@BrizzoUK Agreed, I'm the same way. The shorter a game is, the more inclined I am to replay it a few times. The longer a game is, the more I sit and debate if I really want to invest a heavy amount of time doing a second playthrough.
@get2sammyb Yeah, it's locked at 60 frames-per-second (unlike THPS5's erratic framerate from 60 to under 10 frames-per-second). Coupled with the terrific art-style, it's a really stunning game to see in action.
@kyleforrester87 Thanks! My entire experience with the game was severely flawed but I'd be lying if I said I didn't enjoy it. Glad you enjoyed the review!
@Johnnycide Yes, post launch patches would most definitely (hopefully) bring the game up to speed. Activision was quick to state that they're working with Robomodo to get patches out that fix up many of the issues (while also adding 2 new levels and 5 more skaters for free). If that comes to fruition, then the game will definitely be worth picking up for sure! And who knows, it may have a price drop by then as well.
@JLPick THPS3 was a masterpiece for sure. This one actually doesn't have any codes but has an unlockable character from King's Quest. Also, apparently the game has PS4 exclusive character creation items to play as Sweet Tooth, Ratchet and Sackboy. However, I'm not positive if that's an exclusive through buying it on the PSN or an unlockable for all PS4 players. If you're a fan of the originals, I'd say it's worth getting for $20, especially since there should be some patches to fix it up a bit. Activision acknowledged that the game needs fixing and are working with Robomodo to get some patches out. They're also providing 2 additional maps and 5 additional characters for free. Hope that helps!
Excellent review, Sammy. I've been really interested in this game since it's PS4 announcement, and had a feeling it would be a solid exclusive. Glad to see the game panned out really well! I may have to rush out tomorrow morning and pick it up.
This was a great game for the Wii U, but more for the fact of how brilliant the GamePad integration was. Porting this over to the newer consoles without the second-screen gameplay really takes away from a massive chunk of the experience.
Great review, Alex. The game doesn't look very appealing, but seems worse off on a home console. It's clear the game seems like a mobile or handheld title for quick pickup-and-play instances. Regardless though, it seems that the lack of challenge you were mentioning really hampers any reason to stick with the title.
I'm very excited to see what this title turns out to be. I purchased TRON: Evolution right after seeing Legacy in theaters and enjoyed that game tremendously (even grabbed the Platinum Trophy).
@Gamer83 The game certainly stood the test of time over the past 7 years and is still really fun to play. As far as going past S-rank in your style meter, switching between weapons should help that meter increase. Also, be sure to utilize Sword Master with Dante to easily hit SSS-rank during some fights. Hope that helps a bit!
@B3ND3R That's certainly great news! Good find! One element I do hope they add in the next Devil May Cry is some form of online co-op. Even if just Bloody Palace got an online co-op mode, I think that would be a much welcome addition.
@Gmork___ Knowing Capcom and their new strategy of releasing HD remasters this generation, I think it's safe to say we'll get an Onimusha Collection eventually. They'll probably utilize that to gauge if there is enough interest to make a new installment. I loved the Onimusha games myself and would love to see that return.
@fchinaski It's a challenge, that's for sure. Achieving S-rank style during each boss battle, as well as netting S-rank for every mission will certainly take some mastering.
Hello everyone, feel free to ask me any questions regarding DMC4 Special Edition. Just tag me in the comment (@Glacier928) and I'll do my best to answer any questions or thoughts.
@adf86 @Riririn I actually just upgraded my 500 GB to 2 TB, works very well for me. Not sure why Sony only recommends a 1 TB for now. I installed all 30 physical copy games I own and already have the HDD space down to 700 GB left. Granted I could definitely delete some installs but a 2 TB will definitely have a better long term effect for your PS4
Good review, Sammy. I was curious to how this would pan out on PS4 but it's a real shame the controls are unresponsive and sluggish. In a racing game, sluggish controls are a definite no-no...then again, any game with sluggish controls is an absolute no-no
Oh man do I hope it's NFS Underground! Those were my favorite installments in the entire NFS series. On their Facebook page last week, they teased it a bit by asking people who went back and revisited Underground over that previous weekend. And with NFS No Limits on Mobile devices returning to the Underground roots, it certainly seems more plausible that Underground will return to PS4.
This may very well be the first Kickstarter project I support. I'm a massive fan of IGA's Castlevania games and cannot wait for 2017! Between this and Yooka-Laylee getting immense KS support, we may have a new method of getting games that people really want without publishers dictating what they think is "popular" on the market.
