I blame the youtuber, not the developer.

And real-world context does matter. You can check out the comment sections under any of these videos for evidence of this context. There's a reason he calls her a "feminist", a word not even used in the U.S. at the time the game is set, instead of "suffragette" or just "woman". Hell, there's a reason he chose to kill this one particular character in multiple videos. And his viewers get it.

Re: Soapbox: Why the PlayStation Classic's Game Lineup Could Never Please Everyone

turntSNACO

I kind of feel like this is the mini-console for no one (apart from collectors).

If you're a casual fan who doesn't own a modern console but wants to feed your late-90s nostalgia, you'll probably be disappointed that so many of the most iconic games (Spyro, Crash, Tomb Raider, Silent Hill, PaRappa, etc.) are missing.

If you're a big Playstation fan and have a PS4, it's an even tougher sell. Several of the biggest games on the roster are available on PS4, some upscaled or fully remastered to look decent on a modern tv. There would be some allure if this were some kind of 'definitive' ps1 collection, but it clearly is not. You're better off buying a used psp or ps3 and getting the classic games you want through psn. It would be a cheaper initial investment and give you access to a wider selection of games.

Re: Review: Labyrinth of Refrain: Coven of Dusk (PS4)

turntSNACO

@Wazeddie22 I think PQ might be a better entry point for you, but it depends on what you're looking for. PQ has all the p3/p4 characters and takes a lot of time in between dungeoning to let them interact. EO IV/V don't have much story and the party members are silent, so it takes a little imagination to get invested in your characters. For me, this also gives it a more pure sense of adventure, almost like a DnD game.

Growth in EO is all about gradual character building. There's a wide variety of classes and skill trees, so it's great if character customization and party planning in RPGs is your thing. PQ is still all about collecting and fusing personas, but you've got more options than usual since you can assign a sub-persona to each character to add skills to the ones they get from their canon persona. Both have great dungeons - PQ has themed areas like P4 and EO is known for natural environments like forests and caves.

You should be able to get any for $20 on the eshop, except maybe EOV since it's newer.

Re: Review: Labyrinth of Refrain: Coven of Dusk (PS4)

turntSNACO

@Ralizah I know, right? After playing EO IV and V, I tried Mary Skelter (the highest rated dungeon crawler on vita). It made me realize how much less interesting this type of game is when you don't have to think about your movement or weigh the risk/reward of exploring further.

Re: Review: Dark Souls Remastered (PS4)

turntSNACO

@johncalmc I just finished Blighttown last night, and I can't exaggerate how big a difference the framerate was for me. The whole area felt so much more manageable with good performance and the ability to see more than a few feet around you clearly. I've probably played Blighttown a dozen different times, but this is the first time I feel like I have any lasting awareness of how it's put together. The entire area is soooooo much less of a slog than it was last gen.

Re: Guide: 19 Things We Wish We Knew Before Starting Dark Souls Remastered

turntSNACO

A few more:

Don't invest in Resistance - You can get gear to mitigate poison. You're always better off leveling your health or a stat that increases damage output.

If you want to try out weapons, go quality - A quality build means aiming for 40 strength and 40 dexterity. This gives you access to the widest variety of weapons as only a handful need faith or intelligence to wield. If you're not going into the game knowing exactly what you want to use, best to keep your options open!

Pyro is the way to go - Unlike in DS3, pyromancy requires ZERO stat leveling to increase damage (only a little attunement for slots). The game makes it seem like pyro damage scales with intelligence, but this isn't the case. As a result, a build focused on non-magical weapons can still use pyromancy for ranged damage and self-buffs.

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