Comments 267

Re: Review: Zombie Army Trilogy (PlayStation 4)

AlexStinton

@Elblanto I spent most of my time playing in co-op and you should be getting the trophies for completing a chapter whether you're the host or not.

That said, you're correct in assuming that the player who makes the killing shot is the one who claims the kill. Anyone else who deals damage before that point gets nothing.

Re: Review: Duke Nukem 3D: Megaton Edition (PlayStation Vita)

AlexStinton

@fchinaski You're right, there's no explicit hatred of women to be found In Duke Nukem 3D, but everything else about him shows the textbook signs of misogyny.

I can conceded that I'm filling in some gaps based on how my own perception of Duke has evolved over the years, but he's such a paper thin, one-dimensional character, I think this is only natural, and makes both our positions valid assessments.

In the review, I'm stating my own feelings towards Duke's persona, I certainly don't think he corrupted the youth back then, or would be able to do so today, but I'm not quite able to make my peace with this aspect of the game, no matter how tame it seems today.

I also don't really see anything wrong with how either you, or @SuperCat feel about it either. I just can't join you on that side of the fence I'm afraid.

Re: Review: Duke Nukem 3D: Megaton Edition (PlayStation Vita)

AlexStinton

@SuperCat I hope you were shooting for a well put together parody comment, but if not.........

Do you not think his objectification of women, and the fact he talks about them like they're property - "Nobody steals our chicks and lives" - might stem from a teensy bit of hatred? His mother held him too much? Or not enough? You pick.

Anyway, I didn't want to make this the focus of the review as I really like Duke Nukem 3D for the game it is. It's a shame that in the years since the original release, I grew up, and in my eyes Duke Nukem went from being the ultimate anti-hero, to the sort guy who props up the bar and won't stop hitting on anything with a pulse. This isn't Duke Nukem 3D's fault though, It was from a different time, and so was the version of me that found it hilarious.

That said, if we're still attempting to call this parody, then it only succeeds in being the laziest sort. In my books, scattering around some scantily clad women, while stealing lines wholesale from a number of films, falls well short of my bar for a decent parody.

Also, there's no way you can argue after Duke Nukem Forever that developer 3D Realms were ever self aware.

Re: Review: Driver (PSone)

AlexStinton

@AhabSpampurse If it is a Pearl Jam reference, it was unintentional I'm afraid.

@italodance Yep, I played it on Vita, which isn't a bad way to play it at all.

Re: Review: Far Cry 4 (PlayStation 4)

AlexStinton

@Gamer83 Thanks! It's always nice to have some positive feedback, especially during the gaming silly season, when the Push Square team are working really hard to get everything reviewed.

Re: Review: Far Cry 4 (PlayStation 4)

AlexStinton

@Bad-MuthaAdebis While the map in reality isn't any bigger than Far Cry 3, it's much more densely packed with things for the player to do, so feels like an improvement.

In terms of Shangri-La, I don't think you could view it's representation in Far Cry 4 as anything other than a myth come to life. Besides, didn't the name originally come from a work of fiction?

In the end of the day if you look far enough back, I'm sure you could find a real life location that might have been the genesis for todays legend, and If that place is anything like in Far Cry 4, then I'm heading there right now so I can reunite with my tiger!

Re: Talking Point: What Are You Playing This Weekend? - Issue 45

AlexStinton

@get2sammyb It just feels wrong. The cars drive like you're not connected to the ground and what should feel exhilarating in this sort of game - such as jumping over stuff, is just ..........meh.

This is a change of outlook for me as I thought it was good when I played it EGX, but now I'm seriously concerned. The structure of the game is interesting but when the fundamentals are so wrong it's not looking positive.

Re: Furniture Review: Sitting Comfortably on a Sumo Gamer Bean Bag

AlexStinton

@Holydiver85 You have to get up every hour or so to give it a fluff but apart from that I found it comfortable for long sessions. A bit more back support would have been nice though.

@Fire-and-Water Thanks! I'll let my interior designer / wife know that you approve.

@THEundying27 It's a Sony Bravia of course!

Re: Furniture Review: Sitting Comfortably on a Sumo Gamer Bean Bag

AlexStinton

@sinalefa I made sure it was The Last of Us in the pictures, just for you. ; )

@Dazza My living room always looking like that. I can categorically deny any claims that more time was spent tidying up, than taking the pictures.

@Boerewors Well, if you're going to test a bean bag properly, you have to bring the big man out. I'm literally twice the person anyone else is.

Re: Review: Ace Combat: Infinity (PlayStation 3)

AlexStinton

@Verenti Interesting, if there are differences they must be really subtle as I was running the same paths through stages, hitting what appeared to be the same targets each time. While the value could well have changed I certainly came away with the strong impression that what I was seeing was the same. I'll have to go back and have a look again.

Re: Review: Wolfenstein: The New Order (PlayStation 4)

AlexStinton

@k_andersen Thanks! I enjoyed my time with the game immensely. While it's still the usual left trigger aim, right trigger shoot sort of game, I appreciated the fact it managed carve out its own identity, creating an experience that stands out from the crowd.

Re: Review: Rayman Legends (PlayStation 4)

AlexStinton

@craigun From what I've seen elsewhere there's virtually no difference between the PS3 and PS4 versions. The graphics, while looking fantastic are not exactly taxing to even the last-gen systems.

In terms of difficulty it's not the hardest game if you stick to the main levels but start having a go at the timed invasion levels and that's a different story.

Re: Review: Rayman Legends (PlayStation 4)

AlexStinton

@Krinkle_Kaptain I don't believe there's cross save I'm afraid. This may be because the Vita version was missing some levels when it was originally released but who knows. That said it's so good why not play it again.