This is really helpful to know that it can mirror the HDD when backing up. Upon hearing the news that P.T. can no longer be re-downloaded even if you "purchased" it, the only way to hold onto it if upgrading the HDD is by doing a full backup and restore.
Great review, Sammy. Being a huge fan of the series and being severely letdown with RE6, this installment really is on the right track for the series. Just got up to Episode 3 and am really digging the story and atmosphere. Now if Moira would just stop swearing so much for no reason...
As awesome as these games were, I'm starting to feel like this generation of consoles are focusing too heavily on "remastering" games that only came out 2-4 years ago. It was a neat idea for PS2 to PS3 remastering due to the graphical jump, but PS3 to PS4 doesnt offer as evident of a leap.
I'm very pleased to hear this news honestly. As a huge fan (and owner of the original GC remake), I hope Capcom sees this as a testament to how a Resident Evil game is done and should return as. While Resident Evil 4 is my favorite game of all-time, I feel like once Shinji Mikami left, the developers at Capcom decided to capitalize on taking the superb formula of RE4 and going full-blown action. And let's not even talk about the travesty RE6 was...cause nothing screams Resident Evil more than tanks, helicopters and an insane amount of non-sensical QTEs.
Hearing that this sold as successfully as it has so far, maybe Capcom should take notes as how to bring back the RE franchise with the inevitable RE7. That aside, I would love to see RE0 HD soon (another inevitability), but would truly love to see RE2 and RE3 given the same remake treatment RE1 received back in 2002.
@get2sammyb I did notice a lot of the reviews complained of a lack of open-world but it bothers me that critics took that into effect. It's not like DriveClub was meant for that. Personally, I prefer having a track-based arcade-style racer than an open-world one any day. I feel like too many games nowadays try to go for "bigger is better". I am excited still to play this game as it has been on my radar since the very first reveal, not to mention how stunning the visuals and audio seem!
@Volmun Agreed, the lack of a jump button felt jarring and it really did need at least 2-3 more boss battles. I understand the developer tried to innovate it a bit but a platformer really needs a jump button.
@Sadodi Sorry to hear it's not available in Europe at the moment, but I'm sure it'll release there in the near future. It's still an enjoyable game despite the issues it has and worth checking out when it's on sale eventually. Btw, cool avatar
Great article, Sammy! It really nails it on the head that EA is dropping the ball big time with this title. Shame really, as I would've certainly picked this up on my PS4. At the same time, what I saw of TitanFall (while impressive) wasn't "system-seller" material in my personal opinion. I like how Major Nelson is trying to justify buying an Xbox One for this but in reality, is also available for the Xbox 360 and PC...meaning the experience is available outside of the $500 console.
Very excited to get this for the PS4. I was bummed out when it was delayed but I'd much rather have a polished game than a rushed out, buggy one. No question that this will be a superb game for the summer time!
@get2sammyb I've been looking really forward to Driveclub myself since it's unveiling almost a year ago. It's unfortunate that there's still no release date, but I'd prefer they make the best game they can rather than rushing it out. Hopefully the extra time will let them achieve 60FPS?
@TOMBOY25 I actually played Thief at a Square Enix NYCC Press Event back in October. While the build was for PC, the game is interesting and certainly worth keeping on your radar next month. It felt like a first-person Assassin's Creed mixed with Deus Ex Human Revolution a bit. While the demo didn't necessarily "wow" me, it was entertaining and intriguing enough to interest me in giving the game a shot when it releases in February.
Great review, Greg! I've been debating on double-dipping for this since I already have it on PS3. I may get it when the price drops just to have a fighter on the PS4, as I really enjoyed this a lot earlier this year.
@get2sammyb You'll really enjoy this game! It's definitely light-hearted enough to counter the gritty, raw awesomeness of Tomb Raider (which I'm really excited to replay on PS4).
@Azikira Thanks! I was shocked by how negative most other critics were about Knack and felt they may have been a bit overly harsh towards it. Personally, I really enjoyed it! It's definitely worth playing through.
Comments 104
Re: Review: LEGO Marvel Super Heroes (PlayStation 4)
@Neolit Thanks for the compliment on the review! Glad the review helped with your decision to purchase the game, and more importantly, enjoy it!
Re: Review: Transformers: Devastation (PS4)
@Tasuki Awesome! Let me know how you like it!
