@Sorteddan Even though I haven't played the game yet I still have heard a lot about the Ashley part of the game, lol. Definitely not looking forward to that! But yeah, I can definitely see how RE4 will feel different in some regards compared to previous RE games as the series was transitioning into being more acton-focused and less horror/puzzle-oriented. Which for me is a breath of fresh air actually considering I've played five classic RE titles and I'd love to play something different now from this series. In fact, and I might sound weird saying this, but I think I'll actually enjoy playing RE5 and 6 once I get around to them simply because they're so different from the past games.
@colonelkilgore It's basically a retelling of Resident Evil 0, 1 and 3 in the form of an on-rail shooter where you play through key moments from those games. It came out originally for the Wii and Capcom couldn't make a traditional Resi game for that system so they just made an on-rail shooter. And it's great fun! I have a bias towards the Wii because it was my first console so I love motion controls stuff and this game is appealing to that side of me.
It's called Umbrella Chronicles because it pretty much explains the entire story of how Umbrella came to be and the events that led up to the Raccoon City incident in one game, which is nice because a lot of things happen in those three games and it's easy to miss out on or forget certain details.
@LtSarge
I absolutely loved 5 when it came out, played it to death. Only later I found out that 'true' RE fans didn't like it because it was too much of a departure from the series norms. So I keep quiet about it. But if you wanna try to not panic while attempting to get headshots while being overrun by the swarming hordes - it's great fun. In my opinion - though admittedly haven't played it in years.
“We are what we pretend to be, so we must be careful about what we pretend to be.”
@Sorteddan I'm very open-minded when it comes to video games simply because I love variety. So I welcome games like RE5 even if they're a departure from the formula but I'm still glad the series has found its way back to survival horror again. I guess the game made sense for the time as franchises like Call of Duty popularised shooters and all of a sudden, all companies wanted to make shooters. Not to mention that horror games were starting to lose their appeal at the time and it wasn't until the Slenderman/Outlast/Amnesia resurgence that companies started making more horror games. Thank god for that.
Out of curiosity, have you played any of the recent Resi games and if so what do you think about them?
Played 7 and thought it was great also, the move to first person didn't bother me. I recall the terror of trying to solve one puzzle while trying to stay away from Jack by pretty much doing laps of the whole house, I got platinum on that one so think I had to play through on hard mode. Enjoyed the jump scares, sense of impending terror, boss fights and never feeling that you are sufficiently armed for whatever's next.
Haven't got around to Village yet, I'm hoping to score a PS5 at some point so holding off till then if I can.
I do enjoy survival horror generally so played most of the main series.
On another note, I really don't enjoy horror games like Amnesia (played the collection) or Outlast (played 2). I think I need a game that at least let's me try to fight back, hide and seek horror is not my thing.
Have you tried either of the Evil Within games? They reminded me in some ways of the RE series and I'd recommend both.
“We are what we pretend to be, so we must be careful about what we pretend to be.”
@Sorteddan I really enjoyed VII too, loved the slower pace. 5 and 6 were just so overblown in comparison to even 4, which is fantastic but just starts to push up against the boundaries of making individual zombies a bit tame and easy. I loved how in the 2 remake, each individual zombie felt like both a threat and a drain on your resources. The hardest difficulty was incredibly tense!
@Residentsteven It's interesting that you prefer RE3 remake over RE2 remake. I'm just going to say this, after I played through the original RE3 on PS1, I felt like the game should've just ended at the Clock Tower. At that point in the game, there are just way too many short areas that feel insignificant in the grand scheme of things. Clock Tower was too short, the hospital was too short, the park/graveyard was too short and so on. So I honestly don't mind that these sections were cut from the remake because it kinda ruined the pacing if you ask me. Like you spend all this time trying to get the tram going in order to get to the Clock Tower and escape and all of sudden, it doesn't happen and you have to keep going through several more areas. Not to mention that most of the puzzles in RE3 just felt underwhelming. A good amount of them is just about guessing which combination to input without any real thought. Point is that whenever I get to RE3 remake, I think I'm going to love it more than the original because it trimmed that "extra fat" so to speak.
@Sorteddan Yeah I remember a lot of people disliking RE7 initially due to the switch to first-person but I think that's going to be another aspect that will keep my interest in this series as I don't want to play the exact same games over and over. I think the first-person perspective will feel refreshing for me after I'm done with the Revelations games as well as 4, 5 and 6.
