@GADG3Tx87 there's very little incentive for them to do that, even if it is possible. This whole backwards compatible thing was simply to make transitioning from PS4 easier for some people. There is little to no money in backwards compatibility for them. It is literally money wasted.
@thefourfoldroot PS now is like Gamefly was.....a rip-off. Cloud gaming is a money scheme and nothing more. The inherent, UNFIXABLE, latency it adds to the gaming experience means it will never be a viable gaming option. Those that choose to waste their money one it are worse than those that buy microtransactions, by light-years.
@Medic_Alert well, a quick ebay search will easily debunk your entire argument. Not to mention, console repair/refurbishment is part of what I do for a LIVING. That being said, as mentioned, if you take care of your consoles you won't NEED to repair them.
I have my day 1 Playstation, my day 1 PS2, my day 1 PS3, day 1 Xbox, Day 1 360, day 1 Xbone, day 1 ps4....all in PERFECT working order. You have NO clue what you are talking about. And yes, in theory it IS a matter of time, but as mentioned it will literally take hundreds of years. Not to mention, that's only for the console-specific parts. Generic parts such as capacitors, resistors, etc are will ALWAYS be in ample supply.
@Medic_Alert I'm sorry, but there are literally millions of old consoles floating around, enough to keep the old consoles running for people that want them for hundreds of years. That being said, they are not difficult to repair, and they aren't unreliable.
Especially the super-retro consoles. If they break, it is because YOU did something. Overall, if you take proper care of them, they don't break, period.
@deathaxe this isn't Playstation related or even remotely related to the article...but the issue with the CTD was resolved by a driver update. This was to compensate for the AIB partners using inferior quality parts on their cards. Which Nvidia has zero control over.
@Gamer83 so.... because Microsoft does it, they should do it? Then how come other flagship phones aren't running iOS?? Their competitor is doing it! We need our iMessage and FaceTime!
Sorry chief, not how that works. We get it, YOU want backwards compatibility, and so do a few others. They've chosen not to do it and chosen to throw their money at other features and it will in no way impact their overall sales.
@Gamer83 except, while his comment was very generic it is true. Retro games are a VERY niche market. It nets them ZERO money, and has almost zero impact on overall sales. Wanna play your old games? Fire up the old console, it's that easy.
@SLEEVExOFxWIZARD teraflops mean absolutely nothing. They do not indicate level of performance, difference between chips (even when comparing the same architecture), they mean NOTHING. They are an arbitrary number invented by the tech community that provide zero real-world measure.
There has never been, and will never be, any singular number that gives even the remotest indication of chip performance.
People need to stop using them, they don't even get you in the ballpark of performance. Architecture is what matters and the architecture giving the other components more direct and almost instantaneous access to storage media is the single biggest change to gaming technology that has ever occurred. Developers that choose to leverage it will find themselves capable of making games that are impossible even on PC.
@TimeDelayedGamer that's the problem with software, literally everyone experiences it differently. Not every single console is created equal. Not every cartridge is created equal, not every cd/bluray is created equal. You can buy two PS4's, from the same store, the same day....one will have problems running some games, others not.
It's the same on PC, in fact it is even worse due to the vast plethora of hardware that is required to be supported. Game-breaking means one thing and one thing only. It breaks the game and makes it unplayable. Be that making you restart the game, or you need to load a previous save, or it creates corruption that requires reinstallation.
There is no exception. No software ever produced is exempt from this. Not on the Atari, not on the NES, not on the SNES, not on the Genesis, nor the PS1 or PS2, not on Mac, or even on Windows......or even Linux. There are zero exceptions. It's fine that you "wait", perhaps even frugal, but it doesn't change the facts.
Your reasoning was not to buy games day one because you claim they use customers as play-testers, which is categorically and factually false. There have been a few games that should never have been released in the state they did, but that was due to having to meet certain financial deadlines and nothing more. Contracts are contracts and deadlines are deadlines. The major advantage is that today, they can fix those things post-release whereas in the past you'd be left with a severely-flawed and poorly-selling game.
You deny yourself access to a game until a later date, because you value your money differently than most. I don't mind buying a game day one, it gives me the advantage of playing it sooner....and guess what, later on the game is STILL mine. Money wasn't wasted, I just place a different value on it than you.
@TimeDelayedGamer I was pre-empting your response. I saw tons of game-breaking bugs in that game from falling through the map, to cutscenes that wouldn't load, to cargo items proofing after immediately picking them up.
Kojima is a sub-par game maker and an adequate story-teller at best. I played TONS of games on PS2 that had glitches, some game-breaking. Again, you look back with rose-tinted glasses. There wasn't a single game that you played that didn't have them, unilaterally and unequivocally, from triple A to indie.
Even The Witcher 3, largely considered a well-made and polished game had a TON of glitches and a few that could be game-breaking if you experienced them. Not every glitch, no matter how game-breaking, is experienced by every player that plays the game.
Even the games you WAITED for, to let the bugs get ironed out, are STILL riddled with them. There is not one single game EVER made that isn't.
@TimeDelayedGamer if you think for one second that mainstream triple A games (or ANY game) have EVER been polished and relatively bug free, you are delusional. Truly, I don't know what to tell you, it is an objective fact. And no, games are not worse than they were, you're wearing some seriously rose-tinted glasses if you believe that.
I have played and owned thousands of games in my lifetime and not one, not even a single game, was free from game-breaking bugs, glitches, or problems.