Re: Review: Transformers: Devastation (PS4)
@BrizzoUK Agreed, I'm the same way. The shorter a game is, the more inclined I am to replay it a few times. The longer a game is, the more I sit and debate if I really want to invest a heavy amount of time doing a second playthrough.
Re: Review: Transformers: Devastation (PS4)
@audiobrainiac Good choice! You won't regret it.
Re: Review: Transformers: Devastation (PS4)
@SteveButler2210 It's truly an excellent game and some of the most fun I've had with a game this generation honestly!
Re: Round Up: Transformers Devastation PS4 Reviews Start Rolling Out
@get2sammyb Yeah, it's locked at 60 frames-per-second (unlike THPS5's erratic framerate from 60 to under 10 frames-per-second). Coupled with the terrific art-style, it's a really stunning game to see in action.
Re: Review: Tony Hawk's Pro Skater 5 (PS4)
@kyleforrester87 Thanks! My entire experience with the game was severely flawed but I'd be lying if I said I didn't enjoy it. Glad you enjoyed the review!
Re: Review: Tony Hawk's Pro Skater 5 (PS4)
@drpepperdude100 Whoops! Must have missed that during my time with the first THUG.
Re: Review: Tony Hawk's Pro Skater 5 (PS4)
@Johnnycide Yes, post launch patches would most definitely (hopefully) bring the game up to speed. Activision was quick to state that they're working with Robomodo to get patches out that fix up many of the issues (while also adding 2 new levels and 5 more skaters for free). If that comes to fruition, then the game will definitely be worth picking up for sure! And who knows, it may have a price drop by then as well.
Re: Review: Tony Hawk's Pro Skater 5 (PS4)
@JLPick THPS3 was a masterpiece for sure. This one actually doesn't have any codes but has an unlockable character from King's Quest. Also, apparently the game has PS4 exclusive character creation items to play as Sweet Tooth, Ratchet and Sackboy. However, I'm not positive if that's an exclusive through buying it on the PSN or an unlockable for all PS4 players. If you're a fan of the originals, I'd say it's worth getting for $20, especially since there should be some patches to fix it up a bit. Activision acknowledged that the game needs fixing and are working with Robomodo to get some patches out. They're also providing 2 additional maps and 5 additional characters for free. Hope that helps!
Re: Review: Tony Hawk's Pro Skater 5 (PS4)
Hey Push Square readers! I will be around to answer any questions you may have about THPS5.
Re: Review: Until Dawn (PS4)
Excellent review, Sammy. I've been really interested in this game since it's PS4 announcement, and had a feeling it would be a solid exclusive. Glad to see the game panned out really well! I may have to rush out tomorrow morning and pick it up.
Re: Wii U Exclusive Zombi Officially Reanimated on PS4
This was a great game for the Wii U, but more for the fact of how brilliant the GamePad integration was. Porting this over to the newer consoles without the second-screen gameplay really takes away from a massive chunk of the experience.
Re: Review: Nutjitsu: Reforged (PS4)
Great review, Alex. The game doesn't look very appealing, but seems worse off on a home console. It's clear the game seems like a mobile or handheld title for quick pickup-and-play instances. Regardless though, it seems that the lack of challenge you were mentioning really hampers any reason to stick with the title.
Re: PS4 Firmware Update 2.57 Is Out Now
Here's hoping it fixed the disc reading issue that's been going around with firmware 2.55.
Re: Rumour: Tron: Escape Parks Its Lightcycle on PS4
I'm very excited to see what this title turns out to be. I purchased TRON: Evolution right after seeing Legacy in theaters and enjoyed that game tremendously (even grabbed the Platinum Trophy).
Re: Review: Devil May Cry 4: Special Edition (PS4)
@JaxonH Once you complete the first mission, go to the Mission Menu and you'll see all the modes are unlocked from that point. Hope that helps!
Re: Review: Devil May Cry 4: Special Edition (PS4)
@Gamer83 The game certainly stood the test of time over the past 7 years and is still really fun to play. As far as going past S-rank in your style meter, switching between weapons should help that meter increase. Also, be sure to utilize Sword Master with Dante to easily hit SSS-rank during some fights. Hope that helps a bit!
Re: Review: Devil May Cry 4: Special Edition (PS4)
@B3ND3R That's certainly great news! Good find! One element I do hope they add in the next Devil May Cry is some form of online co-op. Even if just Bloody Palace got an online co-op mode, I think that would be a much welcome addition.