Totally get that hide and seek horror isn't your thing, I've seen a lot of people who don't like those games. But it shouldn't come as a surprise to you that I love all kinds of horror since I simply love variety. It's a different kind of experience compared to traditional survival horror and I think they're great fun, especially when you just want to be scared without having to worry about stuff like inventory management and combat and all that. I also like stealth games so I guess that also contributes to my interest in hide and seek horror games.
Not played The Evil Within yet but it's looking like that game will be next month's Game Club title over at Pure Xbox, so I'll be playing it then! It's made by Shinji Mikami who created Resident Evil so it should be a good time.
So I just finished the Resident Evil 0 story of Umbrella Chronicles and you can pretty much finish it in under an hour. Imagine people just wanting to get an overall picture of RE0 and they experienced it through UC, lol. I mean, it could work but it feels like such a waste.
Anyway, one aspect I'm loving about this game is that you're getting to explore previous RE titles through a first-person view since it's an on-rail shooter. It's really cool because the areas feel so different through first-person, not to mention the boss fights from those games. Like you can actually aim at the creatures instead of barely seeing them since they're usually off-screen in the original games. So I'm really excited to play through moments from RE1 and RE3 in first-person next.
Another cool thing is that once you're finished with the storyline of a game, you get to play bonus scenarios as Albert Wesker. I don't know if these moments are canon to the series but if they are, I think it's cool to be able to play as Wesker and see what he was up to during these games when we didn't see him.
Just finished Resident Evil: The Umbrella Chronicles on Wii. This game turned out to be a lot better than I had thought! Most on-rail shooters I've played tend to be short and focus mostly on replayability. However, if you go through all the levels, this game will take you around 7 hours to complete, which is a very good length for an on-rail shooter and it puts it on par with the older RE games.
So the game is divided into four parts. The first part is a retelling of Resident Evil 0, the second is based on REmake and the third on Resident Evil 3. The fourth part is an original story about Jill and Chris traveling to a Russian Umbrella base in the arctics in order to finally defeat Umbrella once and for all. I liked all these scenarios except for the third one that was based on RE3 because it didn't represent RE3 well at all. Both Jill and Carlos were there, but the story pretty much ends at the police station, so you don't get to see anything that happens after that. Not to mention that because they dedicate an entire level for the police station, it felt more like I was playing RE2 than 3.
Once you're done with the main scenarios, there are bonus levels in each part. In the RE0 part, you get to play as Albert Wesker and see how he escaped to the Spencer Mansion. In the REmake part, you get to play as Rebecca Chambers and see how she managed to get through the mansion after RE0. You also once again play as Wesker and see how he survived after he encountered Chris and Jill in the research lab. In the RE3 scenario, you play as Ada Wong (further reinforcing that the RE3 part felt more like RE2) and find out how she escapes Raccoon City before it blew up. Then you get to play as Hunk, who I don't know anything about since I haven't heard anything about him from the previous games. He seems really cool though. Finally, in the last part you'll play as Wesker again as he defeats Umbrella and watch as he basically becomes the main villain of this series.
While the gameplay was really fun (albeit difficult and intense), I think the highlight of this game was definitely the story. There's honestly more story in this game alone than there is in RE0, RE1, RE2 and RE3 combined. And that's not because they've combined the plot of the games, but because they've expanded on it and you get to learn more about the characters as well as get a sense of cohesion, which I felt was lacking in the main games. For example, you barely learn anything about Wesker in the mainline games, but in UC, I felt like I've learned so much about him because you get to play as him a lot. Another example is making Rebecca Chambers a more prominent character of the series by connecting her with REmake. I know you can meet her in REmake by playing as Chris, but I think that's the issue with the RE games, i.e. they split up so many things that you can miss out on a lot of important story-related stuff if you don't play through exactly everything. Umbrella Chronicles on the other hand lets you experience a lot of the story and it's made me understand the story of the series so far much better.
If you're a Resident Evil fan, you owe it to yourself to play through The Umbrella Chronicles. Not only does it retell a lot of RE titles, but it also expands upon them and even includes an original story. You get to learn so much about the story and the lore and you also get to play as a lot of different characters. It's just such a great package for the fans of the series. It does make me think how truly underrated this game is because I never see anyone talk about it. I've seen most people say that Code Veronica is the most underrated RE title or even the Revelations titles, but I rarely see anyone mention Umbrella Chronicles. At the very least I highly recommend this great game!
