Didn't know mine before, don't know it now. I guess I just don't see the point. But that's just me, trophy away if that's your thing. I'll just play the games.
I'm definitely more likely to attend to get them if they are more attainable than not. I typically don't much care for them but when I see that there are some I can either easily obtain or even get with a little bit of work, or even a lot a bit of work but not busy with or precision skill based work I'll give em a crack.
This is an awesome, unexpected surprise. I would love to revisit a remastered Mafia. The original was hampered greatly by the processing power of the ps2, although for the time it was an impressive port of an awesome PC game. I think it's incredibly odd releasing two first, followed by the original and presumably the 3rd. And since Mafia 3 is current gen I can't imagine much will change there, so that's also pretty odd. I guess we'll see Tuesday. And although 2 wasn't my fav I suppose if the price is right and the game has been given the requisite amount of overhaul I could see going back in.
I finally played the demo briefly yesterday after hearing it was out for full release. I was a huge fan of Raw Danger back on the PS2 and so was actually looking forward to this game. After spending about an hour beating my head against the pavement, I am glad to read in this review that it wasn't just me.
"..aimlessly wandering around having no idea how to progress, losing the will to live, and then stumbling upon the solution to a problem we didn't even know existed through sheer trial and error."
This perfectly encapsulates my entire experience.
Some events would trigger a small in game cut scene once you happened to stumble into close proximity to an otherwise seemingly random NPC. Other times you would have to talk to other NPCs, seemingly at random, and this would open up dialogue options but no cut scene.
The latter instance is utterly frustrating because every NPC has some innocuous title that simply describes their motive or current action, a la 'woman waiting to return to work', or 'panicked truck driver'. Sometimes they would be of use, most of the time not.
Sometimes it seemed like they wouldn't be useful until I stumbled upon a scenario that needed to be solved or, rather just wadded through with bizarre dialogue options that most often ended in the same result. As an example your first action option is to give up your seat on the bus to an elderly woman. Of the 4 or options given they all resulted in you giving up your seat, but let you choose if you did so because you were polite, getting off the bus at the next stop anyways, or some other such nonsense.
This is all even more frustrating when, perusing the PSN store expecting a discounted price of maybe $30/$40 only to find that is in fact a full $60 price, but only because it is in some sort of bizarre bundle. No base game option, you must buy the bundled game. What is it bundled with? 3 epilogues far as I can tell. Two of which are independently priced at $0.00 and the third priced at $7.99.
This game is by far the strangest PS4 title to release in a while, starting with its odd subtitle the oddness only radiates outward, increasing with each facet of this game.
@hardrockr79 I have been having issues more with foliage popping in and loading mere 'feet' in front of my Deek. Nothing major, just grass textures that when missing aren't even noticeable, so it's even more jarring when the road suddenly gets grassier.
Comments 6
Re: Tomb Raider 1-3 Remastered Has Almost 300 Trophies, But Zero PS5 Platinums
I'm actually surprised there is a native PS5 version. I just expected this to be a PS4 title with back compat. for the 5.
Re: Poll: What's Your New PlayStation Trophy Level?
Didn't know mine before, don't know it now. I guess I just don't see the point. But that's just me, trophy away if that's your thing. I'll just play the games.
Re: Sony's First-Parties Have Perfected the Art of Compelling Trophy Lists
I'm definitely more likely to attend to get them if they are more attainable than not. I typically don't much care for them but when I see that there are some I can either easily obtain or even get with a little bit of work, or even a lot a bit of work but not busy with or precision skill based work I'll give em a crack.
Re: Mafia Trilogy Announcement Teased for Next Week
This is an awesome, unexpected surprise. I would love to revisit a remastered Mafia. The original was hampered greatly by the processing power of the ps2, although for the time it was an impressive port of an awesome PC game. I think it's incredibly odd releasing two first, followed by the original and presumably the 3rd. And since Mafia 3 is current gen I can't imagine much will change there, so that's also pretty odd. I guess we'll see Tuesday. And although 2 wasn't my fav I suppose if the price is right and the game has been given the requisite amount of overhaul I could see going back in.
Re: Disaster Report 4: Summer Memories - Incoherent Disaster Sim Fails on All Fronts
I finally played the demo briefly yesterday after hearing it was out for full release. I was a huge fan of Raw Danger back on the PS2 and so was actually looking forward to this game. After spending about an hour beating my head against the pavement, I am glad to read in this review that it wasn't just me.
"..aimlessly wandering around having no idea how to progress, losing the will to live, and then stumbling upon the solution to a problem we didn't even know existed through sheer trial and error."
This perfectly encapsulates my entire experience.
Some events would trigger a small in game cut scene once you happened to stumble into close proximity to an otherwise seemingly random NPC. Other times you would have to talk to other NPCs, seemingly at random, and this would open up dialogue options but no cut scene.
The latter instance is utterly frustrating because every NPC has some innocuous title that simply describes their motive or current action, a la 'woman waiting to return to work', or 'panicked truck driver'. Sometimes they would be of use, most of the time not.
Sometimes it seemed like they wouldn't be useful until I stumbled upon a scenario that needed to be solved or, rather just wadded through with bizarre dialogue options that most often ended in the same result. As an example your first action option is to give up your seat on the bus to an elderly woman. Of the 4 or options given they all resulted in you giving up your seat, but let you choose if you did so because you were polite, getting off the bus at the next stop anyways, or some other such nonsense.
This is all even more frustrating when, perusing the PSN store expecting a discounted price of maybe $30/$40 only to find that is in fact a full $60 price, but only because it is in some sort of bizarre bundle. No base game option, you must buy the bundled game. What is it bundled with? 3 epilogues far as I can tell. Two of which are independently priced at $0.00 and the third priced at $7.99.
This game is by far the strangest PS4 title to release in a while, starting with its odd subtitle the oddness only radiates outward, increasing with each facet of this game.
Re: Days Gone Patch 1.07 Released Following Reported Crashing Issues
@hardrockr79 I have been having issues more with foliage popping in and loading mere 'feet' in front of my Deek. Nothing major, just grass textures that when missing aren't even noticeable, so it's even more jarring when the road suddenly gets grassier.