Re: Review: Devil May Cry 4: Special Edition (PS4)
@Gmork___ Knowing Capcom and their new strategy of releasing HD remasters this generation, I think it's safe to say we'll get an Onimusha Collection eventually. They'll probably utilize that to gauge if there is enough interest to make a new installment. I loved the Onimusha games myself and would love to see that return.
Re: Review: Devil May Cry 4: Special Edition (PS4)
@fchinaski It's a challenge, that's for sure. Achieving S-rank style during each boss battle, as well as netting S-rank for every mission will certainly take some mastering.
Re: Review: Devil May Cry 4: Special Edition (PS4)
Hello everyone, feel free to ask me any questions regarding DMC4 Special Edition. Just tag me in the comment (@Glacier928) and I'll do my best to answer any questions or thoughts.
Re: Batman: Arkham Knight Will Gobble Up a Huge Portion of Your PS4's Hard Drive
@adf86 @Riririn I actually just upgraded my 500 GB to 2 TB, works very well for me. Not sure why Sony only recommends a 1 TB for now. I installed all 30 physical copy games I own and already have the HDD space down to 700 GB left. Granted I could definitely delete some installs but a 2 TB will definitely have a better long term effect for your PS4
Re: Review: Beach Buggy Racing (PlayStation 4)
Good review, Sammy. I was curious to how this would pan out on PS4 but it's a real shame the controls are unresponsive and sluggish. In a racing game, sluggish controls are a definite no-no...then again, any game with sluggish controls is an absolute no-no
Re: Need for Speed's Newest PS4 Title to No Longer Be Underground After This Week
Oh man do I hope it's NFS Underground! Those were my favorite installments in the entire NFS series. On their Facebook page last week, they teased it a bit by asking people who went back and revisited Underground over that previous weekend. And with NFS No Limits on Mobile devices returning to the Underground roots, it certainly seems more plausible that Underground will return to PS4.
Re: Castlevania's Koji Igarashi Returns with Bloodstained: Ritual of the Night on PS4
This may very well be the first Kickstarter project I support. I'm a massive fan of IGA's Castlevania games and cannot wait for 2017! Between this and Yooka-Laylee getting immense KS support, we may have a new method of getting games that people really want without publishers dictating what they think is "popular" on the market.
Re: Guide: How to Back Up Your PS4 HDD to a USB Drive
This is really helpful to know that it can mirror the HDD when backing up. Upon hearing the news that P.T. can no longer be re-downloaded even if you "purchased" it, the only way to hold onto it if upgrading the HDD is by doing a full backup and restore.
Re: Review: Resident Evil: Revelations 2 (PlayStation 4)
Great review, Sammy. Being a huge fan of the series and being severely letdown with RE6, this installment really is on the right track for the series. Just got up to Episode 3 and am really digging the story and atmosphere. Now if Moira would just stop swearing so much for no reason...
Re: Rumour: Holy Remaster, Batman! Arkham Duo Set to Swoop onto PS4
And the remasters keep coming...
As awesome as these games were, I'm starting to feel like this generation of consoles are focusing too heavily on "remastering" games that only came out 2-4 years ago. It was a neat idea for PS2 to PS3 remastering due to the graphical jump, but PS3 to PS4 doesnt offer as evident of a leap.
Re: Review: Shiftlings (PlayStation 4)
@XFsWorld The colorful visuals are very welcome. It harkens back to a simpler time in gaming.
Re: Review: Shiftlings (PlayStation 4)
@NomNom Nice! It's definitely an entertaining puzzle-platformer.
Re: You've Just Given Capcom a Reason to Make More Remasters
I'm very pleased to hear this news honestly. As a huge fan (and owner of the original GC remake), I hope Capcom sees this as a testament to how a Resident Evil game is done and should return as. While Resident Evil 4 is my favorite game of all-time, I feel like once Shinji Mikami left, the developers at Capcom decided to capitalize on taking the superb formula of RE4 and going full-blown action. And let's not even talk about the travesty RE6 was...cause nothing screams Resident Evil more than tanks, helicopters and an insane amount of non-sensical QTEs.
Hearing that this sold as successfully as it has so far, maybe Capcom should take notes as how to bring back the RE franchise with the inevitable RE7. That aside, I would love to see RE0 HD soon (another inevitability), but would truly love to see RE2 and RE3 given the same remake treatment RE1 received back in 2002.
Re: Talking Point: What Are You Playing This Weekend? - Issue 53
@3Above Thanks!