Games today are VASTLY more complex, and generally speaking less buggy than their predecessors. Game standards have dramatically risen since the early console and PC titles.
@JesWood13 this is faster than any singular SSD you can currently buy, additionally the system is designed to use the full bandwidth of the drive, unlike other modern PC's. This thing will outperform any PC you can buy right now. That'll change quickly though when Nvidia releases their new cards.
@NEStalgia I agree, that IS what we should be using. But at least with HDMI, it is CONSTANTLY improving. Optical has a permanent barrier. It doesn't get better, it doesn't improve. It will always be what it is, because nobody is working on it anymore.
To your other discussion on HDMI regarding noise, you are incorrect once again. HDMI is like Ethernet in one aspect. They both use 4 pairs of twisted wires. This topology reduces noise/interference to basically levels of non-existence. Ethernet only suffers from noise when put in massive bundles. HDMI is the same way. 3 or 4 cables? Noise is not an issue. Additionally, noise isn't an issue over a few feet, even in non-twisted cables.
Your audio quality/stability is directly and solely related to your audio device and its capabilities, and has NOTHING to do with the HDMI physical interface or the physical cable.
@NEStalgia literally almost nothing you said is true or applicable. Data loss over a 3-6 foot HDMI cable? You need to buy new cables then chief, because that is almost a near impossibility. HDMI doesn't send it's data using "packets", that is a technology of Ethernet and nothing else. HDMI uses an entirely different technology. If you have a moderately modern receiver of a reputable brand, you will not hear even the slightest of measurable audio degradation.
Also, if you're using optical audio there is not even the remotest comparison to HDMI. Optical audio is like using an old phonograph vs a modern studio audio system. The gap is absolutely astronomical.
Also, to those mentioning headphones...modern, high-quality headphones are capable of surround sound. Stop using outdated stereo headphones and expect the industry to accommodate you. Things become obsolete, that's the way of things.
But really we knew this was being removed like a year ago. It isn't a rumour, it is confirmed. Xbox Series X doesn't have it either. No console ever will again. It is an outdated and useless technology.
Sports games are for the lowest common denominator, just like sports themselves. I'm all for feats of physical greatness, but the culture around sports is absolutely disgusting. Unfortunately, the vast majority of people, gamers especially, are the lowest common denominator. Expecting much from these games is an exercise in futility.
"Mentally handicapped" is literally defined as below average intelligence. So you're right, they CAN occur at the same time. In fact they are synonymous.
@DavLFC even when he was given basically unlimited time and complete control....that gave us Death Stranding. So much hype over an absolutely abysmal product. Looked beautiful, but it was boring and empty, there was absolutely zero gameplay. It was a FedEx simulator. He lucked out with MGS1. Everything after that was a joke.
@Pain-Nagato-Sama the first TLOU game was a pure dumpster fire. So, it wouldn't take much for the second game to improve on it. The gameplay loop of the first sucked. The story was tepid. The mechanics of collectibles being completely missable and needing a whole new playthrough to obtain was tedious. The character of Joel was completely unbelievable. The actress for Ellie is and was awful, she waffles between very wooden and extremely over the top.
There is a TEAM that works on a game. As such, some parts are better than others. No one writer makes or breaks a game.
As far as your "woke" comments go, I'm not really sure how they are relevant to the TLOU franchise. The character of Ellie as a lesbian was established in the first game, but is also in no way crucial to the story line.
Been a PlayStation fan since day one and have never heard of this blog of which you speak. None of gamer friends have either. Can't be all that popular.
@Flaming_Kaiser and this is the crux of the issue. Everybody bases it on their own personal experience. Not a very large sample size, is it? There'd be so many times where I'd find a bunch of people screaming online about how they're stuck at this one part because this thing happened and I'd gone through the same part of the game with zero issues. Not every single person experiences every single bug. Doesn't mean they don't exist.
Some more modern examples that come to mind for me: I bought a copy of GTA V a little while after it came out, maybe a month or two. The copy I purchased, brand new and sealed, wouldn't even install the game. Millions of people did not experience the issue, but a handful did. I played through FFVII Remake and experienced a glitch towards the end of the game that left me stuck, unable to move, and no way to fix it except load a previous save point from 45 minutes earlier. Warned a friend of the possible issue and he never experienced it, yet when I went online there were a handful of people that had experienced it.
Some older examples, going back to Zelda A Link to the Past, I ran into a glitch occasionally where I'd pick up a pot to chuck it instead of smashing it outright and would get suck in place. Only fix was to reset. I played Shadowrun on Sega Genesis and would run into instances of enemies becoming invincible after they leave the viewable area of the screen and coming back. Only solution would be to die or reset.
Not everyone experiences these bugs, but they do exist. This very often why they weren't fixed in development. Ask any person working in IT, intermittent troubleshooting is the absolute worst. It makes it difficult to diagnose. Another thing to keep in mind is that games today are infinitely more complex than their predecessors.
I love how there's some people saying the price of games needs to drop. You do realize games used to be MORE expensive years ago? Some titles even as late as n64 days were $70-$80 MSRP. A few games on SNES and Sega Genesis reached over $100. Guess what....every single game was riddle with bugs, many of them game-breaking, with zero way of fixing them except to release a new cartridge. Yes, your most-beloved childhood game was in fact rife with bugs from top to bottom, with zero exceptions. Speed runners also complete those old games in MINUTES, not hours. Even if you massively push through modern games and ignore most content, you won't complete them that fast.