Just finished Resident Evil: Operation Raccoon City on PS3. Before going into it, I thought the game was going to be mediocre since it's more of a military shooter than a survival horror game, not to mention that it has a focus on multiplayer and cooperation rather than a single-player experience. But after having played through it now, it turned out to be much better than I thought. The game is genuinely a love letter to RE fans. Imagine an RE title where you get to play as Umbrella soldiers and explore areas in Raccoon City during the incident that are taken from RE2 and RE3 such as the police station, the hospital, the park, the Clock Tower, the research lab in RE2 and so on. On top of that, you get to meet characters like Claire, Leon, Jill etc. as well as villains such as Nicholai, Nemesis and Mr. X, and it all takes place during the storylines of RE2 and RE3, i.e. when Jill and Claire/Leon are fighting their way through Raccoon City. Considering this game came out almost a decade ago, this would've been so freaking cool to play through because we didn't have RE2 and RE3 remakes back then. So to see an HD rendition of Raccoon City from the perspective of Umbrella back then must've been awesome, even if the game isn't a traditional RE experience. You still had stuff like green herbs, first-aid sprays, and Lickers, Hunters, Crimson Heads and so on, so it still felt very much like an RE game. Because of all of this, I was very impressed by this title and while it isn't canon (because at the end, you get to choose between letting Leon, Claire and Sherry live or die), it still was very fun to play through.
However, the main gripe I have with this game is that basically half of the content has been cut out and repackaged as paid DLC. I was watching a longplay on YouTube concurrently as I was playing through the game and apparently the DLC is integrated with the main story, so if you haven't bought it, you're going to miss out on a lot of story with characters like Jill and Claire. It genuinely feels like an incomplete game when you watch through the DLC missions and that really sucks.
Other than that, this was a fun game to play through and if you can find it for a cheap price and you really like Resident Evil, then this could be worth experiencing, even if it isn't canon.
Just finished Resident Evil: The Mercenaries 3D on the 3DS. I actually didn't do all the levels because the last one you have to unlock by getting a certain grade for each level but I just couldn't be bothered with it since the levels can be very difficult, especially when trying to get a good grade. So I basically did all the ones except for the last one.
The game was surprisingly very fun! It's a third-person shooter like RE4 and RE5 and it consists of a collection of levels from those games where the goal is to kill as many enemies as you can. It's pretty much an arcade game, so there's not much else to do other than replay the same levels over and over again. It's obviously not something that Capcom should've sold at full price back when it came out but if you can find it on sale for €5 then it's worth it if you ask me. You get to play as different RE characters like Chris, Jill and Rebecca, choose different weapons and add various skills, so it has decent replay-value if that's what you're looking for. Moreover, there was a good variety of environments and enemies in each of the levels.
One thing that surprised me was just how well the game played on the 3DS without needing a second stick considering it's a third-person shooter. Since you have to stand still in order to aim, which you have to do in RE4 and RE5 as well, it works well. It's obviously not better than a traditional controller, but for a handheld RE game, the controls were good.
So yeah, I enjoyed my time with this game but it's definitely not something you need to play if you're going through this series. I just happened to be in a mood to play something from my 3DS backlog and since I've been playing a lot of RE recently, I figured now would be a good time to finally experience this game.
@Kidfried
I say stick with it. The fact that it scares you is not a negative, it is survival horror - the horror part means it is trying to scare you. The same reason people watch horror films, we actually enjoy the heightened heart rate and adrenaline that fear produces - though sometimes only afterwards! You should appreciate that the devs are able to create a world which produces that reaction in you.
As for the limited ammo, health etc. Yes that's something that RE and most good survival horror does well, you are meant to scrape by with almost nothing in your inventory. It gives you the memory of taking down that unbeatable boss with literally your last bullet or having to attempt to survive sections using only a blade and a lot of running away. Also it's much more satisfying when you go back on NG+ with upgraded weapons and wipe em all out easily.
As for advice going forwards. Maybe play daytime with the lights on and radio or something in the background to reduce the fear. And as for the game, same as with most RE games, use multiple saves! If you realise you have used too much ammo or get to a part where you need more health packs, it is better to redo an hour or two than have to restart the whole thing. Also if stuck in a certain part, there are plenty of guides out there. I realise it's better to do blind but if it's a choice between reading/watching a guide or quitting I would say don't worry about seeking help.
Like I said at the beginning of this post, stick with it. You will appreciate the fact that you did when you reach the end.
Hope some of that helps, or even makes sense.
P.S. I love survival horror genre and I found the game terrifying in places also.
“We are what we pretend to be, so we must be careful about what we pretend to be.”