Re: Round Up: DriveClub PS4 Reviews Target Pole Position
@get2sammyb I did notice a lot of the reviews complained of a lack of open-world but it bothers me that critics took that into effect. It's not like DriveClub was meant for that. Personally, I prefer having a track-based arcade-style racer than an open-world one any day. I feel like too many games nowadays try to go for "bigger is better". I am excited still to play this game as it has been on my radar since the very first reveal, not to mention how stunning the visuals and audio seem!
Re: Review: The Last Tinker: City of Colors (PlayStation 4)
@Volmun Agreed, the lack of a jump button felt jarring and it really did need at least 2-3 more boss battles. I understand the developer tried to innovate it a bit but a platformer really needs a jump button.
Re: Review: The Last Tinker: City of Colors (PlayStation 4)
@Sadodi Sorry to hear it's not available in Europe at the moment, but I'm sure it'll release there in the near future. It's still an enjoyable game despite the issues it has and worth checking out when it's on sale eventually. Btw, cool avatar
Re: Review: TowerFall Ascension (PlayStation 4)
@Runkel Actually, I can confirm the Vita can be used as an additional controller for this game thanks to Remote Play. Hope that helps!
Re: Opinion: EA Found Its Call of Duty Killer, and Committed a Titanic Mistake
Great article, Sammy! It really nails it on the head that EA is dropping the ball big time with this title. Shame really, as I would've certainly picked this up on my PS4. At the same time, what I saw of TitanFall (while impressive) wasn't "system-seller" material in my personal opinion. I like how Major Nelson is trying to justify buying an Xbox One for this but in reality, is also available for the Xbox 360 and PC...meaning the experience is available outside of the $500 console.
Re: Watch Dogs Will Tap into Your PS4 Between April and June
Very excited to get this for the PS4. I was bummed out when it was delayed but I'd much rather have a polished game than a rushed out, buggy one. No question that this will be a superb game for the summer time!
Re: Feature: Ten PS4 Games to Drag You Through the Next-Gen Drought
@get2sammyb I've been looking really forward to Driveclub myself since it's unveiling almost a year ago. It's unfortunate that there's still no release date, but I'd prefer they make the best game they can rather than rushing it out. Hopefully the extra time will let them achieve 60FPS?
Re: Feature: Ten PS4 Games to Drag You Through the Next-Gen Drought
@TOMBOY25 I actually played Thief at a Square Enix NYCC Press Event back in October. While the build was for PC, the game is interesting and certainly worth keeping on your radar next month. It felt like a first-person Assassin's Creed mixed with Deus Ex Human Revolution a bit. While the demo didn't necessarily "wow" me, it was entertaining and intriguing enough to interest me in giving the game a shot when it releases in February.
Re: Review: Injustice: Gods Among Us Ultimate Edition (PlayStation 4)
Great review, Greg! I've been debating on double-dipping for this since I already have it on PS3. I may get it when the price drops just to have a fighter on the PS4, as I really enjoyed this a lot earlier this year.
Re: Review: LEGO Marvel Super Heroes (PlayStation 4)
@get2sammyb You'll really enjoy this game! It's definitely light-hearted enough to counter the gritty, raw awesomeness of Tomb Raider (which I'm really excited to replay on PS4).
Re: Review: LEGO Marvel Super Heroes (PlayStation 4)
Thanks @ShogunRok! I highly recommend picking this up!
Re: Review: LEGO Marvel Super Heroes (PlayStation 4)
Thanks @Confused_Dude! The free-roam aspect is a great return from LEGO Batman 2.
Re: Review: LEGO Marvel Super Heroes (PlayStation 4)
Thanks @Tasuki! If you're looking for a game you can play with your son, this is a definitely a great one to get.
Re: Review: Knack (PlayStation 4)
@ferrers405 Thanks! You'll definitely enjoy your time with it.
Re: Review: Knack (PlayStation 4)
@DrJoeystein Thanks for the kind words on the review! It's definitely nice seeing a title like Knack rekindle the platformer genre.
Re: Review: Knack (PlayStation 4)
@BornOfEvil Haha I also thought the same thing about critics knocking it cause it may not have "guns" or "dogs"
Thanks for checking out the review!
Re: Review: Knack (PlayStation 4)
@Azikira Thanks! I was shocked by how negative most other critics were about Knack and felt they may have been a bit overly harsh towards it. Personally, I really enjoyed it! It's definitely worth playing through.