QA on games has increased in quality exponentially over the years, with a REDUCTION in price. Accounting for inflation, those $100 games in 1990 today would be almost $196.17. Even assuming the MSRP has never changed (which it has), $60 back in 1990 would be $117.70 today. Your $60 game SHOULD cost almost $120, but it doesn't. Hell most games even with a season pass for the DLC don't reach that price point. The reason for DLC was because $60 is becoming very untenable, very quickly. The margin of profit on games is very small these days. This is why DLC is added, to increase the margin of profit.
A 10/10 game is not flawless. Name one game you consider a 10/10 and I can pick it apart in seconds. A 10/10 game is merely the best a game can be, but in the end is entirely subjective. For me Final Fantasy VII is a 10/10, but I know MANY people would disagree.
Review-bombing a game simply because a game is not what you expected is legitimately stupid. Take the game for what it IS, not what you wanted it to be.
Jesus, y'all have some terribly behaved kids. Growing up I knew that if I even looked at the electronics cross-eyed that would be the last breath I ever took.
That being said, there is no official orientation folks. Have it however you want to. The stand they've designed works either way.
@Juanalf what if she didn't want to be a voice actor? It is extremely common for someone to model for a character's design and another person provide the voice. Kind of like singing in TV shows. It is often someone else providing the voice, even if the person acting the part might be decent at singing.
@Kirbyboy92 oh, it most definitely exists. The gaming community is rife with toxicity. I'd go so far as to say that the gaming community is the worst social community on the planet, when it comes to toxicity. Also, a gamer is someone that plays games as a passionate hobby, or even professionally. Just because you fired up Zelda or Mario a few times in your life and have fond memories of it or you happen to own a console and play call of duty once every couple months, doesn't make you a gamer. That's like claiming I'm a woodworker just because I built a few things with wood in my life and own some wood-working tools.
@Kirbyboy92 by trying to use my statement to insult me. And also by ignoring everything else in my comment. You latched onto something in my comment and posted something inflammatory in response. Your sole purpose for commenting was to get a rise out of me, the literal definition of an internet troll.
You conveniently gloss over the fact that I said, "as a general rule". There are always exceptions to every rule. The vast majority of gamers fall under the description I made, but there are a lot that don't. I've never once in my life posted something online out of hate or dislike. I don't rage-quit games because they have optional micro-transactions. I don't complain about DLC coming out that "should have been part of the game". I don't demand that people and companies change to support my world view. All of these things are pure toxicity, and the cry of the average gamer.
@Uoman if you don't like something, why waste your time criticizing it? You already know you don't like it, so what's the point? My favorite things in the world are the things I am most critical of.
Ellie grew up. If you think you're just like you were when you were younger...you're sorely mistaken. I've met plenty of people in the military that deploy and in less than a year they are completely changed. At the core they are the same, but all their mannerisms, sense of humor, etc are totally changed.
I'm not discussing legitimate reviews from actual critics, though. I'm talking about average gamers. Gamers, as a general rule, are the worst humanity has to offer. They hate, that's all they do. Hate and post on reddit.
I'm all for this becoming industry standard up until the point of cost prohibitive issues. If it raises the price of consoles or their games, I will unilaterally not support it. If it affects game or console quality, I will not support it then either.
That being said, if Naughty Dog didn't scrimp on quality and let the extra development time come out of their bottom line, instead of our pockets, this is amazing.
@playstation_king 1080p can only look so good. The things you would notice on PS4 pro and PS5 would be more detail, better draw distances, faster render times, and higher frame rates. It does make a difference, a big one, just not in the way you would think.
@Fight_Teza_Fight accounting for inflation, it's not as bad as the PS3 was at launch. Today the PS3 would cost $761.81, which would be £607.29. Not saying that you were griping, but so many people are these days, and they seem to forget the launch price of the PS3.
The fact that this is something people are debating is just.....silly. The comments further cement this. It's a game console. How it looks is irrelevant as long as it plays games and functions well.
@Steel76 Castlevania? I've had many glitches of falling through the earth, immortal enemies, and items disappearing. Simon's Quest was particularly bad. Symphony of the Night (my personal favorite) even had a few, and that's largely considered a masterpiece. There isn't a single game you can name that doesn't have lots of bugs, many game-breaking even if everyone doesn't experience them. And no, they aren't lazy. You are clearly just jaded.
@djlard you assume too much. I had every console, from Atari on up. I grew up with Internet as well. I also remember running into game-breaking bugs in almost every game I played.
@1_W1NG3D_4NG3L those are just bad games. Even after all this time, Fallout 76 is still one of the worst games ever made and no amount of patching will ever fix it. The same as Superman 64, ET for Atari, etc. A bad game is a bad game. A game requiring a day one patch or a few patches later to balance things out is an entirely different thing.
@carlos82 1.6ghz base clock, but the chip was capable of up to 2.75ghz. It was a major jump from previous generations because it used an entirely different architecture from the Cell processor. Additionally, the current systems aren't tapping out the CPU's when running a game. Hell, I have a 5 year old CPU in my PC and modern games don't tap it out even at max settings. Games rarely use the CPU. This was the only disappointment of the PS3 generation as even the Cell processor wasn't remotely fully utilized in games.
Games do not need CPU power. They need data transfer speeds in both storage and through the RAM and CPU and sufficient graphics processing power.
