Comments 947

Re: The Last of Us Multiplayer's Microtransactions Man Has Left Naughty Dog

GymratAmarillo

Great news, they aren't going to stop their plans until they see their own failure not the failure of others like the SEGA idiots.
The faster these games fail the faster they will stop doing them and let's be honest Bungie's Marathon has a big chance of being a hit because those dudes know what they are doing even with something so mid like Destiny 2 they made so much money so the failure has to come BEFORE that release. Wasting so much time and money in this is a good start.

It's weir so many people who complained so much about the gaas plans either talk about this as the final day or the "i was right" day because this is good news for ALL consumers in the long run.

Re: New Cuphead Update Skips PS4, Will Be Exclusive to Xbox, PC

GymratAmarillo

Digital art books and soundtracks are stupid lol, I'm not going to turn on my console just to see a drawing that should be printed I don't even want to do that on pc. And my console is not a f*cking ipod lol.
I never bought this game mainly because of lack of time but thank you StudioMDHR to make it easier to just pirate the sh*t out of it if there is a moment where i want to play their game.

Re: PS5's Console Exclusive Knights of the Old Republic Remake Is Being Nuked from the Internet

GymratAmarillo

@MagisterMagi oh the old good gaas conversation, never fails right? But it's funny that one of those very terrible gaas investments is hoyoverse and it's not crazy to think that since genshin release it has made more money for Sony than all those wonderful wrpg developers have done for MS in the same amount of time ... oh yeah but it's about game quality and not money ... Well then I think it was a little too much to expect quality from an Embracer studio LOL

Re: Don't Worry About Microsoft Buying Capcom Any Time Soon

GymratAmarillo

@nomither6 I don't know if the japanese government would do anything to stop MS but you talk like those closed PS studios were making millions in revenue for Japan and that wasn't the case at all because if so they would still be working lol. Sony as a whole still makes a lot of money for the country, if isn't taxes (of their various japanese companies), it's products or investments. The most watched movie in the history of Japan was partially financed by Sony. MS buying a big japanese company is taking almost all the money that company makes from the country, plain and simple.

Re: Unity Promises Changes to Controversial New Policy After Causing 'Confusion and Angst'

GymratAmarillo

What developers want is to save their current games but once Unity puts something like revenue share from the moment of implementation instead of per install all the devs will move to something else.

Godot needed a push to put it over unity and this is that push. (because cancelled highly demanded projects and having outdated tools wasn't enough) So thanks Unity for the auto destruction.

Re: Helldivers 2 Is Absolutely Bursting with Bugs, Squads Up on PS5, PC in February

GymratAmarillo

Loved it and I love that finally has a release date.

This franchise is small and has a small but hardcore fanbase who have played the last one for a decade. I'm very excited to finally go back to Super-Earth.

(Have to say I found funny the game is on P3Remake day, P3 is way bigger and will have all the light but SEGA is alienating the ps fanbase and this a middle finger, I love it)

Re: Baby Steps Is the Exact Median Between Uncharted and QWOP on PS5

GymratAmarillo

I have seen games like bum simulator, altf4 and only up break the internet because they are dumb. The kind of game people buy because their fav streamer plays it, the kind of game people make speedruns of. This kind of games never come to console in their primer and this one will. I think is genius from them it was about time.

Re: Unity's Newly Announced Install Fee Policy Already Causing Disharmony Amongst Devs

GymratAmarillo

@number1024 to be honest I don't know that much about Unreal because 2d has always been my area of interest and Unreal is kind of famous for being too convoluted for 2d, obviously is not bad at all just more difficult to use because of how massive the engine is but you are right about the pricing, the share and how big the engine is right now.

I think a lot of devs before this decided to use Unity instead of Unreal because of the amount of resources out there to learn Unity, the number is absurd in comparison with Unreal. So basically the community has been giving a lot of value to the engine that as you said hasn't evolved at Epic levels and now the company is spitting on the face of that community. That really really sucks.

Re: Unity's Newly Announced Install Fee Policy Already Causing Disharmony Amongst Devs

GymratAmarillo

This is bad in so many levels, devs will not only have to pay for demos, if people share their games is money, if people re install their games is money, if people pirate their games is money, if some mother f***kers don't like a game is exclusive they can buy the game install and uninstall and cost money. And not only that, Unity hasn't clarified if services are included that would really hurt in the indie department of PS+, Sea of Stars is made in Unity and is the best day one game in the short history of Extra.

I think this is a nasty trick from their ex EA ceo who called devs idiots if they weren't making current diablo like *****, to then backtrack and only establish revenue share like Unreal, trying to be the "good guys".

Personally I have always wanted to make an rpg since I started college and Unity was the tool that I was using but they just aren't a company to trust anymore, I will start to learn Godot this weekend.

Re: Unity's Newly Announced Install Fee Policy Already Causing Disharmony Amongst Devs

GymratAmarillo

@Northern_munkey this is actually sad because there are very good games made in unity but people don't know the engine because devs actually pay for the best licence to have the right to take the splash screen out of their games. But games like Sea of Stars, Tails of Iron, The Messenger and Hollow Knight were made in Unity, you aren't wrong tho a lot of games that don't pay to take the unity screen out of their games are kind of not great.

Re: Eternights (PS5) - A Surprisingly Charming Apocalyptic Dating Sim

GymratAmarillo

@Amusei this is only on pc and ps and they are ps development partners like stray, kena, sifu, etc. so I would say no.
If sony really really wanted to censor something from this game that thing is out since the development days because they got budget from sony. Most likely the two ver. are exactly the same and let's be honest if there was any censorship that would be public knowledge by now. Those kind of news are pre release and are always "relevant" news.