@Kidfried I haven't played Resident Evil 7 yet (my next RE game will be RE4) but my advice as someone who struggled with horror games as well is to just play lots of smaller titles first in order to get used to the scary stuff. I still remember when I played my first horror game, which was SOMA, and it genuinely terrified me. I've never been so scared by a game since that one, and that's not necessarily because I haven't played any scarier games but perhaps due to me getting used to scary stuff now. I've played titles like Slender: The Arrival, Outlast, Layers of Fear, Dead Space 1-3, Until Dawn, The Medium and so on, and after a couple of years, I've found myself in a comfortable position with horror games.
I honestly don't consider the older Resident Evil games to be scary, they had a spooky atmosphere but they weren't genuinely terrifying. Since RE7 is so different compared to those, I do think you need to play more horror games with jump scares and intense moments where you're e.g. running away from people. You'll eventually get used to the genre this way and can enjoy RE7 more, if you're willing to take your time that is. Because it's all about playing in short spurts in order to get used to it and games like Outlast are only 4-5 hours long, while RE7 is 10 hours and that can be too much for some people.
@Kidfried I started RE7 at the weekend. I wanted to see what all the fuss was about with RE8 being nominated / getting so many GotY awards and was told that 7 was the best place to start - so here I am. I'm not generally into horror games as such and the last RE game I played was on the Nintendo Wii and I can't remember too much about that.
I've played TLoU 1 and 2 though and I guess they are the games I can most compare this to. In those games you can use melee quite effectively and there's very few scenarios where I had to run away from things that it took me a while to appreciate that that's what I'm actually supposed to do here. While that's fine an all I am finding it a little frustrating as I'll be looting a room only to have to run away and try and loop round to come and finish my search. I'm also finding the lack of ammo quite annoying as melee in this game is pretty useless against most things and also not that easy thanks to the first person view. @Sorteddan that's a good tip there regarding using multiple saves, that definitely would have helped in a few of the situations I've found myself in so far.
I'm past the first boss fight now and into the next area but not sure how many areas there are or how much further there is to go but I am getting a little more into it now.
@Kidfried At one point I did wonder if I was making any progress at all so good to hear you are around that same area. We can do this!!
I also meant to say there's some DLC available for this game, does anyone know if it's worth getting i.e. does it contain some important plot points between RE7 and 8?
@Kidfried I didn't get much time to play last night so I've only progressed a little from where I was. I've visited the old house and managed to build an additional weapon, got a new key and was able to revisit the house I started in (the new house?) to unlock a door with it which yielded another weapon. I think there's probably a boss fight coming with Marguarite as she's skulking around in the old house just like Jack did in the new house. I'm not sure if I'm looking forward to that or not. How are you getting on? Have you got past that bit already?
There's an additional thing that's really starting to frustrate me now which is inventory management. I seem to spend a considerable time checking my inventory to see if I can build things to make space for something else I need / want to pickup and if I can't I'll have to head back to a safe room. I don't know if I'm being too greedy in trying to pick everything up but it's just in case I can't get back into these areas, I kind of don't want to miss out on those items. Not sure if I should stop worrying about that and just push on?
@Kidfried I haven’t managed too much again tonight but have got past what I mentioned I thought was coming. It wasn’t as bad as I thought all told and I’m inclined to agree, it definitely feels less scary. Perhaps we are getting desensitised to all the horror 😱
@Kidfried I've been playing something lighthearted for a little bit after each session as I find that helps to not dwell too much on the imaginary of what I've just witnessed. I watched quite a few horror films with friends when I was younger but then the effects used to be so bad that I don't think it ever affected me 😆
I'm enjoying the structure of the game in terms of what to expect and also the structure of the environments. It's a bit Metroidvania like where you can open up new areas in places you've already visited which is great for making the most of each area and also makes it feel far less linear than it actually is. I'm also wondering the same though - how much further have I to go and what else is going to come at me! I'm sure there will be some surprises yet.
@Kidfried Wow I had an interesting hour of this last night. I pushed on after the next boss fight which led to a few interesting story points as well as a few rather grim bits, one of which left me feeling pretty uncomfortable.
One thing that tripped me up though was resources. I feel I've been fairly thorough with searching rooms but somehow I've managed to whittle down my ammo to next to nothing. There were a few heated sections where I was down to just some burner fuel and a knife. There must have been 4 - 5 enemies that I could do nothing about so I ended up having to do the best I could to just run past them to get to a safe room. It worked, running away saved me and gave me some experience if I ever decide to speed run this thing. Hopefully you are fairing better though!
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