@darksoul77 being that Battlefield 4 was a PS3 game, gonna have to say that literally everything you said is false. Being that the PS3 could, there's no way the PS4 couldn't. Additionally, the PS4 was not less powerful than an average gaming PC. In 2013 it came with an 8 core processor (not 4 cores and 8 threads, 8 physical cores) capable of up to 2.75ghz per core, it also had 8GB of GDDR5 video memory on what was at the time AMD's flagship graphics card architecture.
It also did it inside a housing that was a fraction of the size of a standard PC. All at a price point that rivaled even budget machines. The PS4 pro came out in 2016 and no machine, no matter how high end it was, was capable of "true 4k". Even now, to this day, it isn't true 4k on ANY consumer machine in existence. They all do some sort of algorithm to make it work. 4k video vs 4k video gaming's are entirely different beasts.
@carlos82 except....it happened on older simpler and games still. It will ALWAYS happen. Granted there is always a company that bungles things horribly. Superman 64, ET for Atari, Fallout 76....this generation will do nothing to prevent that type of thing. Sorry to disappoint you.
Hell, even a game as popular as GTA V had major day one issues. Some people couldn't even play the game because the discs were shipped with corrupted data on them due to a manufacturing flaw.
@carlos82 I think you have some rose-tinted glasses on. Retro consoles were littered with bug-riddled games, and were often completely unplayable/game-breaking. But to add to my point, even if what you were saying is true (which it isn't), games back then were DRASTICALLY much more simple and to much smaller customer bases.
Games these days have hard deadlines, multi-million dollar budgets, exponentially more complex gameplay loops and graphics articulation. Simply doing really, really good QA often does not overcome the issues that often come with creating something completely new.
Contrary to the outspoken gamer belief...game developers are not evil, they are not screwing up, and games are not worse than they used to be.
@carlos82 there has never once been a game that works as it should on day 1, ever. And there never will be. You can do all the QA you want, and you'll still miss things. Games are artwork, they will never be perfect.
@Zeke68 so, your one anecdotal experience explains everything? I have a whole group of friends with launch day models and their systems are whisper quiet. I never said my solution was the answer, either. I said I don't know why they are having a problem.
You're just rude and looking for a fight it seems. I repair consoles as a part of what I do for a living, so working on them gives me a unique insight into their problems. I've worked on hundreds of them and 95% of them are clogged with dust.
Your use case, the way you describe it is completely out of the norm. The vast majority of gamers do not take care of their electronics as they should. Your ignorance is further explained by your description of thermal paste. Granted, the entire die not being covered does reduce cooling effectiveness, but having thermal paste on other components surrounding the CPU makes zero difference. It looks messy and that is about it.
@DeadManInBlack my PS4 and PS4 Pro were and are extremely quiet. Not really sure where people are having problems. Perhaps clean out your console? I know initially when I started playing FF7 Remake after quite a few months of not playing any games at all was very loud and ramped up quickly. I cracked open the case and cleaned out the dust (which was really bad) and it was immediately whisper quiet.
9 times out of 10, poor cooling in these systems is due to poor air flow from being clogged.
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Re: Dev Eager to Fix PS4 Game Not Backwards Compatible with PS5
@GADG3Tx87 there's very little incentive for them to do that, even if it is possible. This whole backwards compatible thing was simply to make transitioning from PS4 easier for some people. There is little to no money in backwards compatibility for them. It is literally money wasted.
Re: Poll: Are You Happy With Your PS Plus Games for October 2020?
@thefourfoldroot PS now is like Gamefly was.....a rip-off. Cloud gaming is a money scheme and nothing more. The inherent, UNFIXABLE, latency it adds to the gaming experience means it will never be a viable gaming option. Those that choose to waste their money one it are worse than those that buy microtransactions, by light-years.
Re: Rumour: Your PS4 Saves May Not Work on All Upgraded PS5 Games
@Medic_Alert well, a quick ebay search will easily debunk your entire argument. Not to mention, console repair/refurbishment is part of what I do for a LIVING. That being said, as mentioned, if you take care of your consoles you won't NEED to repair them.
I have my day 1 Playstation, my day 1 PS2, my day 1 PS3, day 1 Xbox, Day 1 360, day 1 Xbone, day 1 ps4....all in PERFECT working order. You have NO clue what you are talking about. And yes, in theory it IS a matter of time, but as mentioned it will literally take hundreds of years. Not to mention, that's only for the console-specific parts. Generic parts such as capacitors, resistors, etc are will ALWAYS be in ample supply.
Re: Rumour: Your PS4 Saves May Not Work on All Upgraded PS5 Games
@Medic_Alert I'm sorry, but there are literally millions of old consoles floating around, enough to keep the old consoles running for people that want them for hundreds of years. That being said, they are not difficult to repair, and they aren't unreliable.
Especially the super-retro consoles. If they break, it is because YOU did something. Overall, if you take proper care of them, they don't break, period.
Re: Rumour: Your PS4 Saves May Not Work on All Upgraded PS5 Games
@deathaxe this isn't Playstation related or even remotely related to the article...but the issue with the CTD was resolved by a driver update. This was to compensate for the AIB partners using inferior quality parts on their cards. Which Nvidia has zero control over.
Re: Rumour: Your PS4 Saves May Not Work on All Upgraded PS5 Games
@Gamer83 so.... because Microsoft does it, they should do it? Then how come other flagship phones aren't running iOS?? Their competitor is doing it! We need our iMessage and FaceTime!
Sorry chief, not how that works. We get it, YOU want backwards compatibility, and so do a few others. They've chosen not to do it and chosen to throw their money at other features and it will in no way impact their overall sales.
Re: Rumour: Your PS4 Saves May Not Work on All Upgraded PS5 Games
@Gamer83 except, while his comment was very generic it is true. Retro games are a VERY niche market. It nets them ZERO money, and has almost zero impact on overall sales. Wanna play your old games? Fire up the old console, it's that easy.
Re: Rumour: Your PS4 Saves May Not Work on All Upgraded PS5 Games
@Dezzy70 not even remotely.
Re: Rumour: Your PS4 Saves May Not Work on All Upgraded PS5 Games
@SLEEVExOFxWIZARD teraflops mean absolutely nothing. They do not indicate level of performance, difference between chips (even when comparing the same architecture), they mean NOTHING. They are an arbitrary number invented by the tech community that provide zero real-world measure.
There has never been, and will never be, any singular number that gives even the remotest indication of chip performance.
People need to stop using them, they don't even get you in the ballpark of performance. Architecture is what matters and the architecture giving the other components more direct and almost instantaneous access to storage media is the single biggest change to gaming technology that has ever occurred. Developers that choose to leverage it will find themselves capable of making games that are impossible even on PC.
Re: Cyberpunk 2077's Platinum Trophy Has Already Been Unlocked on PS4
@GREGORIAN it sure does. Personally seen one where the cards won't continue to flip over until you restart the app.
Re: Cyberpunk 2077's Platinum Trophy Has Already Been Unlocked on PS4
@TimeDelayedGamer that's the problem with software, literally everyone experiences it differently. Not every single console is created equal. Not every cartridge is created equal, not every cd/bluray is created equal. You can buy two PS4's, from the same store, the same day....one will have problems running some games, others not.
It's the same on PC, in fact it is even worse due to the vast plethora of hardware that is required to be supported. Game-breaking means one thing and one thing only. It breaks the game and makes it unplayable. Be that making you restart the game, or you need to load a previous save, or it creates corruption that requires reinstallation.
There is no exception. No software ever produced is exempt from this. Not on the Atari, not on the NES, not on the SNES, not on the Genesis, nor the PS1 or PS2, not on Mac, or even on Windows......or even Linux. There are zero exceptions. It's fine that you "wait", perhaps even frugal, but it doesn't change the facts.
Your reasoning was not to buy games day one because you claim they use customers as play-testers, which is categorically and factually false. There have been a few games that should never have been released in the state they did, but that was due to having to meet certain financial deadlines and nothing more. Contracts are contracts and deadlines are deadlines. The major advantage is that today, they can fix those things post-release whereas in the past you'd be left with a severely-flawed and poorly-selling game.
You deny yourself access to a game until a later date, because you value your money differently than most. I don't mind buying a game day one, it gives me the advantage of playing it sooner....and guess what, later on the game is STILL mine. Money wasn't wasted, I just place a different value on it than you.
Re: Cyberpunk 2077's Platinum Trophy Has Already Been Unlocked on PS4
@TimeDelayedGamer I was pre-empting your response. I saw tons of game-breaking bugs in that game from falling through the map, to cutscenes that wouldn't load, to cargo items proofing after immediately picking them up.
Kojima is a sub-par game maker and an adequate story-teller at best. I played TONS of games on PS2 that had glitches, some game-breaking. Again, you look back with rose-tinted glasses. There wasn't a single game that you played that didn't have them, unilaterally and unequivocally, from triple A to indie.
Even The Witcher 3, largely considered a well-made and polished game had a TON of glitches and a few that could be game-breaking if you experienced them. Not every glitch, no matter how game-breaking, is experienced by every player that plays the game.
Even the games you WAITED for, to let the bugs get ironed out, are STILL riddled with them. There is not one single game EVER made that isn't.
Re: Cyberpunk 2077's Platinum Trophy Has Already Been Unlocked on PS4
@TimeDelayedGamer if you think for one second that mainstream triple A games (or ANY game) have EVER been polished and relatively bug free, you are delusional. Truly, I don't know what to tell you, it is an objective fact. And no, games are not worse than they were, you're wearing some seriously rose-tinted glasses if you believe that.
I have played and owned thousands of games in my lifetime and not one, not even a single game, was free from game-breaking bugs, glitches, or problems.
Games today are VASTLY more complex, and generally speaking less buggy than their predecessors. Game standards have dramatically risen since the early console and PC titles.
Re: Kena: Bridge of Spirits Takes Two Seconds to Boot on PS5
@JesWood13 this is faster than any singular SSD you can currently buy, additionally the system is designed to use the full bandwidth of the drive, unlike other modern PC's. This thing will outperform any PC you can buy right now. That'll change quickly though when Nvidia releases their new cards.
Re: PS5 Doesn't Have an Optical Audio Port
@NEStalgia I agree, that IS what we should be using. But at least with HDMI, it is CONSTANTLY improving. Optical has a permanent barrier. It doesn't get better, it doesn't improve. It will always be what it is, because nobody is working on it anymore.
To your other discussion on HDMI regarding noise, you are incorrect once again. HDMI is like Ethernet in one aspect. They both use 4 pairs of twisted wires. This topology reduces noise/interference to basically levels of non-existence. Ethernet only suffers from noise when put in massive bundles. HDMI is the same way. 3 or 4 cables? Noise is not an issue. Additionally, noise isn't an issue over a few feet, even in non-twisted cables.
Your audio quality/stability is directly and solely related to your audio device and its capabilities, and has NOTHING to do with the HDMI physical interface or the physical cable.
Re: PS5 Doesn't Have an Optical Audio Port
@NEStalgia literally almost nothing you said is true or applicable. Data loss over a 3-6 foot HDMI cable? You need to buy new cables then chief, because that is almost a near impossibility. HDMI doesn't send it's data using "packets", that is a technology of Ethernet and nothing else. HDMI uses an entirely different technology. If you have a moderately modern receiver of a reputable brand, you will not hear even the slightest of measurable audio degradation.
Also, if you're using optical audio there is not even the remotest comparison to HDMI. Optical audio is like using an old phonograph vs a modern studio audio system. The gap is absolutely astronomical.
Also, to those mentioning headphones...modern, high-quality headphones are capable of surround sound. Stop using outdated stereo headphones and expect the industry to accommodate you. Things become obsolete, that's the way of things.
But really we knew this was being removed like a year ago. It isn't a rumour, it is confirmed. Xbox Series X doesn't have it either. No console ever will again. It is an outdated and useless technology.
Re: Madden NFL 21 Sparks Fresh #FixMaddenFranchise Campaign
Sports games are for the lowest common denominator, just like sports themselves. I'm all for feats of physical greatness, but the culture around sports is absolutely disgusting. Unfortunately, the vast majority of people, gamers especially, are the lowest common denominator. Expecting much from these games is an exercise in futility.
Re: The Lord of the Rings: Gollum PS5 Trailer Looks Better Than Screenshots
"Mentally handicapped" is literally defined as below average intelligence. So you're right, they CAN occur at the same time. In fact they are synonymous.
Re: The Lord of the Rings: Gollum PS5 Trailer Looks Better Than Screenshots
Cunning is his forte? You do realize prior to the ring he was mentally handicapped, right???
Re: Metal Gear Solid V PS3 Community Unlocks Secret Cutscene Naturally
@DavLFC If you believe that, I've got a bridge to sell you.
Re: Metal Gear Solid V PS3 Community Unlocks Secret Cutscene Naturally
@DavLFC even when he was given basically unlimited time and complete control....that gave us Death Stranding. So much hype over an absolutely abysmal product. Looked beautiful, but it was boring and empty, there was absolutely zero gameplay. It was a FedEx simulator. He lucked out with MGS1. Everything after that was a joke.
Re: Sony Says PlayStation Kiosks Snapped in Stores Are Not PS5 Related
@I_Like_It that color scheme is for PSVR, not PS5.
Re: Horizon Forbidden West Writer John Gonzalez Exits Guerrilla Games
@Pain-Nagato-Sama the first TLOU game was a pure dumpster fire. So, it wouldn't take much for the second game to improve on it. The gameplay loop of the first sucked. The story was tepid. The mechanics of collectibles being completely missable and needing a whole new playthrough to obtain was tedious. The character of Joel was completely unbelievable. The actress for Ellie is and was awful, she waffles between very wooden and extremely over the top.
There is a TEAM that works on a game. As such, some parts are better than others. No one writer makes or breaks a game.
As far as your "woke" comments go, I'm not really sure how they are relevant to the TLOU franchise. The character of Ellie as a lesbian was established in the first game, but is also in no way crucial to the story line.
Re: The 'New and Improved' PlayStation Blog Goes Down Poorly with Fans
Been a PlayStation fan since day one and have never heard of this blog of which you speak. None of gamer friends have either. Can't be all that popular.
Re: Ex-PlayStation Boss Wants to See 15 Hour AAA Titles Return
@Flaming_Kaiser and this is the crux of the issue. Everybody bases it on their own personal experience. Not a very large sample size, is it? There'd be so many times where I'd find a bunch of people screaming online about how they're stuck at this one part because this thing happened and I'd gone through the same part of the game with zero issues. Not every single person experiences every single bug. Doesn't mean they don't exist.
Some more modern examples that come to mind for me: I bought a copy of GTA V a little while after it came out, maybe a month or two. The copy I purchased, brand new and sealed, wouldn't even install the game. Millions of people did not experience the issue, but a handful did. I played through FFVII Remake and experienced a glitch towards the end of the game that left me stuck, unable to move, and no way to fix it except load a previous save point from 45 minutes earlier. Warned a friend of the possible issue and he never experienced it, yet when I went online there were a handful of people that had experienced it.
Some older examples, going back to Zelda A Link to the Past, I ran into a glitch occasionally where I'd pick up a pot to chuck it instead of smashing it outright and would get suck in place. Only fix was to reset. I played Shadowrun on Sega Genesis and would run into instances of enemies becoming invincible after they leave the viewable area of the screen and coming back. Only solution would be to die or reset.
Not everyone experiences these bugs, but they do exist. This very often why they weren't fixed in development. Ask any person working in IT, intermittent troubleshooting is the absolute worst. It makes it difficult to diagnose. Another thing to keep in mind is that games today are infinitely more complex than their predecessors.
Re: Ex-PlayStation Boss Wants to See 15 Hour AAA Titles Return
I love how there's some people saying the price of games needs to drop. You do realize games used to be MORE expensive years ago? Some titles even as late as n64 days were $70-$80 MSRP. A few games on SNES and Sega Genesis reached over $100. Guess what....every single game was riddle with bugs, many of them game-breaking, with zero way of fixing them except to release a new cartridge. Yes, your most-beloved childhood game was in fact rife with bugs from top to bottom, with zero exceptions. Speed runners also complete those old games in MINUTES, not hours. Even if you massively push through modern games and ignore most content, you won't complete them that fast.
QA on games has increased in quality exponentially over the years, with a REDUCTION in price. Accounting for inflation, those $100 games in 1990 today would be almost $196.17. Even assuming the MSRP has never changed (which it has), $60 back in 1990 would be $117.70 today. Your $60 game SHOULD cost almost $120, but it doesn't. Hell most games even with a season pass for the DLC don't reach that price point. The reason for DLC was because $60 is becoming very untenable, very quickly. The margin of profit on games is very small these days. This is why DLC is added, to increase the margin of profit.
Re: Of Course The Last of Us 2 Is Being Review Bombed
A 10/10 game is not flawless. Name one game you consider a 10/10 and I can pick it apart in seconds. A 10/10 game is merely the best a game can be, but in the end is entirely subjective. For me Final Fantasy VII is a 10/10, but I know MANY people would disagree.
Review-bombing a game simply because a game is not what you expected is legitimately stupid. Take the game for what it IS, not what you wanted it to be.
Re: Sony Issues Official Shot of PS5 Console on Its Side
Jesus, y'all have some terribly behaved kids. Growing up I knew that if I even looked at the electronics cross-eyed that would be the last breath I ever took.
That being said, there is no official orientation folks. Have it however you want to. The stand they've designed works either way.
Re: Random: The Last of Us 2's Dina Is Playing Through the Original Game
@Juanalf what if she didn't want to be a voice actor? It is extremely common for someone to model for a character's design and another person provide the voice. Kind of like singing in TV shows. It is often someone else providing the voice, even if the person acting the part might be decent at singing.
Re: Blind Gamer Reacts to The Last of Us 2's Unprecedented Accessibility Options
@Kirbyboy92 oh, it most definitely exists. The gaming community is rife with toxicity. I'd go so far as to say that the gaming community is the worst social community on the planet, when it comes to toxicity. Also, a gamer is someone that plays games as a passionate hobby, or even professionally. Just because you fired up Zelda or Mario a few times in your life and have fond memories of it or you happen to own a console and play call of duty once every couple months, doesn't make you a gamer. That's like claiming I'm a woodworker just because I built a few things with wood in my life and own some wood-working tools.
Re: Blind Gamer Reacts to The Last of Us 2's Unprecedented Accessibility Options
@Kirbyboy92 by trying to use my statement to insult me. And also by ignoring everything else in my comment. You latched onto something in my comment and posted something inflammatory in response. Your sole purpose for commenting was to get a rise out of me, the literal definition of an internet troll.
You conveniently gloss over the fact that I said, "as a general rule". There are always exceptions to every rule. The vast majority of gamers fall under the description I made, but there are a lot that don't. I've never once in my life posted something online out of hate or dislike. I don't rage-quit games because they have optional micro-transactions. I don't complain about DLC coming out that "should have been part of the game". I don't demand that people and companies change to support my world view. All of these things are pure toxicity, and the cry of the average gamer.
Re: Blind Gamer Reacts to The Last of Us 2's Unprecedented Accessibility Options
@Uoman if you don't like something, why waste your time criticizing it? You already know you don't like it, so what's the point? My favorite things in the world are the things I am most critical of.
Ellie grew up. If you think you're just like you were when you were younger...you're sorely mistaken. I've met plenty of people in the military that deploy and in less than a year they are completely changed. At the core they are the same, but all their mannerisms, sense of humor, etc are totally changed.
I'm not discussing legitimate reviews from actual critics, though. I'm talking about average gamers. Gamers, as a general rule, are the worst humanity has to offer. They hate, that's all they do. Hate and post on reddit.
Re: Blind Gamer Reacts to The Last of Us 2's Unprecedented Accessibility Options
@Uoman abuse of the legal system? You are delusional. Also, the reason most took issue with the story WAS for sexist, bigoted, and homophobic reasons.
Re: Blind Gamer Reacts to The Last of Us 2's Unprecedented Accessibility Options
I'm all for this becoming industry standard up until the point of cost prohibitive issues. If it raises the price of consoles or their games, I will unilaterally not support it. If it affects game or console quality, I will not support it then either.
That being said, if Naughty Dog didn't scrimp on quality and let the extra development time come out of their bottom line, instead of our pockets, this is amazing.
Re: Random: The Web Is Freaking Out Over a Tiny PS5 Controller Detail
@playstation_king 1080p can only look so good. The things you would notice on PS4 pro and PS5 would be more detail, better draw distances, faster render times, and higher frame rates. It does make a difference, a big one, just not in the way you would think.
Re: Random: The Web Is Freaking Out Over a Tiny PS5 Controller Detail
@Fight_Teza_Fight accounting for inflation, it's not as bad as the PS3 was at launch. Today the PS3 would cost $761.81, which would be £607.29. Not saying that you were griping, but so many people are these days, and they seem to forget the launch price of the PS3.
Re: PS5 Fans Dream of an All Black Console with These Mock-Ups
The fact that this is something people are debating is just.....silly. The comments further cement this. It's a game console. How it looks is irrelevant as long as it plays games and functions well.
Re: How Well Do You Know Final Fantasy VII?
20/20. As expected. Anything less is uncivilized. 😝
Re: Devs Still Raving Over PS5, Some Say It Has 'Better Architecture Than Any Console in History'
@Steel76 Castlevania? I've had many glitches of falling through the earth, immortal enemies, and items disappearing. Simon's Quest was particularly bad. Symphony of the Night (my personal favorite) even had a few, and that's largely considered a masterpiece. There isn't a single game you can name that doesn't have lots of bugs, many game-breaking even if everyone doesn't experience them. And no, they aren't lazy. You are clearly just jaded.
Re: Devs Still Raving Over PS5, Some Say It Has 'Better Architecture Than Any Console in History'
@djlard you assume too much. I had every console, from Atari on up. I grew up with Internet as well. I also remember running into game-breaking bugs in almost every game I played.
Re: Devs Still Raving Over PS5, Some Say It Has 'Better Architecture Than Any Console in History'
@1_W1NG3D_4NG3L those are just bad games. Even after all this time, Fallout 76 is still one of the worst games ever made and no amount of patching will ever fix it. The same as Superman 64, ET for Atari, etc. A bad game is a bad game. A game requiring a day one patch or a few patches later to balance things out is an entirely different thing.
Re: Devs Still Raving Over PS5, Some Say It Has 'Better Architecture Than Any Console in History'
@carlos82 1.6ghz base clock, but the chip was capable of up to 2.75ghz. It was a major jump from previous generations because it used an entirely different architecture from the Cell processor. Additionally, the current systems aren't tapping out the CPU's when running a game. Hell, I have a 5 year old CPU in my PC and modern games don't tap it out even at max settings. Games rarely use the CPU. This was the only disappointment of the PS3 generation as even the Cell processor wasn't remotely fully utilized in games.
Games do not need CPU power. They need data transfer speeds in both storage and through the RAM and CPU and sufficient graphics processing power.
Re: Devs Still Raving Over PS5, Some Say It Has 'Better Architecture Than Any Console in History'
@darksoul77 being that Battlefield 4 was a PS3 game, gonna have to say that literally everything you said is false. Being that the PS3 could, there's no way the PS4 couldn't. Additionally, the PS4 was not less powerful than an average gaming PC. In 2013 it came with an 8 core processor (not 4 cores and 8 threads, 8 physical cores) capable of up to 2.75ghz per core, it also had 8GB of GDDR5 video memory on what was at the time AMD's flagship graphics card architecture.
It also did it inside a housing that was a fraction of the size of a standard PC. All at a price point that rivaled even budget machines. The PS4 pro came out in 2016 and no machine, no matter how high end it was, was capable of "true 4k". Even now, to this day, it isn't true 4k on ANY consumer machine in existence. They all do some sort of algorithm to make it work. 4k video vs 4k video gaming's are entirely different beasts.
Re: Devs Still Raving Over PS5, Some Say It Has 'Better Architecture Than Any Console in History'
@carlos82 except....it happened on older simpler and games still. It will ALWAYS happen. Granted there is always a company that bungles things horribly. Superman 64, ET for Atari, Fallout 76....this generation will do nothing to prevent that type of thing. Sorry to disappoint you.
Hell, even a game as popular as GTA V had major day one issues. Some people couldn't even play the game because the discs were shipped with corrupted data on them due to a manufacturing flaw.
Re: Devs Still Raving Over PS5, Some Say It Has 'Better Architecture Than Any Console in History'
@carlos82 I think you have some rose-tinted glasses on. Retro consoles were littered with bug-riddled games, and were often completely unplayable/game-breaking. But to add to my point, even if what you were saying is true (which it isn't), games back then were DRASTICALLY much more simple and to much smaller customer bases.
Games these days have hard deadlines, multi-million dollar budgets, exponentially more complex gameplay loops and graphics articulation. Simply doing really, really good QA often does not overcome the issues that often come with creating something completely new.
Contrary to the outspoken gamer belief...game developers are not evil, they are not screwing up, and games are not worse than they used to be.
Re: Devs Still Raving Over PS5, Some Say It Has 'Better Architecture Than Any Console in History'
@carlos82 there has never once been a game that works as it should on day 1, ever. And there never will be. You can do all the QA you want, and you'll still miss things. Games are artwork, they will never be perfect.
Re: Devs Still Raving Over PS5, Some Say It Has 'Better Architecture Than Any Console in History'
@darksoul77 you're joking right? PS4 was a major jump ahead of the previous generation.
Re: Sony Bosses Want PS5 Event to Be as Professional as Possible, Multiple Shows Were Apparently Refused Earlier This Year
@Zeke68 so, your one anecdotal experience explains everything? I have a whole group of friends with launch day models and their systems are whisper quiet. I never said my solution was the answer, either. I said I don't know why they are having a problem.
You're just rude and looking for a fight it seems. I repair consoles as a part of what I do for a living, so working on them gives me a unique insight into their problems. I've worked on hundreds of them and 95% of them are clogged with dust.
Your use case, the way you describe it is completely out of the norm. The vast majority of gamers do not take care of their electronics as they should. Your ignorance is further explained by your description of thermal paste. Granted, the entire die not being covered does reduce cooling effectiveness, but having thermal paste on other components surrounding the CPU makes zero difference. It looks messy and that is about it.
Re: Sony Bosses Want PS5 Event to Be as Professional as Possible, Multiple Shows Were Apparently Refused Earlier This Year
@DeadManInBlack my PS4 and PS4 Pro were and are extremely quiet. Not really sure where people are having problems. Perhaps clean out your console? I know initially when I started playing FF7 Remake after quite a few months of not playing any games at all was very loud and ramped up quickly. I cracked open the case and cleaned out the dust (which was really bad) and it was immediately whisper quiet.
9 times out of 10, poor cooling in these systems is due to poor air flow from being clogged.
Re: PS Plus June 2020 PS4 Game Announced
@ohhaime 99.9% of those are absolutely awful.